Changing blend mode changes behavior

I'm trying to have words grow from very small to "swallow up" the screen—all while using them as stencils through which we see water. With me so far? Anyway, the motion is perfect when the blend mode is on normal, but when I simply change the blend mode to Stencil Alpha, at a certain point, it starts moving sharply to the right. All I've done is change blending modes, honest.
Who knows what the h-e-double hockey sticks this is, and, how to fix it? This is maddening.

Heya,
This is just a guess, as I haven't seen your project, but I think the text is sliding because it is too large for your GPU, so it's getting cropped and recentered.
Why is it happening when you change the blend mode? Good question. I think it's because picking any blend mode but 'Normal' is causing a pre-comp, and since your GPU's size limit is being exceeded, it's cropping (and recentering) the result. Or maybe it's a bug.
Here's a workaround to try: nest the text in its own layer, enable Fixed Resolution for the layer (found in the Layer tab in the Inspector, when the layer is selected), and then change the blend mode of the layer to whatever you want.
Seriously, though, you really should be using (as Patrick suggested) the Image Mask tool, instead of the Stencil Alpha blend mode. Free yourself from the AE-style blend mode tyranny! Vive la image mask!
(good luck)

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