Can I replace an Object in Flash MX?

I am using Flash MX 2004.
1) How would I "replace" an animated object. For e.g. I
imported a .jpg into Flash, then I made it into a symbol graphic
and animated it. Now the artwork has changed and I need to replace
it. Do I have to animate the new image all over again in Flash or
can I somehow just replace the image and keep the animation? I hope
this makes sense.
2) Can I export a white font from Illustrator as a .gif file
and then use it in Flash on a black background? I understand you
can use the type in Flash, but I have a hand drawn font I created
in Illustrator. How can I use this as a white font on a black
background in Flash?
Thanks

Noel, I am doing something wrong. Here's what I did.
1) I exported my type from Illustrator as a .png.
2) I then imported the .png into the Flash Library.
3) I then selected the keyframe in the Flash movie and then
selected the .jpg on flash stage. I then see in the "Properties"
inspector that the "SWAP" option is availavble.
4) I then look in the SWAP list of images and the .png I
imported to the Library is not in the list but the .png is in the
Library.
What am I doing wrong? Can I not swap a .jpg for a .png file?
Thanks

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