Can Rolling Shutter Waves be Fixed in Post

We have 1080/24 GoPro Hero 2 footage from a helicopter flyover that exhibits rolling shutter waves. We intend to combine it with 1080/30 GoPro Hero 2 ground footage in FCP7.
Is there a way that we can correct the rolling shutter waves in post and successfully convert the 1080/24 to 1080/30?

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    The source stitched 176 frames for my test are about 1gb. So trying to get to the bottom of it without someone having to dl them (and it will take a while to put them up). The 8 frame version shows the same effect happening, just exaggerated. But its a fair call to assume maybe it would not happen with enough information to work with.
    The original http://dl.dropbox.com/u/7070604/full_ae_1080.mov I had tried at the time using detailed analysis as well to see if it fixed the issue, and the results were very similar.
    I'd also found that using subspace warp instead of PSR (position, scale rotation), or even just P (position) seemed to generate some additional warping there in the output, and certainly for my footage did not result in making it better.
    However, I have re-run the full footage starting from frames not a movie using detail analysis and subspace warp since you running that over the originally processed 1080 footage seemed to do a pretty good job.
    The results are here : http://dl.dropbox.com/u/7070604/full_ae_1080_warp.mov?dl=1
    You can see the warp is really messing it up, and the zooming is not fixed. Left hand side easiest place to see it.
    Note I've found putting ?dl=1 on any of the links actually downloads them for anyone having issues with it simply playing in their browser. The way I am visiually checking any of these for issues (as many are at 1fps) is to load them into quicktime, change it to View, loop. Then In quicktime 7 holding FFWD. In quicktime 10 hitting forward until it runs at 8x. Looping at 8x is where you can really see the issue.
    The files I had not broken out seperately that are in the source files upload were the results in after effects just using the 8 frames. Here they are seperately.
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    http://dl.dropbox.com/u/7070604/1080_rez.mov?dl=1
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    If you ignore the extra warping/twisting in the new file, you have the same results as the original http://dl.dropbox.com/u/7070604/full_ae_1080.mov?dl=1
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    I was really hoping it was a case of, "ah, I see why it can't deal with those 8 frames, it really needs a manual tracker/stablizer doing x,y,z" But of course I'd be even happier with a tweak to the automated warp stabilizer.
    If I do a 2nd run on the sample file http://dl.dropbox.com/u/7070604/full_ae_1080.mov I notice selecting P, or PSR does not fix it. Selecting Perspective or Subspace (which probably includes perspective) seems to go a long way and have a similar result.
    Leads me back to thinking selecting subspace on the original footage just warps it, selecting P or PSR fixes all but the zooming thing, and then reprocessing with perspective is tackling the persective in isolation which it could not effectively do before. I don't know if that is because you cannot select P&R without S scale. Or because AE's perspective adjustment cannot work effectively with images that have scale variences in them or ?
    I've now run the ouput from a frames start via P and PSR. Brought them back in and prosessed with subspace and P and PSR. Results seems to be no better. There is some special sauce here somewhere with the reprocessing. Maybe its the codec I am going out to in the middle, maybe its the aspect ratio, maybe its ???
    Might be time to u/l the full source files I guess.
    Thanks for sticking with me.

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