Captivate 2 - Export to Flash 8
I have 50 or so Captivate movies, created by someone else.
I edited them , so that they fit into a designated screen
area - some I
cropped, some I had to scale, some I had to do a little of
both.
When there is swf animation included in the source Captivate
movie, this can
cause problems, as the swf does not always scale or crop
correctly. I
managed to work around this.
Now I need to export the Captivate movie to Flash so that I
can add a
ReadURL at the end. When I do that, and publish, I find that
the swf
animations are displayed at a huge size - much larger than
the original
screen size. I looked at the movie clip properties, and the
swf animation is
defined as the correct size - 746x526, same as in the
Captivate movie. I'm
not seeing anything that indicates any scale setting has been
applied.
Any suggestions for how I can fix this?
Thanks in advance
Steve
EuroTAAC eLearning 2007
http://www.eurotaac.com
Adobe Community Expert: Authorware, Flash Mobile and Devices
Hi again Nickels55
I'm glad to see you got this sorted. Many thanks to users
such as Dexterous that are able to offer advice.
Regarding your question of "How the heck did you figure that
out?". I personally believe this underscores the importance and
usefulness of a medium such as these forums. Here we have a focal
point of many thousands upon thousands of users.
It just takes that one user that has decided to try poking
Captivate in just the right spot "just to see what it will do if
you do that" to make such discoveries.
At least that's my take on it. I confess, I'm a regular
Captivate poker. I sure am glad it isn't a bear!
Cheers all... Rick
Similar Messages
-
Captivate 4 export to Flash CS4
Hi,
I am encountering a few problems with Adobe Captivate 4:
- In the previously version it was possible to export a project into different smaller swf files. Is this also possible in Captivate 4?
- I am trying to export my project to Flash CS4 but I get the following error:
The following elements in your project have not been converted. They are not supported by this importer.
508 Compilance
After that I won't be able to see the mousemovents and hint boxes.
- I am not able to play the swf file in internet explorer on windows XP machines. In the previous version it was possible to safe the skin as bitmap, that worked in windows XP. Is this also possible in Captivate 4?
Can somebody help me with one of these problems?Hello, I'm not able to answer all of your question, but will give it a try:
What do you mean by 'exporting to several small swf's'? I do not know this functionality, have been using CP since version 1. Perhaps you are talking about the splitting up when having FMR recordings: every FMR would end up in a different SWF in CP3. This has been removed in CP4, but if you want really to have the files separated, you can activate 'Externalize resources, part FMR SWF' in the Project, Preferences, Publish settings. You can also externalise skin, widgets and animations.
508 Compliance has something with accessibility options. Here I'm not sure at all, why there are problems with exporting to Flash CS4.
Problem with playing CP-movies can be due to Flash Security Settings or to the Flash Player installed compared with the Publish settings (for which Player?).
I believe that BMP has been abandoned for playbars because of lower quality. You have to use a playbar, could use the TOC (instead or in combination with the playbar) or have your buttons on the slides (some of the widgets perhaps).
Perhaps someone else could complete this answer,
Lilybiri -
Exporting to flash 8 makes the slides streched
Hi,
I am not a flash expert, but i need to fix some things in
actionscript before publishing the stuff online. so i cant directly
use the captivate created flash files. If i export the material to
flash the slides are streched and off center ( i see the top left
corner. )
Can anyone help me explain what happened and how i can fix
it?
Thanks,
WouterOK, I'm about at my wits end with this issue and it's only getting worse! Yesterday I did unistalls and reinstalls of both Flash and Captivate and made sure that I the proper Captivate A.S. folders copied to the Flash Classes folder...still no dice.
I then went to IT and asked for a loaner laptop to install both on to see if it might be my PC that's the problem...installed both on the laptop and export the Captivate File to Flash and published it...the audio worked! I was pumped. So went back to my PC and tried again and it didn't work. I then brought the new .FLA over from the laptop and it plays with audio fine on my PC. However the exact same Captivate project exported to Flash on my PC doesn't play the audio. I have a TON of captivate .SWFs that I need to add actions to, so if anyone can offer (even possible) solutions, I'd be grateful! Thanks! -
Exporting to Flash without embedding music files
I had to create a music player for a website, and really didn't want to make a flash player from scratch again. So I had an epiphany and opened Keynote.
I created a slideshow: the first page was a "Click on song to play" and every page after the first was a song that auto played in the background with a next, previous and home hyperlink on each. Ten minutes later I could export to Flash, open it in Safari, and had a perfectly functional flash music player; 10 points for Apple.
The only problem is that the export embeds the songs into the SWF file, making the file around 16mb. In my current setup for the website, it's not a terrible problem, but I was wondering how I would export the file to Flash (from Keynote still) so that the music loaded externally, and only when the song needed to be loaded.
I could buy a swf>fla converter and change the actionscript, but I figured some genius in the Discussions might have a trick up their sleeve.
Well, do ya?
PS: For those interested, here is the file: http://clay.bellmor.com/appledis/musicplayer
Remember, it's 16+ megs, so whip out your Activity window. I also built in a timed auto-tranisition to play the next song. Again, 10 points for Apple.
Message was edited by: claytonbellmorOK, I'm about at my wits end with this issue and it's only getting worse! Yesterday I did unistalls and reinstalls of both Flash and Captivate and made sure that I the proper Captivate A.S. folders copied to the Flash Classes folder...still no dice.
I then went to IT and asked for a loaner laptop to install both on to see if it might be my PC that's the problem...installed both on the laptop and export the Captivate File to Flash and published it...the audio worked! I was pumped. So went back to my PC and tried again and it didn't work. I then brought the new .FLA over from the laptop and it plays with audio fine on my PC. However the exact same Captivate project exported to Flash on my PC doesn't play the audio. I have a TON of captivate .SWFs that I need to add actions to, so if anyone can offer (even possible) solutions, I'd be grateful! Thanks! -
Loading Captivate 3 files into Flash CS3
I've experienced and read about making sure that streaming
SWF you wish to unload in AS3 need to be stopped, otherwise the
audio that you may have playing in the continues to play even
though the SWF is no longer disaplyed. I even succussfully do this
with a file that has audio streaming on the main timeline. However,
I am working with some some SWF files created with Captivate 3
(exporting to flash version 9), and I cannot detemine how to stop
the audio from playing.
The audio in question is what Captivate adds - the mouse
clicks and keyboard clicks - to captures I create in a browser, or
any other application. You can suppress these, but I'd rather
figure out this dilemma than go to that side of things.
I'm assuming that the sound effects in the Captivate SWF file
are no on the main timeline, and so I cannot control the playback
of the timeline. Perhaps the sounds are not timeline oriented, but
instead are sound ojects, I don't know. If that were the case, I
wouldn't know what to do to target them from the parent SWF file
and stop them.
Has anybody experience this or similar issues?Hi learning_still and welcome to our community
Unfortunately it's not possible to do this. The best you can
do would be to open each version of Captivate. In version 3, open
the project you wish to "convert" to version 1. Note the dimensions
of the project.
In version 1, create a new blank project of the same
dimensions.
Now from version 3, copy the first slide. Paste into version
1. Rinse and repeat until each slide has been copied and pasted. I
haven't tried this, but you may be able to select *all* slides and
paste. That would save some time.
Note that any items that version 1 doesn't support won't be
copied, including question slides.
Hopefully this was helpful in some way... Rick -
I would like to export a captivate project to flash, but the
options under the edit button are grey (can not select
them).Generally, the grayed out selections means you either do not
have Flash on that PC, or you have an incompatible version. You
didn't say what version of Captivate you are running, so the below
might help:
Captivate 3 designed compatible with Flash 8 > Flash CS3
Captivate 2 designed compatible with Flash 8
Captivate 1 designed compatible with Flash 2004 MX
It has been a while, so it is possible I am wrong about the
above. If I am, can someone please correct the versions listed.
Thanks.
When Captivate is installed, it looks for the compatible
Flash. Sometimes if you install Flash
after Captivate, it might not get registered, in which case,
try reinstalling Captivate using the *Repair* option on the
installer.
Hope this helps, www.
Larry
P.S. Just caught a single word in your post - you said the
options under the Edit button.
What Edit button? Captivate's Export to Flash is on the File
menu. Maybe we are not talking about the same thing at all?? Is it
possible you mean you want to
publish to the Flash SWF format and something is grayed out
there? Guess we need a little more clarity onthe problem...
L -
Question Slide won't export to Flash CS4 (Captivate 4)
I'm using Captivate 4 and Flash CS4 in Windows. I have built a short and simple 5-question quiz in Captivate, and I need to export it to Flash CS4.
I have tried both opening the .cp file onto a new Flash stage, and exporting to Flash from inside Captivate. Sometimes, Flash crashes. Mostly, I get this error:
The following elements in your project have not been converted. They are not supported by this importer.
Question Slide
Since I'm basically using Captivate 4 as a quiz generator for this project, this is definitely a showstopper. Any suggestions?
Thanks in advance!Hi,
There is no suport for quzzing for "Export to Flash" feature in Captivate 4.
You can either publish the quiz as a SWF and add it into flash or use learning interactions which you get as templates in flash for ELearning Suite.
Manoj -
Captivate 7 SWF fails, flash export fails
Hi there,
I have recently installed Captivate 7 and an urgent project for a client that is generating bad SWF files and also fails on export to Flash 6 or CC. HTML5 published files works fine
OSX Maverics, MBA 2012 (8 GB / 512GB). Installed on machine is Adobe CC, CS6.5 etc..
Steps so far :
- resinstalled flash player
- reinstalled captivate
-changed various settings in captivate for publishing
Removed security from firefox/safari/chrome
Adjusted flash player security (and added local file player paths to exclusions)
Adjust Java settings to prompt only
Puublished to active www - still fails
Any ideas ?? I'm all out apart from wiping machine and starting again!
Thanks
MPHTook a little while to fix - however, after some kind and thorough troubleshooting with Anurag at Adobe, we identified this as a permissions issue. I suspect this has something to do with my Mac account having numerous versions of Adobe and/or MS Word accumulated.
Solution:
uninstall both Captivate 7 and MS Word MAC 2011 (v.14.3.8)
Download and run the cs5 Cleaner utility:
http://helpx.adobe.com/creative-suite/kb/ cs5-cleaner-tool-installation-problems.html
3. Log in using the root admin (possibly any admin), and re-installing both apps
4. First open MS Word and Captivate, then re-run export. -
Audio wont export to Flash 8/ Wont publish in Captivate
Hello,
I am trying to export my captivate project to Flash 8 with
audio backgrounds and clips for narration. For some reason, the
audio is not importing. Can somebody PLEASE help?
The reason I am exporting to Flash 8 is that Captivate hangs
when I'm trying to publish. There is a lot of full motion in this
CP file. I thought it was just being slow, so I let it sit
overnight and it was still not published..Any ideas? I would much
prefer to publish this in Captivate then Flash..It seems I found the solution. It's easy, but thanks for
replying without answering teh original posters questions... sorry
if I seem frustrated, but so far every single time I posted a
question about Adobe products, most of the time after a day or two
of trying to find the answer myself, and although even after days I
still thought (think) it was a very legitimate question - like how
do I find out if an MC is running, i.e. if the _current_frame+1 is
going to be played or not (answer: not possible, unless I overwrite
the movieclip class with one where all methods that could possibly
change the play status are overwritten to set a public class
variable like "is_playing" true or false) - I get no response.
The answer this time is - I say this to the original poster -
to go to the advanced audio dialog, export all audio, and then
export to flash works, it automatically includes the audio! It was
mentioned by someone above to use this method, but in a wrong
context - there also was the advice to then include the audio
manually in the Flash project. This is strange advice, since a) it
works automatically, and b) it SHOULD work automatically, so this
workaround from someone posting with an Adobe logo is not an answer
I would be satisfied with. I pay Adobe for working products, I can
come up with workarounds myself!
I do know how hard it is to answer user questions in such a
busy forum (I once worked at one of the major Linux companies for 5
years and occasionally voluntarily stepped into discussions on the
mailinglists), I'm just a little frustrated about never being taken
seriously... :-) -
Mouse clicks and path not exporting to flash
Hey Guys, I've just started using Captivate v5 and all seems to work fine but when I export to Flash CS5, the mouse animates as linear and the click effect doesn't appear. If I preview from captivate the paths and clicks are there. If I click the mouse icon on the slides, they are all set to flash blue circle and straight pointer path is unchecked. The slides do not contain live film either, just screenshots. If I go into the movie in flash, the tween is there but no motion path. Any ideas? Thanks
Yeah, when I export to flash it opens the doc as AS3. Also, I noticed the default click effect does work, but when I change to any of the custom ones it gets ignored by flash.
-
Export in Flash MX works Flash 8 crashes
I have Flash 8 professional and I admit I am very much a
beginner at flash.
I have taken a basic flash class so I know a few things.
I got a template from template monster. I need to change some
things about the template for my employer’s needs.
My trouble comes when I export the site. The progress bar
pops up and quickly disappears. Then Flash 8 proceeds to crash.
The weird thing is that I have a friend that still has Flash
MX and I got him to try to export the site. It worked fine for him.
If I try the exact same file in Flash 8 it crashes.
I don’t have Flash MX and I don’t think I can get
it. Does anybody have any ideas why a site that exports in Flash MX
does not export in Flash 8?
Thanks in advance for any information.
Gordon ConeHi Guys!
Greg said ...
quote:
I wonder if Captivate 2.0 will import a Captivate 1.0 and then
export to Flash with the tweens intact? Any idea yet?]
Hey
Rick, you only made one mistake (but for you even that is
rare). Greg said
"with the tweens intact" ... and you read
"... when tweens interact.".
I'm sure you'll agree that with the clarification, it's not
confusing except the extent to which Greg expects or desires that
movement of objects - including "transitions"? - in the original
Captivate project be preserved after bringing it into Flash 8. As
far as CP1 - to - CP2 - to Flash 8 is concerned, CP1 projects seem
to me to be converted very well. And moving the (now CP2) project
conversion into Flash 8, there is little that won't come along
nicely.
Yes, Greg, including the tweens, which are preserved for the
objects I looked at specifically ... but the right person to answer
that question might be Mark (Fletcher) instead of myself. I
imported CP movies to Flash 8 only to see if it was being done
without the previous loss of non-supported elements (etc.) but I
have no intention of actually working with my Captivate projects
inside the Flash environment - during beta, now, or ever. I just
feel that the power of Captivate is sufficient for my purposes, and
importing it to Flash 8 would accomplish little except to put the
horse in hen-house. (That makes perfect sense to me, and is greatly
humorous as well; but if you don't "get it", I don't think I can
explain it.
. -
Okay, I have done EVERYTHING I can think of to get the export
to Flash to work with Captivate. However, I am at a loss now. I
keep getting this really weird error message: "Windows cannot find
'#$^&\Flash.exe.' Make sure you typed the name correctly, and
then try again." Does ANYONE know what I am doing wrong???
I already followed the directions provided in an adobe
article. Just FYI.
Thanks,
LizIf I can just step in here for a moment... You must have
Flash installed on your computer; not just any Flash but
1) the full program for creating and editing Flash objects,
and
2) the right version for compatibility with the version of
Captivate you are running. With that in mind, the Flash Player
isn't what it is looking for (with all respect to you, Andrew).
If you have Captivate 1, it is looking for the executable
file for Flash 2004MX, and for Captivate 2 or 3, it is looking for
Flash 8 (or CS3 will do also).
If you do not have the proper version of Flash, Liz, that is
the problem. If you do have the right version installed, you might
have to re-install. It may be looking in the default folder and you
have it installed elsewhere, or when you installed Captivate 3, it
might have missed that install, so it couldn't provide the link it
needs to open Flash when you export from Captivate.
Try this before pulling out your hair:
1) Check to make sure you have the right version of Flash
(see above)
2) If you do, open it, then open a "New Flash Document", then
go to "File > Import > to Stage" (and be sure you have the
*.CP file-type selected in the Import navigator).
Have a good one! -
Exporting to Flash Question.
My client created individual Captivate demos. I would like to
import them into flash and place them on a custom background with
logo as well as build a flash menu to jump from Captivate section
to section.
I'm wondering if when exporting a file to flash then opening
up in the Flash environment how will Flash build/ display the
content on the timeline, how much can I edit it and will it publish
out of Flash and display fine? Is there anything from Captivate
that will get lost in this process such as audio or playback
quality, etc.... I would try this myself but I'm on a Mac, our PC
has the Captivate demo with no flash (I believe you need both
programs in order to have the export option available) and I don't
want to purchase flash for this computer if it won't do what I need
it to.
Hope someone can help,
Thanks,
JasonHello Jason,
Please find below the current Captivate 2 Export limitations:
508 compliance: At this time none of
the 508 compliance extensions export to Flash. If this is a
critical aspect of your project, you may want to consider other
options to address all of your accessibility requirements in Adobe
Captivate.
Interface skin: Skins are not
exported through the Flash export function. This means that if your
project uses the new Adobe Captivate 2 menu feature of skins, you
must manually recreate that functionality in the Flash
environment.
Navigation bar: Adobe Captivate
currently does not export the navigation bar used in the interface
skin. If you use this asset in your project, you must manually
create or add it to your Flash project.
Advanced compression: Advanced
compression occurs specifically as part of the Adobe Captivate
publish process.
Slide transitions: Transitions added
to slides are not exported to the Flash environment. If you prefer
to use transitions, you must rebuild the slide-level transitions in
the Flash development environment.
Real-time synchronization: Adobe
Captivate does not export items recorded using the "real-time"
option to the Flash environment. Although the objects exist, the
export process does not retain the timings.
You can learn more about exporting to Flash by reading the
excellent article by Scott Young -
Exporting
your Captivate project to Flash
Regards,
Mark -
Exporting to Flash, missing library item?
I am using Flash 8 (also tried CS3, but flash 8 seems to
import Captivate much better) and Captivate 3.
I want to create a project following the steps outlined in
this adobe article.
http://www.adobe.com/devnet/captivate/articles/cpvideo_03.html
(this is the link to page 3 where the steps to exporting to flash
are outlined)
I am unable to because an item the author says should be in
the Flash library is missing. From the article:
quote:
1. Import the Macromedia Captivate project file using the
Import to Library option. Be sure to deselect the audio import
option (remember, the audio portion is in the FLV file) and any
other Macromedia Captivate feature that you did not use in your
demo.
2. Upon import, open up the Library panel and locate the
Macromedia Captivate content. It will have the same name as the
original Macromedia Captivate project file but with a CPT
extension.
3. Drag it to the Stage and name the instance captivate_mc.
If you omit this step, the resync code will not work.
But I am not seeing any "captivate content file".
Anyone have any thought/suggestions?Well I guess captivate 3 must export slightly different than
Captivate 2. I had to basically manually create the movie clip the
article talks about. When you export from cap3 to flash it puts
everything on the scene 1 timeline. So I copied ALL the frames
& layers, created a new movie clip and put it all into that new
movie clip symbol. Just kind of a pain to have to do it manually,
but not a big deal. -
This is the message I get when I export:
"To export a Captivate movie to Flash, you should have
Macromedia Flash 2004 installed."
I do have Macromedia Flash 2004 installed. In fact I removed
Flash 8 from my machine and restarted just so there would be no
misdirection.
Does anyone have any idea what can fix this?
Frankly, I am ready to give up on Captivate for good. I have
been twisting myself over backwards for two months to get Captivate
to work as a robust e-learning tool. It could be that I am just
asking too much of this program.
Still, it is supposed to export to Flash MX 2004 and it's
not. Any ideas?Hi naimahav
Frankly, I am ready to give up on Captivate for good
I'm not sure what category you fall into here, but it's not
uncommon to see people that are pretty familiar with Flash view
Captivate as some "nifty Flash add in". If this is your category,
it's not surprising you are frustrated. Even though Captivate can
produce .SWF output, it was never intended at any point to compete
with Flash. It has a totally different purpose.
I guess the larger question here is, what are you wanting to
accomplish that you feel Captivate cannot do for you and you feel
the need to resort to bringing it into Flash?
Oh, I suppose while I'm here I should give you a link to a
TechNote regarding the message.
Click here to read the
TechNote
Cheers... Rick
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