Capture Xbox 360 component output to iMovie?

I would like to be able to capture output from component devices such as my Xbox 360 in the best possible quality on my Mac. Is this possible? What sort of hardware would I need (and how much does it cost)?
Anyone know what companies like Gamespot or IGN use for their "direct feeds"? I won't assume they use Macs, but the hardware they use might be Mac-compatible.

Hi, I am currently in the process of doing that exact same thing. However, I have some disappointing news.
It is possible to record gameplay from a 360, however it will be recorded straight into a Muxed MPEG2 file. Also you will be required to purchase two pieces of electronic equipment.
The first is Elgato EyeTv 250, which comes with EyeTV 2 software (200$ with the software included). The second piece you will need is a composite video splitter, I have the CELab AV400, which costs around 60-70 dollars but works great. Make sure that whatever video splitter you use has a true 1:1 ratio with no signal loss.
Now, plug your Xbox 360, or whatever device you are using into your splitter, and then run A/V cables to your TV and to the EyeTV 250 reciever. You can plug your 360 straight into the EyeTV but due to the time it takes to compress the streaming video into MPEG format, their is a noticable delay in the image, making real time play impossible, thus the need for the splitter.
Finally, once you have recorded your gameplay, you have to convert the Muxed MPEG2 into a .dv file. Strictly because iMovie will not recognize Muxed MPEG2 or any MPEG for that matter. Also, downloading the plug-in for Quicktime that allows it to play MPEG files WILL NOT make iMovie recognize these types of files. I personally use DropDV, but the unregistered version will place large watermarks on the video feed, the registered version costs $40.
If you need me to make a more detailed description just let me know.
Hope I provided some help.
Charlie Fry

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