Can't select anchor points of some shapes in Photoshop CC 2014

I have a multi-layered file with a number of shape objects. When I go to the direct selection tool and try to click on an anchor point the points simply do not show up. Is there some property that I am not aware of that prevents selection?

Can you upload the psd file.  The Path palette shows a very small triangle path on the right edge of the canvas up some from the bottom of the document. With the direct path tool active and the shape layer targeted even if no point is selected I would expect the see the path outline shown in the Path Palette for the shape layer to be shown in the image window also I see none. Can you see the path outline? Are you  on a Mac I'm on a PC using cc2014 with todays update
here is my Photoshop System Info...
Adobe Photoshop Version: 2014.1.0 20140730.r.148 2014/07/30:23:59:59  x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 1995 MHz
Built-in memory: 40886 MB
Free memory: 34729 MB
Memory available to Photoshop: 37129 MB
Memory used by Photoshop: 94 %
3D Multitone Printing: Disabled.
Touch Gestures: Disabled.
Windows 2x UI: Disabled.
Image tile size: 1024K
Image cache levels: 4
Font Preview: Huge
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=0, left=-1360, bottom=768, right=0
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OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
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License Type: Subscription
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
  F:\, 465.2G, 173.4G free
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Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
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Flash:
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Similar Messages

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    Hey all, as stated I'm a newbie at Illustrator. Any help's appreciated. My questions:
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    You might get what you re after using Live Paint. Here I have drawn an oval and a wavy line — two paths. After converting to a Live Paint object I can selectively fill and stroke any closed area or and segment.
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    THANK YOU SO MUCH :-)
    I didn't knew this shortcut as I didn't have to use it anyway.
    but it's weird because all the other tools like even the circular gradient tool have their point visible.
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    Again, thank you, I should have ask it before. ;-)

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    I find the most reliable way to make individual point selection work first time every time, is to select the Direct Selection tool > and with the shape/path layer selected, drag a tiny marquee around your target point.  You can then click drag that point to edit the shape or path.
    But there are so many ways to do the sort of thing you are talking about.  If you make a copy of the text layer, and make the lower of the two in the layer stack bigger (Free Transform with Alt Shift) you can then turn that lower text layer into a path or shape to manipulate it.
    Or you could add a broad stroke around the text on a new layer.  Ctrl click the stroke to load it as a selection, and turn the selection into a path using the icon at the bottom of the Paths panel, and then manipulate its points.  If you want to make the stroke a solid filled layer, then I don't know of a better way than dragging a marquee around the inner points wth Direct Selection tool, and hitting Delete.
    It's an interesting subject, so please keep asking about anything you are not sure about.

  • Direct select tool won't select anchor points

    I can't get the direct select tool to select an anchor point on an embedded picture. I'm trying to squash a square image, but the direct select tool will only select the entire object, not individual anchor points. It worked in version 10, but in CS3 13.0.2 it just gives me the solid points. What changed?

    >The direct select tool used to highlight the entire object, and the anchor(s) would become white circles. Then, you could move just one of the anchors at a time to make asymmetrical changes.
    Not with placed images. Not ever.
    >I can still do this with a shape I've drawn, but not with an image I placed.
    Yes. That's the way it has always worked in Illustrator.
    I have AI 8, 10, and 12 installed on this PC and on a Mac in my studio, so I'm not relying on (my failing) memory.

  • Can't adjust anchor points of path when keyframes enabled...

    I have an irregular shape layer that I'm warping over time (smaller to bigger). I'm able to adjust the anchor points of the path to the shapes I want—but once I set the two keyframes of the path that I'm interpolating with a slider, I am no longer able to adjust the anchor points to do minor tweaks e.g. I'm unable to pull out the bezier handles. If I disable the keyframes then I'm allowed to adjust the anchors again but that means I have to start over every time I need to make an adjustment. I've successfully executed the concept but need to tweak multiple shape layers in this fashion and not having access to the anchor point bezier handles is slowing down productivity.
    Any ideas?
    Thanks in advance,
    Chris
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    As I said before, and if you look closely I have keyframes on the paths, you have to carefully roll over the right parts of your path and make sure that the path is selected and not the shape. It takes a bit of getting used to. You are probably selecting the entire path. If you press the U key twice to reveal the path and the keyframes, select the path, press the G key to select the pen tool, then roll the pen tool over the path you'll see a pen with a plus appear. move off the path and hold down the Ctrl/Cmnd key and you'll see a white arrow. Click and drag around a vertex and now you have selected a single vertex complete with the handles.
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  • Can one select the path of a shape layer?

    I previously have created a "route" on a map using the stroke filter which allows me to select the path and then copy it into the anchor point of the map so I can make the map move with the stroke.
    I was wondering if this is possible using shape layers. I know I can create the route using an open shape on a shape layer, but I'm not able to select the "open shape" to paste this into the anchor point as above. Is it possible to select the "open shape" to use it in this manor.
    Sorry if I'm not clear.
    Thanks in advance.
    John Rich

    The After Effects CC (12.2) update makes creating Bezier paths easier and more obvious.
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    When a shape tool (Rectangle, Rounded Rectangle, Polygon, Star, or Ellipse tool) is active, you can use the new Bezier Path option in the Tools panel to create a new shape based on a Bezier path, as opposed to the default of creating a new shape based on a parametric path. Holding the Alt (Windows) or Option (Mac OS) key while drawing a shape causes the opposite behavior—i.e., if the Bezier Path option is enabled, holding the Alt or Option key causes the shape tool to create a parametric path; if the Bezier Path option is disabled, holding the Alt or Option key causes the shape tool to create a Bezier path.
    command for converting a parametric shape layer path to a Bezier path:
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    IMPORTANT: When you use the Convert To Bezier Path command to convert a parametric shape path to a Bezier shape path, the Bezier path that is created does not animate well (i.e., interpolation between paths behaves strangely and unpredictably). This is related to path direction and how transformations are stored. For now, you should not use these converted paths for animated paths (interpolation between paths); but, if you do want to try, you may be able to work around the issues by reversing the path before conversion.

  • Improve the way you select anchor points - more tips?

    Ok, now have found some methods to make selection of points esier:
    In "Preferences" and "Selection&Anchordisplay" I have enhanced the tolerance and checked the "Snap to Point" (I also change the value). Also under "Anchor point and Handle Display" I have selected the bottom choices. Frankly, It's almost no difference, but you get those anchor points little, little bigger.
    From my time in Macromedia FreeHand I remember it was possible to make the anchor points bigger with values. Anyone know if this is possible in AI (edit pref-file or something).
    Regards / Jimmy

    Jimmy,
    It has been up from time to time over the years, and apart from chnaging resolution and using Magnifier (Windows) or similar there there seems to be little to do about it.
    Smart Guides may also be your friends of course.

  • Show not selected anchor points (and connect)

    Hello.
    Every now and then I have the problem in Illustrator that I want to connect two anchor points with the pen tool. The two anchor points belong to different objects. Is there any way to always show all anchor points. Today I have to select one of the object to see the first anchor point I want to connect. And then hovering the point over the plaece where I presume the second anchor point is located until the mouse icon indicates that I have the pointer at an anchor point.
    A second question: Is there any way to connect more than two “lines” to an anchor point? I.e intersect and connect an anchorpoint in the middle of a line with a third anchor point.

    Almost.
    My thought was that if I could see all anchorpoints of all objects, without selecting the objects. Ie. se all "white" anchor points,  when I select them they will become "filled/blue".

  • How can I snap anchor points to grid?

    I am trying to snap anchor points to the grid so I don't have to eye-ball the curves. Is there a way that I can do this?

    Luke,
    How about View>Snap to Grid?

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