Can someone please try this and see if this works for them...
Hi there
I cannot get the following to work but according to the mainstage manual this should work. Could someone please try this and see if this works:
a. Create a new concert based on any template. Delete all patches except one (lets call this remaining patch X).
b. Add a Bass instrument channel strip at the Concert level (by selecting the Concert in the patch list and then hitting the '+' button on the right within the Channel strips and selecting Software Instrument).
c. Set the Concert level Bass instrument channel strip to play only on the first 2 octaves or so, by setting the Key Range parameters appropriately.
d. Click on the remaining patch X. You should see that it automatically has your bass instrument as a split on the left hand octaves on the Mainstage keyboard displayed. So everything good so far.
d. Now save the concert with any name.
e. Close the concert.
f. Re-open the same concert again. Click on the patch X. At this point I would expect the Bass instrument to be showing on the lower octaves. This does not happen for me.
I've spent a couple of days trying to see if I'm doing something wrong, but cannot figure this out. Please please someone let me know the outcome of trying the above. And if I'm doing something wrong to get this to work, kindly let me know.
thanks
Ziggy
Thank you all for your suggestions and taking the time to try this out. I think I've sussed out what the problem is.
If you create them like Thor mentions that always seems to work. Thor, I don't understand what you mean by hitting the "+" in the channel strip area. Doing this creates an additional channel strip and not a new patch.
What I was trying to do before was to include all patches in a set as well. So I have my Concert, then a Set, then patches within my Set. If I added a Bass at the concert level, it looks like this was then propagated to all my patches in my set. But when I closed Mainstage and re-opened, the bass wasn't there at the Set or patch level.
I really think there is a bug with Mainstage, where if you have Sets and patches within sets, any instruments at Concert level do not get inherited by the Set, patches in the set. I've tried this a few times and tried without using Sets. It always seems to work without Sets.
So the lesson is not to use Sets, if you want to share concert level intruments.
Once again, thank you guys for trying this out.
Ziggy
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Process: BugsplatReporter [16264]
Path: /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.93/d eploy/LeagueOfLegends.app/Contents/Frameworks/BugSplat.framework/Versions/A/Bugs platReporter.app/Contents/MacOS/BugsplatReporter
Identifier: com.bugsplatsoftware.bugsplatreporter
Version: 1.0
Code Type: X86 (Native)
Parent Process: LeagueofLegends [16185]
Responsible: BugsplatReporter [16264]
User ID: 501
Date/Time: 2014-04-11 18:45:39.313 +0200
OS Version: Mac OS X 10.9 (13A603)
Report Version: 11
Anonymous UUID: 2E252142-2BB6-2C5B-5301-6E523F2BA043
Sleep/Wake UUID: 9D20E7C3-B81E-4A8A-80E6-2192C576FDE8
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[__NSArrayM insertObject:atIndex:]: object cannot be nil'
Application Specific Backtrace 1:
0 CoreFoundation 0x91e526b1 __raiseError + 193
1 libobjc.A.dylib 0x9741d091 objc_exception_throw + 162
2 CoreFoundation 0x91cfbd44 -[__NSArrayM insertObject:atIndex:] + 836
3 CoreFoundation 0x91cfb9e0 -[__NSArrayM addObject:] + 64
4 BugsplatReporter 0x00002bf6 -[BugsplatReporter fetchParams] + 582
5 BugsplatReporter 0x000028a9 -[BugsplatReporter init] + 84
6 AppKit 0x9af9acdb -[NSCustomObject nibInstantiate] + 380
7 AppKit 0x9af9aafb -[NSIBObjectData instantiateObject:] + 280
8 AppKit 0x9af99d16 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 418
9 AppKit 0x9af8db75 loadNib + 369
10 AppKit 0x9af8d19d +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 828
11 AppKit 0x9b236d2e +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 154
12 AppKit 0x9af8cc1f +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 709
13 AppKit 0x9af87f69 NSApplicationMain + 510
14 BugsplatReporter 0x000026c2 _start + 216
15 BugsplatReporter 0x000025e9 start + 41
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.CoreFoundation 0x91e53007 ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ + 7
1 com.apple.CoreFoundation 0x91e529b0 __raiseError + 960
2 libobjc.A.dylib 0x9741d091 objc_exception_throw + 162
3 com.apple.CoreFoundation 0x91cfbd44 -[__NSArrayM insertObject:atIndex:] + 836
4 com.apple.CoreFoundation 0x91cfb9e0 -[__NSArrayM addObject:] + 64
5 com.bugsplatsoftware.bugsplatreporter 0x00002bf6 -[BugsplatReporter fetchParams] + 582
6 com.bugsplatsoftware.bugsplatreporter 0x000028a9 -[BugsplatReporter init] + 84
7 com.apple.AppKit 0x9af9acdb -[NSCustomObject nibInstantiate] + 380
8 com.apple.AppKit 0x9af9aafb -[NSIBObjectData instantiateObject:] + 280
9 com.apple.AppKit 0x9af99d16 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 418
10 com.apple.AppKit 0x9af8db75 loadNib + 369
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12 com.apple.AppKit 0x9b236d2e +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 154
13 com.apple.AppKit 0x9af8cc1f +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 709
14 com.apple.AppKit 0x9af87f69 NSApplicationMain + 510
15 com.bugsplatsoftware.bugsplatreporter 0x000026c2 _start + 216
16 com.bugsplatsoftware.bugsplatreporter 0x000025e9 start + 41
Thread 1:
0 libsystem_kernel.dylib 0x9233c046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9a347dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9a34bcce start_wqthread + 30
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9233c992 kevent64 + 10
1 libdispatch.dylib 0x999ef8bd _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x999ef556 _dispatch_mgr_thread + 52
Thread 3:
0 libsystem_kernel.dylib 0x9233c046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9a347dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9a34bcce start_wqthread + 30
Thread 4:
0 libsystem_kernel.dylib 0x9233c046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x9a347dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9a34bcce start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000001 ebx: 0x01b95600 ecx: 0x00000000 edx: 0x00000000
edi: 0x00332c00 esi: 0x91e525fe ebp: 0xbfffef48 esp: 0xbfffef40
ss: 0x00000023 efl: 0x00000282 eip: 0x91e53007 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x03fb8000
Logical CPU: 2
Error Code: 0x00000000
Trap Number: 3
Binary Images:
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0x8fe05000 - 0x8fe37417 dyld (239.3) <4B280BB1-55F8-313F-86A6-8ADD644ED69E> /usr/lib/dyld
0x90008000 - 0x90012ff7 com.apple.speech.synthesis.framework (4.6.2 - 4.6.2) <16E20DCD-89F4-3C8E-9DBA-EED359807038> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ SpeechSynthesis.framework/Versions/A/SpeechSynthesis
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0x9016c000 - 0x9016cfff com.apple.CoreServices (59 - 59) <06747539-5035-3307-8645-9BC4E7F89023> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
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0x90179000 - 0x90185ffc libbz2.1.0.dylib (29) <3CEF1E92-BA42-3F8A-8E8D-9E1F7658E5C7> /usr/lib/libbz2.1.0.dylib
0x9018b000 - 0x901e1ff6 com.apple.ScalableUserInterface (1.0 - 1) <2C81641B-FA30-32FF-8B3E-3CB9BF53B2D9> /System/Library/Frameworks/QuartzCore.framework/Versions/A/Frameworks/ScalableU serInterface.framework/Versions/A/ScalableUserInterface
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0x90b8b000 - 0x90baeff7 libc++abi.dylib (48) <5367BE5A-D475-3FB4-972D-E1DC999A709A> /usr/lib/libc++abi.dylib
0x90baf000 - 0x90bbbff7 com.apple.OpenDirectory (10.9 - 173.1.1) <2AA24814-2DC6-3E28-B71B-186B686F0F19> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x90bbc000 - 0x90be6fff libxslt.1.dylib (13) <249D54AB-1D82-38FE-ABEC-0D575450C73B> /usr/lib/libxslt.1.dylib
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0x91c7f000 - 0x91c98fff com.apple.Kerberos (3.0 - 1) <91F17EB2-C70C-359C-B09D-96B52D2A9C9F> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
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0x91cb2000 - 0x91ce2ff7 com.apple.CoreServicesInternal (184.8 - 184.8) <88528205-9452-3EEC-BB27-DAAA7EC81E04> /System/Library/PrivateFrameworks/CoreServicesInternal.framework/Versions/A/Cor eServicesInternal
0x91ced000 - 0x91eefff7 com.apple.CoreFoundation (6.9 - 855.11) <50F70E07-043A-3A2F-87EF-A36BA6C5C9D9> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
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0x91fff000 - 0x92035fff com.apple.IconServices (25 - 25.17) <A4B5242B-765E-3D58-B066-BBEDB5947AAD> /System/Library/PrivateFrameworks/IconServices.framework/Versions/A/IconService s
0x92069000 - 0x922cdfff com.apple.CoreData (107 - 481) <F699EC21-57D9-3AE6-A17B-C1D1092780BD> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x92324000 - 0x92341ff4 libsystem_kernel.dylib (2422.1.72) <C5641F6C-E271-380A-A656-AE4C04345602> /usr/lib/system/libsystem_kernel.dylib
0x92c11000 - 0x92c15fff libheimdal-asn1.dylib (323.12) <9EA2A221-301B-3B9A-BBF2-38134145B5A8> /usr/lib/libheimdal-asn1.dylib
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0x93337000 - 0x93337fff com.apple.ApplicationServices (48 - 48) <7967F6FA-2984-3CC3-AD9A-7B9AEC562A2A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Application Services
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0x9a34d000 - 0x9a359ffe libkxld.dylib (2422.1.72) <F9B35FA5-C936-3286-A055-2B0780A674AC> /usr/lib/system/libkxld.dylib
0x9a35a000 - 0x9a3f6fff com.apple.QD (3.50 - 298) <F73FD4D4-17A4-37D6-AC06-7CA5A8BA1212> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ QD.framework/Versions/A/QD
0x9a3fa000 - 0x9a3fdfff libdyld.dylib (239.3) <729B32AC-EEE2-3739-8CE3-F90838D51906> /usr/lib/system/libdyld.dylib
0x9a68f000 - 0x9a76aff7 com.apple.LaunchServices (572.23 - 572.23) <7E52FB5C-9ECF-3CB9-BF18-6652B8D8CDE0> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchS ervices.framework/Versions/A/LaunchServices
0x9af30000 - 0x9af85ff7 com.apple.audio.CoreAudio (4.2.0 - 4.2.0) <0F1C111F-1E64-33BB-A69F-14643B3037D5> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x9af86000 - 0x9bba1ff3 com.apple.AppKit (6.9 - 1265) <AE258D94-0272-394F-BBB7-9B5C165A4A78> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x9be5b000 - 0x9be64ffa com.apple.CommonAuth (4.0 - 2.0) <6CB82D57-3C55-39E5-9036-8047DF3E6F57> /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x9be65000 - 0x9be66ffc com.apple.TrustEvaluationAgent (2.0 - 25) <064B485D-56E0-3DD7-BBE2-E08A5BFFF8B3> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/Tru stEvaluationAgent
0x9bea0000 - 0x9bea1fff liblangid.dylib (117) <F18F76C6-7E4B-34AD-AE81-C1C031BF2F7D> /usr/lib/liblangid.dylib
0x9bf93000 - 0x9bfefffa com.apple.print.framework.PrintCore (9.0 - 428) <3E248391-2669-328B-B84F-8763FE8E92BB> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ PrintCore.framework/Versions/A/PrintCore
0x9bff0000 - 0x9c00cfff libCRFSuite.dylib (34) <FFF76EBA-DF35-3A5F-857F-3F4B1C9F4C77> /usr/lib/libCRFSuite.dylib
0x9c080000 - 0x9c090ff5 com.apple.LangAnalysis (1.7.0 - 1.7.0) <71DE7754-0A47-3F35-B1BF-B1FE7E1311E0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ LangAnalysis.framework/Versions/A/LangAnalysis
0x9c13d000 - 0x9c13dfff libkeymgr.dylib (28) <1B097DEA-011E-3B1C-86D5-6C7FAD5C765A> /usr/lib/system/libkeymgr.dylib
0x9c2fb000 - 0x9c32cffd com.apple.GSS (4.0 - 2.0) <6BA01155-4DAD-30EE-B480-D224650EA010> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 34119
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=131.2M resident=30.6M(23%) swapped_out_or_unallocated=100.6M(77%)
Writable regions: Total=50.5M written=1332K(3%) resident=1900K(4%) swapped_out=0K(0%) unallocated=48.6M(96%)
REGION TYPE VIRTUAL
=========== =======
CG image 4K
CG shared images 140K
Kernel Alloc Once 4K
MALLOC 40.7M
MALLOC (admin) 48K
Stack 65.6M
VM_ALLOCATE 364K
__DATA 13.5M
__IMAGE 528K
__IMPORT 4K
__LINKEDIT 43.0M
__OBJC 1780K
__PAGEZERO 4K
__TEXT 88.3M
__UNICODE 544K
mapped file 152.6M
shared memory 4K
=========== =======
TOTAL 407.0M
Model: MacBookPro9,2, BootROM MBP91.00D3.B08, 2 processors, Intel Core i5, 2.5 GHz, 4 GB, SMC 2.2f41
Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In, 1024 MB
Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1600 MHz, 0x802C, 0x384A54463235363634485A2D3147364D3120
Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1600 MHz, 0x802C, 0x384A54463235363634485A2D3147364D3120
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xF5), Broadcom BCM43xx 1.0 (5.106.98.100.22)
Bluetooth: Version 4.2.0f6 12982, 3 services, 23 devices, 1 incoming serial ports
Network Service: Ethernet, Ethernet, en0
Serial ATA Device: APPLE HDD TOSHIBA MK5065GSXF, 500.11 GB
Serial ATA Device: HL-DT-ST DVDRW GS31N
USB Device: Hub
USB Device: FaceTime HD Camera (Built-in)
USB Device: Hub
USB Device: Hub
USB Device: IR Receiver
USB Device: Apple Internal Keyboard / Trackpad
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
USB Device: USB OPTICAL MOUSE
Thunderbolt Bus: MacBook Pro, Apple Inc., 25.1DrivenSky,
the “uncaught exception/object cannot be nil” error strongly suggests that it’s due to a programming error in the game. You might have better luck reporting this to the publisher of the game, to see if this is a known problem that will be addressed in their next update. -
HT5312 I have forgot my security questions answer's can someone please call me and HELP me.
I have forgot my secuity answer's can you help me?
<Edited By Host>Most of the people on these forums, including myself, are fellow users - you're not talking to iTunes Support here. I've asked the hosts to remove your phone number from your post.
If you have a rescue email address (which is not the same thing as an alternate email address) set up on your account then you can go to https://appleid.apple.com/ and click 'Manage your Apple ID' on the right-hand side of that page and log into your account. Then click on 'Password and Security' on the left-hand side of that page and on the right-hand side you should see an option to send security question reset info to your rescue email address.
If you don't have a rescue email address (you won't be able to add one until you can answer 2 of your questions) then you will need to contact iTunes Support or Apple to get them reset.
e.g. you can try contacting iTunes Support : http://www.apple.com/support/itunes/contact/ - click on Contact iTunes Store Support on the right-hand side of the page, then Account Management , and then try Apple ID Account Security
or try ringing Apple in your country and ask to talk to the Accounts Security Team : http://support.apple.com/kb/HE57
When they've been reset (and if you don't already have a rescue email address) you can then use the steps half-way down this page to add a rescue email address for potential future use : http://support.apple.com/kb/HT5312 -
I truly thank anyone who reads this and offers any suggestions.
I went to the App Store on my iPod touch 4th generation (6.0.1) and downloaded an app. Then I went back to the home screen to move the app inside a folder. I did this while the app was downloading. I held down the icons and they began to wiggle. As I dragged the app icon over the folder, the screen froze, then went through a bunch of random whatever. Now, suddenly, I have two copies of the same app, one of which is ready to use, and one that has the "Installing" bar full. I can't delete either of them. Is there ANY way to fix this without restoring? Thanks so much for your help.Yes.a reset does not erase any data. I always do that when my ipad has a problem. Even apple says it before you go to the genius bar.
You never know how a reset and just fix one simple thing. -
Can Someone Please Help Me Create a Blog Reader App For My Blog?
Hi ! I am trying to create a blog reader app by using RSS feed for my blog. I found this tutorial on MSDN here Create a Blog Reader using C# and XAML
But the problem is, it says some parts will not work with VS 2013. I even tried to follow each step of the tutorial but get stuck with some "navigation parameter" type-casted to a class. I couldn't understand what do I replace that with as it was
never declared earlier somewhere. Can someone help me with the code? Please, I will be very thankful.
I am using VS 2013 Community update 4 and Windows 8.1Here is the code and the error i am facing. I tried my best to do other changes like styles for buttons, textblocks etc that are new in 8.1
protected override string DetermineVisualState(ApplicationViewState viewState)
// Update the back button's enabled state when the view state changes
var logicalPageBack = this.UsingLogicalPageNavigation(viewState) && this.itemListView.SelectedItem != null;
var physicalPageBack = this.Frame != null && this.Frame.CanGoBack;
this.DefaultViewModel["CanGoBack"] = logicalPageBack || physicalPageBack;
// Determine visual states for landscape layouts based not on the view state, but
// on the width of the window. This page has one layout that is appropriate for
// 1366 virtual pixels or wider, and another for narrower displays or when a snapped
// application reduces the horizontal space available to less than 1366.
if (viewState == ApplicationViewState.Filled ||
viewState == ApplicationViewState.FullScreenLandscape)
var windowWidth = Window.Current.Bounds.Width;
if (windowWidth >= 1366) return "FullScreenLandscapeOrWide";
return "FilledOrNarrow";
// When in portrait or snapped start with the default visual state name, then add a
// suffix when viewing details instead of the list
var defaultStateName = DetermineVisualState(viewState);
return logicalPageBack ? defaultStateName + "_Detail" : defaultStateName;
errors:
Error 1
An object of the type "System.Object" cannot be applied to a property that expects the type "Windows.UI.Xaml.Data.IValueConverter".
I am using it here
<TextBlock Text="{Binding PubDate, Converter={StaticResource dateConverter}}"
//DateConverter.csusing System;
using Windows.Globalization.DateTimeFormatting;
using Windows.UI.Xaml.Data;
namespace WindowsBlogReader
public class DateConverter : Windows.UI.Xaml.Data.IValueConverter
public object Convert(object value, Type targetType, object parameter, string culture)
if (value == null)
throw new ArgumentNullException("value", "Value cannot be null.");
if (!typeof(DateTime).Equals(value.GetType()))
throw new ArgumentException("Value must be of type DateTime.", "value");
DateTime dt = (DateTime)value;
if (parameter == null)
// Date "7/27/2011 9:30:59 AM" returns "7/27/2011"
return DateTimeFormatter.ShortDate.Format(dt);
else if ((string)parameter == "day")
// Date "7/27/2011 9:30:59 AM" returns "27"
DateTimeFormatter dateFormatter = new DateTimeFormatter("{day.integer(2)}");
return dateFormatter.Format(dt);
else if ((string)parameter == "month")
// Date "7/27/2011 9:30:59 AM" returns "JUL"
DateTimeFormatter dateFormatter = new DateTimeFormatter("{month.abbreviated(3)}");
return dateFormatter.Format(dt).ToUpper();
else if ((string)parameter == "year")
// Date "7/27/2011 9:30:59 AM" returns "2011"
DateTimeFormatter dateFormatter = new DateTimeFormatter("{year.full}");
return dateFormatter.Format(dt);
else
// Requested format is unknown. Return in the original format.
return dt.ToString();
public object ConvertBack(object value, Type targetType, object parameter, string culture)
string strValue = value as string;
DateTime resultDateTime;
if (DateTime.TryParse(strValue, out resultDateTime))
return resultDateTime;
return Windows.UI.Xaml.DependencyProperty.UnsetValue;
Error 2
The name "DateConverter" does not exist in the namespace "using:WindowsBlogReader".
(DateConverter.cs is a class, I really don't understand why this error comes, i have decalared a local resource in app.xaml for it)
<Application.Resources>
<ResourceDictionary>
<local:DateConverter x:Key="dateConverter"></local:DateConverter>
Error 3
'WindowsBlogReader.SplitPage.DetermineVisualState(Windows.UI.ViewManagement.ApplicationViewState)' is a new virtual member in sealed class 'WindowsBlogReader.SplitPage'
Error 4
'WindowsBlogReader.SplitPage.DetermineVisualState(Windows.UI.ViewManagement.ApplicationViewState)': no suitable method found to override
Here is the visual state code for my 1st Page : ItemsPage.xaml
<VisualStateManager.VisualStateGroups>
<!-- Visual states reflect the application's view state -->
<VisualStateGroup x:Name="ApplicationViewStates">
<VisualState x:Name="FullScreenLandscape"/>
<VisualState x:Name="Filled"/>
<!-- The entire page respects the narrower 100-pixel margin convention for portrait -->
<VisualState x:Name="FullScreenPortrait">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton"
Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{StaticResource NavigationBackButtonSmallStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemGridView"
Storyboard.TargetProperty="Padding">
<DiscreteObjectKeyFrame KeyTime="0" Value="96,136,86,56"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!--
The back button and title have different styles when snapped,
and the list representation is substituted
for the grid displayed in all other view states
-->
<VisualState x:Name="Snapped">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton"
Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{StaticResource NavigationBackButtonSmallStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="pageTitle"
Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{StaticResource HeaderTextBlockStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Visible"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemGridView"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
Visual State code for SplitPage.xaml (2nd Page)
<VisualStateManager.VisualStateGroups>
<!-- Visual states reflect the application's view state -->
<VisualStateGroup x:Name="ApplicationViewStates">
<VisualState x:Name="FullScreenLandscapeOrWide"/>
<!-- Filled uses a simpler list format in a narrower column -->
<VisualState x:Name="FilledOrNarrow">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="primaryColumn" Storyboard.TargetProperty="Width">
<DiscreteObjectKeyFrame KeyTime="0" Value="420"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView" Storyboard.TargetProperty="ItemTemplate">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource NarrowListItemTemplate}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="Padding">
<DiscreteObjectKeyFrame KeyTime="0" Value="60,0,66,0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!--
The page respects the narrower 100-pixel margin convention for portrait, and the page
initially hides details to show only the list of items
-->
<VisualState x:Name="FullScreenPortrait">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource NavigationBackButtonNormalStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView" Storyboard.TargetProperty="Padding">
<DiscreteObjectKeyFrame KeyTime="0" Value="100,0,90,60"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!--
When an item is selected in portrait the details display requires more extensive changes:
* Hide the master list and the column is was in
* Move item details down a row to make room for the title
* Move the title directly above the details
* Adjust margins and padding for details
-->
<VisualState x:Name="FullScreenPortrait_Detail">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource NavigationBackButtonNormalStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="primaryColumn" Storyboard.TargetProperty="Width">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="(Grid.Row)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="(Grid.RowSpan)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="titlePanel" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetailGrid" Storyboard.TargetProperty="Margin">
<DiscreteObjectKeyFrame KeyTime="0" Value="0,0,0,60"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="Padding">
<DiscreteObjectKeyFrame KeyTime="0" Value="100,0,90,0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!--
The back button and title have different styles when snapped, and the page
initially hides details to show only the list of items
-->
<VisualState x:Name="Snapped">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource NavigationBackButtonSmallStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="pageTitle" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource HeaderTextBlockStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="primaryColumn" Storyboard.TargetProperty="Width">
<DiscreteObjectKeyFrame KeyTime="0" Value="320"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView" Storyboard.TargetProperty="ItemTemplate">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource NarrowListItemTemplate}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView" Storyboard.TargetProperty="Padding">
<DiscreteObjectKeyFrame KeyTime="0" Value="20,0,0,0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!--
When snapped and an item is selected the details display requires more extensive changes:
* Hide the master list and the column is was in
* Move item details down a row to make room for the title
* Move the title directly above the details
* Adjust margins and padding for details
* Use a different font for title and subtitle
* Adjust margins below subtitle
-->
<VisualState x:Name="Snapped_Detail">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource NavigationBackButtonSmallStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="pageTitle" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource HeaderTextBlockStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="primaryColumn" Storyboard.TargetProperty="Width">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemListView" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="(Grid.Row)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="(Grid.RowSpan)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="titlePanel" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<!--<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetailTitlePanel" Storyboard.TargetProperty="(Grid.Row)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>-->
<!--<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetailTitlePanel" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>-->
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetail" Storyboard.TargetProperty="Padding">
<DiscreteObjectKeyFrame KeyTime="0" Value="20,0,20,0"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemDetailGrid" Storyboard.TargetProperty="Margin">
<DiscreteObjectKeyFrame KeyTime="0" Value="0,0,0,60"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemTitle" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource TitleTextBlockStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemTitle" Storyboard.TargetProperty="Margin">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
<!--<ObjectAnimationUsingKeyFrames Storyboard.TargetName="itemSubtitle" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource CaptionTextStyle}"/>
</ObjectAnimationUsingKeyFrames>-->
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
and finally , a Basic Page(DetailPage.xaml)
<VisualStateManager.VisualStateGroups>
<!-- Visual states reflect the application's view state -->
<VisualStateGroup x:Name="ApplicationViewStates">
<VisualState x:Name="FullScreenLandscape"/>
<VisualState x:Name="Filled"/>
<!-- The entire page respects the narrower 100-pixel margin convention for portrait -->
<VisualState x:Name="FullScreenPortrait">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton"
Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{StaticResource NavigationBackButtonNormalStyle}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!-- The back button and title have different styles when snapped -->
<VisualState x:Name="Snapped">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton"
Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{StaticResource NavigationBackButtonSmallStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="pageTitle"
Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{StaticResource NavigationBackButtonSmallStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="contentViewBorder"
Storyboard.TargetProperty="Margin">
<DiscreteObjectKeyFrame KeyTime="0" Value="20,5,20,20"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups> -
i updated my ipod touch last night and woke up to the default screen from when you FIRST buy one and they tell you to sync it with itunes. It was recognized last night and now it isnt at ALL. I Really need some help... This has been frustrating me all morning. I would really appreciate it
- Try manually placing the iPod in recovery mode. For recovery mode see:
iPhone and iPod touch: Unable to update or restore
- Next, try placing the iPod in DFU mode
How to put iPod touch / iPhone into DFU mode « Karthik's scribblings -
Can someone please verify if I'm doing this right?
OBJECTIVE:
Write a program that asks a user to enter in one input, either "true" or "false". Simulate the NOT gate in this program. After the user has entered in an input, ask them if they would like to continue or not; continue the program if they reply 'y' and stop if they reply 'n'.
I think this program is pretty easy, but I am not sure if I am doing it right. My understanding of the NOT gate is that if someone enters in something, it must be the opposite. So since the user is only being asked one question, and to only answer "true" or "false", the answer would be opposite to what they input right? Below is the source code of my program for the above objective, please check to see if it is right :).
// The "Chap3Program12" class.
import java.awt.*;
import hsa.Console;
public class Chap3Program12
static Console c; // The output console
public static void main (String [] args)
c = new Console ();
String input;
char response;
do
c.println ("Please enter either 'true' or 'false'");
input = c.readString ();
c.println ();
if (!(input.equals ("true")))
c.println ("You have entered " + input + ". The result is true.");
else
c.println ("You have entered " + input + ". The result is false.");
c.println ();
c.println ("Do you wish to stop y/n?");
c.println ();
response = c.readChar ();
while (response != 'y');
c.println ();
c.println ("This program has terminated. Have a nice day!");
} // main method
} // Chap3Program12 classSorry, I didnt post that properly, let me repost it.
I compiled it and it works, but Im not sure if i am using my NOT gate properly, and if my program is satisfying the Objective.
if (!(input.equals ("true")))
c.println ("You have entered " + input + ". The result is true.");
else
c.println ("You have entered " + input + ". The result is false.");
}If not true = false, then that means my if statement is wrong? My if statement says: If input is NOT equal to true, then the result is true. Shouldn't the result be false then? If not false = true, then that means my statement after else needs to be changed, because if not false = true, the result should be true, not false?
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Theoritical Doubt regarding Advanced java
Hi, I would like to start learning Advanced Java. From where should i start. As per my knowledge I guess Core Java mainly ends with Applets. Where from should I start for Advanced Java. Upon Core java, is it advisable to learn Advanced Java or else J
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Minor incompatibility between outlook 2010 and (pdf-) Reader app
Hi. On win8.1 x64 enterprise (fully patched, including all optional updates to-date), I have found a slight incompatibility with outlook 2010 (x86, sp2). If anybody would like to reproduce it, here are the steps: First, make sure that the Reader app
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Hi, Can we credit the broker in the landed cost documents, If yes kindly let me know the process. Thanks in Advance. Thanks and Regards, Jai