Canvas/Viewer Zooming past 100% question?

When I zoom the Canvas or Viewer past 100%, I think I should start to see actual pixels. By the time I get to 800%, I should be able to see the actual pixels, albeit very small. When I do this with Apple Intermediate or Apple ProRes MOV's, at like 800% I see what looks like VERY smoothed pixels. Is my output going to look like that? When I convert my input with a 3rd party codec such as CineformHD at the same resolution (I'm using 1920x1080 with all codecs), and when I zoom in, I start to see the pixel structure as I'm used to in Photoshop. I like it much better when I see the pixel structure.
Is FCP actually smoothing the view with the Apple codecs because it thinks it looks better with a smoother view? (Though when I make a change in the video parameters, for a brief second, you actually see the pixels then it switches back to the smooth view.)
I guess the question is, is that what its doing--smoothing? And the second is, can I make it so that the apparent "smoothing" doesn't happen? Thanks.

Final Cut Pro's Canvas always shows a low-res proxy to conserve resources for real time playback.
To truly assess your video quality, you need a calibrated external monitor.

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