Changing Speed of Flash Parts

I'm VERY new to flash programming. I downloaded a template
and changed around some of the text to suit my needs. Some of the
text sequences are too quick and I wanted to slow them down so that
the end user can read them. I don't think there is an easy way of
lengthening the text clips because of the numerous layers involved
(sound & background visuals),so I thought I would slow down the
FPS for a certain portion. I found this script...
var fps:Number = 80;
var intervalID:Number = setInterval(this, "advanceFrame",
1000/fps);
stop();
function advanceFrame() {
clearInterval(intervalID);
gotoAndStop(_currentframe+1);
if (_currentframe<151) {
intervalID = setInterval(this, "advanceFrame", 1000/fps);
} else {
play();
It's supposed to slow down the script from frame 80 to 150.
I changed the frame values for my purposes. It doesn't seem to be
working. I clicked on the frame where I wanted to start the
slowdown and inserted a keyframe and added the script.
I changed the values in...
var fps:Number = 435;
var intervalID:Number = setInterval(this, "advanceFrame",
15/fps);
to...
intervalID = setInterval(this, "advanceFrame", 16/fps);
and...
if (_currentframe<495) {
intervalID = setInterval(this, "advanceFrame", 25/fps);
does this look ok ?
are any of the above lines comments and shouldn't be in the
script ? like (this,"advanceframe" ?
thanks in advance,
armin
to...
if (_currentframe<151) {
intervalID = setInterval(this, "advanceFrame", 24/fps);

fps is frames per second, not the start frame. set the fps to
suite your needs (presumably somthing under 20) and use a goto
statement to start your movieclip at 80, then use that
setInterval.

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