Can someone explain how .prel files work?

Can someone explain how .prel files work?  My C drive is O/S and programs, my D drive is storage and the project file(s) (the .prel file) are on my E drive. 
How is this supposed to be more efficient/faster?  P.E. (C drive) has to constantly communicate back and forth across drives with the .prel file and all the files in the subfolders?  It seems like it would be slower. 
As I mentioned in a previous post; my zooms in/out of the Timeline are VERY slow.  It is almost 1 second before the Timeline gets bigger/smaller.  Any info would be great,thanks!
Elwood
Windows 7 64 bit, i7 980x @333 6 core processor, 12 GB ram DDR 1600, Radeon 5850 GPU PE 9

By using multiple HDD's, one is spreading the I/O (Input/Output) load over various HDD's. The controller is faster than a single HDD, being tasked to read/write from/to multiple places. One of the first laws of physics is that an object cannot be in more than one place, at the same time. The heads on a HDD are no different. If requests for multiple reads are made, the heads will position themselves over on place on the platters, read, and then move to the next requested location, and so on. However, with multiple HDD's, and a good, fast controller, the heads of each HDD will be placed, where necessary, so reads are done at once, from multiple locations.
For ultimate performance, a good setup would be as follows:
C:\ system OS and programs (more reading being done here, than writing)
D:\ Project files (PREL's in this case)
E:\ RAID 0 Scratch Disks for Media Cache, but not Render files (both reading and writing)
F:\ RAID 0 Media files (more reading, but also writing)
G:\ RAID 0 Export/Share and Render files
Some go so far as to separate out Audio Assets from Video Assets, and use a separate RAID 0 for each
The downside of that "ultimate performance" setup, is that when a Project is completed, to clean up, one has to go to many HDD's, and locations. There can also be issues when Archiving a Project, because things are scattered about.
I get "good performance" by having my Project, Copies of my Assets and all Scratch Disks on one HDD. What I give up in performance, I make up for with housekeeping chores, when the Project is done. I still spread my OS/programs from my Projects, with separate physical HDD's.
Good luck, and hope that this helps,
Hunt
PS - Above, I mention RAID 0, but even greater speed can be achieved via many HDD's in the Array, and perhaps a RAID 50. RAID 0 is just two physical HDD's. Also, for RAID, I recommend a dedicated RAID controller card, and NOT software, or the MoBo's RAID capability.

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