Change "Test Window" placement in Flash CC?

Hi.
I have a problem with the placement of the Test/preview/export windows placement in Flash CC on my dual-screen setup.
When pressing CMD+Enter, the test window pops up at the edge between my laptop screen and my external display. Every time i have to drag the window into my external display in order to preview it properly. In Flash CS6, i would move the test window once and the next time i exported out the test window would wind up in the same position as it did earlier.
Please fix this ASAP, its very annoying

Hi Dharmendra.
Thank you for taking your time to reply this thread.
I havent even considdered the possibility of this being affected by the flash project itself, i thought it was some kind of error in the UI. But when you asked about my settings and classes, i started looking around for clues.
And i - sort of - found a solution. At least a half one, but that is more than okay for now.
The bug seems to revolve around the use of traces. We use quite a number of trace calls in our projects, and it seems that when i ignore these by enabling the "omit trace statements" option in the Publish settings, the issue goes away and the flash test windows position is being correctly saved again. Disabling "omit trace statements" will force the test window back to its original default position.
I hope this info is enough for you to go on working on this bug, but if it isnt, i will be happy to assist you with a test-project for you to troubleshoot on.
Kind regards
//aloC

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