Changing Speed of clip in timeline in a specific wqay

I realize there are a variety of ways of affecting
a change to the speed of a clip already in the timeline,
but I'm trying to figure out how to do it in one very specific way:
If I have 3 clips (A,B,C) and I want to change the speed
of B so that it is slower, but not expand the clip from
it's original length (meaning it will still occupy the
same spot, duration and length in the timeline), is there a way of accomplishing that just by punching a specific figure
in somewhere (i.e. make it move at 50%).
I know about fit-to-fill, time remap, right clicking a clip
and changing speed. However, I don't want the clip to
expand past it's spot in the timeline, just play slower in the spot it occupies.
The closest I've come is going into the time remap tool and lowering the end keyframe so it moves slower, but this is
imprecise. I want to be able to punch in 50%, or 60% somewhere and have it take, without expanding. The time remap tool won't let me punch in 50%, although that indicator moves when I drop the ending keyframe down a little.
Can what I'm describing be done, and if so, how? Thanks.

Match frame back to the original media. Slow it down, then cut it back in.
You cannot slow down the clip in the timeline without it expanding. You are telling FCP to take the existing clip and make it longer...of course it will expand in size. It doesn't know that you don't want it to do that. It assumes (rightly so) that you want the clip, with the IN and OUT points you designated, to be slower. Keeping it in the same spot on the timeline means cutting off the head or tail of the clip...losing points you told FCP you wanted.
Simple to just load the clip into the viewer, slow it down to the speed you want, then cut it in.
Shane

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