Can you publish a DPS single edition app to the android and googleplay marketplace?

I can't find a simple answer anywhere. On one of the pages it says "Publish everywhere- Every device, every platform' but it does not confirm whether this is possible for single edition apps or how it can be done. Can anyone help? Much appreciated.

Hi, this is iPad only. Please see this table: Digital Publishing Suite Help | DPS supported feature list

Similar Messages

  • How can I publish a tablet size only app to the android market using Flash CS5.5?

    I've developed an app to run on a tablet and would like to sell it in Googles Android Maket.    I uploaded the .apk file to the android market however, the settings indicate that the app will work on small to large screen sizes.
    Is there anyway I can specify that the app is only suitable for large (tablet) size devices?  I believe there are some tags in the <manifest> section, which I think must be part of the .apk package Flash creates.
    <supports-screens
    android:smallScreens="true"
    android:normalScreens= "true"
    android:largeScreens="true"
    android:xlargeScreens="true"
    android:anyDensity="true" />
    Can I alter these tags manually somewhere or is there some other way to specify the device size?

    If you publish folio as Public/free then it will appear in app library and users can download folio and read folio content. You can test folio in ACV.
    If you publish folio as Public/retail then it will only appear in library once associated in-apppurchase is approved by Apple. You can test folio in developer.ipa.
    Woraround: You can create test app and keep title id as your application account in whch you published your folio and test developer.ipa. If folio is working fine in test app then publish it in LIve app.

  • If we upgrade to a Professional Edition DPS license can we create an unlimited number of Single edition apps for iPad, iPhone and Android devices?

    I work for a organisation based in Sydney and we have a team license for creative cloud (single edition).
    We have been producing single folio apps for the iPad and want to continue this through 2015. 
    At the moment we can only create apps for the iPad platform.  If we upgrade to a Professional Edition DPS license can we create an unlimited number of Single edition apps for iPad, iPhone and Android devices?
    We do not need multi-folio apps as we are not a publishing company.  

    Thanks Neil
    I sent an email yesterday and am awaiting a reply.  Here is my email for reference.
    Matt
    I work for a large organisation based in Sydney and we have a team license for creative cloud (single edition).
    We have been producing single folio apps for the iPad through Indesign and the App builder.  We now want to produce apps for iPhone, iPad and Android devices.  
    If we upgrade to a Professional Edition DPS license can we create an unlimited number of apps for iPad, iPhone and Android devices?
    We are not a publishing company so we will produce a small number of the apps.  If you could get back to me with a solution and approx price that would be great.
    Thanks for your time
    Regards,
    Matt

  • Hi, I have the DPS Single Edition is but the Folio Producer public when the folio I alone was deprived. Why? How do I publish for the public? Thank You

    Hi, I have the DPS Single Edition is but the Folio Producer public when the folio I alone was deprived. Why? How do I publish for the public? Thank You

    You should look at our Single Edition publishing guide. You don't use Folio Producer with Single Edition. http://help.adobe.com/en_US/ppcompdoc/Step_by_step_guide_to_dps_se.pdf
    Note that support for Single Edition in Creative Cloud ends on May 1st. Make sure you get your app completed and approved by Apple before then.
    Neil

  • Publishing DPS single edition apps to google play store /amazon?

    Hello,
    is it possible to deploy DPS apps not only to iOS, but also to android and amazon versions and publish them in the corresponding stores? Or does this work only for multi-issue apps?
    Thank you,
    Ralf

    Hi Rallescreen,
    No. Single Edition is only for iPad devices. However, Professional Edition and Enterprise Edition allow publication to the Android platform as well. Those two editions include Content Viewer for iPad, Content Viewer for Android, and Content Viewer for Desktop, so you can create content for iPad and all Android based tablets.
    For more information please refer FAQ on Single Edition.
    http://www.adobe.com/in/products/digital-publishing-suite-single/faq.html
    Hope this helps.
    Regards,
    Sumit Singh

  • How many apps can you build with ADP Single Edition?

    DPS Single Edition means that you can only create ONE app through the App Builder?
    If you need to create 2 or 3 what are your options? Creative Cloud, Prodfesional Edition?
    Creative Cloud suscribers need to buy the DPS anyway?

    With Creative Cloud you can create as many Single Edition apps as you want.
    Bob

  • Can you self-distribute a single edition folio app?

    Currently I am using the Adobe Content viewer to distribute folio's for a couple of clients.  One client would like single edition folio apps created, but doesn't like the idea of them being in iTunes.  Is it possible to self-distribute (publish) a single edition folio app outside of iTunes?  Much the same way you can already create any type of iPad app and create an installable package without having to go through iTunes...
    Thanks for any assistance,
    Greg B

    The only way to do so is to create a developer version of the app but it
    will expire and will be limited to 100 UDIDs.
    In short, this isn't going to happen without enterprise level accounts
    with Apple and Adobe and is still subject to licensing restrictions set
    forth by Apple for app distribution.
    Bob

  • Can you help me figure out what is causing the panic and how to fix it?

    I installed OS X Mavericks and now my iMac is turning itself off/on with an error continuously.  I did the Etrecheck and this is what I got-
    EtreCheck version: 1.9.12 (48)
    Report generated August 7, 2014 at 10:51:38 PM EDT
    Hardware Information:
      iMac (21.5-inch, Mid 2011) (Verified)
      iMac - model: iMac12,1
      1 2.5 GHz Intel Core i5 CPU: 4 cores
      4 GB RAM
    Video Information:
      AMD Radeon HD 6750M - VRAM: 512 MB
      iMac 1920 x 1080
    System Software:
      OS X 10.9.4 (13E28) - Uptime: 0 days 0:32:23
    Disk Information:
      ST3500418AS disk0 : (500.11 GB)
      EFI (disk0s1) <not mounted>: 209.7 MB
      Macintosh HD (disk0s2) / [Startup]: 499.25 GB (37.41 GB free)
      Recovery HD (disk0s3) <not mounted>: 650 MB
      OPTIARC DVD RW AD-5690H 
    USB Information:
      Apple Inc. FaceTime HD Camera (Built-in)
      Apple Inc. BRCM2046 Hub
      Apple Inc. Bluetooth USB Host Controller
      Apple Internal Memory Card Reader
      Apple Computer, Inc. IR Receiver
    Thunderbolt Information:
      Apple Inc. thunderbolt_bus
    Gatekeeper:
      Mac App Store and identified developers
    Kernel Extensions:
      [not loaded] com.devguru.driver.SamsungACMControl (1.4.14 - SDK 10.6) Support
      [not loaded] com.devguru.driver.SamsungACMData (1.4.14 - SDK 10.6) Support
      [not loaded] com.devguru.driver.SamsungComposite (1.4.14 - SDK 10.6) Support
      [not loaded] com.devguru.driver.SamsungMTP (1.4.14 - SDK 10.5) Support
      [not loaded] com.devguru.driver.SamsungSerial (1.4.14 - SDK 10.6) Support
    Problem System Launch Daemons:
      [failed] com.apple.ucupdate.plist
    User Login Items:
      iTunesHelper
      uTorrent
      KiesAgent
      fuspredownloader
      TmLoginMgr
    Internet Plug-ins:
      Silverlight: Version: 5.1.10411.0 - SDK 10.6 Support
      FlashPlayer-10.6: Version: 11.2.202.228 Support
      AdobePDFViewer: Version: 10.0.0 Support
      Flash Player: Version: 11.2.202.228 Outdated! Update
      QuickTime Plugin: Version: 7.7.3
      Default Browser: Version: 537 - SDK 10.9
    Audio Plug-ins:
      BluetoothAudioPlugIn: Version: 1.0 - SDK 10.9
      AirPlay: Version: 2.0 - SDK 10.9
      AppleAVBAudio: Version: 203.2 - SDK 10.9
      iSightAudio: Version: 7.7.3 - SDK 10.9
    iTunes Plug-ins:
      Quartz Composer Visualizer: Version: 1.4 - SDK 10.9
    3rd Party Preference Panes:
      Flash Player  Support
    Time Machine:
      Time Machine not configured!
    Top Processes by CPU:
          1% WindowServer
          1% fontd
          0% identityservicesd
          0% imagent
    Top Processes by Memory:
      197 MB Finder
      152 MB Safari
      152 MB com.apple.IconServicesAgent
      78 MB WindowServer
      74 MB Dock
    Virtual Memory Information:
      1.34 GB Free RAM
      1.91 GB Active RAM
      225 MB Inactive RAM
      541 MB Wired RAM
      308 MB Page-ins
      0 B Page-outs
    Also-
    Thu Aug  7 22:18:08 2014
    panic(cpu 1 caller 0xffffff8027c526cf): "a freed zone element has been modified: expected 0xdeadbeefdeadbeef but found 0, bits changed 0xdeadbeefdeadbeef, at offset 8 of 128 in zone: kalloc.128"@/SourceCache/xnu/xnu-2422.110.17/osfmk/kern/zalloc.c:461
    Backtrace (CPU 1), Frame : Return Address
    0xffffff80c16b3ca0 : 0xffffff8027c22f79
    0xffffff80c16b3d20 : 0xffffff8027c526cf
    0xffffff80c16b3d80 : 0xffffff8027c51dc9
    0xffffff80c16b3e80 : 0xffffff8027c2aa3f
    0xffffff80c16b3eb0 : 0xffffff8027fe334d
    0xffffff80c16b3ef0 : 0xffffff80280227a0
    0xffffff80c16b3f60 : 0xffffff8028040777
    0xffffff80c16b3fb0 : 0xffffff8027cf3c38
    BSD process name corresponding to current thread: iCorePluginMgr
    Mac OS version:
    13E28
    Kernel version:
    Darwin Kernel Version 13.3.0: Tue Jun  3 21:27:35 PDT 2014; root:xnu-2422.110.17~1/RELEASE_X86_64
    Kernel UUID: BBFADD17-672B-35A2-9B7F-E4B12213E4B8
    Kernel slide:     0x0000000027a00000
    Kernel text base: 0xffffff8027c00000
    System model name: iMac12,1 (Mac-942B5BF58194151B)
    System uptime in nanoseconds: 99258199784
    last loaded kext at 38556280668: com.apple.driver.AppleBluetoothHIDKeyboard 170.15 (addr 0xffffff7fa9130000, size 24576)
    loaded kexts:
    com.trendmicro.kext.KERedirect 1.0.0
    com.apple.driver.AudioAUUC 1.60
    com.apple.driver.AppleBluetoothMultitouch 80.14
    com.apple.driver.AppleHWSensor 1.9.5d0
    com.apple.filesystems.autofs 3.0
    com.apple.iokit.IOUserEthernet 1.0.0d1
    com.apple.iokit.IOBluetoothSerialManager 4.2.6f1
    com.apple.driver.AppleUpstreamUserClient 3.5.13
    com.apple.driver.ApplePolicyControl 3.6.22
    com.apple.driver.AppleHDAHardwareConfigDriver 2.6.3f4
    com.apple.driver.AppleTyMCEDriver 1.0.2d2
    com.apple.driver.AGPM 100.14.28
    com.apple.driver.AppleMikeyHIDDriver 124
    com.apple.Dont_Steal_Mac_OS_X 7.0.0
    com.apple.driver.AppleMuxControl 3.6.22
    com.apple.kext.AMDFramebuffer 1.2.4
    com.apple.driver.AppleIntelHD3000Graphics 8.2.4
    com.apple.iokit.IOBluetoothUSBDFU 4.2.6f1
    com.apple.driver.AppleHDA 2.6.3f4
    com.apple.driver.AppleMikeyDriver 2.6.3f4
    com.apple.driver.AppleHWAccess 1
    com.apple.driver.AppleThunderboltIP 1.1.2
    com.apple.driver.AppleBacklight 170.3.5
    com.apple.AMDRadeonX3000 1.2.4
    com.apple.driver.AirPort.Atheros40 700.74.5
    com.apple.iokit.BroadcomBluetoothHostControllerUSBTransport 4.2.6f1
    com.apple.driver.AppleSMCPDRC 1.0.0
    com.apple.iokit.AppleBCM5701Ethernet 3.8.1b2
    com.apple.driver.AppleSMCLMU 2.0.4d1
    com.apple.driver.ACPI_SMC_PlatformPlugin 1.0.0
    com.apple.driver.AppleLPC 1.7.0
    com.apple.driver.AppleIntelMCEReporter 104
    com.apple.driver.AppleMCCSControl 1.2.5
    com.apple.kext.AMD6000Controller 1.2.4
    com.apple.driver.AppleIntelSNBGraphicsFB 8.2.4
    com.apple.driver.AppleIRController 325.7
    com.apple.iokit.SCSITaskUserClient 3.6.6
    com.apple.driver.AppleUSBCardReader 3.4.1
    com.apple.driver.AppleFileSystemDriver 3.0.1
    com.apple.AppleFSCompression.AppleFSCompressionTypeDataless 1.0.0d1
    com.apple.AppleFSCompression.AppleFSCompressionTypeLZVN 1.0.0d1
    com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0d1
    com.apple.BootCache 35
    com.apple.driver.XsanFilter 404
    com.apple.iokit.IOAHCIBlockStorage 2.6.0
    com.apple.driver.AppleUSBHub 683.4.0
    com.apple.driver.AppleFWOHCI 5.0.2
    com.apple.driver.AppleAHCIPort 3.0.5
    com.apple.driver.AppleUSBUHCI 656.4.1
    com.apple.driver.AppleUSBEHCI 660.4.0
    com.apple.driver.AppleRTC 2.0
    com.apple.driver.AppleACPIButtons 2.0
    com.apple.driver.AppleHPET 1.8
    com.apple.driver.AppleSMBIOS 2.1
    com.apple.driver.AppleACPIEC 2.0
    com.apple.driver.AppleAPIC 1.7
    com.apple.driver.AppleIntelCPUPowerManagementClient 217.92.1
    com.apple.nke.applicationfirewall 153
    com.apple.security.quarantine 3
    com.apple.driver.AppleIntelCPUPowerManagement 217.92.1
    com.apple.driver.AppleBluetoothHIDKeyboard 170.15
    com.apple.driver.AppleHIDKeyboard 170.15
    com.apple.driver.IOBluetoothHIDDriver 4.2.6f1
    com.apple.driver.AppleMultitouchDriver 245.13
    com.apple.kext.triggers 1.0
    com.apple.iokit.IOSurface 91.1
    com.apple.iokit.IOSerialFamily 10.0.7
    com.apple.iokit.IOBluetoothFamily 4.2.6f1
    com.apple.driver.AppleGraphicsControl 3.6.22
    com.apple.driver.DspFuncLib 2.6.3f4
    com.apple.vecLib.kext 1.0.0
    com.apple.iokit.IOAudioFamily 1.9.7fc2
    com.apple.kext.OSvKernDSPLib 1.14
    com.apple.driver.AppleBacklightExpert 1.0.4
    com.apple.iokit.IOAcceleratorFamily 98.22
    com.apple.iokit.IONDRVSupport 2.4.1
    com.apple.iokit.IO80211Family 640.36
    com.apple.iokit.IOBluetoothHostControllerUSBTransport 4.2.6f1
    com.apple.iokit.IOEthernetAVBController 1.0.3b4
    com.apple.driver.mDNSOffloadUserClient 1.0.1b5
    com.apple.driver.AppleHDAController 2.6.3f4
    com.apple.iokit.IOHDAFamily 2.6.3f4
    com.apple.iokit.IOFireWireIP 2.2.6
    com.apple.iokit.IONetworkingFamily 3.2
    com.apple.driver.AppleSMC 3.1.8
    com.apple.driver.IOPlatformPluginLegacy 1.0.0
    com.apple.driver.AppleSMBusPCI 1.0.12d1
    com.apple.driver.IOPlatformPluginFamily 5.7.1d6
    com.apple.driver.AppleThunderboltEDMSink 2.1.3
    com.apple.driver.AppleSMBusController 1.0.12d1
    com.apple.kext.AMDSupport 1.2.4
    com.apple.AppleGraphicsDeviceControl 3.6.22
    com.apple.iokit.IOGraphicsFamily 2.4.1
    com.apple.iokit.IOSCSIMultimediaCommandsDevice 3.6.6
    com.apple.iokit.IOBDStorageFamily 1.7
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    com.apple.iokit.IOAHCISerialATAPI 2.6.1
    com.apple.driver.AppleThunderboltDPInAdapter 3.1.7
    com.apple.driver.AppleThunderboltDPOutAdapter 3.1.7
    com.apple.driver.AppleThunderboltDPAdapterFamily 3.1.7
    com.apple.driver.AppleThunderboltPCIDownAdapter 1.4.5
    com.apple.iokit.IOUSBHIDDriver 660.4.0
    com.apple.iokit.IOSCSIBlockCommandsDevice 3.6.6
    com.apple.iokit.IOUSBMassStorageClass 3.6.0
    com.apple.iokit.IOSCSIArchitectureModelFamily 3.6.6
    com.apple.driver.AppleUSBMergeNub 650.4.0
    com.apple.driver.AppleUSBComposite 656.4.1
    com.apple.iokit.IOUSBUserClient 660.4.2
    com.apple.driver.AppleThunderboltNHI 2.0.1
    com.apple.iokit.IOThunderboltFamily 3.3.1
    com.apple.iokit.IOFireWireFamily 4.5.5
    com.apple.iokit.IOAHCIFamily 2.6.5
    com.apple.iokit.IOUSBFamily 683.4.0
    com.apple.driver.AppleEFINVRAM 2.0
    com.apple.driver.AppleEFIRuntime 2.0
    com.apple.iokit.IOHIDFamily 2.0.0
    com.apple.iokit.IOSMBusFamily 1.1
    com.apple.security.sandbox 278.11.1
    com.apple.kext.AppleMatch 1.0.0d1
    com.apple.security.TMSafetyNet 7
    com.apple.driver.AppleKeyStore 2
    com.apple.driver.DiskImages 371.1
    com.apple.iokit.IOStorageFamily 1.9
    com.apple.iokit.IOReportFamily 23
    com.apple.driver.AppleFDEKeyStore 28.30
    com.apple.driver.AppleACPIPlatform 2.0
    com.apple.iokit.IOPCIFamily 2.9
    com.apple.iokit.IOACPIFamily 1.4
    com.apple.kec.corecrypto 1.0
    com.apple.kec.pthread 1
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    Model: iMac12,1, BootROM IM121.0047.B1F, 4 processors, Intel Core i5, 2.5 GHz, 4 GB, SMC 1.71f22
    Graphics: AMD Radeon HD 6750M, AMD Radeon HD 6750M, PCIe, 512 MB
    Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1333 MHz, 0x80CE, 0x4D34373142353737334448302D4348392020
    Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1333 MHz, 0x80CE, 0x4D34373142353737334448302D4348392020
    AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x9A), Atheros 9380: 4.0.74.0-P2P
    Bluetooth: Version 4.2.6f1 14216, 3 services, 23 devices, 0 incoming serial ports
    Network Service: Ethernet, Ethernet, en0
    Serial ATA Device: ST3500418AS, 500.11 GB
    Serial ATA Device: OPTIARC DVD RW AD-5690H
    USB Device: FaceTime HD Camera (Built-in)
    USB Device: Hub
    USB Device: BRCM2046 Hub
    USB Device: Bluetooth USB Host Controller
    USB Device: Hub
    USB Device: Internal Memory Card Reader
    USB Device: IR Receiver
    Thunderbolt Bus: iMac, Apple Inc., 25.1

    I did this and it seems to have worked ....from this post My MacBook Pro keeps restarting after I downloaded the OS X Mavericks update.... Help me asap
    el_manceboApr 3, 2014 11:30 PM
    Re: My MacBook Pro keeps restarting after I downloaded the OS X Mavericks update.... Help me asapin response to el_mancebo
    Comn! Stop installing sh*t:
    com.trendmicro.kext.KERedirect    1.0.0
    com.paceap.kext.pacesupport.snowleopard    5.8
    com.seagate.driver.PowSecLeafDriver_10_5    5.2.6
    com.seagate.driver.PowSecDriverCore    5.2.6
    Don't install software that interferes with your system, like drivers antivirus. This low level software if fails make your system down.
    MacOs has everything you need its complete, it has backup systems, antivirus system, internet security, so no need for low level thing.
    In safe mode your mac don't load all this sh*t and that's is why it runs.
    In finder menu go / go to the folder paste this:
    /Library/StartupItems/
    This must be empty, delete everything you find there.
    In finder menu go / go to the folder paste this:
    /Library/Extensions/
    This is what i have in that folder, it may vary depending of the mac hardware:
    ATTOCelerityFC8.kext 
    ATTOExpressSASHBA2.kext
    ATTOExpressSASRAID2.kext
    ArcMSR.kext
    CalDigitHDProDrv.kext
    HighPointIOP.kext
    HighPointRR.kext
    PromiseSTEX.kext
    SoftRAID.kext
    If you see something with resemblance to trend micro, pace or seagate, trash it.
    Trash everything inside this 3 folders:
    /Library/LaunchAgents/ 
    ~/Library/LaunchAgents/ 
    /Library/LaunchDaemons/
    If you keep not finding the ofending software, look in this folders, but with care, this are core system files so if you trash something needed you must reinstall the OS:
    /System/Library/Extensions/ 
    I have 226 extensions there.
    /System/Library/LaunchAgents/ 
    /System/Library/LaunchDaemons/

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    The 3G telecom in the USA is AT&T, so she will need an AT&T microSIM and then to activate a data plan from the iPad.
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    If we use home sharing for a new ipad, can we cet to itunes with the ipad while we are away from home?

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    My company have Creative Cloud Enterprise edition and I would like to create a simple single edition app. It's going to be a one off free app and I have no requirement for all the bells and whistles that Enterprise offers plus with it being free it would cost me because of the $0.30 per download fee. Does anyone know if this can be done or am I going to have to start looking at alternatives?

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    Take a look at a previous thread on this topic: http://forums.adobe.com/message/5099353

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    Wow...what a weird system..i already typed inm y question
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    i heard rumours from a reliable source that it would
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    DPS single edition will be what is included with Creative Cloud, but I'm not sure if it will include this functionality or not. Moving the discussion over to the DPS forum for clarification.
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  • Will newly created single edition apps run on ipad 1?

    Hello,
    I am creating a single edition app for the iPad. WIll it run on an iPad 1 (without iOS8 installed) all the way through to the Air?
    Or are any apps now created just compatible with the new OS?
    Thanks!

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  • How do I get my iPad single edition articles into my android App?

    Hi,
    I'm in troubles getting an android version of my reader app up and running.
    I have an iPad app (1024x768) that works well.
    It is published as a single edition app with my Creative Cloud account.
    Now I wanted to release an Android version.
    That's what I did:
    -I tried my iPad app with the android content viewer on my device (nexus 7): it scaled down but it was okay
    -I bought a Professional edition.
    -I created a multi edition app container with the DPS App Builder
    - The DPS App Builder did not accept my Adobe ID, but required an application ID which I created.
    -I created the apk file and copied it to my device (Nexus 7)
    -I opened the app on the device - it was empty.
    -I shared the folio of my iPad app from my main adobe id to the new application ID, then I copied it with my application ID in the folio producer organizer to a new folio and uploaded some articles again. But the app on the device remained empty.
    -I made a brand new folio and imported a new article . Butmy android app remained empty
    What do I have to do to see folios in my android app?
    Thanks you
                Hans

    It sounds like you need to publish the folio as Public. Only public published folios appear in a custom viewer app.
    http://helpx.adobe.com/digital-publishing-suite/help/publish-folios-distribution-service.h tml
    You might also want to read this article about creating folios for Android devices:
    http://blogs.adobe.com/indesigndocs/2012/10/creating-dps-folios-for-android-devices.html

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