Can armatures be made into nested animation (symbol/movies)?

1) Can armatures be made into nested animation (symbol/movies)?
I made a dragon character and animated the body with the amature(bone tool) in flash cs5.  I was having trouble trying get it to become a nested animation and make it into a symbol/movie.  I heard you are suppose to select all the animated frames using EDIT> TIMELINE>COPY FRAMES, then pasting the animated frames into new symbol/movie. I have no luck with that, the menu becomes dimmed out from copying the frame...I'm not sure if nesting animations with amatures is possible?  Any ideas?  Thanks.
I was planning to get the body into nested animation, then attached seperate movie with flagging wings along a guide path.
2) Second question.  I don't know why flash cs5 is exporting it's animation a lot differently from gif to swf.  In the gif format it doesn't show the nest animation.  Here's an example.  The wings on the dragon animate fine in swf format but when converted to gif.  The wings don't move.

It's very interesting -- there's some bug in the file -- even if some layers are not visible, when I double-click the text layer you are supposed to edit (the Symbol), other layers with text start to appear...
Not sure what's causing this. I would suggest to log a bug here:
https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
...explain the steps and attache the PNG.
And if you break the Symbol apart (select it > Modify > Symbol > Break apart) and then try to edit the text, all works normally as expected. Use this as a workaround -- I don't have a better suggestion for now...
I have made the tests with Fw CS5...

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