Choppy Animations in Mac OS X 10.6.4

Hi, I'm new to these forums and I have just recently encountered a graphics issue. This issue occurred after using AutoCAD for Mac yesterday. I have uninstalled AutoCAD and repaired Disk Permissions. So can anyone help me?
Thank You,
Brent

Hi! Your problem not in Autocad (or any third party soft), choppy animation is very old problem. Try this http://www.youtube.com/watch?v=gmoWoeNrkOs and post your result.

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    I bought my first mac (mac mini) a week ago. And I experiecing distracting, choppy animations when resizing window, drag and drop operations, in application animations like sliding panels, launchpad animations, expose animations. I upgraded to 5GB ram but doesnt change for animations (programs running, startup very fast, but animations).
    I cant work on Photoshop because its SLOWEST even in 1024x768 document!!!
    This is my first apple product, and i really unhappy.
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    2GB memory (Upgraded to 5GB)
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    Intel HD Graphics 3000
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    My friend's Macbook Pro 13.3 have the same specs except 2.5Ghz and his mac have 4GB ram. But his mac doesn't have any choppy animations.
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    While I don't have that Mini, I've never seen Intel Integrated Graphics that were worth their weight in feathers..
    Open Activity Monitor, Show:>All Processes, sort on CPU%, see if anything using too much CPU% when this happens, click on Memory tab, do you have many Pageouts?
    Open Console in Utilities & see if there are any clues or repeating messages when this happens.

  • Jumpy, choppy animation (imported from Illustrator)

    Hello, I am having a problem with some vines I imported from illustrator having very choppy animation. Every other animation in my project thus far has been smooth, except for the vines which I just want to move slowly and slightly as if blowing in the wind. I did the same effect for some leaves in the background which animate fine, so its something to do with the vines in particular.
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  • Filling Large Rectangle Causes Choppy Animation

    <Font Size = 2>Hello everyone,
    I hope you guys can help me with this.
    I am working on an application that needs to fade in a large rectangle matching the size of its container. What I have noticed is I can easily achieve smooth animations at sizes up to 1000x1000 however when reaching sizes such as 1500x1500 the animations begin to appear choppy. It gets even worse if I make the window the size of my screen resolution which is 2560x1440. I have created a SSCCE to demonstrate the problem. I have the paint method painting several large rectangles just to amplify the problem I am experiencing. So I was wondering is there anyway to get rid of these choppy animations so that the rectangle(s) appear to fade in smooth.
    Thank you for your help :)
    import java.awt.*;
    import javax.swing.*;
    import java.util.concurrent.*;
    public class Lag {
        public static void main(String[] args) {
            SwingUtilities.invokeLater(new Runnable() {
                public void run() {
                    new Lag();
        Toolkit kit = Toolkit.getDefaultToolkit();
        Dimension screenSize = kit.getScreenSize();
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        PaintSurface canvas = new PaintSurface();
        JFrame frame = new JFrame();
        public Lag() {
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        public class AnimationThread implements Runnable {
            public void run() {
                canvas.repaint();
        public class PaintSurface extends JComponent {
            public void paintComponent(Graphics g) {
                Graphics2D g2 = (Graphics2D)g;
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                    opacity+=0.05f;
                } else {
                    opacity = 0f;
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                g2.fillRect(0, 0, getWidth(), getHeight());
                g2.fillRect(0, 0, getWidth(), getHeight());
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    Maxideon wrote:
    Fill in a smaller rectangle, and copyArea() it to the other regions.<Font Size = 2>Thank you both that helps a lot but i've ran into a problem with the copyArea() method. It works like a charm and speeds up the animation a lot however this transparent rectangle is meant to be an overlay on top of other graphics to make it appear as though those other graphics are faded out. When I copyArea() as expected it copies everything in the region I specify and places it in the destination area that I specify. However this becomes undesirable when I have other graphics painted underneath the rectangle and it gets even trickier to solve knowing that I have to paint the transparent rectangle last so that it appears on top of the other graphics. Now the only thing I can think of that might fix this problem is if there were a way to copyArea() from another graphics and paste that copied area to the current graphics. Here an example of the problem below:
    Thank you for your help. I'm not sure if I should post this as another question but I think its still relevant to my first.
    import java.awt.*;
    import java.awt.event.*;
    import java.util.concurrent.*;
    import javax.swing.*;
    public class Lag {
      public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {
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          public void run() {
            new Lag();
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          public void windowClosing(WindowEvent e) {
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            System.out.println("Paint count: " + paintCount);
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          public void componentResized(ComponentEvent e) {
            paintRect.width = canvas.getWidth();
            paintRect.height = canvas.getHeight();
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        frame.add(canvas);
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        @Override
        public void run() {
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            opacity += 0.05f;
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        @Override
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              for(int x = 0; x < getWidth(); x+=200) {
                  g2.copyArea(0, 0, 200, 200, x, i);
    }

  • Haswell rMBP choppy animations/transitions

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    Message was edited by: karlstraub
    Message was edited by: karlstraub
    Message was edited by: karlstraub

    You need an application that can play Flash files. I believe that Firefox can ;lan them as can Safari. If you are looking for a stand alone player maybe one like this: http://mac.eltima.com/freeflashplayer.html can help.
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    Message was edited by: Al Van Malsen

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  • How to open .app flash animation in mac and i os. can any one suggest.

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    Back up your iPhoto library, Depress and hold the option (alt) and command keys and launch iPhoto - rebuild your iPhoto library database
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    i've attached a number of screen shots, and i hope they help understand my project and problem better. sorry for the insufficient information so far, and thanks for offering to help.
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