Can you open freehand files in CS6?
can you open freehand files in CS6? I have been using both illustrator & freehand for 15 years & have thousands of work files being freehand.
It seems very disappointing to have to keep an old version of illustrator just to open these files. I also find it interesting that many of the key tools that freehand had over illustrator are not translated into the newer versions of illustrator. Something simple like you still can't have a unique picture bullet • before text in illustrator. In freehand you could cut & paste any graphic into the text you were designing.
saturn234 wrote:
can you open freehand files in CS6? I have been using both illustrator & freehand for 15 years & have thousands of work files being freehand.
No. The conversion plugin didn't make it into CS6 so the last import function was CS5.5
It seems very disappointing to have to keep an old version of illustrator just to open these files.
At this point, it is the only way to make your files convert into Illustrator although I've had some luck with exporting to EPS or (if your FH graphics are simple enough) save as AI format. Keep your eyes on this project however : http://www.stagestack.com/
I also find it interesting that many of the key tools that freehand had over illustrator are not translated into the newer versions of illustrator. Something simple like you still can't have a unique picture bullet • before text in illustrator. In freehand you could cut & paste any graphic into the text you were designing.
As a fellow FreeHand user, I couldn't agree more. Other users of both programs have said this endlessly over the years here. A litany of features are still m.i.a. since FHMX was acquired years ago... including inline graphics. It's almost comical.
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Adobe Photoshop Version: 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 4
Logical processor count: 8
Processor speed: 1995 MHz
Built-in memory: 16295 MB
Free memory: 13161 MB
Memory available to Photoshop: 14677 MB
Memory used by Photoshop: 60 %
Image tile size: 128K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
Video Card Vendor: NVIDIA Corporation
Video Card Renderer: GeForce GT 540M/PCIe/SSE2
Display: 2
Display Bounds:= top: 0, left: -1366, bottom: 768, right: 0
Display: 1
Display Bounds:= top: 0, left: 0, bottom: 1200, right: 1920
Video Card Number: 2
Video Card: NVIDIA GeForce GT 540M
OpenCL Unavailable
Driver Version: 9.18.13.1144
Driver Date: 20130314000000.000000-000
Video Card Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Video Mode: 1920 x 1200 x 4294967296 colors
Video Card Caption: NVIDIA GeForce GT 540M
Video Card Memory: 1024 MB
Video Rect Texture Size: 16384
Video Card Number: 1
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OpenCL Unavailable
Driver Version: 9.17.10.2932
Driver Date: 20121212000000.000000-000
Video Card Driver: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
Video Mode:
Video Card Caption: Intel(R) HD Graphics 3000
Video Card Memory: 1024 MB
Video Rect Texture Size: 16384
Serial number: 92628956337278503682
Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
Temporary file path: C:\Users\RICHAR~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
C:\, 127.9G, 37.3G free
D:\, 110.6G, 110.2G free
G:\, 3.64T, 2.72T free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
Additional Plug-ins folder: not set
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2012/06/05-15:16:32 66.507768 66.507768
adbeape.dll Adobe APE 2012/01/25-10:04:55 66.1025012 66.1025012
AdobeLinguistic.dll Adobe Linguisitc Library 6.0.0
AdobeOwl.dll Adobe Owl 2012/06/26-12:17:19 4.0.95 66.510504
AdobePDFL.dll PDFL 2011/12/12-16:12:37 66.419471 66.419471
AdobePIP.dll Adobe Product Improvement Program 6.0.0.1654
AdobeXMP.dll Adobe XMP Core 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPFiles.dll Adobe XMP Files 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPScript.dll Adobe XMP Script 2012/02/06-14:56:27 66.145661 66.145661
adobe_caps.dll Adobe CAPS 6,0,29,0
AGM.dll AGM 2012/06/05-15:16:32 66.507768 66.507768
ahclient.dll AdobeHelp Dynamic Link Library 1,7,0,56
aif_core.dll AIF 3.0 62.490293
aif_ocl.dll AIF 3.0 62.490293
aif_ogl.dll AIF 3.0 62.490293
amtlib.dll AMTLib (64 Bit) 6.0.0.75 (BuildVersion: 6.0; BuildDate: Mon Jan 16 2012 18:00:00) 1.000000
ARE.dll ARE 2012/06/05-15:16:32 66.507768 66.507768
AXE8SharedExpat.dll AXE8SharedExpat 2011/12/16-15:10:49 66.26830 66.26830
AXEDOMCore.dll AXEDOMCore 2011/12/16-15:10:49 66.26830 66.26830
Bib.dll BIB 2012/06/05-15:16:32 66.507768 66.507768
BIBUtils.dll BIBUtils 2012/06/05-15:16:32 66.507768 66.507768
boost_date_time.dll DVA Product 6.0.0
boost_signals.dll DVA Product 6.0.0
boost_system.dll DVA Product 6.0.0
boost_threads.dll DVA Product 6.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.0.5.19287 2.0.5.19287
CoolType.dll CoolType 2012/06/05-15:16:32 66.507768 66.507768
data_flow.dll AIF 3.0 62.490293
dvaaudiodevice.dll DVA Product 6.0.0
dvacore.dll DVA Product 6.0.0
dvamarshal.dll DVA Product 6.0.0
dvamediatypes.dll DVA Product 6.0.0
dvaplayer.dll DVA Product 6.0.0
dvatransport.dll DVA Product 6.0.0
dvaunittesting.dll DVA Product 6.0.0
dynamiclink.dll DVA Product 6.0.0
ExtendScript.dll ExtendScript 2011/12/14-15:08:46 66.490082 66.490082
FileInfo.dll Adobe XMP FileInfo 2012/01/17-15:11:19 66.145433 66.145433
filter_graph.dll AIF 3.0 62.490293
hydra_filters.dll AIF 3.0 62.490293
icucnv40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
icudt40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
image_compiler.dll AIF 3.0 62.490293
image_flow.dll AIF 3.0 62.490293
image_runtime.dll AIF 3.0 62.490293
JP2KLib.dll JP2KLib 2011/12/12-16:12:37 66.236923 66.236923
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 10.0
LogSession.dll LogSession 2.1.2.1640
mediacoreif.dll DVA Product 6.0.0
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msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcp90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1
msvcr80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
pdfsettings.dll Adobe PDFSettings 1.04
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Plugin.dll Adobe Photoshop CS6 CS6
PlugPlug.dll Adobe(R) CSXS PlugPlug Standard Dll (64 bit) 3.0.0.383
PSArt.dll Adobe Photoshop CS6 CS6
PSViews.dll Adobe Photoshop CS6 CS6
SCCore.dll ScCore 2011/12/14-15:08:46 66.490082 66.490082
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tbb.dll Intel(R) Threading Building Blocks for Windows 3, 0, 2010, 0406
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 3, 0, 2010, 0406
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll Kernel 9.3.0.113
TFKGEOM.dll Kernel Geom 9.3.0.113
TFUGEOM.dll Adobe, UGeom© 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 6.0.0.24 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 6.0.0.24
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wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
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Accented Edges 13.0
Adaptive Wide Angle 13.0
ADM 3.11x01
Angled Strokes 13.0
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BMP 13.0
Camera Raw 8.1
Camera Raw Filter 8.1
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Charcoal 13.0
Chrome 13.0
Cineon 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Clouds 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Collada 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
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Colored Pencil 13.0
CompuServe GIF 13.0
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Crop and Straighten Photos Filter 13.0
Crosshatch 13.0
Crystallize 13.0
Cutout 13.0
Dark Strokes 13.0
De-Interlace 13.0
Dicom 13.0
Difference Clouds 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Diffuse Glow 13.0
Displace 13.0
Dry Brush 13.0
Eazel Acquire 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Embed Watermark 4.0
Entropy 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
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FastCore Routines 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
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Film Grain 13.0
Filter Gallery 13.0
Flash 3D 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Fresco 13.0
Glass 13.0
Glowing Edges 13.0
Google Earth 4 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
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Graphic Pen 13.0
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HDRMergeUI 13.0
IFF Format 13.0
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JPEG 2000 13.0
Kurtosis 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Lens Blur 13.0
Lens Correction 13.0
Lens Flare 13.0
Liquify 13.0
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Maximum 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Mean 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Measurement Core 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Median 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
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Plaster 13.0
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PNG 13.0
Pointillize 13.0
Polar Coordinates 13.0
Portable Bit Map 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Poster Edges 13.0
Radial Blur 13.0
Radiance 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Range 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Read Watermark 4.0
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Ripple 13.0
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Save for Web 13.0
ScriptingSupport 13.0.1
Shear 13.0
Skewness 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Smart Blur 13.0
Smudge Stick 13.0
Solarize 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Spatter 13.0
Spherize 13.0
Sponge 13.0
Sprayed Strokes 13.0
Stained Glass 13.0
Stamp 13.0
Standard Deviation 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Sumi-e 13.0
Summation 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Targa 13.0
Texturizer 13.0
Tiles 13.0
Torn Edges 13.0
Twirl 13.0
U3D 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Underpainting 13.0
Vanishing Point 13.0
Variance 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Variations 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Water Paper 13.0
Watercolor 13.0
Wave 13.0
Wavefront|OBJ 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
WIA Support 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
Wind 13.0
Wireless Bitmap 13.0.1 (13.0.1.2 20130522.r.24 2013/05/22:21:00:00)
ZigZag 13.0
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Kuler
Installed TWAIN devices: NONEYou may have to do some homework on the web. The onboard graphics I believe is meant to power 1 monitor. Hard to believe it could power 3. Even in a video card you have to get a high end version to have enough power to do that. But almost all video cards have 2 connectors.
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Why i can't open freehand files in Windows which are created in Mac??
As i use Mac to operate freehand in my company. But when i open those files at home by using Windows freehand, i can't open them? Why?? Please help..thanks!
Most obvious - make sure the Mac file have the correct ".FH10" file extension.
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Try back-saving the Mac files to FH8 (with .FH8 file extension) and opening those on the PC.
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Why can't I open my ID CS5 files in ID CS6?
I figured it out, but here was my problem in case someone else encounters the same issue. I was in ID CS6 application and when trying to open a file they were all shadowed. I clicked on the ENABLE drop down and picked "All Documents" instead of "All Readable Documents" and they all lit up. I'm not sure why it was like that being a fresh install, but I'm glad it was an easy fix! Thanks for answering me. I'm bookmarking this site incase I run into any real issues.
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Can't open IDML files on CS6 or 5.5 Please help
I just purchased and downloaded IDCS6. I have updated all the plugins. I "saved as" IDCS4 or old, a document I was working on. Now I can't open with either version of ID. Please help! How can I get this document to open? I am using Windows, 64-bit OS
I received the .idml fileyou sent, and it won't open here, either. It looks to me as if it may not be complete. Since you didn't send the .indd file I can't do much more.
I see though that you managed to get the file to export properly. In spite of it being listed now under the Save As menu, making .idml files is an Export function and it is a background task so even though the dialog closes and you can go back to work immediately, the file may not be ready. There is a samll inidcator icon of scrolling horizontal lines that appears on the right of the Menu bar while background tasks are in progress, and you can open the Background Tasks panel from Window > Utilities for a real progress bar. I suspect you may have simply tried to open the original .idml file before it completed.
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How can I open 8BF files in CS6?
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Get an updated version from the vendor.
Mylenium -
Can you open ID files with any other apps?
I was a subcontractor for a printer. The printer's client requested the production files. I package the files. Five books. Each folder contains ID file, art, supplied word docs, and exported PDF. The client calls printer and says they all open but one. I open it, check it, email it. She calls me this morning to tell me the one file still won't open. I asked her what version of CS she has and she says she doesn't have InDesign. I tell her it's impossible to open ID file without ID. She goes off on me for questioning her, blah, blah, blah. Anyway, can someone tell me if it's possible she somehow opened the other 4 files somehow in some conversion app. The only thing I could think of is if they have QX and used markzware ID2QX plug in from within QX. I'm in the process of repackaging the files so all the ID files, PDFs, Word Docs, Art, Covers are all in separate folders.
For the record, I opened all 5 ID files on my PC before sending to the client so the files aren't corrupt.My arrangement with this printer is that I surrender production files. Another part of the job was that I have to return LIVE paginated word docs to the client for future editing. In addition, the word docs are in Spanish and the client was very specific about page breaks. Furthermore, even though there are 5 books, I get Spanish word docs from 7 people. The word files come to me formatted. Almost as clean as my ID files would be. So I've been editing the word docs, exporting to PDF and placing those into ID. I paginate and add art to fill in the holes as per sample books provided. So the layout files contain nothing but PDFs and filler art. It was the only way I could think of to give the client back word docs paginated specifically as they were given to me.
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Can you open a file without default?
when i go to open a file, it opens with a default program, need to open it without anything, just by itself. It gets really annoying cause i cant find a simple fix. any help?
A .dmg file is a data file, and like other data files, it is not itself "executable" - it requires a separate app to open it when it is double-clicked. In the case of a .dmg file you don't normally notice that separate app because the app resides in the System folder, doesn't appear in the Dock when it runs, and quits automatically when its job of mounting the .dmg disk image is done. It exists, though - its name is DiskImageMounter.app and it is located in the /System/Library/CoreServices folder. If you do a Get Info on a ,dmg file and look at the "Open with" section it should look like this:
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Can you open a file in PS & run a script from LR?
So one of my commercial clients wants their product files in a variety of formats, including PNG with transparency. I'd love to be able to provide them with this from LR, but you can't export as a PNG. So I've written a script which takes the active document in PS, turns off the relevant layers, converts to sRGB, and saves as a PNG. Is there any way for me to invoke this script from LR, as I am opening the document? Ideally, I'd like to include it in the "Edit in" menu, as a menu item which would invoke PS and run the script. That way I could simply select the images, and get them processing while I do something else. Or do I have to open all the files and then run the script on all the open files?
99jon (à Johannes de Vilder) il y a 2 mois
Images are automatically saved back to the LR library but you need to follow a logical sequence for LR to render the export copy. You need to start the round trip from LR as follows and use the save command (Ctrl+S) not save as:
1) Ctrl+E in the Library to export selected image with develop settings (I choose PSD but tiff is also available in the prefs)
2) Edit in Photoshop; then Ctrl+S to replace (overwrite) Lightroom export copy
3) Ctrl+W to close in Photoshop and update Lightroom thumbnail. The saved copy is usually stacked next to the original so don't worry about XMP.
On Mac OSX Cmd+E; Cmd+S; Cmd+W -
When I try to open a video file (tried it with .avi, .MOV, and .wmv) I get an error message that says 'Could not complete your request because the DynamicLink Media Server is not available'.
What can I do to fix this? Was really looking forward to the video editing...
Thanks!Hello, welcome to the forum. You might have missed the FAQ that invites you to give details about the issues you are facing: http://forums.adobe.com/thread/963366?tstart=0
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Can you open powerpoint files using Gmail?
I read that even if you don't have any application to open a power point file that if you use Gmail that you can open a pp file-?
This seems to good to be true -You're Welcome susiecat.pat!
As Google's help center did not specify, that the feature was not available for OS X, I was hoping that it would work for you.
But as neoroanatomist has verified, unfortunately that is not the case.
Sorry.
I use NeoOffice, but I must admit, the only feature I use it for is to view PowerPoint slideshows.
I haven't taken the time to learn all of it's other functions, as the application appears quite complicated!
And thanks for the !
ali b
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Composition widget auto full extend to browser sides
Hi, it is possible to use a composition with oversize width images, centered? Like when you set the size of an object to the sides where the red line meets, it will do that... So when the browser size is smaller shows the centered, and when is full s