Canvas, canvas color
How do you change the canvas/background color behind an image in Final Cut Pro X?
Thanks.
I cant do that becuase fit to window, for some reason, doesnt give me RT playback. I am working on an animated movie and am dealing with HD720 qt .movs with None compression, so theres little room for wiggling as far as adjusting video output settings.
oh well, thanks for your reply!
Matt
Similar Messages
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How to set canvas extension color for arbitrary image rotation?
I'm using Photoshop CS4 v 11.0 with Windows XP. When adjusting canvas size there's a menu for chosing the canvas extension color. Where is the menu for chosing canvas extension color for arbitrary image rotation?
Thanks.This will be the background colour selected in your toolbox.
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Change viewer/canvas background color?
When I have a HD clip in the canvas window I get the letterbox look.
The bars are currently grey which I assume is default.
Is there anyway to change the canvas background color to black?Just hit Control + U if you fancy the standard layout
or go to FCP main menu>Window>Arrange> Two Up
if you fancy a more useful layout (IMO).
These actions will clear the confusion.
I have the Two Up view shortcut set to Shift + 2 (You can choose your own).
You can achieve that by customizing your keyboard shortcuts (Alt/Otion + H to start with keyboard layout customization).
Luca -
Defaule Canvas background color - Forms 6i
How do i set the default forms canvas color. I changed the canvas background color to blue. i want my original color back. The property of foreground color is <Unspecified>. I need the same for background.
r u doin this on Runtime ? i thought u r talking abt design time....coz sometimes builder stuck with color of canvas
if yes then set_canvas_property('canvasname',background_color,'colorname');
Baig
[My Oracle Blog|http://baigsorcl.blogspot.com/]
Edited by: Baig on Jan 28, 2010 2:29 PM -
Cannot change the Canvas Extension Color from "Background" to a color of my choosing. Is this a glitch, or is there some setting that I can change?
It depends on how exactly you are doing it but to change the background, I suggest watch this video:
<How To Change Background in Photoshop Elements 11 - YouTube>
Hope this helps. -
Canvas extention color in Canvas size
When using camera size the Canvas extension color is grayed out How do I get it to be active?
What do you mean transparent? I opened and image and was trying to make a
frame from instructions. I only have the one layer.
On Tue, Mar 10, 2015 at 4:04 PM, Trevor.Dennis <[email protected]> -
Canvas Extension Color sometimes dimmed
I'm trying to determine under what circumstances when in CS5, I go to Image -> Canvas Size, select Relative, and then increase by .5 inches, that sometimes the "Canvas Extension Color" is dimmed, and other times it's not? What is controlling this?
Thanks in advance.The determining factor is if the image contains a bacground layer or not. If it doesn't have a background layer the option is dimmed.
http://help.adobe.com/en_US/photoshop/cs/using/WSfd1234e1c4b69f30ea53e41001031ab64-763ba.h tml -
Setting Canvas Background Color issue
For some reason I cannot set a color for my canvas background. I have tried using setStyle('backgroundColor', colorNumber); in actionscript and setting directly in the mxml with no success. It only takes the value that is set in the design mode of Flex. Ideally I want to load in a color value from an xml file and use that color value, which I have been doing for other components, but for some reason the canvas will not work. Any ideas???
Ok this is complete code, where i'm reading xml through wrapper which you can do it through HTTPservice. Make sure you put proper swf name while embeding.
<!--------------------------------------------------------------mxml code---------------------------------------------------------------------->
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="create()" backgroundGradientAlphas="[1.0, 1.0]" backgroundGradientColors="[#FFFFFF, #FFFFFF]">
<mx:Script>
<![CDATA[
import mx.utils.ColorUtil;
import com.anychart.visual.fill.Fill;
import com.anychart.styles.Style;
import mx.collections.XMLListCollection;
import mx.rpc.events.ResultEvent;
import mx.controls.Alert;
[Bindable]
public var inputdata:XMLListCollection;
[Bindable]
public var canvasData:String;
[Bindable]
public var list:XMLList;
[Bindable]
public var mycolors:Array = new Array();
public var count:int=0;
public var clrname:String;
public function create():void{
//Reading data from wrapper
canvasData=mx.core.Application.application.parameters.canvasData;
//convert into xml
list = new XMLList(canvasData);
//datasource
inputdata = new XMLListCollection(list);
for(var j:int=0;j<3;j++){
for each(var item:XML in inputdata){
mycolors[j] =item..name[j].toString();
public function showme():void{
var value:String=" ";
for(var i:int=0;i<3;i++){
value = mycolors[i]+"\n"+value;
Alert.show(value);
public function change():void{
if(count == 3){
count=0;
clrname=mycolors[count];
else{
clrname=mycolors[count];
Alert.show(count+" "+clrname); //This alert line is optional you can remove it all other lines are imp.
count++;
mycanvas.setStyle("backgroundColor",clrname);
]]>
</mx:Script>
<mx:Panel x="246.5" y="48" width="500" height="544" layout="absolute" backgroundColor="#E8E5E5">
<mx:Canvas id="mycanvas" x="55" y="40" width="370" height="436" backgroundColor="0xFFFFFF" cornerRadius="20">
<mx:Label x="51" y="55" text="This is Canvas" width="147" height="23" fontSize="17"/>
<mx:Button id="btn1" x="51" y="99" label="Show me" click="showme()"/>
<mx:Button id="btn2" x="152" y="99" label="Change" click="change()"/>
</mx:Canvas>
</mx:Panel>
</mx:Application>
<-------------------------------------------------------------------------------jsp code where swf embeded--------------------------------------------------------------------------->
<html lang="en">
<head>
<title></title>
<%
String canvasData = "<values><name>0xE4F9A0</name><name>0xA5BC4E</name><name>0x6693B0</name></values>";
%>
</head>
<body scroll="no">
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
id="problem" width="100%" height="100%"
codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
<param name="movie" value="problem.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="#869ca7" />
<param name="allowScriptAccess" value="sameDomain" />
<param name='FlashVars' value='canvasData= <%= canvasData %>'/>
<embed src="problem.swf" quality="high" bgcolor="#869ca7"
width="100%" height="100%" name="problem" align="middle"
play="true"
loop="false"
quality="high"
allowScriptAccess="sameDomain"
type="application/x-shockwave-flash"
pluginspage="http://www.adobe.com/go/getflashplayer"
FlashVars="canvasData= <%= canvasData %>">
</embed>
</object>
</body>
</html> -
The canvas background color disappeared when using updateDisplayList
If I put code in the updateDisplayList for canvas. The
background color is disappeared. if I called
super.updateDsplayList(), all the drawing is not show.
What 's wrong with my code or Canvas class?
<?xml version="1.0"?>
<mx:Application xmlns:mx="
http://www.adobe.com/2006/mxml"
xmlns:cmp="PlanUI.*" creationComplete="init()">
<mx:Style source="2dStyle.css"/>
<mx:Script>
<![CDATA[
import PlanUI.TestCanvas;
public function init():void
var dc:TestCanvas=new TestCanvas();
dc.percentWidth=100;
dc.percentHeight=100;
dc.setStyle("backgroundColor",0xFF0000);
this.addChild(dc);
]]>
</mx:Script>
</mx:Application>
package PlanUI
import mx.containers.Canvas;
public class TestCanvas extends Canvas
public function TestCanvas()
super();
this.percentHeight=100;
this.percentWidth=100;
override protected function
updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
this.graphics.clear();
// super.updateDisplayList(unscaledWidth, unscaledHeight);
this.graphics.lineStyle(1,0xFF0000,0.3);
this.graphics.drawRect(0,0,200,200);Yes, it is the same drag and drop project.
I changed color of draw rectangle The rectangle showed up. If
I called super.updateDisplayList(unscaledWidth, unscaledHeight) in
updateDisplayList function, the background will show up, however,
show in front of the rectangle.
There are 2 problems:
1> background color is show in front of rectangle,
2> I set rectangle.x=0, rectangle.y=0, but the begin point
is out side of the the canvas.
package PlanUI
import mx.containers.Canvas;
public class TestCanvas extends Canvas
public function TestCanvas()
super();
this.percentHeight=100;
this.percentWidth=100;
this.setStyle("borderThickness", 0);
override protected function
updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void
// super.updateDisplayList(unscaledWidth, unscaledHeight);
this.graphics.clear();
this.graphics.lineStyle(33,0x00FF00,1.0);
this.graphics.drawRect(0,0,unscaledWidth/2,unscaledHeight/2);
// super.updateDisplayList(unscaledWidth, unscaledHeight);
<?xml version="1.0"?>
<mx:Application xmlns:mx="
http://www.adobe.com/2006/mxml"
xmlns:cmp="PlanUI.*" creationComplete="init()">
<mx:Style source="2dStyle.css"/>
<mx:Script>
<![CDATA[
import PlanUI.TestCanvas;
public function init():void
var dc:TestCanvas=new TestCanvas();
dc.percentWidth=100;
dc.percentHeight=100;
dc.alpha=1.0;
dc.setStyle("backgroundColor",0xFFEE00);
this.addChild(dc);
]]>
</mx:Script>
</mx:Application> -
Selection tool / infinite canvas / gradient color picker
Selection tool:
Select the objects that are fully enclosed by the marquee (instead of
selecting all the objects that "touch" the marquee).
Why: the actual implemented selection approach doesn't work fine in
many cases and slow down the overall design. It is not a matter of
religion..the corel draw way is the best one. I design software's UI
(mockups with many icons, buttons, images, texts and shapes) and, with
the current Ai's selection approach, I have to deselect (**** + click)
too many objects in many cases. With the "corel draw" selection method
I usually have only to drag the marquee in the right way (to fully
enclose only the objects I want to select) and the need to deselect
something ( shift + click) is very rare.
How to implement the feature: the user can activate this option
selection method in the prefs panel. In that way the selection tool
will remain the current one and the switch to the new selection method
is provided as an option.
Infinite canvas size:
Having an infinite canvas size to host artboards.
Why: with an infinite canvas size the user can add artboards without
any limits and using any layout (grid, left-right, top-down, etc)
Gradient color picker:
The color picker panel can be opened from the gradient panel.
Why: The actual gradient panel doesn't let the user to visually pick
up a "precise" color for the selected gradient stop
How to implement the feature: the user can open the color picker
double-clicking the color thumb (icon) of the selected gradient stop
in the gradient panel.Hi Argol,
I comletely agree with "all of" your features requests for cs6.
Regarding the request about the selection tool, I want to precise that it is shared by a huge number of people and we all hope that adobe will listen its customers. Here is an example of how is important to enable the alternative selection method (that is the one used by corel draw and many other tools). A simple selection like this is a kind of nightmare with illustrator (it involves many de-select clicks). Also, in real case scenarios, things are more and more complex and we all know how things can get frustating! :-) -
Canvas background color slightly off
I notice this with certain colors more, but it seems like even if I paint the background the same exact color as my layer background, the canvas color is not exactly the same. I'm assuming it's a color management/profile kind of issue, but I keep that stuff off, so I'm not sure what's causing this. Has anyone had a similar experience?
Thanks,
-OnurSay what?
Could you post a screenshot with the Layers Panel visible because I don’t quite follow?
I'm assuming it's a color management/profile kind of issue, but I keep that stuff off, so I'm not sure what's causing this.
How exactly did you do that and how do you suppose it should affect you if you have turned it »off«?
Are you talking about multiple images or one? -
I am trying to place a wide screen matt in the canvas. However the canvas background is grey....and the mask applied to the actual picture is black....how do I change the background color in the canvas so it is all black?
g5 Mac OS X (10.4.4)The grey you are seeing won't show up in any Quicktime export or tape output. It is just the area surrounding your VIEWABLE are. If you resize the window or go to the WINDOW menu and choose a workspace preset, like TWO-UP then it will go away. But it is nothing that will appear on your footage.
Shane -
Hey,
abviously there is a bug in the new Adobe Reader X.
The Adobe Reader crashes at start up when setting the background color of the 3D annotation canvas with the following function:
In Adobe Reader 9.x this worked for me!
//=============================
function changeBGcolor()
var topColor = new Color(1.0, 1.0, 1.0);
var bottomColor = new Color(0.5, 0.5, 0.7);
var myRenderObject = new RenderEventHandler();
myRenderObject.onEvent = function(event)
var theCanvas = event.canvas;
theCanvas.background.setColor(topColor, bottomColor);
runtime.addEventHandler( myRenderObject );
changeBGcolor();
//===========================I am using Windows Vista 64bit and I create the PDF with the iText library, but as I said, with Adobe Reader 9.x everything worked fine for me. Now, with Adobe Reader X, that does not work.:(
-
Stacked canvas background color
How on earth do I get the background color of my stacked canvas to be the same as the rest of my form (the default forms grey color)? I have both my main canvas and stacked canvas on the same visual attribute, all with background & foreground colors set to unspecified (at both the canvas and visual attribute level). No matter what, the background of the stack is white. I've tried setting it at runtime, but the color is slightly different on each machine used. I've tried everything I can think of -- any ideas? Thanks.
Well the problem is that we want the background surrounding our main canvas to be white (that way the tabs up top are white too) and the form itself in the main canvas to be the default grey (that is our standard). Changing the background to gray or some other color in the visual attribute changes both the white background and the default form's grey to that one color, which doesn't really fix the problem at all. If it's left as unspecified, we get the white background and the default forms grey for the background color of the form. The stacked canvas always wants the white.
-
Hey all...
Is there any possible way of changing the area of the canvas window that surrounds the video from gray to black?
thanks
MattThanks.
I cant do that becuase fit to window, for some reason, doesnt give me RT playback. I am working on an animated movie and am dealing with HD720 qt .movs with None compression, so theres little room for wiggling as far as adjusting video output settings.
oh well, thanks for your reply!
Matt
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