Changing Thumbnail Image Location

Is it possible to change the location of the thumbnail images on the enlarged photo page (second page in on the Photo Page)? By default they reside horizontally above the enlarged picture. I would like to move the thumbnails vertically to the left or right of the picture.

Welcome to the Apple Discussions. No. That being said Cyclosaurus has posted numerous javascripts to modify iWeb in a number of ways. He's posted a script to remove the thumbnail strip from the photo page: http://discussions.apple.com/thread.jspa?messageID=8318600&#8318600 .
I've not found any scripts to move the strip to the side.
However, it can be done with java based slide shows like those shown in these demo pages which has a variety of configurations available:
SimpleViewer
Flash Album Exporter Postcard and AutoViewer Slideshow Themes
Jalbum - there are over 100 skins/themes for this application, many of which will have what you want.
OT

Similar Messages

  • I cannot enlarge or change thumbnail images on ebay regardless of what browser i use ff and ie . Im using window 7

    I think i have tried everything that has been posted on chats and on mozilla help . I just cannot enlarge an image or change the thumbnail view on ebay items. People state that if they use IE it will work . Well I cant do it in IE either . I tried chrome also same . Everything else on ebay works fine. I have emptied my cache, made sure java is enabled, I uninstalled adblock plus ? Nothing seems to work . Im not sure when this started . I think it may hav been when i updated to the newest firefox?, but some say it it is ebays new format that is causing the problem in firefox, but again they also say that if you use another browser you will be fine , and that is not true in my case. ......Any suggestions would be appreciated . I am not a computer expert by any means so please explain it like im a 7 year old.....Thanks
    == URL of affected sites ==
    http://cgi.ebay.com/HEREND-HUNGARY-TEAPOT-/220639288776?cmd=ViewItem&pt=LH_DefaultDomain_0&hash=item335f205dc8

    I had precisely this problem and even though I updated Java to the current version it persisted. I solved it by checking the add on Java Console in the brower and I found that I had two - an earlier version was still there as well as the current. I uninstalled it and everything worked perfectly.
    In FF click tools, add ons and then scroll down and see if you have two Java consoles and uninstall the one with the lower version number.
    there is great feeling of achievement when it actually works!!

  • Changing thumbnail image orientations in photo page

    Hello Guys!
    I have created a new photo page in iweb09 and tried dragging some images from the image folder on my system. The Problem is i have few portrait oriented images but all of them display as landscape in the thumbnail gallery. The flip option in the inspector does not solve the problem too.
    Any suggestions??
    Thanks

    Welcome to the Apple Discussions. Do those photos display correctly if dragged from your HD into a Safari window? If not use Xee to losslessly rotate the photos and then add to iWeb's photo page. See if that won't produce correct thumbnails.
    Or import those photo into iPhoto which will create a rotated modified version and thumbnail and add that to iWeb via the Media Browser.
    OT
    Message was edited by: Old Toad

  • Change thumbnail image on device rotation in custom store

    We have a custom store front that is populated on loading the page.
    we use sample code from one of the store building examples.
    that code has a methods like getPreviewImageHandler and loadPreviewImage that take a boolean to select either the portrait or landscape image for the store view.
    but this method is only called when the page loads.
    so if we want to use the portrait image on portrait view pages and the landscape image for the landscape view, we'd need to reload the page on rotation which we dont want to do.
    does anyone have any ideas or examples of how we could dynamically swap that image out on device rotation.
    The Wired magazine does it beautifully, so it must be possible.
    there must be a AJAX solution.
    Can anyone help us out please?
    much appreciated,
    Vauneen

    You can set a "poster frame" in Quicktime when the file is opened in Quicktime Pro and I believe you can do that as well when using Get Info (not a Mac guy). Otherwise this is entirely arbitrary. Sometimes it's the first frame, sometimes the middle, sometimes one from the 10 minute save chunks AE uses when writing certain clip formats. Still, even if there is a poster frame it doesn't mean that it's actually used anywhere. This stuff simply is not standardized and latest when you open your files on another system all of this may be for nought since the thumbnails would not be in your system's folder view caches. You really should not spend too much time thinking about this and rather use tools that produce persistent thumbnails within their own ecor system like Bridge or video archival database programs.
    Mylenium

  • How to change branding image of Portal?

    Hello All,
    This topic may sound very common to you al but i have tried soem basic steps but no success so i am posting this thread.
    I want to change branding image of portal log on page.
    I have navigated to this path.
    S:\usr\sap\EPD\JC00\j2ee\cluster\server0\apps\sap.com\com.sap.security.core.admin\servlet_jsp\logon\root\layout
    and replaced my image with existing one i mean i have removed the default image from this folder and pasted needed image.
    Reatsrted server but no success.
    What can i do for changes to take effect.
    Thanks in advance
    Vinit

    Hi Vinit,
    Try these options
    The images on the logon screen are hosted in the web server area for your WebAS 6.40, you can change it in two ways:
    Option 1:- Connect to to server where the Portal WebAS is running and go to:
    (drive):\usr\sap\SID\JCNN\j2ee\cluster\server0\apps\sap.com\com.sap.security.core.admin\servlet_jsp\logon\root\layout
    There you will find the images used on logon screen, you can replace them for your company images, please take care with the width of the images, as usual, to make this change effective, you must restart the whole WebAS.
    Note: each time you upgrade the WebAS (install a new SPS) these images willbe overwritten, so take it into account in order to replace it again after upgrade.
    Option 2:
    - Connect to the Portal's WebAS Visual Administrator
    - Go to "Global Configuration" -> Server -> Services -> UME Provider
    - look for following properties: ume.logon.branding_image and ume.logon.branding_text
    - Change the image location for the desired one, but be sure the new images are present on a web server location over the WebAS
    Regards,
    srikanth

  • On Craigslist, I cannot get the thumbnail images to change

    I open an entry on craigslist and it has multiple thumbnail images. When I click or pass the curser over the miniimages, nothing changes. Before all I had to do to change images was move the cursor over them.
    Is Firefox blocking this? I use Avast free antivirus. OS is Win XP Pro. on Dell desktop.

    Start Firefox in <u>[[Safe Mode|Safe Mode]]</u> to check if one of the extensions (Firefox/Tools > Add-ons > Extensions) or if hardware acceleration is causing the problem (switch to the DEFAULT theme: Firefox/Tools > Add-ons > Appearance).
    *Do NOT click the Reset button on the Safe Mode start window.
    *https://support.mozilla.org/kb/Safe+Mode
    *https://support.mozilla.org/kb/Troubleshooting+extensions+and+themes
    Clear the cache and cookies only from websites that cause problems.
    "Clear the Cache":
    *Firefox/Tools > Options > Advanced > Network > Cached Web Content: "Clear Now"
    "Remove Cookies" from sites causing problems:
    *Firefox/Tools > Options > Privacy > Cookies: "Show Cookies"

  • How to manually change the thumbnail images of the new tab page (without using addons)?

    I wanted to customize the images displayed on the thumbnails on the New Tab Page. I tried using the addon "New Tab Tools" to do so and it worked, for a while. Now a bug seems to have affected it (it is not displaying any thumbnails, so I uninstalled it). So I want to try another approach. I want to MANUALLY change the images for each of the thumbnail on the new tab page (of course, the thumbnails are 'pinned').
    (I read some other articles related to thumbnails, specifically about DELETING them, and it asked me to open the Firefox Profile Folder, and in there, delete the thumbnails folder. I thought I could simply change the images stored in it instead of deleting them, but there is NO thumbnails folder in the Firefox profile folder (I accessed the profile folder thru the troubleshooting information section in the help menu). So where is this thumbnails folder after all?)
    So, how can I do it?
    Thanks in advance.

    I note you are using Icedragon 26. Not sure I have come across that before.
    I guess they provide their own support, as they are apparently offering something based on an outdated and unsupported Firefox26. I see their forum has threads on Icedragon if you search for them, but at a quick glance I see no specific topic
    *https://forums.comodo.com <br /> & https://forums.comodo.com/index.php?action=search2
    You could always install an official and up to date Firefox 29
    * See [[How to download and install Firefox on Windows]]
    * Download from http://www.mozilla.org/en-US/firefox/all/
    You may note the New Tabs page may be subject to a few changes over coming versions of Firefox it is apparently being improved. Firefox itself as Fx29 is also slightly changed from Fx26
    * [[Learn more about the design of the new Firefox]]

  • Is there a way to change the automatic optimization of the Thumbnail images in Webgallery?

    Is there a way to change the automatic optimization of the Thumbnail images in webgallery found in Photoshop (CS3 or Photoshop elements-- I have both)?  The thumbnails come out so blurry that it's embarrassing (for an art site). Thanks.

    Thanks for your response. Your websites look great!  You are to be complimented on your fine design work.
    I've been doing custom sized thumbnails, at around 300px, but they are still a little blurry, like when JPEGs are over optimized and some isolated areas look like they are churning, one shape melting into another like boiling water.  Then, I tried even larger thumbnails, and then shrunk them to a smaller size using HTML commands, hoping  that shrinking them smaller would help tighten up the blurry churning areas. They looked a little better, but the churning areas remained.  When I open up the individual thumbnails in Photoshop and I try using the unsharp mask or the sharpen function, it gets even worse.

  • Changing "Icon size" causes .ARW thumbnail image in folder to disappear and icon to appear

    Is this a bug everyone is getting?
    Have  .ARW files in a folder and it shows  thumbnail images of the .ARW files, but if I increase or decrease the slider to different sizes (to view better), a icon will appear instead of the . ARW preview image. Out of all the sizes on the slider only 2 or 3 sizes will show the .ARW thumbnail image.
    Any ideas? known issue?
    thanks

    The method I use is to open the jpeg file Command+A (select all) then Command+c (copy) close the jpeg preview window. Select the small icon on the top left corner of the get info window for the perspective folder. Command+v (paste) puts the copied image in and it then becomes the icon. If you want to use the drag and drop method you will need to convert the image file to an icon which can be done with automator. The icon however is less clear when you do that.

  • XML scrolling thumbnail, image loader, & Buttons [halfway works]

    Intro:
    I started a flash-based website a few years ago. Back in 2006 I was able to get a xml scrolling thumbnail, image loader to work without a glitch.
    For numerous reasons I had to put the project on hold until now. [one was that my 30 day trial of flash expired and only recently was I able to purchase the Adobe Web Suite CS4 as well as a new computer which could run the apps.]
    Last Friday saw a bump in the road in the development of my site as two, rather straightforward task, turned into something short of a nightmare as I have been unable to get past these two, seemingly, relatively simple task.
    I have posted in 4 other flash forums the issues, in detail, that I am facing - and have quite a bit of interest/views in the topic as the numbers suggest - yet no response/answer as of yet. [Which confirms other messages I have seen which seem to state that working with buttons has become increasingly difficult with the newer version of flash - something Im a bit surprised with actually from Adobe. - I would have thought there would be a palette where you could set parameters...]
    Screenshot of Site/Timeline:
    Before getting into the two questions I have, I would like to post an image of the site as it looks whenever an swf file is saved out, as well as a piece of the timeline in the back for reference.
    Issue #1
    As of now when the swf file is saved out you get exactly what you see above:
    a: A scrolling thumbnail
    b: ...which loads a large image when clicked on it - PEFECT...
    BUT...
    1a: I need for the buttons to load in this action, not for it to just load on its own.
    [i.e., the silk_paintings gallery is what is open, so I need the "silk_paintings" button to call up this action]
    note: Initially I had attacked this problem by taking out the actions layer you see above and applying it directly to the individual buttons with some crude MouseEvent Listener/Handerls... that did not work - at all.
    Im sure it may be "easier" to make an array out of it, but with my coding level it may be "easier" to apply it to the buttons.
    1b: How I currently see it, I would take the xml-list and duplicate it for the number of galleries I have.
    [I would then re-name the xml-list to reflect the name of the galleries they are to represent, i.e. "silk_paintings"]
    [also, I would have to rename the folders to "thumbnails1,2,3, etc., & "images 1,2,3, etc"
    From there I would duplicate the actions and paste it into the buttons, changing the xml-list name to that of "silk_paintings", etc., as well as write in the MouseEvent listener Handler to make it work. [ah, ha, but what is that magic phrase, I have tried to implement various code from other tutorials, and all in vein.]
    Issue #2
    At this point I would be tickled pink just to get this to basic function to work.
    However, once the buttons are working and calling up the xml, etc., then I need the buttons to stay on the semi-transparent blue color it is whenever in the 'hit' state. [note: NOT pictured above.]
    With the way the buttons are currently set up, and with wanting to use scripting to get them to interact with the thumbnail gallery, it will have to be some miraculous code to tell that button what color to stay as whenever its clicked, and of course it going back to white when another button is clicked.
    Conclusion:
    Since this is an Adobe Forum I would like to make a few additional statements in hopes that the developers, etc. may take heed.
    Adobes products are not cheap, and when I went to purchase the websuite I went in as a designer needing a program as not to need to program.
    I understand the flexibility that coding gives, but something as simple as linking buttons should not be in the realms of rocket science. [yes, for many its not...but my brain just does not operate that route despite all the tutorials thrown at me.]
    Again, it would seem that there would be a button panel where you could drag options like scrolling thumbnail slider, loader, and then parameters would come up. [much like Apples iWeb. - but before the argument of one being pro and the other for non-pros, I see it differently. Software should not be the limiting factor in how flexible you can design, or rather ones lack of programming shouldnt be. With all the talented, and I say this in all humility and honesty, programmers working for Adobe, Im sure something could be programmed like what Im asking for.]
    note: Director is a good example, back in 1997 I knew nothing of multimedia and in one week I had assembled a portfolio, clicking buttons, speech, movies, and all. - and no, I dont have the money to buy more software!
    At this moment I am at the mercy of someone who reads code like its a nighttime tale they are telling their kids, and who can see the exact issue I have and can share the appropriate, correct code. [as I have noticed, it has to be on target - naturally - but this target changes with just a slight change in the design.]
    Thank you,
    peace
    Dalen
    p.s.
    The actionscript: [note: This is only the current working/good code that Im trying to get the buttons to call up.]
    stop();
    fscommand("allowscale", false);//keep SWF display at 100%
    var x:XML = new XML ();//Define XML Object
    x.ignoreWhite = true;
    var fullURL:Array = new Array;//Array of full size image urls
    var thumbURL:Array = new Array;//Array of thumbnail urls
    var thumbX:Number = 25;//Initial offset of _x for first thumbnail
    x.onLoad = function(){ //Function runs after XML is loaded
        var photos:Array = this.firstChild.childNodes;//Defines variable for length of XML file
         for (i=0;i<photos.length;i++) {//For loop to step through all entry lines of XML file
              fullURL.push(photos[i].attributes.urls);//Each loop, adds URL for full sized image to Array fullURL
              thumbURL.push(photos[i].attributes.thumbs);//Each loop, adds URL for thumbnails to Array thumbURL
              trace(i+". Full Image = "+fullURL[i]+"  Thumb Image = "+thumbURL[i]);         
              var t = panel.attachMovie("b","b"+i,i);//Each loop, Define local variable 't' as a new instance of 'b' movie clip, given unique instance name of 'b' plus the index number of the For loop
              t.img.loadMovie(thumbURL[i]);// Each loop, load thumbnail image from XML data into variable movie clip
              t._y = 0;//Set Y coordinate of variable movie clip
              t._x = thumbX;//Set X coordinate of variable movie clip based on variable thumbX
              t.numb = i;//Set sub-variable 'numb' inside variable t to hold index number
              t._alpha = 75;//Set the Alpha value of the variable movie clip to 75% - for onRollOver highlight action
              thumbX += 55;//Increment thumbX value so next thumbnail is placed 125 pixels to the right of the one before
              t.onRollOver = function () {//define onRollOver event of the variable movie clip
                   this._alpha = 100;//Set thumbnail alpha to 100% for highlight
              t.onRollOut = function () {//define onRollOut event of the variable movie clip
                   this._alpha = 75;//Reset thumbnail alpha to 75%
              t.onPress = function () {//define onPress event of the variable movie clip
                   this._rotation += 3;//rotates thumbnail 3 degrees to indicate it's been pressed
                   this._x += 3;//Offset X coordinate by 3 pixels to keep clip centered during rotation
                   this._y -= 3;//Offset Y coordinate by 3 pixels to keep clip centered during rotation
              t.onReleaseOutside = function () {//define onRelease event of the variable movie clip
                   this._rotation -= 3;//rotate thumbnail back 3 degrees
                   this._x -= 3;//Reset X coordinate by 3 pixels to keep clip centered during rotation
                   this._y += 3;//Reset Y coordinate by 3 pixels to keep clip centered during rotation
                   this._alpha = 75;//Reset thumbnail alpha to 75%
              t.onRelease  = function () {//define onRelease function to load full sized image
                   this._rotation -= 3;//rotate thumbnail back 3 degrees
                   this._x -= 3;//Reset X coordinate by 3 pixels to keep clip centered during
                   this._y += 3;//Reset Y coordinate by 3 pixels to keep clip centered during
                   this._alpha = 75;//Reset thumbnail alpha to 75%
                   holder.loadMovie(fullURL[this.numb]);//Load full sized image into holder clip based on sub-variable t.numb, referenced by 'this'
         holder.loadMovie(fullURL[0]);//Initially load first full size image into holder clip
    x.load ("silk_paintings.xml");// path to XML file
    panel.onRollOver = panelOver;
    function panelOver() {
         this.onEnterFrame = scrollPanel;
         delete this.onRollOver;
    var b = stroke.getBounds(_root);
    function scrollPanel() {
         if (_xmouse<b.xMin||_xmouse>b.xMax||_ymouse<b.yMin||_ymouse>b.yMax) {
         this.onRollOver = panelOver;
         delete this.onEnterFrame;
         if (panel._x >= 740) {
         panel._x = 740;
    if(panel._x <= (thumbX-10))  {
              panel._x = (thumbX-10)
         var xdist = _xmouse - 830;
         panel._x += -xdist / 7;
    The xml:
    <?xml version="1.0" encoding="ISO-8859-1"?>
    <slideshow>
    <photo thumbs="thumbnails/i_brown_fairy.jpg"  urls="images/brown_fairy.jpg"  />
    <photo thumbs="thumbnails/i_blonde_fairy.jpg"  urls="images/blonde_fairy.jpg"  />
    <photo thumbs="thumbnails/i_flower_fairy.jpg"  urls="images/flower_fairy.jpg"  />
    <photo thumbs="thumbnails/i_red_fairy.jpg"  urls="images/red-fairy.jpg"  />
    </slideshow>
    Attached is a link to the file I made named "index".
    https://rcpt.yousendit.com/706233226/5e7b4fe0973dacf090b5cbae32c47398
    I would have liked to have included the following files but was limited due to "you-send-it" not uploading folders.  Files not included: [but functioning] : xml list - images [folder] - thumbnails [folder]
    Again, Thank you
    Dalen

    The issues with the buttons calling up the scrolling thumbnail panel have been resolved, as well as keeping the buttons in their hit state once clicked, thanks to Rob.
    Those that have been following this thread, or stumble upon it in their searches later, may appreciate to see the final solution to this particular issue.
    [Hopefully I will be able to update this thread with a url in the future to show the site in operation, which may help somebody with their project in the future if its set up similarly.]
    Alas, it would be nice if future versions of flash had a more direct, flexible, user friendly method for creating navigation.
    [We may see development beyond the flash ads which everyone seems to loathe... and more creativity with flash in terms of games, web interactivity, &  animation.
    Below are 2 sets of code:
    a] the first is located within the first frame of the first button, and has some extra variables in it that the additional buttons call upon...
    b] the second is the code applied to every other button.
    stop();
    fscommand("allowscale", false);//keep SWF display at 100%
    var x:XML = new XML();//Define XML Object
    x.ignoreWhite = true;
    var fullURL:Array = new Array();//Array of full size image urls
    var thumbURL:Array = new Array();//Array of thumbnail urls
    //  .......  CHANGE
    var thumbX:Number;// = 25;//Initial offset of _x for first thumbnail
    // make an array of all of the instance names of each button object...
    // only do this once
    var buttonsList:Array = new Array(shadesOfGrey, silkPaintings);
    shadesOfGrey.isLatched = false;
    // the rollover function... repeat for each button
    shadesOfGrey.onRollOver = shadesOfGrey.onDragOver=function ():Void {
         if (!this.isLatched) {
              this.gotoAndStop(2);
    // the rolloff function... repeat for each button
    shadesOfGrey.onRollOut = shadesOfGrey.onDragOut=shadesOfGrey.onReleaseOutside=function ():Void {
         if (!this.isLatched) {
              this.gotoAndStop(1);
    // the mouse press function... repeat for each button
    shadesOfGrey.onPress = function():Void  {
         resetAllButtons();
         this.isLatched = true;
         this.gotoAndStop(3);
    shadesOfGrey.onRelease = function():Void  {
         x.load("shadesOfGrey.xml");// path to XML file
         thumbX = 25;
    function resetAllButtons():Void {
         for (b in buttonsList) {
              buttonsList[b].isLatched = false;
              buttonsList[b].gotoAndStop(1);
    x.onLoad = function() {//Function runs after XML is loaded
         //  resets the position of the panel on each new load
         panel._x = 740;
         //  .......  CHANGE  removes the existing movieclips from the panel before any new load...
         for (c in panel) {
              if (typeof (panel[c]) == "movieclip") {
                   removeMovieClip(panel[c]);
         var photos:Array = this.firstChild.childNodes;//Defines variable for length of XML file
         for (i=0; i<photos.length; i++) {//For loop to step through all entry lines of XML file
              fullURL.push(photos[i].attributes.urls);//Each loop, adds URL for full sized image to Array fullURL
              thumbURL.push(photos[i].attributes.thumbs);//Each loop, adds URL for thumbnails to Array thumbURL
              //trace(i+". Full Image = "+fullURL[i]+"  Thumb Image = "+thumbURL[i]);
              var t = panel.attachMovie("b", "b"+i, i);//Each loop, Define local variable 't' as a new instance of 'b' movie clip, given unique instance name of 'b' plus the index number of the For loop
              t.img.loadMovie(thumbURL[i]);// Each loop, load thumbnail image from XML data into variable movie clip
              t._y = 0;//Set Y coordinate of variable movie clip
              t._x = thumbX;//Set X coordinate of variable movie clip based on variable thumbX
              t.numb = i;//Set sub-variable 'numb' inside variable t to hold index number
              t._alpha = 75;//Set the Alpha value of the variable movie clip to 75% - for onRollOver highlight action
              thumbX += 55;//Increment thumbX value so next thumbnail is placed 125 pixels to the right of the one before
              t.onRollOver = function() {//define onRollOver event of the variable movie clip
                   this._alpha = 100;//Set thumbnail alpha to 100% for highlight
              t.onRollOut = function() {//define onRollOut event of the variable movie clip
                   this._alpha = 75;//Reset thumbnail alpha to 75%
              t.onPress = function() {//define onPress event of the variable movie clip
                   this._rotation += 3;//rotates thumbnail 3 degrees to indicate it's been pressed
                   this._x += 3;//Offset X coordinate by 3 pixels to keep clip centered during rotation
                   this._y -= 3;//Offset Y coordinate by 3 pixels to keep clip centered during rotation
              t.onReleaseOutside = function() {//define onRelease event of the variable movie clip
                   this._rotation -= 3;//rotate thumbnail back 3 degrees
                   this._x -= 3;//Reset X coordinate by 3 pixels to keep clip centered during rotation
                   this._y += 3;//Reset Y coordinate by 3 pixels to keep clip centered during rotation
                   this._alpha = 75;//Reset thumbnail alpha to 75%
              t.onRelease = function() {//define onRelease function to load full sized image
                   this._rotation -= 3;//rotate thumbnail back 3 degrees
                   this._x -= 3;//Reset X coordinate by 3 pixels to keep clip centered during
                   this._y += 3;//Reset Y coordinate by 3 pixels to keep clip centered during
                   this._alpha = 75;//Reset thumbnail alpha to 75%
                   holder.loadMovie(fullURL[this.numb]);//Load full sized image into holder clip based on sub-variable t.numb, referenced by 'this'
         holder.loadMovie(fullURL[0]);//Initially load first full size image into holder clip
    // this one function scrolls the panel for all of the buttons, it gets the
    // size of the panel when the images are loaded by any given button...
    stroke.onEnterFrame = function() {
         if (this.hitTest(_xmouse, _ymouse, false)) {
              if (panel._x>=740) {
                   panel._x = 740;
              if (panel._x<=740-panel._width+mask._width) {
                   panel._x = 740-panel._width+mask._width;
              if ((panel._x<=740) && (panel._x>=740-panel._width+mask._width)) {
                   var xdist = _xmouse-830;
                   panel._x += -xdist/7;
    Of note is the change to how the movie clips are measured... this change in and of itself has really helped to make the thumbnail panels operation more efficient.
    Below is the script for each additional button: [Having issues with the forums not letting me post additional code, so I will put the remaining code in a reply below.]
    cont.

  • Changing master images in aperture and iphoto

    hi
    am i right in thinking that there is no way of altering my original (master) images (located in my 'pictures' folder) in both aperture ans iphoto? I want to be able to see the changes in the original images in this folder, and have these altered images available for other applications, such as itunes. i don't want to have to export altered images from aperture/iphoto, but rather just have one copy of each image. will i need to use preview for basic changes or a third party application such as graphic converter/photoshop for more advanced permanent changes to the originals?
    thanks
    nick

    hi
    i have checked the following options: 'maintain previews for project' for my project, and 'share previews with ilife and iwork' in the general preferences. i have then altered the colours of an image in an album for this project and the thumbnail and image in aperture update OK, but nothing changes in finder, and when i open the image in preview it it is still the same as the master image, rather than the image with changed colour. am i doing something wrong?
    thanks
    nick

  • No thumbnail images when viewing pictures folder via desktop & screensaver

    When I go into system preferences and then Desktop & Screensaver I chose the pictures folder. It does not show any thumbnail images of any of the contents of my Pictures Folder, yet clicking on a blank area of space applies a desktop???? I have never seen this before anyone have any ideas?

    There may be some minor issue or glitch in the system; and perhaps even
    starting up in SafeBoot and using Disk Utility's repair disk permissions, then
    quitting the utility, and restarting normally may help repair this situation.
    Some file types, in some cases, may not appear in icon or thumbnail view;
    and there are a few image editor applications whose custom icon thumb-
    nail views actually appear as a generic icon w/o an image; but an original
    import from a camera will have the correct thumbnail captured by Finder
    and/or Preview (or iPhoto) by first-contact with the image from the camera;
    but Photoshop or other third party shareware or freeware may not show one.
    For a normal situation where a thumbnail image icon should be present:
    Open up a finder window and do like this: from Finder=View=Show View Options
    =Show Icon Preview. That will give you a thumbnail view of whatever document it is.
    You can select to do this setting for all windows
    Apparently your situation is different in that there may be a permissions or other
    issue going on in the system; so try routine maintenance and also see if the images
    are in the correct location for the system to see them. If the system is really messed
    you may have to consider repairing it; try booting from the native disk utility in OS X
    boot/installer disc, repair disk and repair disk permissions; then reboot using Startup
    Disk in the boot disc's utilities menu (in installer menubar) and immediately press &
    hold the Shift key on startup to engage SafeBoot; and re-repair disk permissions
    from the System's hard drive located Disk Utility to re-correct these permissions, as
    they will probably not be proper for the fully updated system running in the computer.
    Then restart normally.
    There may be file damage, so if that is discovered through additional troubleshooting,
    you may have to consider a new system folder, as in "Archive & Install" then update.
    Repair disk permissions between all update & install steps of system and other software.
    If you have and use a utility interface tool such as OnyX (runs free, is donationware) from
    Titanium Software, download from their site; and run all the checkbox items in Automation,
    and then restart the computer - or set its preferences to do that also, automatically - this
    may help general system health. It may not be able to fix something deeper in the system;
    but a third party disk utility such as DiskWarrior or Drive Genius2 may help in other matters.
    In some cases, depending on what images are involved and where they came from, be
    they a chosen set of personal images you've directed the system to use as background
    desktop images in Finder, or a set of Apple-supplied images, the results can be different.
    I use a folder of camera created scenics as desktop backgrounds and use ToyViewer to
    edit and rotate at a most basic level, since I try to make photos in the camera and not edit.
    Sometimes, these will have generic non-image icons and not thumbnails; there is a way
    to work around the issue should a whole folder of them go bad or change over w/o notice.
    Hopefully someone who has fixed this problem will write a follow up; it is getting late in my
    timezone and I am running on empty per this topic, among others... You may resort to an
    Apple help or Apple Support documents search for a matching topic. That's a huge library.
    Good luck & happy computing!

  • Thumbnail image problems continue...

    Within a few minutes of opening FCPX the thumbnails disappear on the timeline and only one Thumbnail image at a time appears in the browser as I mouse on the clips. I have been able to fix this by trashing prefs and cache files but the problem never goes away.
    I also notice that now when I quit it takes about two minutes as FCPX "cancels background tasks' - then it hangs and will not quit.
    Anyone have an answer - there are other posts that refer to no thumbnails and I've tried most solutions with no complete or lasting success. Thanks.
    I am on latest version FCPX and OS and running a new Mac Pro 6-core and 24Mb memory.

    Thanks - I looked at this solution before with no luck.
    But what I now see is that my render files were not being written -  to force this I changed the location to the Library on my main editing drive and I think is now working.

  • How to I get high res thumbnail images?

    Just discovered once I've imported images into my library Aperture 3.2.2 (running under 10.7.3) doesn't render high res thumbnail images (when the Browser Thumbnail Resize slider is set to the far right/maximum), even though my "Previews" preference settings are as follows:
    "Use embedded JPEG from camera when possible" is unchecked
    "Don't Limit" for Photo Preview is selected
    Photo Preview quality set to 10
    Deleting and regenerating thumbnails doesn't solve the issue. However, if I delete the photo from the referenced library, then reimport the image, the browser thumbnail image renders sharp. The low res thumbnail is at left; high res thumbnail (after re-import) is at right. Both thumbnails images are sharp when the Browser Thumbnail Resize slider is positioned in the middle. Photos render sharp in the Viewer, regardless.
    Going back through my images, it seems Aperture stopped providing a sharp thumbnail image since around July 2010. Other than updating Aperture, my workflow or supported camera hasn't changed. Couldn't find a reference to this issue in the User Manual. Am I missing something a setting somewhere?
    Thanks,
    Eric

    Its unclear if the command Generate Thumbnails actually does anything if the thumbs already exist and as there isn;t a Delete Thumbnails command like there is a Delete preview command there are only two ways to force a new thumb to be generated.
    One is to import the image again and two is to delete the Thumbnail folder in the Aperture library. I don;t know for sure if this will fix you problem but as I said it is the only way to force the generation of the thumbs.
    If you try this make sure you have a good working backup of the library. Nothing here will normally cause data loss but it is always a good idea before messing with the library.
    Quit Aperture, Highlight the library in the Finder and right click, Select show package contents. One fo the folders you'll see is Thumbnails, delete it. Open Aperture.
    Also be aware that the regeneration of the thumbs will take some time. Depending on the size of the library it could be an all day affair. Aperture is usable while this is going on but it will be slower.

  • Changing the default location of MPN Navigator EX saved files

    Friends
    I am writing this on behalf of my brother who owns a Canoscan 9000 f and struggles with the following issue.
    When he scans and saves his scanned image the Navigator EX does always want to save in the default location which is something like C: Users/admin/pictures/Navigator EX/
    But he does not use that location, but would like for it to remember the last location he used. Or at least use one that is closer to the ones he usually uses. He says that having to manually choose the correct path every time is both time consuming and irritating.
    Any way to change that behavior?
    I think he is running Win 7 64 bit.
    Thanks
    Calle

    I run a Mac lab at a high school. I, too, would like to be able to change iMovie's default save location from a user's Movies folder in their network Home folder to a folder on a workstation's local drive.
    The only answer I've found is to train users to change the save location of their new project BEFORE beginning work on it. This necessitates clicking on the black triangle beside the Save As file window so that other save locations besides the network Movies folder (such as the local drive) appear. This is by no means an intuitive operation for most users. iMovie was clearly designed without a networked lab in mind.
    I also train teachers using the Mac lab to inspect their students' network Movies folders, which should be EMPTY at all times--otherwise the lab grinds to a halt.

Maybe you are looking for