Can't get keyboard command to work right

Hello,
I'm trying to get 2 different sets of keys to move a character in a game. "WASD" and the arrow keys. The arrow keys work fine, but I can't get the character to move to the left witht the "A" key after I press the "D" key. Can anyone tell me what to do? I think it might have something to do with the focus? But I don't know anything about that......Here's my code:
public function Player(model:GameModel, stage:Object, playerX:Number, playerY:Number) {
                              // constructor code
                              _gameModel = model;
                              _stage = stage;
                              xPos = playerX;
                              yPos = playerY;
                              _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, false, 0, true);
                              _stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler, false, 0, true);
private function keyDownHandler(event:KeyboardEvent):void
                              if (_gameModel.gameMode != "play") return;
                              processKeyDown(event);
                    private function keyUpHandler(event:KeyboardEvent):void
                              if (_gameModel.gameMode != "play") return;
                              processKeyUp(event);
                    internal function processKeyDown(event:KeyboardEvent):void
                      if(event.keyCode == Keyboard.A)||
                               (event.keyCode == Keyboard.LEFT))
                                walk = true;
                        acceleration_X = -aSpeed;
                      if((event.keyCode == Keyboard.D)||
                               (event.keyCode == Keyboard.RIGHT))
                                walk = true;
                        acceleration_X = aSpeed;
                      if((event.keyCode == Keyboard.UP)||
                               (event.keyCode == Keyboard.W))
                       jump=true;
                      if((event.keyCode == Keyboard.DOWN)||
                               (event.keyCode == Keyboard.S))
                                //crouch = true;
                    internal function processKeyUp(event:KeyboardEvent):void
                        if (event.keyCode == Keyboard.LEFT
                        ||event.keyCode == Keyboard.RIGHT||
                     event.keyCode == Keyboard.A
                        ||event.keyCode == Keyboard.D)
                        acceleration_X = 0;
                               walk = false;
                      if((event.keyCode == Keyboard.UP)||
                               (event.keyCode == Keyboard.W))
                         jump = false;
                       if((event.keyCode == Keyboard.DOWN)||
                               (event.keyCode == Keyboard.S))
                         acceleration_Y = 0;
                         //crouch = false;

Here is the top half of the class, not including the variable declarations at the beginning:
public function Player(model:GameModel, stage:Object, playerX:Number, playerY:Number) {
                              // constructor code
                              _gameModel = model;
                              _stage = stage;
                              xPos = playerX;
                              yPos = playerY;
                              _stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, false, 0, true);
                              _stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler, false, 0, true);
                              _stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener, false, 0, true);
                              _stage.addEventListener(MouseEvent.MOUSE_DOWN, shootListener, false, 0, true);
                              _stage.addEventListener(MouseEvent.MOUSE_UP,on_mouse_up, false, 0, true);
                              this._mouseX = mouseX;
                              this._mouseY = mouseY;
                              //playerShot = new PlayerShot(_xPos,_yPos, _mouseX, _mouseY, _gameModel);
                              _spriteGridClass1.initTileSheetData();
                              playerHeadLegsRt = new BlitSprite(_tileSheet, _spriteGridClass1.headLegsRightFrames, 0);
                              _spriteGridClass1.initTileSheetData();
                              playerHeadLegsLft = new BlitSprite(_tileSheet, _spriteGridClass1.headLegsLeftFrames, 0);
                              _spriteGridClass1.initTileSheetData();
                              playerHoldRot = new BlitSprite(_tileSheet, _spriteGridClass1.holdRotFrames, 0);
                              _spriteGridClass1.initTileSheetData();
                              getPistol = new BlitSprite(_tileSheet, _spriteGridClass1.getPistolFrames, 0);
                              _spriteGridClass1.initTileSheetData();
                              getMG = new BlitSprite(_tileSheet, _spriteGridClass1.getMGFrames, 0);
                              _spriteGridClass2.initTileSheetData();
                              getShot = new BlitSprite(_tileSheet2, _spriteGridClass2.getShotFrames, 0);
                              _spriteGridClass2.initTileSheetData();
                              getFT = new BlitSprite(_tileSheet2, _spriteGridClass2.getFtFrames, 0);
                              //***weapons
                              _spriteGridClass2.initTileSheetData();
                              pistolRot = new BlitSprite(_tileSheet2, _spriteGridClass2.pistolRotFrames, 0);
                              _spriteGridClass2.initTileSheetData();
                              FTRot = new BlitSprite(_tileSheet2, _spriteGridClass2.ftRotFrames, 0);
                              _spriteGridClass2.initTileSheetData();
                              shotRot = new BlitSprite(_tileSheet2, _spriteGridClass2.shotRotFrames, 0);
                              _spriteGridClass2.initTileSheetData();
                              MGRot = new BlitSprite(_tileSheet2, _spriteGridClass2.mgRotFrames, 0);
                              //Pistol left and right frames
                              _spriteGridClass1.initTileSheetData();
                              pistolRight = new BlitSprite(_tileSheet, _spriteGridClass1.PistolRightFrames, 0);
                              _spriteGridClass1.initTileSheetData();
                              pistolLeft = new BlitSprite(_tileSheet, _spriteGridClass1.PistolLeftFrames, 0);
                              drawCrosshairs();
                              //draw();
                    private function keyDownHandler(event:KeyboardEvent):void
                              if (_gameModel.gameMode != "play") return;
                              processKeyDown(event);
                    private function keyUpHandler(event:KeyboardEvent):void
                              if (_gameModel.gameMode != "play") return;
                              processKeyUp(event);
                    internal function processKeyDown(event:KeyboardEvent):void
                      if(event.keyCode == Keyboard.A || event.keyCode == Keyboard.LEFT)
                                walk = true;
                        acceleration_X = -aSpeed;
                      if((event.keyCode == Keyboard.D)||
                               (event.keyCode == Keyboard.RIGHT))
                                walk = true;
                        acceleration_X = aSpeed;
                      if((event.keyCode == Keyboard.UP)||
                               (event.keyCode == Keyboard.W))
                       jump=true;
                      if((event.keyCode == Keyboard.DOWN)||
                               (event.keyCode == Keyboard.S))
                                //crouch = true;
                      if(event.keyCode == Keyboard.Q)
                              switchWeapon("minus");
                        dontShowHoldRot = false;
                      if(event.keyCode == Keyboard.E)
                              switchWeapon("plus");
                              dontShowHoldRot = false;
                    internal function processKeyUp(event:KeyboardEvent):void
                        if (event.keyCode == Keyboard.LEFT
                        ||event.keyCode == Keyboard.RIGHT||
                     event.keyCode == Keyboard.A
                        ||event.keyCode == Keyboard.D)
                        acceleration_X = 0;
                               walk = false;
                      if((event.keyCode == Keyboard.UP)||
                               (event.keyCode == Keyboard.W))
                         jump = false;
                       if((event.keyCode == Keyboard.DOWN)||
                               (event.keyCode == Keyboard.S))
                         acceleration_Y = 0;
                         //crouch = false;

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    [0] -1 0 0xd0000000 - 0xd0001fff (0x2000) MX[b]
    [1] -1 0 0xd0100000 - 0xd0100fff (0x1000) MX[b]
    [2] -1 0 0xd0544000 - 0xd05443ff (0x400) MX[b]
    [3] -1 0 0xd0340000 - 0xd0343fff (0x4000) MX[b]
    [4] -1 0 0xd0280000 - 0xd02fffff (0x80000) MX[b](B)
    [5] -1 0 0xd0300000 - 0xd033ffff (0x40000) MX[b](B)
    [6] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[b](B)
    [7] -1 0 0xd0200000 - 0xd027ffff (0x80000) MX[b](B)
    [8] -1 0 0x00005420 - 0x0000543f (0x20) IX[b]
    [9] -1 0 0x00005440 - 0x0000544f (0x10) IX[b]
    [10] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [11] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [12] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [13] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [14] -1 0 0x00005400 - 0x0000541f (0x20) IX[b]
    [15] -1 0 0x000050e0 - 0x000050ff (0x20) IX[b]
    [16] -1 0 0x000050c0 - 0x000050df (0x20) IX[b]
    [17] -1 0 0x000050a0 - 0x000050bf (0x20) IX[b]
    [18] -1 0 0x00005088 - 0x0000508f (0x8) IX[b](B)
    (II) Inactive PCI resource ranges:
    [0] -1 0 0xd0003100 - 0xd00031ff (0x100) MX[b]
    [1] -1 0 0xd0003800 - 0xd000387f (0x80) MX[b]
    [2] -1 0 0xd0003400 - 0xd00034ff (0x100) MX[b]
    [3] -1 0 0xd0003000 - 0xd000307f (0x80) MX[b]
    (II) Active PCI resource ranges after removing overlaps:
    [0] -1 0 0xd0000000 - 0xd0001fff (0x2000) MX[b]
    [1] -1 0 0xd0100000 - 0xd0100fff (0x1000) MX[b]
    [2] -1 0 0xd0544000 - 0xd05443ff (0x400) MX[b]
    [3] -1 0 0xd0340000 - 0xd0343fff (0x4000) MX[b]
    [4] -1 0 0xd0280000 - 0xd02fffff (0x80000) MX[b](B)
    [5] -1 0 0xd0300000 - 0xd033ffff (0x40000) MX[b](B)
    [6] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[b](B)
    [7] -1 0 0xd0200000 - 0xd027ffff (0x80000) MX[b](B)
    [8] -1 0 0x00005420 - 0x0000543f (0x20) IX[b]
    [9] -1 0 0x00005440 - 0x0000544f (0x10) IX[b]
    [10] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [11] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [12] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [13] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [14] -1 0 0x00005400 - 0x0000541f (0x20) IX[b]
    [15] -1 0 0x000050e0 - 0x000050ff (0x20) IX[b]
    [16] -1 0 0x000050c0 - 0x000050df (0x20) IX[b]
    [17] -1 0 0x000050a0 - 0x000050bf (0x20) IX[b]
    [18] -1 0 0x00005088 - 0x0000508f (0x8) IX[b](B)
    (II) Inactive PCI resource ranges after removing overlaps:
    [0] -1 0 0xd0003100 - 0xd00031ff (0x100) MX[b]
    [1] -1 0 0xd0003800 - 0xd000387f (0x80) MX[b]
    [2] -1 0 0xd0003400 - 0xd00034ff (0x100) MX[b]
    [3] -1 0 0xd0003000 - 0xd000307f (0x80) MX[b]
    (II) OS-reported resource ranges after removing overlaps with PCI:
    [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[b]E(B)
    [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[b]
    [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[b]
    [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[b]
    [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[b]
    [5] -1 0 0x00000000 - 0x000000ff (0x100) IX[b]
    (II) All system resource ranges:
    [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[b]E(B)
    [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[b]
    [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[b]
    [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[b]
    [4] -1 0 0xd0000000 - 0xd0001fff (0x2000) MX[b]
    [5] -1 0 0xd0100000 - 0xd0100fff (0x1000) MX[b]
    [6] -1 0 0xd0544000 - 0xd05443ff (0x400) MX[b]
    [7] -1 0 0xd0340000 - 0xd0343fff (0x4000) MX[b]
    [8] -1 0 0xd0280000 - 0xd02fffff (0x80000) MX[b](B)
    [9] -1 0 0xd0300000 - 0xd033ffff (0x40000) MX[b](B)
    [10] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[b](B)
    [11] -1 0 0xd0200000 - 0xd027ffff (0x80000) MX[b](B)
    [12] -1 0 0xd0003100 - 0xd00031ff (0x100) MX[b]
    [13] -1 0 0xd0003800 - 0xd000387f (0x80) MX[b]
    [14] -1 0 0xd0003400 - 0xd00034ff (0x100) MX[b]
    [15] -1 0 0xd0003000 - 0xd000307f (0x80) MX[b]
    [16] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[b]
    [17] -1 0 0x00000000 - 0x000000ff (0x100) IX[b]
    [18] -1 0 0x00005420 - 0x0000543f (0x20) IX[b]
    [19] -1 0 0x00005440 - 0x0000544f (0x10) IX[b]
    [20] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [21] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [22] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [23] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [24] -1 0 0x00005400 - 0x0000541f (0x20) IX[b]
    [25] -1 0 0x000050e0 - 0x000050ff (0x20) IX[b]
    [26] -1 0 0x000050c0 - 0x000050df (0x20) IX[b]
    [27] -1 0 0x000050a0 - 0x000050bf (0x20) IX[b]
    [28] -1 0 0x00005088 - 0x0000508f (0x8) IX[b](B)
    (II) "extmod" will be loaded. This was enabled by default and also specified in the config file.
    (II) "dbe" will be loaded. This was enabled by default and also specified in the config file.
    (II) "glx" will be loaded. This was enabled by default and also specified in the config file.
    (II) "freetype" will be loaded. This was enabled by default and also specified in the config file.
    (II) "record" will be loaded. This was enabled by default and also specified in the config file.
    (II) "dri" will be loaded. This was enabled by default and also specified in the config file.
    (II) LoadModule: "xtrap"
    (II) Loading /usr/lib/xorg/modules/extensions//libxtrap.so
    (II) Module xtrap: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    Module class: X.Org Server Extension
    ABI class: X.Org Server Extension, version 0.3
    (II) Loading extension DEC-XTRAP
    (II) LoadModule: "extmod"
    (II) Loading /usr/lib/xorg/modules/extensions//libextmod.so
    (II) Module extmod: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    Module class: X.Org Server Extension
    ABI class: X.Org Server Extension, version 0.3
    (II) Loading extension SHAPE
    (II) Loading extension MIT-SUNDRY-NONSTANDARD
    (II) Loading extension BIG-REQUESTS
    (II) Loading extension SYNC
    (II) Loading extension MIT-SCREEN-SAVER
    (II) Loading extension XC-MISC
    (II) Loading extension XFree86-VidModeExtension
    (II) Loading extension XFree86-Misc
    (II) Loading extension XFree86-DGA
    (II) Loading extension DPMS
    (II) Loading extension TOG-CUP
    (II) Loading extension Extended-Visual-Information
    (II) Loading extension XVideo
    (II) Loading extension XVideo-MotionCompensation
    (II) Loading extension X-Resource
    (II) LoadModule: "record"
    (II) Loading /usr/lib/xorg/modules/extensions//librecord.so
    (II) Module record: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.13.0
    Module class: X.Org Server Extension
    ABI class: X.Org Server Extension, version 0.3
    (II) Loading extension RECORD
    (II) LoadModule: "dbe"
    (II) Loading /usr/lib/xorg/modules/extensions//libdbe.so
    (II) Module dbe: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    Module class: X.Org Server Extension
    ABI class: X.Org Server Extension, version 0.3
    (II) Loading extension DOUBLE-BUFFER
    (II) LoadModule: "glx"
    (II) Loading /usr/lib/xorg/modules/extensions//libglx.so
    (II) Module glx: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    ABI class: X.Org Server Extension, version 0.3
    (==) AIGLX enabled
    (II) Loading extension GLX
    (II) LoadModule: "dri"
    (II) Loading /usr/lib/xorg/modules/extensions//libdri.so
    (II) Module dri: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    ABI class: X.Org Server Extension, version 0.3
    (II) Loading extension XFree86-DRI
    (II) LoadModule: "freetype"
    (II) Loading /usr/lib/xorg/modules/fonts//libfreetype.so
    (II) Module freetype: vendor="X.Org Foundation & the After X-TT Project"
    compiled for 1.4.0.90, module version = 2.1.0
    Module class: X.Org Font Renderer
    ABI class: X.Org Font Renderer, version 0.5
    (II) Loading font FreeType
    (II) LoadModule: "synaptics"
    (II) Loading /usr/lib/xorg/modules/input//synaptics_drv.so
    (II) Module synaptics: vendor="X.Org Foundation"
    compiled for 4.3.99.902, module version = 1.0.0
    Module class: X.Org XInput Driver
    ABI class: X.Org XInput driver, version 2.0
    (II) LoadModule: "intel"
    (II) Loading /usr/lib/xorg/modules/drivers//intel_drv.so
    (II) Module intel: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 2.2.1
    Module class: X.Org Video Driver
    ABI class: X.Org Video Driver, version 2.0
    (II) LoadModule: "synaptics"
    (II) Reloading /usr/lib/xorg/modules/input//synaptics_drv.so
    (II) LoadModule: "kbd"
    (II) Loading /usr/lib/xorg/modules/input//kbd_drv.so
    (II) Module kbd: vendor="X.Org Foundation"
    compiled for 1.4.0, module version = 1.2.2
    Module class: X.Org XInput Driver
    ABI class: X.Org XInput driver, version 2.0
    (II) LoadModule: "mouse"
    (II) Loading /usr/lib/xorg/modules/input//mouse_drv.so
    (II) Module mouse: vendor="X.Org Foundation"
    compiled for 1.4.0, module version = 1.2.3
    Module class: X.Org XInput Driver
    ABI class: X.Org XInput driver, version 2.0
    (II) intel: Driver for Intel Integrated Graphics Chipsets: i810,
    i810-dc100, i810e, i815, i830M, 845G, 852GM/855GM, 865G, 915G,
    E7221 (i915), 915GM, 945G, 945GM, 945GME, 965G, G35, 965Q, 946GZ,
    965GM, 965GME/GLE, G33, Q35, Q33, Intel Integrated Graphics Device
    (II) Primary Device is: PCI 00:02:0
    (WW) intel: No matching Device section for instance (BusID PCI:0:2:1) found
    (--) Chipset 945GM found
    (II) resource ranges after xf86ClaimFixedResources() call:
    [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[b]E(B)
    [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[b]
    [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[b]
    [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[b]
    [4] -1 0 0xd0000000 - 0xd0001fff (0x2000) MX[b]
    [5] -1 0 0xd0100000 - 0xd0100fff (0x1000) MX[b]
    [6] -1 0 0xd0544000 - 0xd05443ff (0x400) MX[b]
    [7] -1 0 0xd0340000 - 0xd0343fff (0x4000) MX[b]
    [8] -1 0 0xd0280000 - 0xd02fffff (0x80000) MX[b](B)
    [9] -1 0 0xd0300000 - 0xd033ffff (0x40000) MX[b](B)
    [10] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[b](B)
    [11] -1 0 0xd0200000 - 0xd027ffff (0x80000) MX[b](B)
    [12] -1 0 0xd0003100 - 0xd00031ff (0x100) MX[b]
    [13] -1 0 0xd0003800 - 0xd000387f (0x80) MX[b]
    [14] -1 0 0xd0003400 - 0xd00034ff (0x100) MX[b]
    [15] -1 0 0xd0003000 - 0xd000307f (0x80) MX[b]
    [16] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[b]
    [17] -1 0 0x00000000 - 0x000000ff (0x100) IX[b]
    [18] -1 0 0x00005420 - 0x0000543f (0x20) IX[b]
    [19] -1 0 0x00005440 - 0x0000544f (0x10) IX[b]
    [20] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [21] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [22] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [23] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [24] -1 0 0x00005400 - 0x0000541f (0x20) IX[b]
    [25] -1 0 0x000050e0 - 0x000050ff (0x20) IX[b]
    [26] -1 0 0x000050c0 - 0x000050df (0x20) IX[b]
    [27] -1 0 0x000050a0 - 0x000050bf (0x20) IX[b]
    [28] -1 0 0x00005088 - 0x0000508f (0x8) IX[b](B)
    (II) resource ranges after probing:
    [0] -1 0 0x00100000 - 0x3fffffff (0x3ff00000) MX[b]E(B)
    [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[b]
    [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[b]
    [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[b]
    [4] -1 0 0xd0000000 - 0xd0001fff (0x2000) MX[b]
    [5] -1 0 0xd0100000 - 0xd0100fff (0x1000) MX[b]
    [6] -1 0 0xd0544000 - 0xd05443ff (0x400) MX[b]
    [7] -1 0 0xd0340000 - 0xd0343fff (0x4000) MX[b]
    [8] -1 0 0xd0280000 - 0xd02fffff (0x80000) MX[b](B)
    [9] -1 0 0xd0300000 - 0xd033ffff (0x40000) MX[b](B)
    [10] -1 0 0xc0000000 - 0xcfffffff (0x10000000) MX[b](B)
    [11] -1 0 0xd0200000 - 0xd027ffff (0x80000) MX[b](B)
    [12] -1 0 0xd0003100 - 0xd00031ff (0x100) MX[b]
    [13] -1 0 0xd0003800 - 0xd000387f (0x80) MX[b]
    [14] -1 0 0xd0003400 - 0xd00034ff (0x100) MX[b]
    [15] -1 0 0xd0003000 - 0xd000307f (0x80) MX[b]
    [16] 0 0 0x000a0000 - 0x000affff (0x10000) MS[b]
    [17] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[b]
    [18] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[b]
    [19] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[b]
    [20] -1 0 0x00000000 - 0x000000ff (0x100) IX[b]
    [21] -1 0 0x00005420 - 0x0000543f (0x20) IX[b]
    [22] -1 0 0x00005440 - 0x0000544f (0x10) IX[b]
    [23] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [24] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [25] -1 0 0x000001f0 - 0x000001f0 (0x1) IX[b]
    [26] -1 0 0x000001f0 - 0x000001f7 (0x8) IX[b]
    [27] -1 0 0x00005400 - 0x0000541f (0x20) IX[b]
    [28] -1 0 0x000050e0 - 0x000050ff (0x20) IX[b]
    [29] -1 0 0x000050c0 - 0x000050df (0x20) IX[b]
    [30] -1 0 0x000050a0 - 0x000050bf (0x20) IX[b]
    [31] -1 0 0x00005088 - 0x0000508f (0x8) IX[b](B)
    [32] 0 0 0x000003b0 - 0x000003bb (0xc) IS[b]
    [33] 0 0 0x000003c0 - 0x000003df (0x20) IS[b]
    (II) Setting vga for screen 0.
    (II) Loading sub module "int10"
    (II) LoadModule: "int10"
    (II) Loading /usr/lib/xorg/modules//libint10.so
    (II) Module int10: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    ABI class: X.Org Video Driver, version 2.0
    (II) Loading sub module "vbe"
    (II) LoadModule: "vbe"
    (II) Loading /usr/lib/xorg/modules//libvbe.so
    (II) Module vbe: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.1.0
    ABI class: X.Org Video Driver, version 2.0
    (II) Loading sub module "vgahw"
    (II) LoadModule: "vgahw"
    (II) Loading /usr/lib/xorg/modules//libvgahw.so
    (II) Module vgahw: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 0.1.0
    ABI class: X.Org Video Driver, version 2.0
    (**) intel(0): Depth 24, (--) framebuffer bpp 32
    (==) intel(0): RGB weight 888
    (==) intel(0): Default visual is TrueColor
    (II) intel(0): Integrated Graphics Chipset: Intel(R) 945GM
    (--) intel(0): Chipset: "945GM"
    (--) intel(0): Linear framebuffer at 0xC0000000
    (--) intel(0): IO registers at addr 0xD0200000
    (II) intel(0): 2 display pipes available.
    (==) intel(0): Using EXA for acceleration
    (II) Loading sub module "ddc"
    (II) LoadModule: "ddc"(II) Module "ddc" already built-in
    (II) Loading sub module "i2c"
    (II) LoadModule: "i2c"(II) Module "i2c" already built-in
    (II) intel(0): Output VGA using monitor section Monitor0
    (II) intel(0): I2C bus "CRTDDC_A" initialized.
    (II) intel(0): Output LVDS has no monitor section
    (II) intel(0): I2C bus "LVDSDDC_C" initialized.
    (II) intel(0): I2C device "LVDSDDC_C:ddc2" registered at address 0xA0.
    (II) intel(0): EDID vendor "AUO", prod id 8564
    (II) Loading sub module "int10"
    (II) LoadModule: "int10"
    (II) Reloading /usr/lib/xorg/modules//libint10.so
    (II) intel(0): initializing int10
    (WW) intel(0): Bad V_BIOS checksum
    (II) intel(0): Primary V_BIOS segment is: 0xc000
    (II) intel(0): VESA BIOS detected
    (II) intel(0): VESA VBE Version 3.0
    (II) intel(0): VESA VBE Total Mem: 7872 kB
    (II) intel(0): VESA VBE OEM: Intel(r) 82945GM Chipset Family Graphics Chip Accelerated VGA BIOS
    (II) intel(0): VESA VBE OEM Software Rev: 1.0
    (II) intel(0): VESA VBE OEM Vendor: Intel Corporation
    (II) intel(0): VESA VBE OEM Product: Intel(r) 82945GM Chipset Family Graphics Controller
    (II) intel(0): VESA VBE OEM Product Rev: Hardware Version 0.0
    (II) intel(0): I2C bus "SDVOCTRL_E for SDVOB" initialized.
    (II) intel(0): I2C device "SDVOCTRL_E for SDVOB:SDVO Controller B" registered at address 0x70.
    (II) intel(0): No SDVO device found on SDVOB
    (II) intel(0): I2C device "SDVOCTRL_E for SDVOB:SDVO Controller B" removed.
    (II) intel(0): I2C bus "SDVOCTRL_E for SDVOB" removed.
    (II) intel(0): I2C bus "SDVOCTRL_E for SDVOC" initialized.
    (II) intel(0): I2C device "SDVOCTRL_E for SDVOC:SDVO Controller C" registered at address 0x72.
    (II) intel(0): No SDVO device found on SDVOC
    (II) intel(0): I2C device "SDVOCTRL_E for SDVOC:SDVO Controller C" removed.
    (II) intel(0): I2C bus "SDVOCTRL_E for SDVOC" removed.
    (II) intel(0): Output TV has no monitor section
    (II) intel(0): EDID vendor "AUO", prod id 8564
    (II) intel(0): Output VGA disconnected
    (II) intel(0): Output LVDS connected
    (II) intel(0): Output TV disconnected
    (II) intel(0): Output LVDS using initial mode 1280x800
    (II) intel(0): Monitoring connected displays enabled
    (II) intel(0): detected 256 kB GTT.
    (II) intel(0): detected 7932 kB stolen memory.
    (==) intel(0): video overlay key set to 0x101fe
    (==) intel(0): Will not try to enable page flipping
    (==) intel(0): Triple buffering disabled
    (==) intel(0): Using gamma correction (1.0, 1.0, 1.0)
    (**) intel(0): Display dimensions: (338, 211) mm
    (**) intel(0): DPI set to (96, 154)
    (II) Loading sub module "fb"
    (II) LoadModule: "fb"
    (II) Loading /usr/lib/xorg/modules//libfb.so
    (II) Module fb: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 1.0.0
    ABI class: X.Org ANSI C Emulation, version 0.3
    (II) Loading sub module "exa"
    (II) LoadModule: "exa"
    (II) Loading /usr/lib/xorg/modules//libexa.so
    (II) Module exa: vendor="X.Org Foundation"
    compiled for 1.4.0.90, module version = 2.2.0
    ABI class: X.Org Video Driver, version 2.0
    (II) Loading sub module "ramdac"
    (II) LoadModule: "ramdac"(II) Module "ramdac" already built-in
    (II) intel(0): Comparing regs from server start up to After PreInit
    (WW) intel(0): Register 0x61200 (PP_STATUS) changed from 0xc0000008 to 0xd000000a
    (WW) intel(0): PP_STATUS before: on, ready, sequencing idle
    (WW) intel(0): PP_STATUS after: on, ready, sequencing on
    (WW) intel(0): Register 0x68080 (TV_FILTER_CTL_1) changed from 0x8000085e to 0x800010bb
    (WW) intel(0): Register 0x68084 (TV_FILTER_CTL_2) changed from 0x00012d2d to 0x00028283
    (WW) intel(0): Register 0x68088 (TV_FILTER_CTL_3) changed from 0x00009696 to 0x00014141
    (==) Depth 24 pixmap format is 32 bpp
    (II) do I need RAC? No, I don't.
    (II) resource ranges after preInit:
    [0] 0 0 0xd0300000 - 0xd033ffff (0x40000) MS[b]
    [1] 0 0 0xc0000000 - 0xcfffffff (0x10000000) MS[b]
    [2] 0 0 0xd0200000 - 0xd027ffff (0x80000) MS[b]
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    [5] -1 0 0x000c0000 - 0x000effff (0x30000) MX[b]
    [6] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[b]
    [7] -1 0 0xd0000000 - 0xd0001fff (0x2000) MX[b]
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    (II) intel(0): 0x00020000-0x0061ffff: compressed frame buffer (6144 kB, 0x000000007f820000 physical
    (II) intel(0): 0x00620000-0x00620fff: compressed ll buffer (4 kB, 0x000000007fe20000 physical
    (II) intel(0): 0x00621000-0x0062afff: HW cursors (40 kB, 0x000000007fe21000 physical
    (II) intel(0): 0x0062b000-0x00632fff: logical 3D context (32 kB)
    (II) intel(0): 0x00633000-0x00633fff: overlay registers (4 kB, 0x000000007fe33000 physical
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    (II) Initializing built-in extension XTEST
    (II) Initializing built-in extension XKEYBOARD
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    (II) Initializing built-in extension SECURITY
    (II) Initializing built-in extension XINERAMA
    (II) Initializing built-in extension XFIXES
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    (II) Initializing built-in extension RANDR
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    (II) Initializing built-in extension DAMAGE
    (II) Initializing built-in extension XEVIE
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    (**) Option "RightEdge" "5300"
    (**) Option "TopEdge" "1700"
    (**) Option "BottomEdge" "4200"
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    (**) Option "FingerLow" "25"
    (**) Option "FingerHigh" "30"
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    (**) Option "MaxTapMove" "220"
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