Can Adobe Interactive PDFs play sound from imported .swf files

Hello.
I'm really really stuck, can anyone help? I'm on 10.8.3 using In Design CS6
I am trying to get an interactive PDF with imported .sfw files with sound to play ....the sound. Preview is fine in the working file - but as per the previous query on thishttp://forums.adobe.com/message/4772574 - The interactive PDF loses the sound. I tried installing ezPDF - but it's an app and I don't know how to install it to work (I think it's meant for  iPADs). So...does anyone know if I can have an imported .swf file play when exported to an Interactive PDF and also work on an end users PC?...should I be able to install ezPDF reader on my MAC and get everything working?
Any help would be good as this is day 3 having called Adobe on Day 1 which was fruitless.
Thanks
Ads

Really hard to say without seeing the whole project, but my guess is that you have moved your exported SWF somewhere from it´s original location (where you exported it to) without moving Resources folder to same target location too... when you place video, audio or SWF to your layout, indesign does not embedd it to resulting SWF. Those files will be stored into a resources folder which always has to be at same root with exported SWF. Media files will be loaded dynamically from that folder at runtime.
So you can guess what happens if that folder does not exist....

Similar Messages

  • Can Adobe Interactive PDF consume a service that returns JSON?

    Can Adobe Interactive PDF consume a service that returns JSON? A few web sites seem to suggest it can:
    http://livedocs.adobe.com/coldfusion/8/htmldocs/help.html?content=functions_c-d_43.html
    http://blogs.adobe.com/acdc/2008/08/using_json_to_exchange_data_wi.html

    Its probably better to post this in the Form or Designer forum as those ones deal more with the capabilities of XFA based PDFs.  The Generator forum deals with the server software that converts documents to PDF.
    Having said that.
        You should be able to do it, but not directly. I don't believe that there is a way to map the JSON returned values to a field, as XFA pdf's generally support XML.  You may be able to put the returned JSON value into a single field and then write some code that would parse that value into the proper fields.

  • Adobe AIR not playing sound from swf, but Flex-app in browser does. Why?

    Hi
    Why won't Adobe AIR play the sound in an swf animation I've got? It plays perfectly as an Flex Application in a browser.
    This works good (Animation is shown and sound is played):
    <?xml version="1.0" encoding="utf-8"?>
    <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">
    <mx:SWFLoader id="testLoader" source="niceview.swf">
    </mx:SWFLoader>
    </mx:Application>
    This does not work: (Animation is shown BUT sound is NOT played):
    <?xml version="1.0" encoding="utf-8"?>
    <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="500" height="400">
    <mx:SWFLoader id="testLoader" source="niceview.swf">
    </mx:SWFLoader>   
    </mx:WindowedApplication>
    I started out loading the swf from the filesystem, which is what I want to accomplish, but in this test the "niceview.swf" is located inside the source folder and therefore sandbox-violations should not be the issue here, right?

    A little bump.
    I still haven't found any solution to this.

  • How can I stop timeline sounds in external swf files from playing during loading?

    I am having a problem with timeline sounds in external swf files playing during loading in a main swf. Can anyone help me?
    Here is some of the code from the main swf. I hope I have included enough.
    Thanks.
    import flash.events.MouseEvent;
    import flash.display.MovieClip;
    import flash.display.Loader;
    import flash.events.ProgressEvent;
    import flash.events.Event;
    import flash.net.URLRequest;
    import fl.events.SliderEvent;
    import flash.media.SoundTransform;
    preloader_mc.fill_mc.scaleX = 0;
    var swfA:Array = ["part1.swf","part2.swf"];
    var frameA:Array = [];
    var currentLoader:Loader;
    var swfTotalFrames:int;
    var tl:MovieClip = this;
    var st:SoundTransform = new SoundTransform()
    var index:int = 0;
    loadNextF();
    play_slider.enabled = false;
    function loadNextF():void{
                    tl["loader_"+index] = new Loader();
                    tl["loader_"+index].name = index.toString();
                    tl["loader_"+index].contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,progressF);
                    tl["loader_"+index].contentLoaderInfo.addEventListener(Event.COMPLETE,completeF);
                    tl["loader_"+index].load(new URLRequest(swfA[index]));
    function progressF(e:ProgressEvent):void{
                    var fractionLoaded:Number = index/swfA.length+e.bytesLoaded/(e.bytesTotal*swfA.length);
                    preloader_mc.fill_mc.scaleX = fractionLoaded;
                    preloader_mc.tf.text = (100*fractionLoaded)+"% Loaded";
    function completeF(e:Event):void{
                    tl["loader_"+index].contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS,progress F);
                    tl["loader_"+index].contentLoaderInfo.removeEventListener(Event.COMPLETE,completeF);
                    SoundMixer.stopAll();
                    var mc:MovieClip = MovieClip(tl["loader_"+index].content);
                    mc.gotoAndStop(1);
                    frameA.push(mc.totalFrames);
                    index++;
                    if(index<swfA.length){
                                    loadNextF();
                    } else {
                                    // all loads complete.  start play.
                                    restart_mc.buttonMode = true;
                                    restart_mc.alpha = 1;
                                    tl.addEventListener(Event.ENTER_FRAME,playUpdateF);
                                    tl.removeChild(preloader_mc);
                                    preloader_mc = null;
                                    play_slider.enabled = true;
                                    playpause_mc.alpha = 1;
                                    currentLoader = tl["loader_0"];
                                    tl.addChild(currentLoader);
                                    MovieClip(currentLoader.content).play();
                                    sliderParamsF();

    import flash.events.MouseEvent;
    import flash.display.MovieClip;
    import flash.display.Loader;
    import flash.events.ProgressEvent;
    import flash.events.Event;
    import flash.net.URLRequest;
    import fl.events.SliderEvent;
    import flash.media.SoundTransform;
    preloader_mc.fill_mc.scaleX = 0;
    var swfA:Array = ["part1.swf","part2.swf"];
    var frameA:Array = [];
    var currentLoader:Loader;
    var swfTotalFrames:int;
    var tl:MovieClip = this;
    var st:SoundTransform = new SoundTransform()
    var index:int = 0;
    loadNextF();
    play_slider.enabled = false;
    function loadNextF():void{
        tl["loader_"+index] = new Loader();
        tl["loader_"+index].name = index.toString();
        tl["loader_"+index].contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,progressF);
        tl["loader_"+index].contentLoaderInfo.addEventListener(Event.COMPLETE,completeF);
        tl["loader_"+index].load(new URLRequest(swfA[index]));
    function progressF(e:ProgressEvent):void{
        var fractionLoaded:Number = index/swfA.length+e.bytesLoaded/(e.bytesTotal*swfA.length);
        preloader_mc.fill_mc.scaleX = fractionLoaded;
        preloader_mc.tf.text = (100*fractionLoaded)+"% Loaded";
    function completeF(e:Event):void{
        tl["loader_"+index].contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS,progress F);
        tl["loader_"+index].contentLoaderInfo.removeEventListener(Event.COMPLETE,completeF);
        SoundMixer.stopAll();
        var mc:MovieClip = MovieClip(tl["loader_"+index].content);
        mc.gotoAndStop(1);
        frameA.push(mc.totalFrames);
        index++;
        if(index<swfA.length){
            loadNextF();
        } else {
            // all loads complete.  start play.
            restart_mc.buttonMode = true;
            restart_mc.alpha = 1;
            tl.addEventListener(Event.ENTER_FRAME,playUpdateF);
            tl.removeChild(preloader_mc);
            preloader_mc = null;
            play_slider.enabled = true;
            playpause_mc.alpha = 1;
            currentLoader = tl["loader_0"];
            tl.addChild(currentLoader);
            MovieClip(currentLoader.content).play();
            sliderParamsF();
    ///////////////// start sliders /////////////////////////////////
    sound_slider.addEventListener(SliderEvent.CHANGE,soundSliderF);
    function soundSliderF(e:SliderEvent):void{
        st.volume = e.value/100;
        tl.soundTransform = st;
    play_slider.addEventListener(SliderEvent.CHANGE,playSliderF);
    play_slider.addEventListener(MouseEvent.MOUSE_DOWN,playSliderDownF);
    //play_slider.addEventListener(MouseEvent.MOUSE_UP,playSliderUpF);
    function playSliderDownF(e:MouseEvent):void{
        tl.removeEventListener(Event.ENTER_FRAME,playUpdateF);
        stage.addEventListener(MouseEvent.MOUSE_UP,playSliderUpF);
    function playSliderUpF(e:MouseEvent):void{
        tl.addEventListener(Event.ENTER_FRAME,playUpdateF);
    function playSliderF(e:SliderEvent):void{
        SoundMixer.stopAll();
        var frameNum:int = Math.ceil(swfTotalFrames*e.value/100);
        var partialTotalFrames:int = 0;
        for(var i:int=0;i<frameA.length;i++){
            partialTotalFrames += frameA[i];
            if(partialTotalFrames>=frameNum){
                break;
        partialTotalFrames -= frameA[i];
        //trace(i,frameNum,frameNum-partialTotalFrames);
        if(currentLoader!=tl["loader_"+(i)]){
            tl.removeChild(currentLoader);
            MovieClip(currentLoader.content).stop();
            currentLoader = tl["loader_"+(i)];
            tl.addChild(currentLoader);
        if(playpause_mc.currentFrame==1){
            MovieClip(currentLoader.content).gotoAndPlay(frameNum-partialTotalFrames);
        } else {
            MovieClip(currentLoader.content).gotoAndStop(frameNum-partialTotalFrames);
    function sliderUpdateF(e:Event):void{
        var playedFrames:int = 0;
        for(var i:int=0;i<Number(currentLoader.name);i++){
            playedFrames += frameA[i];
        playedFrames += MovieClip(currentLoader.content).currentFrame;
        play_slider.value = Math.round(100*playedFrames/swfTotalFrames);
    function sliderParamsF():void{
        swfTotalFrames = 0;
        for(var i:int=0;i<swfA.length;i++){
            swfTotalFrames += MovieClip(tl["loader_"+i].content).totalFrames;
    ///////////////// end  sliders //////////////////////////////////
    ///////////////// start playpause restart ///////////////////////
    playpause_mc.addEventListener(MouseEvent.CLICK,playpauseF);
    playpause_mc.alpha = .2;
    restart_mc.addEventListener(MouseEvent.CLICK,restartF);
    restart_mc.buttonMode = false;
    restart_mc.alpha = .2;
    function playpauseF(e:MouseEvent):void{
        if(!e.currentTarget.toggle){
            MovieClip(currentLoader.content).stop();
            tl.removeEventListener(Event.ENTER_FRAME,playUpdateF);
            e.currentTarget.gotoAndStop(2);
        } else {
            MovieClip(currentLoader.content).play();
            tl.addEventListener(Event.ENTER_FRAME,playUpdateF);
            e.currentTarget.gotoAndStop(1);
        e.currentTarget.toggle = !e.currentTarget.toggle;
    ///////////////// end playpause //////////////////////////////
    function playUpdateF(e:Event):void{
        sliderUpdateF(e);
        var playingFrame:int = MovieClip(currentLoader.content).currentFrame;
        if(playingFrame==frameA[Number(currentLoader.name)]){
            // next loader
            MovieClip(currentLoader.content).stop();
            SoundMixer.stopAll();
            MovieClip(currentLoader.content).mute();
            var nextIndex:int = Number(currentLoader.name)+1;
            if(nextIndex<swfA.length){
                tl.removeChild(currentLoader);
                currentLoader = tl["loader_"+nextIndex];
                tl.addChild(currentLoader);
                MovieClip(currentLoader.content).gotoAndPlay(1);
            } else {
                tl.removeEventListener(Event.ENTER_FRAME,playUpdateF);
                playpause_mc.gotoAndStop(2);
                playpause_mc.toggle = !playpause_mc.toggle;
                //playpause_mc.alpha = .2;
                // all swfs have completed play
    function restartF(e:MouseEvent):void{
        MovieClip(currentLoader.content).stop();
        tl.removeChild(currentLoader);
        SoundMixer.stopAll();
        MovieClip(currentLoader.content).mute();
        currentLoader = tl["loader_"+0];
        tl.addChild(currentLoader);
        if(playpause_mc.currentFrame==1){
            MovieClip(currentLoader.content).gotoAndPlay(1);
        } else {
            MovieClip(currentLoader.content).gotoAndStop(1);

  • How can I remove the background sound from the headphone jack for my MacBoo

    for my MacBook Air problem adding music intensifier (Panasonic ST-HT1000) to give it an unpleasant sound background that sounds like a whiz, it's not so loud, but it is an unpleasant .. after a short time can get used to, but the fizz does not pass, however, believe that it is a big problem.
    Further I notice that when MacBookAir disconnected from the charger, it remains quieter sound.
    At first thought that the headphone jack (3.5 mm Headphone:
    Connection: 1/8-Inch Jack) or wiere have problem, but tried 3 different cables, but that does change enything, the problem remains.
    When I added iPhonu3GS playing - the background sound were not, then everything is OK!
    How can I remove the background sound from the headphone jack for my MacBook Air 13?

    There is no way to bring that up unless you have it typed in a document. You can use My Support Profile to find a list of serial numbers that have been purchased or registered with your Apple ID.
    http://support.apple.com/kb/HT2526?viewlocale=en_US 
    17" 2.2GHz i7 Quad-Core MacBook Pro  8G RAM  750G HD  240G Vertex 3 SSD Boot HD 

  • How can I turn off the sound from the original midi  or audio tracks when I turned on the duplicate tracks for editing ?

    How can I turn off the sound from the original midi or audio tracks when I edit or listen to the duplicate tracks in Logic Pro 9 ?
    I'm using iMac desktop with Mac OS X Version 10.7.3. Pls advise.

    Dan,
    It sounds like one of your preferences has changed.
    Go to preferences > audio > general, and make sure "track mute/solo" is set to "CPU saving (slow response)". It is probably set to "Fast " at the moment.
    This setting (fast) basically causes immediate muting from the channel strip while your song is in play. This is because the audio is still being read from the hard drive, but the channel strip is simply muted.... like a hardware mixer. When set to "CPU saving", the audio from that track, when muted, is actually stopped from streaming from the hard drive, but there is a couple second delay before the audio is actually muted.
    One would think that the fast setting is generally preferable, except when you need to do what you are doing. The only way to keep duplicate copies of channel strips acting independent of one another is to leave this setting on the "CPU saving" setting.
    Hope that helps

  • Playing sound from multiple applications?

    Hi, I recently started using Arch and I'm loving it but I have one problem. My ALSA can only play sound from one application at a time, so I have to use pulseaudio for the others. But pulseaudio doesn't recognize my mic so I can't remove ALSA. ALSA just says "device busy" or something. And yes I tried to search before posting but didn't find an answer.
    Thanks

    This is what I found from the logs:
    Jul 18 21:38:34 arch pulseaudio[946]: alsa-sink.c: ALSA woke us up to write new data to the device, but there was actually nothing to write!
    Jul 18 21:38:34 arch pulseaudio[946]: alsa-sink.c: Most likely this is a bug in the ALSA driver 'snd_hda_intel'. Please report this issue to the ALSA developers.
    Jul 18 21:38:34 arch pulseaudio[946]: alsa-sink.c: We were woken up with POLLOUT set -- however a subsequent snd_pcm_avail() returned 0 or another value < min_avail.
    Jul 19 00:53:54 arch pulseaudio[946]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 19 00:53:54 arch pulseaudio[946]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 19 21:59:22 arch pulseaudio[963]: alsa-sink.c: ALSA woke us up to write new data to the device, but there was actually nothing to write!
    Jul 19 21:59:22 arch pulseaudio[963]: alsa-sink.c: Most likely this is a bug in the ALSA driver 'snd_hda_intel'. Please report this issue to the ALSA developers.
    Jul 19 21:59:22 arch pulseaudio[963]: alsa-sink.c: We were woken up with POLLOUT set -- however a subsequent snd_pcm_avail() returned 0 or another value < min_avail.
    Jul 20 02:35:47 arch pulseaudio[963]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 20 02:35:47 arch pulseaudio[963]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 20 12:22:05 arch pulseaudio[981]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 20 12:22:05 arch pulseaudio[981]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 20 12:22:05 arch pulseaudio[981]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 21 01:25:49 arch pulseaudio[953]: alsa-sink.c: ALSA woke us up to write new data to the device, but there was actually nothing to write!
    Jul 21 01:25:49 arch pulseaudio[953]: alsa-sink.c: Most likely this is a bug in the ALSA driver 'snd_hda_intel'. Please report this issue to the ALSA developers.
    Jul 21 01:25:49 arch pulseaudio[953]: alsa-sink.c: We were woken up with POLLOUT set -- however a subsequent snd_pcm_avail() returned 0 or another value < min_avail.
    Jul 21 14:33:44 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 21 14:33:44 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 21 14:33:44 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 22 01:58:04 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 22 01:58:04 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 22 02:20:11 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 22 02:20:11 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 22 02:48:30 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 23 00:21:44 arch pulseaudio[973]: alsa-sink.c: ALSA woke us up to write new data to the device, but there was actually nothing to write!
    Jul 23 00:21:44 arch pulseaudio[973]: alsa-sink.c: Most likely this is a bug in the ALSA driver 'snd_hda_intel'. Please report this issue to the ALSA developers.
    Jul 23 00:21:44 arch pulseaudio[973]: alsa-sink.c: We were woken up with POLLOUT set -- however a subsequent snd_pcm_avail() returned 0 or another value < min_avail.
    Jul 23 11:43:46 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 23 11:43:46 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 23 11:43:56 arch pulseaudio[973]: alsa-sink.c: Error opening PCM device front:0: Device or resource busy
    Jul 24 03:05:32 arch pulseaudio[954]: alsa-sink.c: ALSA woke us up to write new data to the device, but there was actually nothing to write!
    Jul 24 03:05:32 arch pulseaudio[954]: alsa-sink.c: Most likely this is a bug in the ALSA driver 'snd_hda_intel'. Please report this issue to the ALSA developers.
    Jul 24 03:05:32 arch pulseaudio[954]: alsa-sink.c: We were woken up with POLLOUT set -- however a subsequent snd_pcm_avail() returned 0 or another value < min_avail.
    And yes I have gstreamer.
    Last edited by nerdster (2011-07-26 00:35:45)

  • Adobe Interactive PDF - Submit by mail directly without intermediate outlook window

    Hello,
    We are in a SAP 46c ECC6 upgrade, and we use Adobe interactive PDF for some ESS specific functionalities.
    We use also outlook.
    We have an interactive PDF with submit button (execute sendmail).
    When we click on it, an outlook window appears, and fields are correctly filled with our information (to; object; attachement), but we still have to CLICK on the outlook send button.
    Because the goal of this interactive PDF is partly to simplify the users actions, we want to avoid this last click step, and directly send the mail.
    Do you have any idea ?
    Thanks.

    Did you use this script in your button?
    mailto:? Subject =
    This has always worked for me.

  • I recently got new mac air and transferred my old version garageband projects now when I open them in 10.0.2 I can add new tracks but then nothing can record, shows its receiving sound from software inst. but no sound. I checked audio preferences and

    i recently got new mac air and transferred my old version garageband projects now when I open them in 10.0.2 I can add new tracks but then nothing can record, shows its receiving sound from software inst. but no sound. I checked audio preferences and they are set as they should be. I tried it in all the other older projects and same issue anyone have any experience like this very frustrating.  Can one download old version still ? or can you run both versions on OS10.9.5 ?

    Ok, either my question was too long or nobody seems to have an answer. Sad, either way
    Here's something I found out in the meantime, maybe this is interesting for somebody or maybe - problem's not totally solved - enough info for any of you to give me further advice.
    When I start Logic Core Audio driver de-activated, I can open old songs. Then I save them in a new folder with all audio files and a new name. And I remove all EXS24 instruments as well as the Space Designer. I quit Logic, re-open with Core Audio activated and I can open the song.
    Problem no.1: EXS24 instruments don't find the appropriate samples, but EXSMananger Pro did help me with this. Same problem with Space Designer, which doesn't find the impulse responses, connected to a certain preset.
    Two questions, every idea would be great!
    - Is there any way to teach Space Designer Presets where to look for impulse respones. I can load IR samples directly and create a new preset, but I can't use my old ones.
    - Is it possible to install Logic from scratch over an existing version? Or how should I de-install everything connected with Logic and then install a fresh version from CD?
    Thank you again,
    Joern

  • I recently got new mac air and transfered my old version garageband projects now when I open them in 10.0.2 I can add new tracks but then nothing can record shows its recieving sound from software inst. but no sound. I checked audio preferences OK

    i recently got new mac air and transferred my old version garageband projects now when I open them in 10.0.2 I can add new tracks but then nothing can record, shows its receiving sound from software inst. but no sound. I checked audio preferences and they are set as they should be. I tried it in all the other older projects and same issue anyone have any experience like this very frustrating.  Can one download old version still ?
    thanks,

    Ok, either my question was too long or nobody seems to have an answer. Sad, either way
    Here's something I found out in the meantime, maybe this is interesting for somebody or maybe - problem's not totally solved - enough info for any of you to give me further advice.
    When I start Logic Core Audio driver de-activated, I can open old songs. Then I save them in a new folder with all audio files and a new name. And I remove all EXS24 instruments as well as the Space Designer. I quit Logic, re-open with Core Audio activated and I can open the song.
    Problem no.1: EXS24 instruments don't find the appropriate samples, but EXSMananger Pro did help me with this. Same problem with Space Designer, which doesn't find the impulse responses, connected to a certain preset.
    Two questions, every idea would be great!
    - Is there any way to teach Space Designer Presets where to look for impulse respones. I can load IR samples directly and create a new preset, but I can't use my old ones.
    - Is it possible to install Logic from scratch over an existing version? Or how should I de-install everything connected with Logic and then install a fresh version from CD?
    Thank you again,
    Joern

  • I installed Lion so why can't I get any sound from Quicktime?

    I installed Lion so why can't I get any sound from Quicktime?

    It's been a problem for some time now.  You can drag a photo from the open iPhoto window into the Contact photo bin, i.e. window to window.
    Send a bug report to Apple via http://www.apple.com/feedback/iphoto.html
    OT

  • I have a 25" 2.8 GHz Intel core 2 Duo working on OS X 10.8.4, within past 2 days we've had the black screen and the white screen, we are up and kicking again but I can leave the computer playing music from iTunes, but within 10 minutes the screen is back.

    I have a 25" 2.8 GHz Intel core 2 Duo working on OS X 10.8.4, within past 2 days we've had the black screen and the white screen, we are up and kicking again but I can leave the computer playing music from iTunes, but within 10 minutes the screen is back, yet the music is still playing in the background. I can't get rid of the black screen unless I force quit the computer, then it starts ok. Then the process starts all over again.

    I have a 25" 2.8 GHz Intel core 2 Duo working on OS X 10.8.4, within past 2 days we've had the black screen and the white screen, we are up and kicking again but I can leave the computer playing music from iTunes, but within 10 minutes the screen is back, yet the music is still playing in the background. I can't get rid of the black screen unless I force quit the computer, then it starts ok. Then the process starts all over again.

  • HT204291 I had AirPlay setup on my iPad but now I can't seem to play movies from the iPad on our tv. I've checked all connections, restarted iPad and AppleTV but I can't seem to resolve

    I had AirPlay setup on my iPad but now I can't seem to play movies from the iPad on our tv. I've checked all connections, restarted iPad and AppleTV but I can't seem to resolve

    As the video is downloaded from iTunes it should be in the right format. It could be a DRM rights issue. Watch this video of how to watch DRM iTunes video on a wi-drive via Safari - http://www.youtube.com/watch?v=Ta6cCegKBqQ

  • Please help.  I can't open pdf comparables report from MLS Realist website.

    Please help.  I can't open pdf comparables reporT from MLS Realist website.  Thank you!

    I have this problem too and no one seems to be able to figure out what should be done. Feel like not using iPad any more.

  • HT201365 can I use the play sound option even  if my device is on vibrate only when it was lost?

    can I use the play sound option even  if my device is on vibrate only when it was lost?

    Yes, even if the the ringer is switched off at the side of the phone the "Play Sound" option still works.

Maybe you are looking for

  • HT201317 Hello!) I lost a some photos in iCloud Photo Stream after. What can I do to recover them? I rally need it(

    Hello!) I lost a some photos in iCloud Photo Stream after. What can I do to recover them? I rally need it(

  • Wheres my style sheet gone ?

    I uploaded my site www.mob-jukeboxes.com and i uploaded the index and some files and then checked it and then uploaded the rest. My style sheet is not doing anything ? all the text is massive ? and the logos etc are missing ? I used a ftp surfer to u

  • For the ignoran t what is a Binary file? Assume I should save it.

    Automatically updates have been added when I went into Firefox to go to Ocado. It tells me I have chosen to open 'Firefox Setup 6.0.exe' which is a binary file fro: http://mirror.ibcp.fr and ask if I would like to save this file. Am I correct in sayi

  • Import Only m4p files

    I have a lot of music files, segregated by folders, both in m4p (itunes) and mp3 formats (these can be in the same folder). Is there a setting or an editable xml file somewhere in itunes that will only permit importing of m4p files, excluding the mp3

  • Designer gripes

    Does anyone else struggle with working between photoshop and illustrator, in terms of hitting esc. in illustrator to exit text, only to have it delete text in photoshop and hitting command-t to transform in photoshop, only to have it close all your w