Chrome playing all symbols at once despite "stop" triggers?
Hi Everyone, I'm working on an animation (Edge Animate CC 2014) where several sets of events are grouped in symbols--each has a "stop" trigger at 0:00 and then a "play" trigger at the appropriate time. This works fine in Firefox & Safari, but Chrome plays ALL symbols simultaneously from the beginning (resulting in a complete mess). Has anyone else had this problem, and are there any solutions short of getting rid of the symbols and pasting their content to the main timeline (resulting in a HUGE and unmanageable action list)?
Here's the animation: Untitled
Thanks!
If you move the Timeline trigger stop just a little rightward, it works. See capture.
hth
Darrell
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import flash.display.MovieClip;
import flash.display.DisplayObjectContainer;
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import flash.events.TimerEvent;
import fl.transitions.*;
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.events.Event;
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