Button in a nested movie clip-Help!
Hello!
I have an issue that I have never been able to solve and need
to now since I am on a tight deadline.
I have a movie clip button on my main timeline. The code
works fine (up, over and out). Inside that movie I have an
animation where a bubble appears with text, our mission. If I use
the URL link for text it works fine. The problem is I need, when
clicked on, a UILoader to load a file. If I put the correct code on
the main timeline I get an error since that pop-up has not loaded
yet. If I put the correct code(I used before on main timeline only)
in the movie where the pop-up is I also get an error which send the
file into an eternal loop. What am I doing wrong??
I would greatly appreciate any help with this.
Thanks.
Rob
Hi Ned,
Thank for the quick response. The button does have an instance name of "myreserve_btn" and it only seats on page layer in frame 3. and I changed publish settings and got this output message:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at SpaLuvicebestmassageoptionintown_fla::MainTimeline/frame3()[SpaLuvicebestmassageoptionint own_fla.MainTimeline::frame3:1]
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
at flash.display::MovieClip()
at SpaLuvicebestmassageoptionintown_fla::innnerbody_25()
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
at flash.display::MovieClip()
at flash.display::MovieClip/gotoAndStop()
at SpaLuvicebestmassageoptionintown_fla::MainTimeline/bodymassagebtn_clicked()[SpaLuvicebest massageoptionintown_fla.MainTimeline::frame1:12]
Is there a way around this?
thanx in advance
Similar Messages
-
Flash Buttons and a nested movie clip
I have made my movie clip and now I want to nest it into a
button. I am not sure what code I need to use for this and how to
nest it. I want, when a person rolls over the button for the movie
clip to run. When they roll off of the button the movie clip stops.
When they click on the button it takes them to a link. If anyone
can please help me with this, I would SO greatly apprecaite it.
Thank You ahead of time.Thank You SOOOO Much for replying to this. I can't tell you
how much I appreciate your help.
I just assumed that was the only way I could do it, (nest
it.) So, my MC is called jiggle.
So everywhere you have the my_mc. Should I replace it with
jiggle.onRollOver etc....?
ALso you say to attach the code to the action layer in the
frame the MC appears, not in the MC itself.
So, in the timeline that I have my MC , I have an actions
layer. Do I not want an actions layer there? Should I just save the
timeline with my MC and then cut and paste it into another timeline
that has the actions layer?
I actually have 5 of these MC.that all need to do the same
thing, they are each for a different button. -
Buttons with nested movies clips...
Hi guys
I'm a flash newb. Have just read some tutorials on creating
flash buttons that contain nested movie clips for the different
states. So I went and made 5 of them for my site, all seems great
the rollover effects are just as planned, and I thought I could add
URL link to them in Dreamweaver but thats not working out. Been
googling my *** off to add URL via actionscript (of which I
understand VERY little) , found some code (add the following to key
frame :on(release) {
getURL('
http://www.generic.com',
'_parent');
Major problem is, when I try to add AS to the frame/button,
I'm getting told I 'current selection cannot have actions applied
to it' If I persist and add the script anyway, funnily enough it
doesn't work.
I did an experimental button, consisting of diff coloured
boxes, and AS will apply to that no problem.
I'm tearing my hair out, as I already posted the flash links
on my site and have had to add a note for visitors to use static
links in the interim.
I would love to post the .fla file but I don't see an option
anywhere here to do so.
If some wise soul can help my dumb *** out of this bind it
would be greatly appreciated.You were using AS2 code, which will not work in AS3. That
particular code is placed on an object, which AS3 does not allow
for, which is why it wouldn't let you... all code in AS3 goes into
timeline frames.
For mouse interctive objects (buttons, movieclips, etc) you
assign event listeners to the object. Let's say your button has an
instance name of "btn", here's a variety of the possible event
listeners avaiable, and I've assigned them to the button....
btn.addEventListener(MouseEvent.CLICK, clickHandler);
btn.addEventListener(MouseEvent.DOUBLE_CLICK,
doubleClickHandler);
btn.addEventListener(MouseEvent.MOUSE_DOWN,
mouseDownHandler);
btn.addEventListener(MouseEvent.MOUSE_OUT, mouseOutHandler);
btn.addEventListener(MouseEvent.MOUSE_OVER,
mouseOverHandler);
btn.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
btn.addEventListener(MouseEvent.MOUSE_WHEEL,
mouseWheelHandler);
All of those "...Handler" things at the end are the names of
functions you create to take action when the listener hears
something it's assigned for... you can name them anything you want,
and here's and example of how the function might look for the CLICK
event...
function clickHandler(event:MouseEvent):void {
trace("clickHandler");
Again, you can name the function anything you want, and the
code within the function can be whatever you need done when the
button is clicked... just be sure to include the argument
"event:MouseEvent" because the listeners throws an argument to the
function and the function needs to expect it. The "event" part of
that is a variable name, so you can name it whatever you like, such
as "e", which is commonly done. The MouseEvent defines the class,
and should be exactly what it is.... a MouseEvent, caps and
all. -
hi,
I recently downloaded a flash template that was built on AS2
and have been trying to figure out how it works for a couple of
weeks now (excuse my ignorance when it comes to AS). I have a
question about nested Movie Clips. The way the template is
constructed invovles a massive amount of nested movie clips and a
large number of instances of each movie clip. The way i understand
it is that if an instance of a movie clip is put on the stage and
given an instance name, any modifications to that movie clip should
be unique to that instance. However when i modify the colour of any
of the movie clips i select, it changes the colour of all other
instances.
Am i missing something obvious here??
Thanks in advance for your help
Kind Regards
DamienYea. This particular template i am working with appears to
change and manipulate colours dynamically as you said. Also it
doesn't have all of the content (txt and images) within the actual
flash document. They are all loaded dynamically through a txt
document and external files (jpgs amoungst others) which makes it
alot harder to edit since i dont fully understand the xml format
they have in the txt document. As well as this, the template has
no, and i mean NO documentation what so ever which makes it much
more difficult to work through. But i guess i will keep pluggin
away at it :)
Thanks again for your help Ned
Damien -
Can't get nested movie clip to play
Hi everyone,
I have a movieclip on one of the frames on the maintimeline.
Within this movieclip is a nested movieclip which itself is
contained by another clip. The first movie clip plays to a certain
frame where I've got some code telling the nested movie clip to
play at that frame but this nested clip doesn't play. I'm not sure
if I'm targetting the nested clip incorrectly or whether something
else is wrong with the code.
The .fla file can be downloaded at:
http://www.officelinkonline.com.au/Ad/
if someone would take a look. The movie clip in question is
on the layer called text5, and within this mc on frame 15 is the
code I'm trying to use to get the nested movieclip to play at that
point. The code used on that frame is:
this.innerText5_mc.free_mc.play();
stop();
pauseAnim = setInterval (this, "nextFrame", 4000);
I wondered if someone could take a look and see what I might
be doing wrong? Basically the free_mc clip just makes the word
"FREE" scale up.
Would really appreciated any advice.
ThanksThanks again. I'm a bit worried that you weren't able to see
the font that I used. All of the text used in the animations are
static text fields. I don't seem to have the option to embed these
characters since it's static text. It'll only let me embed if the
text fields are dynamic. Does this mean I have to change them all
to dynamic text fields, and if so do I need to embed the font in
every text field in every frame of the animation or can you do this
in one place?
Appreciate your continued help. -
Hi All,
First off, I am a noob to Flash and AS3, but have learned a lot over the last few weeks working on this project (http://www.jtapia.com/vcore/vcore_eng_up.html - go to COMPANY INFORMATION > PROCESS SUMMARIES to see the problem).
My problem is I have a nested movie clip that houses a text URL link to a PDF file in another nested MC. The link works fine OUT of the parent clip but does not work when nested inside the clip. The odd thing is, I have almost the SAME exact thing in the navigation and it all works fine (except it isn't a URL link but I do use an event listener to look for MOUSE_OVER, etc).
The only code refrencing the parent clip is:
1) The fluid layout code (a stage event listener)
2) At different stages in the main timeline, I adjust the nested timeline to various points in the nested clip (i.e. - MovieClip(mc_page_text).gotoAndPlay(2); )
Everything works great EXCEPT the URL links. The animations, everthing else works - no errors.
I've been reading and searching for help on this for hours and can't find a solution. Any help is much appreciated!
Thanks!
Jake
PS - if I left out critical info, please let me know and sorry in advanceHi kglad,
There really isn't any code...the parent clip (main timeline) is on a stop(); frame - the link is via the STATIC TEXT properties box under OPTIONS > LINK. I think that is what's so confusing to me. The only other code is this (as I mentioned in the first post):
the fluid layout code:
function resizeListener (e:Event):void { //fluid layout code
// trace("stageWidth: " + stage.stageWidth + " stageHeight: " + stage.stageHeight);
mc_page_text.x = ((stage.stageWidth / 2) - 258);
mc_page_text.y = ((stage.stageHeight / 2) - 161.5);
mc_logo.x = ((stage.stageWidth / 2) - 354.05);
mc_logo.y = ((stage.stageHeight / 2) - 244);
mc_contact.x = ((stage.stageWidth / 2) + 132.95);
mc_contact.y = ((stage.stageHeight / 2) - 239.7);
mc_nav.x = ((stage.stageWidth / 2) - 500);
mc_nav.y = stage.stageHeight - 178;
mc_footer.x = ((stage.stageWidth / 2) - 500);
mc_footer.y = stage.stageHeight - 15.05;
mc_bg.width = stage.stageWidth;
mc_bg.height = stage.stageHeight;
mc_fade_out.width = stage.stageWidth;
mc_fade_out.height = stage.stageHeight;
And these two references to the mc_page_text MC (the parent clip of the actual STATIC TEXT items) from the main timeline:
MovieClip(mc_page_text).gotoAndPlay(2);
MovieClip(mc_page_text).gotoAndPlay("textFADE");
Thanks for the help!
Jake -
Making a button rollover change a movie clip's frame
Hi again everyone,
I knew how to do this in AS2 but now I am having problems
with making a button on the stage goto a frame in a movie clip on
the stage.
I've attached a sample of my code below, hopefully you'll see
the error and be able to point it out to me?
I have a movie clip on the stage that has different
information in different frames. I want to make it so that when
someone rolls over the button, the movie clip fades in and goes to
the correct frame to display the information.
With this setup the way it is below, I keep getting "Warning:
3590: void used where a Boolean value was expected. The expression
will be type coerced to Boolean.
I know where the problem is happening, "function
XXX(event:MouseEvent):void {navigateToURL(XXXweb)}"
How can I write this differently and eliminate this problem?
Thanks,
JeremiahI'll give that a shot, thanks!
A follow up question to that one, is there a way to make it
so that I can have one rolled over function applied to several
buttons / frames in the movie clip? This movie clip has 50+ frames
in it and if I could reduce my coding, it would make life a lot
easier.
Thanks,
Jeremiah -
I am making a website based in flash actionscript 3.0 i have a button nested in its own movie clip, because I have the button expanding to be able to read it i have figured out the only way to do this is by creating it as a movie clipa nd inside the movie clip creating it as a button
I added an event listener to the blog button by saying,
blog.addEventListener(MouseEvent.ROLL_OVER,gotoblog);
function gotoblog(evtobj:MouseEvent){
gotoAndStop(2)
this part of the code works it goes to the 2nd frame of the timeline it is in and stops wich is a blown up version of the origanal symbol
i added on frame 2 a second command
blog.addEventListener(MouseEvent.CLICK.gotoblogpage);
function gotoblogpage(evtobj:MouseEvent){
gotoAndStop("blogframe")
trace("the blog button was clicked")
i have named the symbol blog and have name the frame of where the blog page is going to be "blogframe" this line of code at the bottom is where i run into trouble the output window in Flash is saying "The blog button was clicked" just like i want it to. no errors are accouring why than is the playhead not going to frame "blogframe"? if the button is working when i click it the code is right i belive the problem here is it does not want the playhead to go to the frame i want it to. So i gues my question is, how can i make a button withing a movie clip interact with the main timeline?I have a similar problem if could please help me i'd really apreciate it!!
So i have a looping animation of some thumbnails, the hierarchy goes like this
Scene1(main timeline) -> imgBar(MC)->imgBarB(MC within the imgBar MC)
My buttons symbols are in the last MC "imgBarB" where i have this code:
ss1.addEventListener(MouseEvent.CLICK, OneButtonClicked);
function OneButtonClicked(event:MouseEvent):void{
MovieClip(root).gotoAndStop("ssbox1");
I want to control the Btns in my "imgBarB" MC to play a labeled frame(named "ssbox1") on another MC on the main timeline,this other MC goes like this:
Scene1(main timeline)->ssbox_mc(MC where my labeled frame is) -
Please help! Nested Movie Clips as navigation bar
Hi everyone,
I just had my first flash lesson a couple of days ago, but decided to venture myself into trying to build a navigation tool bar with movie clips grouped together. My intention is that once the mouse rolls over one particular movie clip, another movie clip fades in under it (my version of a "drop down" menu). Just so it happens, the movie clip that fades in, is also comprised of particular movie clips with their own behaviors (roll over tween effects).
I can make each individual movie clip behave as it should, but I cannot get them to work once they are pieced together. I'm attaching a link that contains the file I'm talking about (submenu), in the hopes that one of you good Samaritans would take a look at it and tell me where I went wrong.
Hopefully I haven't absolutely shocked you guys with my level of ignorance.
http://docs.google.com/fileview?id=0B09iy1xwVTUYZmY0NjdhM2EtZDRjYS00MGNlLWJmNmEtMDJmOTI4ZT ZjYWFi&hl=en
Gabyits just with the frame labels you have given every where.
and its the same "over" and "out"
the player is confused to play which one fist
i removed some lables and saw that it works partially. (did not debug the whole fla)
hope you will got the way -
Animated drop down buttons not working in movie clip
Hi,
I am working on this site: (AS2)
http://www.steamandclean.com/Index_w_1.html
I have two types of drop down menu. One under Commercial and one under Technical
The buttons are movie clips. The drop downs are also movie clips that start in frame 2 and are triggered on rollover.
The child buttons are buttons living on the drop down movie clips. They are set to getURL
As you see they are not willing to neither link to any url or will they run their move clip animation. One is a button and one is a movie clip.
The left movie clip has a mask, but it makes no difference if I remove the mask . It also has a emboss filter and no difference is I take that away either.
All of it is in one flash movie right now, but I will be splitting it up in a master navigation movie and individual swf's soon.
Right now I have the main movie, then the button MC then the dropdown MC and in the drop down MC I have placed either a animated (button) MC or a button. So it nested in nested in.......
In both cases I scripting the child buttons like this:
on (rollOver) {
gotoAndPlay(2);
on (rollOut) {
gotoAndPlay(6);
on (release) {
getURL("http://steamandclean.com");
I have also tried to use
_parent.getURL and _root.getURL in stead of just get URL, but it does not work.
The drop down buttons seem to be buried. In the left side the whole drop down panel seems to act like a link?
What am I doing wrong?
Can you help?
ggaardeHi Ned
Thank you for your reply again.
I figured it out.
Your reply prompted me to have my main button on rollover to go to a frame number on the main time line and then move the content of the drop down movie clip to that frame.
The drop down panel now work and the child buttons animation now work as well. I just had to find a way to make the drop down panel disappear on rollout. Since I could not script the actual drop down panel I created three skinny invisible buttons and placed them on the right, left and button of the drop down panel. I scripted them to go back to frame 1 on both rollover and rollout. Done.
See the result there:
http://www.steamandclean.com/Index_w_1.html
(Left side only)
Thank you for your help.
ggaarde -
How to stop , play nested movie clips....
Hi all,
I'm calling a swf file in a container_mc, which is in
another swf file(Interface), by loadMovie() method. The Major
problem I've stucked with is that in the interface I'm having a
Play/Pause Button, which is not stopping the nested movieclips of
the external swf file which is loaded in the container_mc
movieclip.
The other major issue is that I'm not able to add a
progressbar(sliderbar) which runs according to the animation, to
this interface. Please help ASAPI have a similiar situation however the container_mc has me
puzzled, I'm not sure what that is - perhaps you can answer my
question:
I have a master swf called index.swf. The index.swf has a
main tool bar of buttons which load frames; each frame is named to
coincide with the main bar button (i.e. genInfo, setup,
mainentance, etc). This works perfectly. My problem is with Movie
Clips.
Each frame has a sidebar which loads external swfs (i.e.
genInfo.swf) - each external swf is made up of a series of Movie
Clips which run in succession along the timeline; each Movie Clip
belongs within its own frame (i.e. MCseg1 is in frame seg1; MCseg2
is in frame seg2, etc).
I need to pause and play each individual Movie Clip at will;
I have built two buttons (pauseBtn and playBtn) into a Movie Clip
called MCpausePlay. The first frame of MCpausePlay contains the
pauseBtn; this frame is coded with the global "stop();" In order to
move to frame(2) which contains the playBtn, the pauseBtn is coded
with -
on(release) {
gotoAndPlay(2);
The playBtn is coded:
on(release) {
gotoAndPlay(1);
When clicked, the MCpausePlay moves from pause to play.
That's all I have been able to get this to do.
How do I code MCpausePlay to pause and then play each
individual Movie Clip? (How do I get a Movie Clip to control other
Movie Clips?). Should I code the Movie Clip, the frames within the
Movie Clip, or each individual button within the Movie Clip? And,
does this MCpausePlay belong on the Index.swf file, or should it be
on each external swf? Or perhaps built in to every Movie Clip? I
have tried all and have not had any success. -
Buttons not working in movie clips
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
This is frustrating!! Can anyone help???It shouldn't matter which layer things are on. If they are separate movielcips, one should not impact another. What version of actionscript are you using? Do any of the movieclips have mouse interactive code assigned to them?
-
Button not working in Movie Clip
I'm building a small 'table builder' app for a client. This
is my first major project in flash and I've encountered something I
cannot figure out for the life of me.
In the .fla below there's a movie clip 'scroller' it has
buttons in it which load .png's to the main stage. Some of the
buttons work, some don't.... I can't figure out why. Even when I
duplicate a button sometimes it doesn't work.??? If I take a button
that's not working in the movie clip and cut/paste onto the main
timeline it ALWAYS works. I've been pulling my hair out over this
for the last two days . I have even started the whole project from
scratch just to try and find out where I went wrong... but to no
avail..... Any help would be GREATLY appreciated. I'm stuck on a
hump and I need some help to get off of it.
Here's a link to my file. I've stripped away all the styling
elements so it should be pretty clean cut when you see it. Thanks
for any help or guidance!
http://www.buddyscampfire.com/tableBuilder.zipA few errors: Scene 1 frame 1 Actions layer. You are
referring to buttons inside of the scroller, and you don't have
too. They aren't doing anything. All you need on that frame is:
function startLoading(whichImage) {
loadMovie(whichImage, "imageLoader");
_root.onEnterFrame = function() {
infoLoaded = imageLoader.getBytesLoaded();
infoTotal = imageLoader.getBytesTotal();
percentage = Math.floor(infoLoaded/infoTotal*100);
infoField.text = percentage+"%";
if (percentage>=100) {
delete this.onEnterFrame;
infoField._visible = false;
Then on the Scroller you have that function again. Remove it
from the scroller, as it does nothing there. Inside of the scroller
all you need is code to attach png files from pressing the buttons.
Make sure each button has a unique instance name, which isn't the
case right now. You have like three buttons called imgbtn1. Fix
that. -
Access Button contained in a movie clip
This is for beginners or those not familiar or having
diffculty with getting embedded buttons to work.
This is a how to on using actionscript in your main time line
that listens for events for button(s) located inside of a
movieclip.
I spent hours trying to figure out why I could not access my
button that was inside of a movie clip from the main ROOT or
_level0 of my scene. When I placed the AS inside the movieclip that
the button was inside of, the button worked but when I put the same
code, no changes, on the main timeline nothing happened.
myMovie_mc.myButton_btn.onRelease = function() {
trace("The Button Works!");
Your can also use onPress, onRollOver or any of the button
actions you would if you created the AS on the button itself.
myMovie_mc.myButton_btn.onRelease = function() {
function() part of the code can also be function():Void
First you tell flash where the button is located. Starting
from the main timeline you start with the name of the movie. This
is where I had trouble and why my buttons did not work. This part
of the code is the INSTANCE name NOT the label you named the movie
that displays in the library.
CREATE AN INSTANCE NAME on the movie clip. Select the movie,
in the properties bar you will see a field where you place the
instance name. I always end the name with _mc, or _btn to tell me
that it is a movie or a button so when I go back through the AS I
know what that object is that is being referenced.
myMovie_mc <-- This is the INSTANCE NAME of the movie clip
myButton_btn <-- This is the name of the button INSTANCE
NAME that resides inside the myMovie_mc movie clip
onRelease <-- This is the event listened for, it could
also be onPress, onRollOver or any other button events
= function() <-- This is needed and tells flash that this
code is treated as a function so that when the event happens, in
this case onRelease, the code inside the { } is executed. This
could also be = function():Void
All the parts before the set to symbol or the = sign needs to
be seperated with a period, though NOT between the event listened
for and the set to symbol or = sign.
myMovie_mc.myButton_btn.onRelease = function():Void
Put your code here that you want performed when button is
Released...
The reason my code didn't work was because I did not give an
instance name to the movie clip. You must give instance names to
ANYTHING you call within AS code. Including buttons, MC's, symbols
etc... or else nothing will happen.
Now, if you are having same problem I had, the AS worked on
the same time line level as the button was on but NOT when placed
in parent or main time line, you now know how to fix it.
This works in AS2, Flash8 and Flash9. I don't have AS3 yet
but the code should work in AS3 also.
Hope this helps someone, I searched for this info in the
forums and could NOT find it. I stumbled upon my error after many
hours of trial and error. So next time if I have this problem
again, a forum search will bring this post up in the results. LOL
Thanks.Nice post. One small addition to this is that you can also
just specify a function name instead of using "=function() {".
For example:
myMovie_mc.myButton_btn.onRelease = myFunction;
function myFunction():Void
Put your code here that you want performed when button is
Released...
This could be used in a couple of ways. First, the way you
mentioned in your post. Second, you can use this method to have the
program simulate a button press (even if the user does not click on
the button). Since the function will execute even if you just call
it like: myFunction();
Just my 2 cents.
Tim -
Making Button links within a movie clip
I am attempting to learn more Flash in general and
actionscript in particular. I have created a flash piece that
consists of 4 buttons within a movie clip that is being masked by
another movie clip. One movie is the set of 4 buttons. The other
movie is a "spotlight" that moves with the cursor. As the spotlight
shines on each button, the button's text changes color and is "lit
up".The Over state of each button is set to cause the button to
change color. When I put a keyframe in the Down state of each
button in order to add actionscript to create the action that makes
the button clickable to take the viewer to a web page, it tells me
that no actions can be given to this Down state. If I try using
Behaviors to accomplish the same thing, it tells me that Behaviors
are not supported. If I put actionscript into the actions layer of
the timeline, it does not do the required action, i.e. clicking on
the buttons leads nowhere. I have tried moving the actionscript
before, between, and after the setInterval and setMasker
actionscript that controls the interaction between the two movie
clips (which work perfectly). I have tried inserting an actions
layer into the button movie clip--same result--nothing. I have
tried putting the actionscript in the second frame of the actions
layer (both in the main timeline and in the movie clip), all to no
avail. I did give each button an instance name and used them in the
actionscript.
Here is the actionscript I am using for one of the buttons:
book.onPress = function(){
book.getURL("http.//www.bainbridge.wednet.edu");
I do not get an error message with this actionscript. I just
don't get sent to the web page. I am using Flash 8.
What else I should be doing? Is this a problem because the
cursor is already attached to an action? I am sure that this must
be possible, if only I knew more.
Thanks for helping.do you have the actual mc identified as ( book ) on the root
as well as the code i posted above? if so, are the code and the mc
on the same frame? also you should note that the code posted above
is meant to be placed on your root time line, not directly on the
mc identified as ( book ). one more thing: you must target your mc
( book ) correctly.
target like this:
IF YOU ARE ON THE MAIN TIME LINE ( _root ):
// if ( book ) is setting on the _root already then your
target path is simply book.onRelease.
// if ( book ) is setting inside another movieclip on the
_root, find out what movieclip ( book )
// resides in. that will now be the first part of your target
path.
// next find out if ( book ) resides in yet another
movieclip. if so, that will be the next part of
// your target path.
// continue this until you reach ( book ). the entire path
you took to reach ( book ) is your
// target path.
// you can also click on the target icon in your actionscript
pane to insert a target path for
// your movieclip.
here is an example in which ( book ) resides inside another
movie clip ( yourMovieClip ) on your _root:
yourMovieClip.book.onRelease = function () {
getURL("
http://www.cnn.com/");
Maybe you are looking for
-
Getting values from application context
I want to set an input box with the value from the jsp getRemoteHost() in jsf page.. In my page i have this <h:inputText value="#{sok.Searchstring}">... where the reference sok is a java bean public class sok private String Searchstring; pu
-
Frm-47023 no such parameter named query_only exist
Hi Everyone, I am creating a simple form, I just put a textbox on the canvas throug layout editor. and run the form,it gives the error frm-47023:no such parameter QUERY_ONLY exists in form moudle1. I click the ok button of alert box , it gives - frm-
-
Crystal Reports For Eclipse - Multi-values not showing on page..
Tried two different ways to set params, but to no avail. Values seems to be set, but only one value appears on the report.The value is updated, so not an old value or anything. Also if I look at the values I can see the values are set! The Field is
-
NEED HELP LINKING TO FILES!
Hi, I have a pdf in flash that i want clients to be able to download or print. I put the file on my host server, then created a getURL action to get it. But then when you click on the link, the flash message pops up restricting access. Is it possible
-
Yahoo mail sign-in - Freeze with 'ask me everytime' cookie setting.
3.6.13 win7-64 * Default Plug-in * Shockwave Flash 10.1 r102 * Next Generation Java Plug-in 1.6.0_23 for Mozilla browsers * NPRuntime Script Plug-in Library for Java(TM) Deploy * 4.0.51204.0 All plugs disabled - Problem continues. All Extensions disa