Change multiple transitions simultaneously

How would I change transitions for multiple text or highlight boxes simultaneously?

I found that if I higlight multiple items that were duplicated (such as multiple highlight boxes), then I can go to edit > properties.  Any changes made there apply to all highlight boxes.  This doesn't work with items that are different, such as selecting a text box and a bmp.
BTW - i have captivate 4.0.

Similar Messages

  • Trimming multiple transitions simultaneously.

    Didn't we use to be able to trim multiple transitions simultaneously? For instance, having a cross dissolve on a clip on video track 1 as well as on audio track 1. Selecting both clips and dragging to trim the transition which adjusts both video and audio together. Also if there was video on tracks 1-3 and you wanted to trim all the transitions the same.
    Now it seems that you have to click and drag each individually. I always hated that final cut operated like that and now premiere?

    Logical would be if more than one item is selected then the all are manipulated. Also efficient.
    A video dissolve doesn't infer an audio cross mix. It's very common at the end of a segment to fade to black. Fading the audio at this time is also a good choice. If you added a default 1 second dissolve to the video and also to the linked audio and then decided to increase the transition duration of both at the same time you can't. Move one then the other. Inefficient.
    Perhaps a better example would be when you have two mono channels linked and add a cross fade transition to both. You're likely want to adjust them the same. Moving one the. Having to move the another to match is very wrong.
    I've never noticed it being an issue before which is why I believe there has been a change. I'm hoping someone will have a solution.

  • Change multiple transitions

    I made a slide show of text instead of images and need a transition in between all the breaks. I added the transition, but is there away to change the duration of all the transitions at once? There are hundreds of them and the default makes the transition to long for my liking.
    Thanks
    Jesse

    Drag the effect you want into the FAVORITES folder in the EFFECTS. Adjust the duration. Now, click on it and in the EFFECTS menu, choose SET DEFAULT.
    Shane

  • Timeline tip: did you know you can smooth multiple transitions at once?

    Yes, you can :-)
    Steps:
    1. In the Timelines panel, control/shift click the transitions you care about.
    2. Click the arrow to the right of the "Smooth Transitions" button to show the Smooth Transition Options dialog. Adjust options in this dialag as you desire.
    3. Click the "Smooth Transitions" button in the Timeline.
    All the selected transitions will be smooth according to your options
    Tips:
    - By default, smoothing will not change effects you have manually edited or added. To make the timeline clear out customizations you have made and just create new smooth effects, then check the "overwrite existing effects" option in the Smooth Transition Options dialog
    - The "Fade Out - Move - Fade In" option in the Smooth Transition Options dialog gives you a common transitions design pattern. All objects disappearing from a state will fade out first, followed by any objects that move/resize/rotate, followed by objects that fade in to the new state. An example of where to use this is in a collapsible panel that hides and shows content. You don't want the panel to resize and collapse before its contents have faded out first. This option gives you that effect.

    Hi Steve - if you are asking whether it is possible to change the duration of a number of transitions simultaneously as a group, then the answer is 'Yes'. You simply select them all (Command+Click), and in the Transitions Pane adjust the duration and hit 'Update'.
    It is not possible to adjust the length of movie clips in that way, although it is of course possible to adjust the duration of a batch of photographs.
    Has that answered your question?

  • Is it possible to copy the same database multiple times simultaneously?

    This is the setup of my environment.
    I have a 'master' database that contains the full schema plus some pre-populated data such as default settings. When database schema changes are made, they get made to the master database. When a new customer signs up for the service, I make a copy of this
    master database (using SMO) that will now be the database containing all of the customer's information. The database is rather large, and the copy operation can take a couple minutes.
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    BTW, you can do this programatically by using PowerShell (https://msdn.microsoft.com/en-us/library/ee210569.aspx), SqlPackage (http://www.benday.com/2012/12/18/deploy-a-sql-server-database-projects-dacpac-with-sqlpackage-exe/)
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    Hope this helps.
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  • How to apply Time Remap to multiple clips simultaneously

    Quite often after trimming many different clips for a wedding video I will then want the majority of them slowed down to a 50% speed. I know how to apply the Time Remap Speed % change in the Motion Tab, but have yet to figure out how to make the change to multiple clips simultaneously.
    Thanks for your help!

    You can apply a speed change from one clip to multiple clips by copying the first one, then pasting attributes (option + V, then select speed from the list) onto as many clips as you have selected.
    Just be aware that this will ripple your timeline by extending all of your clips. FCP keeps the original out point of the source clip, not the out point of each cut on the T/L.
    Tim

  • A frame failed to render while using Render Multiple Frames Simultaneously

    Hello fellow AE users:
    I've read other threads which deal with this issue, however they don't seem to be exactly what I'm experiencing so I'm starting a new thread. I did do several hours of due diligence by research others' handling of this issue, so I'm not just blindly reposting this question without having done some legwork.
    I'm getting this message when rendering one of my compositions:
    "After Effects warning: A frame failed to render while using Render Multiple Frames Simultaneously. Allocating more memory to the background processes in Memory & Multiprocessing Preferences may fix this problem. (26  ::  142)"
    First, some background on what led up to this. I've built an entirely new system from scratch based on the new Intel 5960X 8-Core processor, with 64GB of RAM on an Asus X99-Deluxe Mobo.Brand new install of Windows 8.1, and brand new install of After Effects CC (latest versions as of this posting) and all of my plug-ins (mostly Red Giant, also all updated to current versions.) I have a new video card in this system (Gigabyte GTX 980 G1 Gaming) however this issue also happened with my old 4GB GTX 680 as well, which was in the original i7-950 system (see below.)
    I've set up Multiprocessing preferences for 6GB reserved for system, 8 CPUs reserved for other applications which leaves "Actual CPUs that will be used: 8", with each CPU having a 6GB RAM allocation. That's 8x6=46G, leaving 18GB free for the operating system, which should be more than enough.
    One could speculate that there is some plug-in that is using too much memory, or something weird with QuickTime or H.264 decoding (the source is one Canon 5D mk II H.264 .mov and one jpeg file). However, this issue did *NOT* happen on my old system, which was 4-core Intel i7-950, 24GB RAM, running the same version of After Effects CC and my plug-ins, and with only 3GB/Thread of ram allocated instead of the 6GB/Thread i'm using here.
    I've simply loaded the old project on the new install and attempted to render. I have not changed any settings. I DID do the thing where you hold CTRL-SHIFT-ALT (or something like that) to reset all of the preferences when loading AE just in case that was the issue.
    So, why would this be able to render using multiple processes on my old box with only 3GB/thread, while it will NOT render on this new system with double that, 6GB/thread allocated?
    Please let me know if there is any other information I can provide that would be helpful to debug this.
    Many thanks in advance for your help!

    Thank you very much for the quick reply, Todd. I'll give that a shot. There also seems to be a problem with the Red Giant Cosmo plug-in. I get Cosmo engine initialization failures, but it's intermittent.

  • More Accurate antialiasing preventing rendering of multiple frames simultaneously after a while

    Hi all.
    I am experiencing inconsistent memory management behavior when rendering my project in AE that prevents me from rendering multiple frames at the same time when some footage items use Accurate antialiasing.
    I have an 8-core i7 MacBook Pro with 8GB of RAM and I'm using AE CS5.5. I am rendering a project with many imported Illustrator layers to keep things nice and crisp. These are in a 3D composition with a camera, DOF, and they are being continuously rasterized. On some of the vector assets I have to set the antialiasing setting to "More Accurate" in the Interpret Footage dialog to remedy some image quality issues. Here is what I noticed when rendering:
    1. When the antialiasing setting on all Illustrator assets is set to "Faster" the composition renders without issues.
    2. I change the antialiasing setting on some Illustrator assets to "More Accurate" to improve image quality. Render Multiple Frames Simultaneously is off. Composition renders for a while, but eventually I get an error: "after effects error : cannot allocate enough memory to antialias file (50:5)”.
    3. To get around the error I instruct AE to empty the cache every 5 frames or less via the Secret menu in the Prefs. This prevents the error from occuring and I can see the RAM being deallocated every once in a while as expected. This lets me render with the quality I need, but is slower.
    4. To speed things up I turn on Render Multiple Frames Simultaneously. I use conservative settings: AE is to use only two cores with 3GB of RAM per core (max allowed). The rendering is sped up. However, I can see that the system's "in use" RAM is steadily increasing with each rendered frame until the computer runs out, at which point AE automatically turns off Render Multiple Frames Simultaneously and starts to render one frame at a time. This doesn't happen whe all vector assets are set to use Faster antialiasing an I can render indefinitely with Render Multiple Frames Simultaneously, but this way I don't get the desired quality. Please note that there is enough RAM for the cores to render several frames, but it seems as if having rendered a frame the system doesn't release or reuse the memory when assets use Accurate antialiasing and goes to use another chunk until there is no more.
    Also, I am outputing to an image sequence.
    Please help me find a workaround for this issue. Thanks!

    Thanks Mylenium. It looks like the underlying problem (cannot allocate enough memory to antialias file (50:5)) has been around for quite some time. I've tried all manner of different combinations of settings and in the end settled on having it render one frame at a time with dumping cache every 2 frames (hey, at least it renders without running out of ram and erroring out). It's just disheartening to know that due to this issue (bug or architecture) AE is only using a bit more than 1/8 of my machine's CPU power. Perhaps AE should have a feature that has it dump all the memory and attempt multi-frame output again every once in a while during make movie.

  • Multiple Transitions for One Selection?

    This is the flip side to the threads on how to apply a transition to multiple edits simultaneously -- and a search of the manual, this forum, and some Googling has yet to find an answer.
    I need to apply/combine two different video transitions to the same edit. Anyone know of a workflow and/or workaround that could achieve this?
    Specifically, I want to create a transition which combines the Zoom transition from the 3D Simulation effects folder, with the Dither Dissolve from the Dissolve folder. The effect I want to achieve is to have the outgoing clip shrink away to reveal the incoming clip, and, at the same time (while that outgoing clip is shrinking away), to ALSO have it be dither dissolving into the new, incoming clip.
    So far the closest I can get is to put the incoming clip on a separate, overlapping video track and apply the dither dissolve to its head, while immediately below it (on V1), I apply the Zoom to the tail of the outgoing shot. But this doesn't get the exact effect I want, since the dithering affects the full frame of the new incoming shot, whereas what I want is for the dither dissolve to only be happening within the ever-shrinking frame of the outgoing clip.
    Does that make sense? And if it does, am I S.O.L. -- or just in for a whole lot more trouble than this effect is worth?
    John Bertram
    Toronto

    I apply the Zoom to the tail of the outgoing shot. But this doesn't get the exact effect I want, since the dithering affects the full frame of the new incoming shot, whereas what I want is for the dither dissolve to only be happening within the ever-shrinking frame of the outgoing clip. < </div>
    (I'm not at my FCP machine at the moment, can't test it.) Because these are transitions, you may not be able to apply them like you can filters; they must be applied between two overlapping clips. That could make this a bit difficult.
    I suggest you copy and place the outgoing and incoming shots in separate sequences because you're going to render them and export them separately as movies.
    Apply the zoom to the outgoing shot. Render and export. Find the clip and import it. REplace it in the original sequence and now apply your dither transition between the zoom movie and the incoming clip.
    The reason you want both clips in separate sequences is so you can play around with other effects. You could nest these, too. But rendering them will lock the media. Just be sure to export a self-contained movie and do not attempt to import the render file.
    Does that make sense? And if it does, am I S.O.L. -- or just in for a whole lot more trouble than this effect is worth? < </div>
    It's really hard to try to describe these things in these little posties. I have no confidence that I understand exactly what you're hoping to do and none that I've offered a possible solution. But please let us know how you make out.
    bogiesan

  • Switching Multiple Spaces Simultaneously

    Hello,
    I am looking for a way to switch multiple spaces simultaneously (preferably with a gesture) with the new Mavericks space per monitor setup.  I know I can revert back to the previous way spaces worked, but would rather find a way to do a hybrid of the two.
    Most of the time being able to switch each monitor individually is fine. In fact it might be preferable, but if I have any of my multiple monitor programs (After Effects, Premier, Lightroom, etc.) open, this behavior becomes cumbersome, and it would be great if I could switch all three of my monitors at once without having to change the setting log out and then back in.
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    JoachimSauer wrote:
    JoachimSauer wrote:
    commonly written as " "Sorry, the forum software ate what I wrote here. Actually it is written as "& nbsp;" (but without the space, that I needed to add to keep the forum software from butchering it again).You can display a "raw" entity by escaping the ampersand: &#38;#38;nbsp; I use &#38;#38; instead of &#38;amp; because &#38;amp; doesn't work inside CODE blocks, and &#38;#38; does.
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    I am hoping the author of the script "Ping multiple servers simultaneously with PowerShell: Test-ConnectionAsync" can help me.
    I found it at: https://gallery.technet.microsoft.com/scriptcenter/Multithreaded-PowerShell-0bc3f59b
    I am using the version dated: 5/8/2014
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    PS C:\Program Files\ServerScripts\DeviceMonitor> Get-Job
    Id     Name            PSJobTypeName   State         HasMoreData     Location             Command
    145678 Job145678       WmiJob          Running       True            .                    Test-Connection
    PS C:\Program Files\ServerScripts\DeviceMonitor> Receive-Job 145678
    Source        Destination     IPV4Address      IPV6Address                              Bytes    Time(ms)
    SERVER1  XX.XXX.XXX.XX   XX.XXX.XXX.XX                                             32       5
    SERVER1  XX.XXX.XXX.XX   XX.XXX.XXX.XX                                             32       5
    SERVER1  XX.XXX.XXX.XX   XX.XXX.XXX.XX                                             32       5
    SERVER1  XX.XXX.XXX.XX   XX.XXX.XXX.XX                                             32       5
    PS C:\Program Files\ServerScripts\DeviceMonitor> Get-Job
    Id     Name            PSJobTypeName   State         HasMoreData     Location             Command
    145678 Job145678       WmiJob          Running       False           .                    Test-Connection
    I tried added some additional output in the function to troubleshoot but I can't seem to find the root cause.  I would be happy if I could remove the "stuck" job after a certain amount time, even though this doesn't get to the root of the
    problem.
    Any assistance would be appreciated.  Even if you could point me in the right direction.
    Thank you.

    Hi,
    Questions for Gallery items should be asked on the QandA tab of the listing, as that is usually the fastest way to contact the script's author:
    https://gallery.technet.microsoft.com/scriptcenter/Multithreaded-PowerShell-0bc3f59b/view/Discussions#content
    Dave does frequent this forum, so you might get a response from him here directly.
    Don't retire TechNet! -
    (Don't give up yet - 13,085+ strong and growing)

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