Checkout with Flash Catalyst

Does anyone know if a Checkout, whether it be Google, Paypal or any other one,
can be incorporated in a Flash Catalyst site?
Mike

For functionality like that you will need to add that using Flash Builder. You can place a UI elements that you will need with Flash Catalyst, but all the required Actionscript will need to added via Flash Builder.
Hope this helps,
Chris Griffith

Similar Messages

  • Paypal and yahoo checkouts in flash catalyst?

    can we set up paypal and yahoo checkouts with shopping cart inside a website created with flash catalyst?

    Flash Catalyst doesn't include that capability, so to add advanced funtionality like that to your Flash Catalyst project, you'll need a Flex Developer to import the Flash Catalyst project into Flash Builder to implement the checkout options you desire.

  • Can I use Flash with Flash catalyst?

    I was wondering, since Flash Catalyst apparently only uses
    "rudimentary animation", can I use Flash Professional with Flash
    catalyst? I would like to do more complex animations, and I was
    wondering if there was a way to import those animations into Flash
    Catalyst,

    Flash Professional will definitely be the tool for creating
    complex animation. The tweaks they have done to the animation
    engine will blow away designers giving them intuitive tools to use
    for creating animation. Designers will absolutely love how easy it
    is to animate now.
    As for whether or not Flash Catalyst can handle that... From
    the trial software I received at Adobe MAX... it appears you can
    import SWFs. In fact, as soon as you import them, they start
    playing right there in the IDE. But I am not sure how much control
    you have over the SWF once you import it. No SWC import though.
    I was curious if there are any round tripping features
    between Flash Professional and Flash Catalyst. Because the way I
    understand it, Flash Catalyst is a way for traditional designers to
    use Fireworks, Illustrator and Photoshop to build RIAs... they said
    nothing of using Flash Professional.

  • How about this idea with flash catalyst? Can it happen in next version or before the release?

    Hi friends,
    Let me come straight to my interest!
    I create a datalist control asset using photoshop. Bring this into Flash catalyst by importing the artworks. Then selecting respesctive artwork and making it as an horizontal list control with custom way for sliding between thumbnails with some description text.
    Till now it is 100% possible with flash catalyst beta 1.
    Can flash catalyst team further tweak this ui design tool to go ahead and select the data template and add custom interaction where, we can go ahead and give the path in such a way it makes a 180 degree carousel in seconds without any coding. I just need to go into the template and draw/move the positions for 5 thumbnails which sits within the width area of the datatemplate, then all the thumbnails follow the path.
    This might be two much, but next wish is to, create states within the data template for loading the thumbnails into list control with custom animations, loading the thumbnail when some search is changed , i mean on layout updated on the datalist. 
    So in short , my wish is second level tweaking of layout needs to be done within data driven controls.
    Please come with comments!
    Regards,
    Muthaiah Thiagarajan,
    EMC Corporation, Bangalore.
    www.fmass.com

    Hi Adam,
    You are almost right !
    I am just rephrasing my question for you to understand!
    But I don't mean only carousel, I love to see the list control comes in some innovative paths. As you know in flash CS4 adobe has come with motion editor concept for tweening, where you can go ahead and fix some path for the motion of any object on the stage like in aftereffects.
    Now how about i take a template from illustrator where i define the data template of a data list control and scroll bar as vector assets. Now in flash catalyst, i come and fix them as data template and scroll bar. Now i double click and go into the datatemplate and then have a editor like in flash, where i can set a path for the motion of the repeated items, then in runtime it follows that path. This is my first idea.
    Second one was i have a search box on top of it , then i type some name to search from the above mentioned datalist control, now it refines and updates the exisiting list with relavant repeated items. When this layout updates , each item should animate and sit back on the data list.
    It's a small example for my idea! Hope you got my point!
    As you said , I am also mentioning the same repeated items(a.k.a. Data Template, a.k.a. Item Renderer)! One more level of animation to avoid coding and easy to create stunning path following list controls. Even it can be used to define other controls too ! I don't mean images, it can be anything!
    Can it be possible ?
    Thanks!
    Regards,
    Muthaiah,
    Principal Web Technologist,
    EMC Corporation, Bangalore.

  • Using Artworks of Photoshop & Illustrator with Flash Catalyst

    I am not sure if I am posting this in the proper area yet I need to know if the Flash Catalyst works with only Artworks of PS CS4? Or will it work with any older versions such as PS CS2 or PS CS3?  Any help with this would be greatly appreciated.  I want to try the Catalyst and maybe even purchse it yet it needs to be compatiable with my programs in order for myself be able to use it, the demo only mentions PS CS4.  If anyone could let me know, please email me at [email protected]

    Hi guys,
    Please see this thread: http://forums.adobe.com/message/2120587#2120587
    -Adam

  • Library issue with flash catalyst

    I've taken the suggestion of of a work around the fact that in Flash Catlyst you can't export libraries by making root files read and write with this terminal command:
    So this is todo with it wanting to write a file in / ( or c:\ ) for some reason. Probably should be using $TEMP (%TEMP)
    anyway to fix on a mac OSX and decrease your security from any virus / stupid typo on a command line..
    sudo chmod a+rwx /
    or for those octal fan
    sudo chmod 0777 /
    How can I get back to the default state? I'm running Lion.

    Hi Bear,
    Thanks for the email i have tried to do the whole clipping thing i can see how it would work in certain scenarios but when i did it, it took away all my interactions etc.
    I did the toggle thing which did work for the images but not the writing. 
    My artboard is 900 wide so i moved my wrting all the way over to 1200 on the right to get it off the screen.  my main problem is now when i put into dreamweaver html and play looks fine, but when i upload to internet i have all that extra room on the right and a little on the bottom.
    One thing that confuses me is that i have images on the left and they dont show up at all the artboard only extends to the right and a little on the bottom out of the artboard specified size.
    help kathy

  • With Flash Catalyst - sizing issue with artboard

    i have created an artboard along with all my images etc. 900 x 300 all my images sit outside these boarders, when i check to see how my project is working part of the images to the right of the artboard come up in plain view.  I have checked my artboard size and moved my images further to the right and they keep coming up. 
    Can anyone help me.
    Confused.

    Hi Bear,
    Thanks for the email i have tried to do the whole clipping thing i can see how it would work in certain scenarios but when i did it, it took away all my interactions etc.
    I did the toggle thing which did work for the images but not the writing. 
    My artboard is 900 wide so i moved my wrting all the way over to 1200 on the right to get it off the screen.  my main problem is now when i put into dreamweaver html and play looks fine, but when i upload to internet i have all that extra room on the right and a little on the bottom.
    One thing that confuses me is that i have images on the left and they dont show up at all the artboard only extends to the right and a little on the bottom out of the artboard specified size.
    help kathy

  • Flash Catalyst CS5 resizable application with webpage zoom?

    Hi guys,
    I've come back to Catalyst cs5 after a long while of not using it and am wondering if it is possible to create something and make it resizable?
    I seem to remember reading a while back about a way to do it in flash builder but can't for the life of me find the discussion again.
    What I have is a basic photo gallery with thumbnails on the side and one large image that changes when you click the thumbnail. All this is great on a standard webpage but when you zoom in on the web browser with CTRL and + or zoom out with CTRL and -  the SWF stays the same size. I'd like to be able to make it so the SWF resizes with the zoom so people with trouble seeing can view it bigger.
    Does anybody have any idea how I can do this, if it is possible? (Baring in mind I can't upgrade to Catalyst 5.5)
    Thanks,
    Gareth

    Hi,
    That really helped me out!
    I was playing around with importing all different file types to see what would crash Flash Catalyst and it appears to just be .flv files, because it imports images, mp3s, and swf files and .f4v video files with no problems. Hey, at least now I can continue importing videos as long as they are .f4v's!
    Would still be helpful to figure out why it doesn't like .flv's though...
    The step are: File>Import>Video/Sound File...Dialogue box opens, I choose any .flv file (include files which seemed to work fine before) and the program just quits itself giving me the error report window. When I use .f4v files no such problem occurs...
    Will send you a yousendit link containing one of the guilty .flv files now - this is a .flv file I used in creating a page with flash Catalyst just days ago before it decided it would no longer import them.
    Thanks for your help so far
    Adam

  • Importing a custom component from Flash Catalyst with Assets

    I am experimenting with Flash Catalyst to see if it would work well for us to create components for Flash Builder to use. As a test I created a very simple component with a Pie Chart and a button and exported it as a fxpl file. In Flash Builder I created a Flex library project and imported the component to it. When I tried to use the component in a trivial test app it gave me an error, saying 'Could not resolve <graphics:fc_pie> to a component implementation', presumably because it had not put the component files in the right place of the library tree - by default they were put in a folder at the same level as components but with the name of the component, below which it had a components folder and an assets folder. If I move the files in these folders to the corresponding folders under src then it works fine.
    The question is, how do I get Flash Builder to do this correctly? I assume I'm missing something obvious but I am a real Flash Builder Novice and this process is about evaluating which tools to use. Sorry if I'm being a numpty. I'm using Flash builder 4.5 and Flash Catalyst CS5.5.
    Any help much appreciated.

    If you look in the library panel, there should be an entry for your custom component - probably something like CustomComponent1.mxml. Drag this out onto the artboard to create a new instance of the component.
    In the case of a custom component, you can't change much on the second instance. If you have something like a text input skin though, you can change the text it is displaying for each instance.
    We are working on making this sort of thing easier in the future, so stay tuned

  • Problems Flash Catalyst with Internet

    Hi there,
    Here is my problem  with Flash Catalyst. Every time Flash Catalyst is launched, I have no  access to the Internet. I can't get online when Flash  Catalyst is open. Internet comes back only when Catalyst is closed. This  is the only program that does that to me. Any help will be appreciated.
    Thanks

    i hate IE, most of the work arounds anyone has to do is for
    that stupid browser..
    As for the problem you guys have, the only thing i can
    suggest is to use both EMBED and OBJECT tags.
    Also, i noticed that Flash CS3, uses a separate .js script to
    handle that, so maybe it's worth a try to include a .js file along
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    Hope this helps.

  • FAQ: How can I make my Flash Catalyst application scale/use a liquid layout?

    Flash Catalyst CS5 currently only supports applications with fixed dimensions. Custom components you create in Catalyst have absolute sizing.
    If you want to experiment with creating resizable applications (liquid layouts) and components in a preview of the next version of Flash Catalyst, codenamed "Panini",  you can find more information here:
    Introducing Adobe Flash Catalyst "Panini"
    Download Adobe Flash Catalyst "Panini"
    Adobe Flash Catalyst "Panini" help
    Keep in mind that Flash Catalyst "Panini" preview is meant for exploration and testing, not real production. If you are doing real production work, here are some options that work with Flash Catalyst CS5 and Flash Builder:
    Liquid Layouts
    If you are building an application that requires relative constraints, you can take the FXP file from Flash Catalyst into Flash Builder, and apply constraints there so that your components resize according to your application dimensions.
    For more info, see this Help topic:
    Using constraint-based layouts in Flash Builder
    SWF Scaling
    If you want your swf to scale, without relative constraints, there's a simple way to make that work in Builder as well. Simply save out your FXP file from Flash Catalyst and import it into Flash Builder. Open up the "Main.mxml" file. Remove the width and height attributes on the Application tag, and add the attribute:
    preinitialize="systemManager.stage.scaleMode='showAll'
    The entire Application tag should look something like:
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
                      xmlns:s="library://ns.adobe.com/flex/spark"
                      xmlns:d="http://ns.adobe.com/fxg/2008/dt"
                      xmlns:fc="http://ns.adobe.com/flashcatalyst/2009"
                      xmlns:ATE="http://ns.adobe.com/ate/2009"
                      xmlns:ai="http://ns.adobe.com/ai/2009"
                      xmlns:flm="http://ns.adobe.com/flame/2008"
                      xmlns:lib="assets.graphics.*"
                      xmlns:components="components.*"
                      backgroundColor="#FFFFFF"
                      preloaderChromeColor="#FFFFFF"
                      preinitialize="systemManager.stage.scaleMode='showAll'"
                      >
    There are a couple other scale modes you may want to try, such as "exactFit", which are outlined at the below link:
    Flash Stage Scale Modes
    Finally, you will have to adjust the object embed code in your html page to set the size of your swf.
    Original discussion here

    you can`t. allow your application internet access without the network admin defining an exception for it specifically.
    If you have admin rights use the router`s/proxy`y configuration software to allow an exception.

  • FAQ: How do I build a simple email form in Flash Catalyst?

    You can transfer projects into Flash Builder to add functionality like this. Be aware that with Flash Catalyst CS5 and Flash Builder 4, this is a one-way trip. Here is a tutorial by Tanya Heins that explains how:
    Creating a simple form with Flash Catalyst and Flash Builder
    See original discussion thread.

    The best MP3 player I ever found for flash uses xspf
    playlists and xml - really cool and easy to use/implement. Check it
    at
    http://musicplayer.sourceforge.net/
    This player will go through a playlist you determine, or can jump
    from track to track. It takes a little bit of testing to set up,
    but is much simpler than writing your own player - and it's free.

  • Flash vs Flash Catalyst

    Could someone tell me the difference between these two application? Could I use either to create SWF flipbooks?

    You can think of Flash Catalyst as a front-end for Flash Builder; it lets you lay out a project in Photoshop or Illustrator, import it into Flash Builder, and by assigning button and contents to states, make a Flex project.  Flex is alternative, component-based way of creating SWF files, based on XML and ActionScript.  You use Flash Builder (called Flex Builder before CS4) to manipulate the XML file that controls your project.  Like Dreamweaver, it has a design view and a code view.
    Flash is the traditional authoring tool for SWF files.  It is timeline based, and traditionally you build your project in a design window.  However, you can also use ActionScript with Flash, and it has faciliites for editing ActionScript files.  Thus you can lay out your project graphically, but still have ActionScript code interact with the design elements.
    They are sort of two different ways of doing the same thing, and it sort of depends on your perspective.  If you like designing your whole project in Illustrator or Photoshop first, and then adding animation, Flash Catalyst and Flash Builder is probably the easiest way to go.  If you like building your project in Flash, and pulling in elements made previously in Photoshop or Illustrator, Flash might be best, especially if you are used to working with animation timelines.
    You could make flip books either way.  With Flash Catalyst/Flash Builder, you would make your book with each page on a separate layer, with separate layers for "next" and "previous" buttons.  Then you would import your PSD into Flash Catalyst, and assign each page layer to a different state.  Then you would save this as an FXP file, and import it to Flash Builder to create your SWF file.
    With Flash, you could bring import the same PSD, and assign each page layer to a different frame on the timeline, and use the buttons to move between frames.
    But I would recommend that you do neither of these.  I would recommend composing your flip book in InDesign, which has an SWF flipbook export option.  Especially if your flipbook is designed like a book, with text and pictures (rather than just being a stack of images, for example), InDesign is set up for designing that sort of thing, much more so than the other products.  Certainly you can do fancier animation sort of things with Flash or Flash Builder, but if you just need to flip between pages, InDesign is the way to go. 
    (And there's actually another option: you can design your book in InDesign and export it as an XFL file, which you can then import into Flash if you need to add fancier animations. )
    Hope this helps,
    Lynn Grant
    Cross Design Group, LLC

  • Flash Catalyst CS5 shuts down on video import

    Hello,
    After designing a working webpage with videos without any issue, my computer decided it no longer wanted to import videos into Flash Catalyst CS5 or Flash CS5 without causing the program to close. I assume the issue is with Flash Player, unfortunately that's about as far as my sleuthing goes. Help would absolutely be appreciated.
    Here's the top of the report thread:
    Process:         Adobe Flash Catalyst CS5 [659]
    Path:            /Applications/Adobe Flash Catalyst CS5/Adobe Flash Catalyst CS5.app/Contents/MacOS/Adobe Flash Catalyst CS5
    Identifier:      com.adobe.thermo
    Version:         1.0.0.273393 (1.0.0.273393)
    Code Type:       X86 (Native)
    Parent Process:  launchd [90]
    Date/Time:       2010-06-15 09:40:16.309 +0100
    OS Version:      Mac OS X 10.6.3 (10D573)
    Report Version:  6
    Interval Since Last Report:          2074546 sec
    Crashes Since Last Report:           17
    Per-App Interval Since Last Report:  268399 sec
    Per-App Crashes Since Last Report:   12
    Anonymous UUID:                      12B51525-E970-40FC-B773-0EC89CFA022E
    Exception Type:  EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000261
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Application Specific Information:
    Java information:
    Exception type: Bus Error (0xa) at pc=00000000991f916d
    Java VM: Java HotSpot(TM) Client VM (16.3-b01-279 mixed mode macosx-x86)
    Current thread (0000000013800800):  JavaThread "main" [_thread_in_native, id=-1599925024, stack(00000000bf800000,00000000c0000000)]
    Stack: [00000000bf800000,00000000c0000000]
    Theres about 48 pages more of that, so if it's of any use in diagosing, I can provide it.
    Thanks in advance,
    Adam Baroukh

    Hi,
    That really helped me out!
    I was playing around with importing all different file types to see what would crash Flash Catalyst and it appears to just be .flv files, because it imports images, mp3s, and swf files and .f4v video files with no problems. Hey, at least now I can continue importing videos as long as they are .f4v's!
    Would still be helpful to figure out why it doesn't like .flv's though...
    The step are: File>Import>Video/Sound File...Dialogue box opens, I choose any .flv file (include files which seemed to work fine before) and the program just quits itself giving me the error report window. When I use .f4v files no such problem occurs...
    Will send you a yousendit link containing one of the guilty .flv files now - this is a .flv file I used in creating a page with flash Catalyst just days ago before it decided it would no longer import them.
    Thanks for your help so far
    Adam

  • Flash Catalyst SWF file not working in Captivate 4

    Hi,
    I downloaded the trial version of Flash Catalyst to use in conjuction with Captivate (I don't know how to write code) so that I have scrolling text boxes in my project. Well, Flash Catalyst works as designed, but when I go to import the swf file into captivate, they don't play nice together. My project is in AS3, which is congruent with Flash Catalyst. Any ideas on what I'm doing wrong, or work arounds to get it to run would be greatly appreciated.
    Thanks,
    Tony

    Hi Tony,
    I got your file, thanks! I have not tried it inside Captivate because I was not on the same machine were Captivate is installed. However, if you tried to use,  in Captivate, the main.swf file located in the deploy-to-web folder than you will have some issues. The file in that folder is very lightweight because it will download at run-time the flex framework. Therefore, if the framework is not in the same location as the main.swf when captivate runs, the animation will not show up properly. So, if you copy the other swf and swz in the same folder were Captivate publishes, then it should work.
    However, there is an easier way to do this. You have another folder called run-local. This folder contains a bigger main.swf file. This file already contains all the framework part in it. So, if you try to use this file instead, it should work inside Captivate.
    Give this a try and let me know if it works out.
    Whyves
    www.flash-factor.com

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