Clicks and Pops with Apogee Ensemble/Duet since upgrade to OSX-ML

Problems with Clicks and Pops in Logic 9 (9.1.8 64 bit) since I upgraded to
Mountain-Lion (10.8.2) Does not really matter if I change the Buffer from 128
to 512! It is not very often but not acceptable. I made an additional
setup with external HD an installed SnowLeopard again. With this
OS-Version I can run without any problems with Buffer-Sices 128 or 64. Same
problem I had with my DUET as well. Would switch back to SL but some
of the programs I bought from Apple are not compatible with older OS
than Mountain-Lion.  I also made a complete new ML installation from
scratch with only Logic Pro 9 and the needed USB-driver for my
Yamaha-CP1 but still the same thing. I do not see any
processor-Problems. I have an iMac (Mid 2010, 2,8Gh i5, 16 Gbyte Ram,
512 Gbyte Crucial SSD) Strange thing is that if I change the amount of threads used from
"Auto"  to anything else it seems that the amount of Clicks will change for a
while. But it is not really reproducible and after a short time it reapears.  Any idea what I can do to
fix this problem? Could it be that the driver is not that stable than
it was under SL?
Apogee Support told me after some correspondence more or less, that I am the only one with this issue... ?!?!?
I already changed cables, switched to USB-Keyboard instead of bluetooth, disabled WLan, installed a 2nd Harddisk and reinstalled the OSX and LOGIC a couple of times without any effect. The only way to get the Ensemble or the Duet working ist to switch back to SL which can't be the solution as it should be fully compatilbe with Mountain Lion. At least this can be read on the support pages fom Apogee!
Is there anyone with the same kind of problems?

Ok, folks...finally figured it out. Thank you so much for being willing to brainstorm with me on this. Here's the deal:
As I was searched online forums I found some discussions regarding different firewire chips they put into different models of the macbook pro's. Apparently you can have the TI (texas instruments) chip or the Lucent chip, you can discover which by holding down 'apple' and 'S' right after the welcome sound when you're booting up your MBP. As you search through the info it should say TI or Lucent by firewire.
Apparently, the Lucent chip is known for causing issues with different devices...this is the chip I have in my MBP. Someone on another forum said they bought an external firewire bus and just put it between the computer and interface and it solved the problem...so I thought 'what the heck.' I went and bought one and it worked perfect! Crazy.
So, now I need to talk to apple and i'm hoping they'll be willing to swap my chip for a TI one or at least cover the cost of the firewire bus.
Thanks again for helping me out. Hopefully this thread helps the next guy so he won't have to spend 3 months troubleshooting like I did.
God bless

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    Man, I feel for you on this.
    I would love to see what your pops and clicks look like in your waveform. If you can take a snapshot of it and post the pic here that might help the diagnosis.
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  • Sound clicking and distortion with X

    Anyone else having sound clicking and distortion with their X-Fi Card? Its rare in most games, but I have a couple games where its very common Eve-Online for example. I have a X-Fi Fatalty FPS.

    Using Asio4All will introduce a higher latency than using Creative X-Fi ASIO / Bit-Matched -mode, so the later is recommended. If you get distortion make sure that your volume is not turned up to max, it should be around 0db in the mixer, which corresponds to about 80%. If you get cracks/pops then it's due to the bad performance of the ASIO drivers of the X-Fi. The latest beta also says to remove cracks/pops and some distortion problems in audio creation mode, maybe try them.
    Again, here is a list of real latencies as measured on my own system, using the latest stable driver (not the beta one):
    Rate = sample-rate
    Comp = latency compensation in ms (by how much the real latency differs from what the application/driver reports
    Low = lowest no of buffers (in samples) that I was able to use
    Real = real measured latency (in contrast to what the application/drivers reports)
    ASIO4ALL
    Rate Comp. Low Real
    44k hb: +12.5 112 23.6
    48k hb: +6.18 80 12.2
    44k kb: +15.5 80 19.1
    48k kb: +6.20 80 9.53
    48k kb: +5.66 80 8.99
    96k: +6.71 80 8.38
    192k +5.78 144 8.03
    Creative X-Fi not Bit-Matched
    Rate Comp. Low Real
    44k: +9.05 44 13.3 !most times glitches!
    48k: +8.29 48 12.4
    88k: +9.73 88 12.9
    96k: +8.94 96 12.0
    Creative X-Fi Bit-Matched
    Rate Comp. Low Real
    44k: -0.65 44 3.61 !most times glitches!
    48k: -0.61 48 3.47
    88K: -0.27 88 2.86
    96k: -0.25 96 2.79
    Delta Audiophile 2496
    Rate Comp. Low Real
    32k: +0.15 64 6.09
    44k: +0.11 64 4.42
    48k: +0.08 64 4.04
    88k: +0.05 64 2.20
    96k: +0.10 64 2.08
    Message Edited by Timur on 06-03-2006 09:18 AM
    Message Edited by Timur on 06-03-2006 09:22 AM

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