Can't do ram preview, but why?

Hello,
I've been asking this question allready in several forums. I got a problem with ram preview in After Effects.
My PC system:
CPU: AMD Phenom II X6 1055T
Mainboard/Motherboard: GIGABYTE GA-870A-UD3
Graphic Card: Gainward GTX 460 GS 2048MB GDDR5
HDD: WD 500MB
Ram: 12GB SO-DIMM DDR3 A-Data Value 1333 CL9
Windows 7
After Effects CS5
Now when I want to do a ram preview it gives me only about 1,5 seconds, then it stops rendering. Enabling the multicore function will lead to an error message: "Not enough ram installed". When I click on "Details" in pre-settings window in AE, it tells me:
Installed ram: 12GB
Current Ram usage: 0,31 GB
Permissible Ram usage: 0,4 GB
Max. usable memory: 12 GB
Max. allowed memory: 0,4 GB
Minimum required memory: 0,4 GB
Isn't this weird? It seems like AE is not checking that there is 12 GB installed.
PS: In the settings I have set "Ram reserved to other applications" to 1 and "Ram available for AE" to 11.

I have win7 64bit.
C:\Program Files\Adobe\Adobe After Effects CS5\  and all the files are actually in \Support Files\
I've found some talk online about the problem being tied to the Dynamic Link processor. But I have allowed my Dynamic Link manager through my firewall and nothing has happened for me. I've uninstalled AE and had no luck either. I reinstalled it and the problem was still there. I re-installed the latest patch and still nothing. Oddly, I have noticed the Premiere lists my RAM for other programs at 0 now too. I had previously set that to 3GB.
Are there other .dlls I need to permit through the firewall?
http://www.videocopilot.net/forum/viewtopic.php?f=4&t=41867
http://forums.creativecow.net/readpost/2/990191
http://www.slashcam.com/EN/info/AE-CS5-max-allowed-usage-Ram---Ram-preview-performance-438 189.html
http://ftp.postforum.com/forums/read.php?f=11&i=10508&t=10508

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    0x96dce000 - 0x96dfdfe3 com.apple.AE 402.3 (402.3) <4cb9ef65cf116d6dd424f0ce98c2d015> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.fram ework/Versions/A/AE
    0x96dfe000 - 0x96dfefff com.apple.Carbon 136 (136) <eb3c292d5544512f86e1e4e743c23f8e> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
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    0x9700d000 - 0x9700ffff com.apple.securityhi 3.0 (30817) <b3517782ad664a21e4fd60242e92723e> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.fr amework/Versions/A/SecurityHI
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    If this post or another user's post resolves the original issue, please mark the posts as correct and/or helpful accordingly. This helps other users with similar trouble get answers to their questions quicker. Thanks.

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    Insanity is hereditary, you get it from your children
    If this post or another user's post resolves the original issue, please mark the posts as correct and/or helpful accordingly. This helps other users with similar trouble get answers to their questions quicker. Thanks.

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  • After Effects CS6 error: RAM Preview needs 2 or more frames to playback - any ideas please?

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    You need to have much more RAM reserved for other applications and more CPUs reserved for other applications. Your current settings are crippling your performance.
    Read these:
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    http://blogs.adobe.com/aftereffects/2010/03/performance-tip-dont-oversched.html
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  • After effects cc RAM preview problem

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    Well, for starters, turn off MP rendering. That warning during RAM previews is a clear indication that you are using it and well, with just 8GB RAM it doesn't exactly make sense. The rest is too vague since you haven't provided any proper details about your source file, but suffice it to say that temporal mangling of any kind can have weird effects, even more so if your source files are compressed. Therefore the pertinent thing to do first would be to convert your file to an uncompressed intermediate format, including conforming it to your target framerate. In addition you may simply consider not using any fast previews or the disk cache at all. It is known to be flaky with temporal plug-ins. set your comp to Final quality to enforce software mode rendering.
    Mylenium

  • Multiprocessing works for RAM preview, extremely slow and aeselflink crashes when in Render Queue

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    The only way to get this composition to render is to export it to Media Encoder, which will render it (without multicore processing, unfortunately) in about 8 minutes, still not the blazing fast RAM preview but at least it finishes it in under 3.5 hours (the amount of time that the multiprocessing disabled render in AE will take).
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    Also, please don't tell me that I should not use multiprocessing or instruct me on basic steps as to increase preformance on my machine. I have been tweaking my memory and multiprocessing settings for a long time now, and it is completely stable in everything but this setup. So please no answers saying "just don't use multiprocessing". It was made for a reason, it's effective, and it's needed. And please don't say that it's the hackintosh, either, as it's the most stable and powerful computer I've ever used. Sorry for the disclaimers, I just want to have constructive help.
    Thank you in advance for your ideas!

    Hi Rick, not sure if you saw the part where I said please don't reply with turning off Multiprocessing, and I did not say that it works and is effective in all areas. However, if you actally take the time to read my post, you will definately notice that RAM preview with multiprocessing takes under a minute to render a scene. Multiprocessing disabled and rendered in AE takes 3.5 hours. In Media Encoder it takes around 8 minutes. Clearly it IS working and IS effective for my case and my rig. Any vendettas against MP does not help my situation at all.

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