Clef limitation in score mode

I am using Garage Band '09 with OS X Yosemite.  I'd like to have my piano students play their original compositions on my midi keyboard and have garageband notate it in score mode.  A huge limitation is the middle C cutoff between treble and bass clefs.  We need the ability to notate below middle C in treble clef and above middle C in bass clef.  I cannot find a solution to this anywhere.  Please tell me it is possible.  Thanks!
Laurie

Hi
You can set the key a number of ways, including:
In the Score, drag the key Signature in from the Partbox onto the Stave
Global Tracks:Signatures (double click to enter)
Lists:Signature
etc
CCT

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    Export Song as OMF File...
    Export Song as OpenTL File...
    Export Song as AAF File...
    Song to FinalCut Pro/XML...
    Bounce...
    co Q Quit
    co Z Undo
    sh co Z Redo
    Undo History...
    Delete Undo History
    co X Cut
    co C Copy
    co V Paste
    -117 Clear
    co A Select All
    co F4 Zoom Window
    Tile Windows
    Tile Windows horizontally
    Stack Windows
    Import Audio File...
    Next Plug-In Setting
    Previous Plug-In Setting
    Next EXS Instrument
    Previous EXS Instrument
    Next Plug-In Setting or EXS Instrument
    Previous Plug-In Setting or EXS Instrument
    Next Channel Strip Setting
    Previous Channel Strip Setting
    Copy Channel Strip Setting
    Paste Channel Strip Setting
    Save Channel Strip Setting as...
    Next Channel Strip or Plug-in Setting or EXS Instrument
    Previous Channel Strip or Plug-in Setting or EXS Instrument
    Plug-in Delay Compensation: All
    -------- Various Windows --------
    •Show Tools
     •Set Next Tool
     •Set Previous Tool
    W •Set Arrow Tool
    R •Set Scissors Tool
    •Set Glue Tool
    •Set Eraser Tool
    •Set MIDI Thru Tool
    E •Set Text Tool
    •Set Solo Tool
    •Set Pencil Tool
    •Set Crosshair Tool
    •Set Mute Tool
    •Set Finger Tool
    •Set Layout Tool
    •Set Magnifying Glass Tool
    •Set Size Tool
    •Set Voice Separation Tool
    •Set Camera Tool
    •Set Velocity Tool
    •Set Quantize Tool
    •Set Audio Crossfade Tool
    •Set Automation Tool
    •Set Marquee Tool
    sh G Toggle Global Tracks
    Toggle Signature Track
    Toggle Tempo Track
    Toggle Chord Track
    Toggle Beat Mapping Track
    Toggle Marker Track
    Toggle Video Track
    Toggle Transposition Track
    Hide All Global Tracks
    Show All Global Tracks
    ct Left Zoom Horizontal Out
    ct Right Zoom Horizontal In
    ct Down Zoom Vertical Out
    ct Up Zoom Vertical In
    co F1 •Recall Zoom 1
    co F2 •Recall Zoom 2
    co F3 •Recall Zoom 3
    sh co F1 •Save as Zoom 1
    sh co F2 •Save as Zoom 2
    sh co F3 •Save as Zoom 3
    Zoom to fit Selection vertically & horizontally, store Navigation Snapshot
    Zoom to fit Selection horizontally, store Navigation Snapshot
    Zoom to fit Locators, store Navigation Snapshot
    Store Navigation Snapshot
    Navigation: Back
    Navigation: Forward
    PageUp Page Up
    PageDown Page Down
    Page Left
    Page Right
    1/3 Page Left
    1/3 Page Right
    1/8 Page Left
    1/8 Page Right
    Home Page Top
    End Page Bottom
    Page Left-most
    Page Right-most
    Scroll In Play
    sh F4 Hide/Show Transport
    Hide/Show Parameters
    Hide/Show Toolbox
    sh op co G Grid
    Plain Background
    A Catch Clock Position
    Link Window (Same Level)
    D MIDI Out Toggle
    MIDI In Toggle
    M Mute Folders/Regions
    F12 Hyper Draw: Disable
    F13 Hyper Draw: Volume
    Hyper Draw: Pan
    Hyper Draw: Modulation
    Hyper Draw: Pitch Bend
    Hyper Draw: Note Velocity
    Hyper Draw: Other...
    H Hyper Draw: Autodefine
    -------- Arrange and Various Editors --------
    co a •Go Into Folder or Region
    a •Go Out of Folder or Region
    Deselect All
    sh ct T Toggle Selection
    ct op co F Select All Following
    Select All Following of Track
    Select inside Locators
    Deselect outside Locators
    Deselect Global Tracks
    sh U Select empty Objects
    sh O Select overlapped Objects
    op = Select Equal Objects
    ct op S Select Similar Objects
    = Select Equal Channels
    sh = Select Equal Subpositions
    ct op co M Select Muted Regions/Events
    sh co 1 •Select First
    sh co 2 •Select Last
    Left •Select Previous Event
    Right •Select Next Event
    sh Left •Toggle Previous Region/Event
    sh Right •Toggle Next Region/Event
    -  5 Scroll To Selection
    Q Quantize Again
    •Quantize: next value
    •Quantize: previous Value
    sh Q De-Quantize
    sh co F Note Overlap Correction
    sh co C Note Force Legato
    Select Top Line
    ct op co Down Select Bottom Line
    sh C Lines To Channels
    co L Sustain Pedal to Note Length
    co F Note Overlap Correction (selected/selected)
    ct co C Note Force Legato (selected/selected)
    co R Note Overlap Correction for Repeated Notes
    •Delete Similar Objects
    •Delete but Keep Similar Objects
    •Delete and Select Next Region/Event
    ct V Paste at original Position
    Paste Replace
    Erase Unselected within Selection
    sh co R Repeat Objects...
    J Merge Objects
    Split Regions/Events by Locators
    sh F5 Split Regions/Events by rounded Song Position
    F5 Split Regions/Events by Song Position
    ct op co P •Pickup Clock (Move Event to SPL Position)
    sh ct P •Pickup Clock & Select Next Event
    •Set Region/Event Start to SPL Position
    sh \ •Set Region/Event End to SPL Position
    ct op + •Nudge Event Position by SMPTE frame +1
    ct op - •Nudge Event Position by SMPTE frame -1
    sh ct + •Nudge Event Position by SMPTE Bits +1
    sh ct - •Nudge Event Position by SMPTE Bits -1
    ct + •Nudge Event Position by SMPTE frame + 0.5
    ct - •Nudge Event Position by SMPTE frame - 0.5
    •Nudge Event Position by SMPTE frame + 5
    •Nudge Event Position by SMPTE frame - 5
    •Nudge Event Position by Tick +1
    •Nudge Event Position by Tick -1
    ct op Right •Nudge Event Position by Format +1
    •Nudge Event Position by Format -1
    •Nudge Event Position by Beat +1
    •Nudge Event Position by Beat -1
    •Nudge Event Position by Bar +1
    •Nudge Event Position by Bar -1
    •Nudge Event Position by + Nudge Value
    •Nudge Event Position by - Nudge Value
    •Set Nudge Value to Tick
    •Set Nudge Value to Format
    •Set Nudge Value to Beat
    •Set Nudge Value to Bar
    •Set Nudge Value to SMPTE Frame
    •Set Nudge Value to 0.5 SMPTE Frame
    •Nudge Event Length by Tick +1
    •Nudge Event Length by Tick -1
    sh ct Right •Nudge Event Length by Format +1
    sh ct Left •Nudge Event Length by Format -1
    •Nudge Event Length by Beat +1
    •Nudge Event Length by Beat -1
    •Nudge Event Length by Bar +1
    •Nudge Event Length by Bar -1
    •Nudge Event Length by SMPTE frame +1
    •Nudge Event Length by SMPTE frame -1
    op Up •Event Transpose +1
    op Down •Event Transpose -1
    + •Event Channel +1
    - •Event Channel -1
    P Positions/Time Ruler in SMPTE Units
    co U Unlock SMPTE Position
    ct op co - 37 Lock SMPTE Position
    Snap Mode: Smart
    Snap Mode: Bar
    Snap Mode: Beat
    Snap Mode: Format
    Snap Mode: Ticks
    Snap Mode: Frames
    Snap Mode: QF
    sh co D Snap Mode: Samples
    Drag Mode: Overlap
    Drag Mode: No Overlap
    Drag Mode: X-Fade
    Drag Mode: Shuffle L
    Drag Mode: Shuffle R
    -------- Windows showing audio files --------
    ct op co W Show file(s) in Finder
    -------- Arrange Window --------
    Up •Select previous Track
    Down •Select next Track
    Left •Select previous Region
    Right •Select next Region
    ct op co D •Deselect All Regions Except Recording Track
    •Set Track & MIDI Thru Parameters by Region/Folder
    ct op co C Select Equal Colored Regions
    Pack Folder
    Unpack Folder
    Unpack Folder (Use Existing Tracks)
    Append Track to Track List
    sh - 17 Create Track
    sh ct Return Create Track with next Instrument
    Create Multiple Tracks...
    Delete Track
    co D Delete unused Tracks
    sh op co D Delete Redundant Audio Tracks
    sh co T Tracks for Overlapped Regions
    Tracks for Selected Regions
    H Toggle Hide View
    Hide Current Track and Select Next Track
    Unhide All Tracks
    Toggle Track Mute
    Toggle Track Mute of all Tracks of Folder
    Toggle Track Mute of all Tracks With Same Instrument of Song
    Record Enable Track
    Toggle Track Solo
    ct op Down Individual Track Zoom In
    ct op Up Individual Track Zoom Out
    Toggle Individual Track Zoom
    Auto Track Zoom
    ct op co -  6 Individual Track Zoom Reset
    ct op co T Individual Track Zoom Reset for All Tracks
    Make Alias
    Make Alias but Copy Folder
    Turn Alias to Real Copy
    Reassign Alias
    Find Original of Alias
     Select All Aliases of Region
    Select All Orphan Aliases
    Delete All Orphan Aliases
    Audio Crossfade Options for Merge...
    Merge Regions per Tracks
    < Snip: Cut Time and Move by Locators
    Insert Time and Move by Locators
    Splice: Insert snipped part at Song Position
    Demix by Event Channel
    Demix by Note Pitch
    ct op co F15 Empty Trash
    ct op co F14 Open Trash
    Create New Instrument
    ct T Create Trackname
    Delete Trackname
    Move Selected Regions to track
    Adjust Tempo using Region Length and Locators
    ct op co O Set Region(s) to Recording Position
     Convert Regions to New Regions
     Convert Regions to New Audio Files
    sh ct co - 37 Adjust Region Length to Locators
    Adjust Region Length to Nearest Bar
    Strip Silence...
    ct op co A Open in Apple Loops Utility...
    Copy ReCycle Loop
    Paste ReCycle Loop
    Search Zero Crossings
    ct op co N Normalize
    Normalize without Channel
    Normalize without Channel & Delay
    ct op co Q Apply Quantization Settings Destructively
    L Toggle Loop
    sh L Turn Loops to Real Copies
    Turn Loops to Aliases
    Erase Duplicated Events
    ct op co X Set Optimal Region Sizes rounded by bar
    Set Optimal Region Sizes rounded by denominator
    Snap Region Start to Bar
    Remove Overlaps
    sh Tab Tie Regions by Length Change
    op Tab Tie Regions by Position Change
    Replace Overlapped Regions
    Tie Regions within Locators
    Insert Instrument MIDI settings as Events
    Erase inside Locators
    Erase outside Locators
    ct E Erase outside Region Borders
    Crop Regions outside Marquee Selection
    Remove Groove Template from list
    Make Groove Template
    Import DNA Groove Templates...
    Show Channel Strip Only
    sh A View Track Automation
    ct D Delay in ms
    Region Content
    sh op C Instrument Colors To Regions
    sh op N Tracknames To Regions
    Waveform vertical zoom x 1 (Normal)
    Waveform vertical zoom x 2
    Waveform vertical zoom x 4
    Waveform vertical zoom x 8
    ct op co -125 Waveform vertical zoom out
    ct op co Up Waveform vertical zoom in
    -------- Track &Mixer --------
    Toggle MIDI Instruments
    Toggle Audio Inputs
    Toggle Audio Tracks
    Toggle Audio Instruments
    Toggle Audio Aux
    Toggle Audio Busses
    Toggle Audio Outputs
    -------- Environment Window --------
    New Standard Instrument
    New Multi Instrument
    New Mapped Instrument
    New Fader/Knobs/...
    New Keyboard
    New Monitor
    New Arpeggiator
    New Transformer
    New Delay Line
    New Voice Limiter
    New Channel Splitter
    New Chord Memorizer
    New MIDI Out Port
    New Audio Object
    Clear Cables only
    Clean up Positions
    Reset Sizes
    ct A Align Objects
    sh ct op Left Object move left
    sh ct op Right Object move right
    sh ct op Up Object move up
    sh ct op Down Object move down
    Object Width -1 Pixel
    Object Width +1 Pixel
    Object Height -1 Pixel
    Object Height +1 Pixel
    Hide/Show Cables
    Protect Cabling/Positions
    •Toggle Channel Display Default of Multi Instrument
    sh ct T Toggle Selection
    ct F Select Used Instruments
    op G Select Unused Instruments
    Select Cable Destination
    ct op co / Select Cable Origin
    Goto Layer of Object
    Goto previous Layer
    Send Selected Fader Values
    Send All Fader Values except Sysex
    Delete Layer
    Insert Layer
    Cable serially
    Apply Buffer Template to Position and Size
    Apply Buffer Template to Position
    Apply Buffer Template to Size
    Apply Buffer Template to Definition
    Apply Buffer Template to Definition, channel increment
    Apply Buffer Template to Definition, number increment
    Apply Buffer Template to Cable(s)
    -------- Score Window --------
    Page Edit
    Explode Folders
    ct P Explode Polyphony
    Hide/Show Instrument Names
    ct op co H Hide/Show Page Rulers
    Color View: individual
    sh ct F14 Color View: Show Pitch
    Color View: Show Velocity
    Color View: Show Polyphony
    Color View: Force Black & White
    sh G Go to Page #...
    ct op co V Paste Multiple
    •Paste Multiple at original Position
    Right •Next Event
    Left •Previous Event
    Down •Next Staff
    Up •Previous Staff
    sh ct D Default Syncopation
    sh ct F Force Syncopation
    sh ct G Defeat Syncopation
    ct G Default Interpretation
    ct F Force Interpretation
    ct D Defeat Interpretation
    Stems: default
    - 23 Stems: up
    - 19 Stems: down
    Stems: hide
    Stem End: Default Length
    sh ct op Up Stem End: Move Up
    sh ct op Down Stem End: Move Down
    Voice/Staff Assignment: default
    Voice/Staff Assignment: staff above voice
    Voice/Staff Assignment: staff below voice
    Ties: default
    ct PageUp Ties: up
    ct PageDown Ties: down
    B Beam Selected Notes
    U Unbeam Selected Notes
    Default Beams
    Not Independent
    co I Independent
    co G Independent Grace
    Default Accidentals
    sh ct 3 Enharmonic Shift: #
    sh ct B Enharmonic Shift: b
    ct [ Flats To Sharps
    ct ] Sharps To Flats
    Force Accidental
    Hide Accidental
    sh co G Guide Accidental
    co N Reset Note Attributes
    Reset Line Layout
    op V •Align Object Positions Vertically
    op H •Align Object Positions Horizontally
    •Align Object Positions
    Split To Channels
    ct op co Up •Nudge Position Up
    •Nudge Position Down
    ct op co Left •Nudge Position Left
    ct op co Right •Nudge Position Right
    ct op co PageUp Open Score Style Window
    ct op co PageDown Open Instrument Set Window
    ct op co G Settings: Global Format
    ct N Settings: Numbers Names
    Settings: Guitar Tablature
    Settings: Clefs & Signatures
    Settings: Clefs & Signatures
    Settings: Clefs & Signatures
    Settings: Score Colors
    Selection To New Instrument Set
    •Partbox: 1/1 Note
    •Partbox: 1/2 Note
    •Partbox: 1/4 Note
    •Partbox: 1/8 Note
    •Partbox: 1/16 Note
    •Partbox: 1/32 Note
    •Next Partbox Symbol
    •Previous Partbox Symbol
    •Next Partbox Group
    •Previous Partbox Group
    •Attach Symbol: Fermata Up
    •Attach Symbol: Fermata Down
    - 47 •Attach Symbol: Staccato
    •Attach Symbol: Staccatissimo
    - 28 •Attach Symbol: Accent
    •Attach Symbol: Strong Accent
    •Attach Symbol: Long Accent
    •Attach Symbol: Tenuto
    sh ct U •Attach Symbol: Up-Bow
    •Attach Symbol: Down-Bow
    •Attach Symbol: Flageolet
    sh ct P •Attach Symbol: Pizzicato
    •Attach Symbol: Left Hand
    •Attach Symbol: Right Hand
    •Attach Symbol: Soft
    •Attach Symbol: Heavy
    •Attach Symbol: Jazz 1
    •Attach Symbol: Jazz 2
    •Attach Symbol: Jazz 3
    •Attach Symbol: Jazz 4
    •Attach Symbol: Jazz 5
    •Attach Symbol: Jazz 6
    sh ct W Insert: Slur Up
    sh ct S Insert: Slur Down
    co , Insert: Crescendo
    co . Insert: Decrescendo
    -------- Event Window --------
    Left Scroll to Previous Event
    Right Scroll to Next Event
    Length as Absolute Position
    Local Position
    •Numerical Edit of Event Position
    •Duplicate Event and Numerical Edit
    ct op co E •Copy value to all following events
    -------- Hyper Edit --------
    Create Hyper Set
    Create GM Drum Set
    Create Hyper Set For Current Events
    Clear Hyper Set
    Create Event Definition
    Delete Event Definition
    Multi Create Event Definition...
     Convert Event Definition...
    Copy Event Definition
    Paste Event Definition
    Select All Event Definitions
    Protect Values toggle
    Auto define toggle
    -------- Audio Window --------
    Up Select Previous Audio File
    Down Select Next Audio File
    Show Audio File Details
    Hide Audio File Details
    Play/Stop Region
    ct O Add Audio File...
    Add Region
    Delete File(s)
    Optimize File(s)...
    Backup File(s)
    Copy/Convert File(s)
    Move File(s)
    ct F Select Used
    ct D Select Unused
    ct G Show All Regions
    ct H Hide All Regions
    sh W Strip Silence...
    Import SDII Regions
    Export SDII Regions
    Create Group...
    Delete selected Groups
    -------- Sample Edit Window --------
    Play/Stop Selection
    sh ct Space •Play/Stop All
    ct Space •Play/Stop Region
    •Play/Stop Region to Anchor
    sh ct A •Play/Stop Region from Anchor
    Create Backup
    Revert to Backup
    Save A Copy As...
    Save Selection As...
    Region -> Selection
    Selection -> Region
    Left •Goto Selection Start
    Right •Goto Selection End
    •Goto Region Start
    sh E •Goto Region End
    sh A •Goto Region Anchor
    ct R Create New Region
    ct N Normalize
    Change Gain...
    Fade In
    Fade Out
    ct Backspace Silence
    Invert
    ct < Reverse
    F7 Trim
    Remove DC Offset
    Time and Pitch Machine...
    ct G Groove Machine...
    ct E Audio Energizer...
    Sample Rate Convert...
    Silencer...
    Audio to MIDI Groove Template...
    Audio to Score...
    Quantize Engine...
    Search Peak
    Search Silence
    -------- EXS24 Instrument Editor --------
    Z Select zones pointing to selected group(s)
    Toggle Selection
    Left Previous Zone/Group
    Right Next Zone/Group
    Open file selector for selected zone
    New Zone
    New Group
    View: All / Toggle Mode
    View: Next Zone Parameter
    View: Next Group Parameter
    Move Audio files
    Copy Audio files
    •Backup audio files of all USED and ACTIVE instruments of current song...
    •Shift selected zone(s) left
    •Shift selected zone(s) right
    •Shift selected zone(s) left (inc. root key)
    •Shift selected zone(s) right (inc. root key)
    -------- Keyboard Input --------
    Note 'C'
    Note 'C#'
    Note 'D'
    Note 'D#'
    Note 'E'
    Note 'F'
    Note 'F#'
    Note 'G'
    Note 'G#'
    Note 'A'
    Note 'A#'
    Note 'B'
    Rest
    Next note will be sharp
    Next note will be flat
    Chord Mode
    Erase
    - 43 Step backwards
    - 47 Step forward
    Octave 0
    Octave 1
    Octave 2
    Octave 3
    Octave 4
    Octave 5
    Octave 6
    Octave - 2
    Octave - 1
    Octave + 1
    Octave + 2
    1/1 note
    1/2 note
    1/4 note
    1/8 note
    1/16 note
    1/32 note
    1/64 note
    1/128 note
    Next three notes are triplets
    Next two notes are a dotted group
    Velocity 16 (ppp)
    Velocity 32 (pp)
    Velocity 48 (p)
    Velocity 64 (mp)
    Velocity 80 (mf)
    Velocity 96 (f)
    Velocity 112 (ff)
    Velocity 127 (fff)
    Sustain inserted note(s)
    Quantize note starts on/off
    -------- Project Manager --------
    Up
    Down
    Left
    Right
    Scan
    Expanded Scan
    Scan folder...
    Abort scan process
    Check for modified or deleted files
    Clear scanned data
    Save Project Manager data
    Install files from...
    Toggle find mode
    Toggle Scan Paths mode
    Set selected folder as display root
    Move display root one level up
    Move display root to top
    Consolidate files of selected Songs...
    Add selected files to Audio Window
    Find used files for selected items
    op co U Find unresolved file references for selected items
    Move used files for selected EXS-Instruments...
    Copy selected EXS-Instruments and used samples...
    Convert selected REX files to Apple Loops...
    Set comment 1 for selected...
    Set comment 2 for selected...
    Show details for selected
    Hide details for selected
    Move selected items...
    Copy selected items...
    Start/stop preview
    Back
    Update file list in find mode
    Add selected files to Arrange
    -------- Global Control Surfaces Commands --------
    Open Setup
    Open Setup as Float
    Open Controller Assignments
    Open Install
    sh ct op M Open MIDI Monitor
    Open MIDI Monitor as Float
    Scan all models
    Rebuild Defaults
    Learn new Controller Assignment
    -------- Setup Window --------
    as Icons
    as List
    -------- Install Window --------
    Scan for selected models
    Scan all models
    Add selected models
    (the "old") Quad, 6G RAM   Mac OS X (10.4.5)   LP 7.1.1, MOTU PCI/2408/1224

  • WEI could not measure video performanc​e , brand new w530 I7 quad

    WEI could not measure video performance , brand new w530 I7 quad I keep getting this error still have no score at all in the WEI.
    here is log
    60388 (8976) - winsat\logging.cpp:0815: --- START 2013\12\8 19:52:57 PM ---
    960404 (8976) - winsat\main.cpp:4301: Command Line = "C:\Windows\system32\winsat.exe" formal -cancelevent ccb65078-0f66-4bee-9356-9034d5b7c1f0
    960404 (8976) - winsat\processwinsaterror.cpp:0095: ERROR: tried to read resource strings, unknown exception occured
    960685 (8976) - winsat\main.cpp:4474: > IsFormal=TRUE IsMoobe=FALSE.
    960716 (8976) - winsat\main.cpp:4585: Watch dog system enabled
    960716 (8976) - winsat\main.cpp:4600: Main watch dog timer set to 600.0 seconds
    961278 (8976) - winsat\main.cpp:2505: > DWM not running.
    961278 (8976) - winsat\main.cpp:2470: > EMD service will be restored on exit.
    961465 (8976) - winsat\syspowertools.cpp:0983: > Read the active power scheme as '7c59a34b-3fad-4d29-9f2a-da5579fa4fd7'
    961465 (8976) - winsat\main.cpp:2793: > power policy saved.
    961761 (8976) - winsat\syspowertools.cpp:1015: > Set the active power scheme to 8c5e7fda-e8bf-4a96-9a85-a6e23a8c635c'
    961761 (8976) - winsat\main.cpp:2814: > power policy set to maximum.
    962541 (8976) - d3d\dx9misc.cpp:1030: HRESULT = 8876086a
    962541 (8976) - d3d\dx9misc.cpp:1030: Error: Unable to create the D3D device
    962541 (8976) - d3d\dx9misc.cpp:1030: Error: Unable to check the capabilities of the video card because a d3d device could not be created
    962557 (8976) - winsat\logging.cpp:1763: ERROR: pahse enter/leave imballance
    962557 (8976) - winsat\main.cpp:0948: > IsOfficial=TRUE IsFormal=TRUE IsMoobe=FALSE RanOverTs=FALSE RanOnbatteries=FALSE
    962557 (8976) - winsat\main.cpp:1775: > Run Assessment features
    962682 (8976) - winsat\main.cpp:1775: > Run Assessment dwm -aname DWM -time 10 -fbc 10 -disp off -normalw 12 -width 1280 -height 1024 -winwidth C(1144) -winheight C(915) -rendertotex 6 -rtdelta 3 -nolock
    962994 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    963508 (8976) - winsat\processresults.cpp:4018: > Wrote video memory bandwidth to the registry 0
    963508 (8976) - winsat\main.cpp:2037: > DWM Assessment results processing SUCCESS
    963508 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)
    963805 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    964179 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)
    964460 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    964959 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3
    965240 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    965646 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3
    965926 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    966316 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname Batch -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(10) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)
    966628 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    967003 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname Alpha -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 300 -batchcnt C(75) -objs C(26) -rendertotex 6 -rtdelta 3 -texpobj C(1)
    967284 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    967752 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname Tex -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -texshader -totaltex 10 -texpobj C(4) -rendertotex 6 -rtdelta 3
    968048 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    968719 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname ALU -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 500 -batchcnt C(125) -objs C(20) -noalpha -alushader -totaltex 10 -texpobj C(1) -rendertotex 6 -rtdelta 3
    969047 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    969452 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname GeomF4 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 150;200;241 -batchcnt C(50);C(200);C(300) -objs C(12);C(26);C(45) -noalpha -geomf4shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1
    969749 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    970123 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname GeomV8 -time 7 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75;100;120 -batchcnt C(25);C(100);C(150) -objs C(8);C(17);C(29) -noalpha -geomv8shader -texpobj C(0) -rendertotex 6 -rtdelta 3 -tierframes 60 -tiertime 1
    970482 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    970887 (8976) - winsat\main.cpp:1775: > Run Assessment d3d -dx10 -aname CBuffer -time 5 -fbc 10 -disp off -animate 10 -width 1280 -height 1024 -totalobj 75 -batchcnt C(25) -objs C(8) -rendertotex 6 -rtdelta 3 -texpobj C(1) -cbuffershader -cbufa 2 -cbuff 5 -cbufp 6
    971184 (8976) - d3d\graphicsop.cpp:0263: Driver is not WDDM; aborting assessment.
    971683 (8976) - winsat\main.cpp:1775: > Run Assessment mfmedia -input C:\Windows\Performance\WinSAT\winsat.wmv -nopmp
    981745 (8976) - media\mediaerror.cpp:0151: mfmediatest.cpp @ 1556: 0x800705b4 == ERROR_TIMEOUT
    981745 (8976) - media\mediaerror.cpp:0151: mfmediatest.cpp @ 1280: 0x800705b4 == ERROR_TIMEOUT
    981745 (8976) - media\mediaerror.cpp:0151: mfmediatest.cpp @ 389: 0x800705b4 == ERROR_TIMEOUT
    981745 (8976) - media\mediaerror.cpp:0095: Error: Could not build a topology to decode the input file.
    981745 (8976) - winsat\main.cpp:2056: > mfmedia Assessment FAILED due to an error
    981761 (8976) - winsat\processresults.cpp:4018: > Wrote video memory bandwidth to the registry 0
    981761 (8976) - winsat\processresults.cpp:1274: Limiting DWM Score to 1.0 - no DX9 capability
    981761 (8976) - winsat\processresults.cpp:1405: No DX9 capability - limiting D3D Score to 1.0
    981761 (8976) - winsat\processresults.cpp:1480: > Wrote disk score to the registry 0
    981792 (8976) - winsat\syspowertools.cpp:1015: > Set the active power scheme to 7c59a34b-3fad-4d29-9f2a-da5579fa4fd7'
    981807 (8976) - winsat\main.cpp:2855: > Power state restored.
    981807 (8976) - winsat\main.cpp:2870: > Successfully reenabled EMD.
    982010 (8976) - winsat\main.cpp:2896: > Composition restarted
    982010 (8976) - winsat\watchdog.cpp:0311: Watch dog system shutdown
    982010 (8976) - winsat\main.cpp:4909: > exit value = 1.

    I was able to only get this to work if I went into the Bios ans set machine to use the nvidia ONLY  the intel HD 4000 does not support WDDM?   latest drivers installed

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