Can you move multiple art boards?

I'm in CS6, I have multiple artboards in my layout. I can obviously select and move/resize one, but can I select a whole line of artboards to move all at once?

it seems not possible

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            override public function set proxiedElement(value:MediaElement):void
                trace('override set proxy')
                trace('value: ' + value)
                if(value)
                   super.proxiedElement = value;
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                super.proxiedElement = value;
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                dispatcher.addEventListener(BufferEvent.BUFFERING_CHANGE, processBufferingChange);
                dispatcher.addEventListener(DisplayObjectEvent.DISPLAY_OBJECT_CHANGE, processDisplayObjectChange);
                dispatcher.addEventListener(DisplayObjectEvent.MEDIA_SIZE_CHANGE, processMediaSizeChange);
                dispatcher.addEventListener(DRMEvent.DRM_STATE_CHANGE, processDRMStateChange);
                dispatcher.addEventListener(DynamicStreamEvent.AUTO_SWITCH_CHANGE, processAutoSwitchChange);
                dispatcher.addEventListener(DynamicStreamEvent.NUM_DYNAMIC_STREAMS_CHANGE, processNumDynamicStreamsChange);
                dispatcher.addEventListener(DynamicStreamEvent.SWITCHING_CHANGE, processSwitchingChange);
                dispatcher.addEventListener(LoadEvent.BYTES_TOTAL_CHANGE, processBytesTotalChange);
                dispatcher.addEventListener(LoadEvent.LOAD_STATE_CHANGE, processLoadStateChange); 
                dispatcher.addEventListener(PlayEvent.CAN_PAUSE_CHANGE, processCanPauseChange);
                dispatcher.addEventListener(PlayEvent.PLAY_STATE_CHANGE, processPlayStateChange);
                dispatcher.addEventListener(SeekEvent.SEEKING_CHANGE, processSeekingChange);
                dispatcher.addEventListener(TimeEvent.COMPLETE, processComplete);
                dispatcher.addEventListener(TimeEvent.DURATION_CHANGE, processDurationChange);
                dispatcher.addEventListener(TimeEvent.CURRENT_TIME_CHANGE, onTimeChange);
                proxiedElement.addEventListener(MediaElementEvent.TRAIT_ADD, processTraitAdd);
                proxiedElement.addEventListener(MediaElementEvent.TRAIT_REMOVE, processTraitRemove);
            private function onTimeChange(e:TimeEvent):void
                trace('**********onTimeChange: '+ e.time)
            private function processAutoSwitchChange(event:DynamicStreamEvent):void
                trace("autoSwitchChange", event.autoSwitch);
            private function processBufferingChange(event:BufferEvent):void
                trace("bufferingChange", event.buffering);
            private function processBufferTimeChange(event:BufferEvent):void
                trace("bufferTimeChange", event.bufferTime);
            private function processComplete(event:TimeEvent):void
                trace("complete");
            private function processCanPauseChange(event:PlayEvent):void
                trace("canPauseChange", event.canPause);
            private function processDisplayObjectChange(event:DisplayObjectEvent):void
                trace("displayObjectChange");
            private function processDurationChange(event:TimeEvent):void
                trace("durationChange", event.time);
            private function processLoadStateChange(event:LoadEvent):void
                trace("loadStateChange", event.loadState);
            private function processBytesTotalChange(event:LoadEvent):void
                trace("bytesTotalChange", event.bytes);
            private function processMediaSizeChange(event:DisplayObjectEvent):void
                trace("mediaSizeChange", event.newWidth, event.newHeight);
            private function processMutedChange(event:AudioEvent):void
                trace("mutedChange", event.muted);
            private function processNumDynamicStreamsChange(event:DynamicStreamEvent):void
                trace("numDynamicStreamsChange");
            private function processPanChange(event:AudioEvent):void
                trace("panChange", event.pan);
            private function processPlayStateChange(event:PlayEvent):void
                trace("playStateChange", event.playState);
            private function processSeekingChange(event:SeekEvent):void
                trace("seekingChange", event.seeking, event.time);
            private function processSwitchingChange(event:DynamicStreamEvent):void
                trace("switchingChange", event.switching);
            private function processVolumeChange(event:AudioEvent):void
                trace("volumeChange", event.volume);
            private function processDRMStateChange(event:DRMEvent):void
                trace("drmStateChange", event.drmState);
            private function processTraitAdd(event:MediaElementEvent):void
                trace("Trait Add: " + event.traitType);
            private function processTraitRemove(event:MediaElementEvent):void
                trace("Trait Remove: " + event.traitType);
            private var dispatcher:TraitEventDispatcher;

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