Clips goes over red color after importing movies clips

Clips goes overdosed by red color after importing movies clips

I guess it doesn't look like that in the QuickTime player. 640x480? That's a computer form of NTSC yet you're using a PAL frame rate. That's very weird. What's the codec?
You might also check the color space your display is set to, though the clip below it in the browser doesn't show the problem.

Similar Messages

  • My current os x is 10.9.5, using final cut express vers. 4.0.1.  I have imported .mov clips created with a older mac os x (lion) and converted them to import into fce. after doing this as well as putting clips on the fce timeline when playing back t.h

    My current os x is 10.9.5, using final cut express vers. 4.0.1.  I have imported .mov clips created on a older mac os x (lion) and when I wanted to import them into fce, a quicktime conversion window opened up and converted them (I haven't experienced this in the past). I then imported the converted quicktime clips into my fce project.  After doing this I took selected clips and put those edited clips on the fce timeline.  When playing the video back in the fce timeline,I noticed
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    2) when looking at the timecode reading of the timeline, the timecode was sputtering as well as the video and audio.  I exported to quicktime just to see if that was consistent, it was.
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    When you say you converted the clips before importing them into FCE, did you convert to AIC or DV and do the converted clips match your FCE Sequence settings exactly?  If not, go back and convert the original files again, using the intended Sequence settings as a guide.
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  • My video clips are freezing on playback after import

    I am currently working on a music video in premiere pro 5.5 but after importing the clips for editing, on playback, only the music keep playing but the video clips is slow or freezes

    More information needed for someone to help... please click below and provide the requested information
    -Premiere Pro Video Editing Information FAQ http://forums.adobe.com/message/4200840
    Exactly what is INSIDE the video you are editing?
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    http://forums.adobe.com/thread/592070?tstart=30 for screen shot instructions
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  • "No Video Clips Match" after Import Movie

    Hi,
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    Provide screenshots of your timeline with keyframes revealed, your render settings and your footage interpretation of the source file (s) in question. And please look up the big words in the AE help. Nothing personal and most of us "just want to get things done", but knowing a few basics and the right terminology in a complicated program like AE is inevitable. YouTube tutorials mostly leave out that part....
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  • Cannot edit chapter names in iDVD after importing movie from iMovie

    I have no trouble customizing iDVD (version 5.0.1) menu page after importing iMovie directly (instead of going to QT as interim step). But the names of the chapter markers are file names for video clips, title pages and transitions. The iMovie help says to change the names in the space next to the 'thumbnails' of chapters found in iDVD. THERE ARE NO THUMBNAILS. And there is no way I could find, using menu options or clicking on the chapter frames shown in 'map' mode to type in anything.
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  • How to play the main timeline after a movie clip is finished playing.

    Ok so here is the problem, I have the main time line with three layers: My actions layer, a music layer, and the movie clip layer.
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    better yet, here is the whole code. With your suggestion entered...
    import flash.display.BitmapData;
    import gs.*;
    import gs.easing.*;
    import gs.plugins.*;
    TweenPlugin.activate([BlurFilterPlugin]);
    OverwriteManager.init();
    var xml:XML = new XML();
    xml.ignoreWhite = true;
    _root.xmlPath == undefined ? xml.load("jake.xml") : xml.load(_root.xmlPath);
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    xml.onLoad = function(succes:Boolean) {
        if (succes) {
            //position the slideshow. remember size.
            __width = Number(xml.firstChild.attributes.width);
            __height = Number(xml.firstChild.attributes.height);
            mcMask._width = mcBlack._width=mcHyper._width=__width;
            mcMask._height = mcBlack._height=mcHyper._height=__height;
            //preloader
            mcPreloader._x = __width/2;
            mcPreloader._y = __height/2;
            (new Color(mcPreloader).setRGB(Number(xml.firstChild.attributes.preloaderColor)));
            //buttons
            var buttonLoader:MovieClipLoader = new MovieClipLoader();
            var buttonListener:Object = new Object();
            buttonListener.onLoadInit = function(cButton:MovieClip) {
                if (cButton._parent == btnNext) {
                    cButton._parent._x = __width-cButton._width;
                } else if (cButton._parent == btnPrev) {
                    cButton._parent._x = 0;
                } else {
                    cButton._parent._x = (__width-cButton._width)/2;
                cButton._parent._y = (__height-cButton._height)/2;
            buttonLoader.addListener(buttonListener);
            buttonLoader.loadClip(xml.firstChild.attributes.prevButton,btnPrev.holder);
            buttonLoader.loadClip(xml.firstChild.attributes.nextButton,btnNext.holder);
            buttonLoader.loadClip(xml.firstChild.attributes.playButton,btnPlay.holder);
            buttonLoader.loadClip(xml.firstChild.attributes.pauseButton,btnPause.holder);
            xml.firstChild.attributes.slideshowOn == "true" ? [_slideshow=true, btnPlay._visible=false] : [_slideshow=false, btnPause._visible=false];
            for (var i:Number = 0; i<xml.firstChild.childNodes.length; i++) {
                //create empty movieclip for each picture. create mask movieclip for each picture. save transition and ken burns settings for each picture. save other properties for each picture.
                mcTemp.createEmptyMovieClip("mcPhoto"+i,mcTemp.getNextHighestDepth());
                mcHolder.createEmptyMovieClip("mcPhoto"+i,mcHolder.getNextHighestDepth());
                mcHolder["mcPhoto"+i].createEmptyMovieClip("photo",mcHolder["mcPhoto"+i].getNextHighestDe pth());
                //attach text clip and set it up
                mcHolder.attachMovie("square2","mcBack",mcHolder.getNextHighestDepth());
                mcText.attachMovie("text","text"+i,mcText.getNextHighestDepth());
                mcText["text"+i].mcText._alpha = mcBack._alpha=0;
                mcBack._width = mcText["text"+i].mcText._width=__width;
                mcText["text"+i].mcText.autoSize = true;
                mcBack._height = 0;
                mcBack._y = __height;
                (new Color(mcBack).setRGB(Number(xml.firstChild.attributes.textBackColor)));
                mcHolder["mcPhoto"+i].transition = Number(xml.firstChild.childNodes[i].attributes.transition);
                var burns:Array = String(xml.firstChild.childNodes[i].attributes.kenBurns).split(";");
                mcHolder["mcPhoto"+i].burns = burns;
                mcHolder["mcPhoto"+i].time = Number(xml.firstChild.childNodes[i].attributes.time);
                mcHolder["mcPhoto"+i].src = String(xml.firstChild.childNodes[i].attributes.src);
                mcHolder["mcPhoto"+i].txt = String(xml.firstChild.childNodes[i].firstChild.nodeValue);
                mcHolder["mcPhoto"+i].url = String(xml.firstChild.childNodes[i].attributes.url);
                mcHolder["mcPhoto"+i].target = String(xml.firstChild.childNodes[i].attributes.target);
                //handle loading process. create loader objects. start "intelligent loading". set methods and actions for new newly loaded pictures.
                var photoLoader:MovieClipLoader = new MovieClipLoader();
                var photoListener:Object = new Object();
                photoListener.onLoadInit = function(cPhoto:MovieClip) {
                    //transform image to bitmap
                    cPhoto._visible = false;
                    var tempBitmap:BitmapData = new BitmapData(cPhoto._width, cPhoto._height);
                    tempBitmap.draw(cPhoto);
                    var cPhoto2:Object = mcHolder["mcPhoto"+_loaded].photo;
                    cPhoto2.attachBitmap(tempBitmap,1,"auto",true);
                    photoLoader.unloadClip(cPhoto);
                    removeMovieClip(cPhoto);
                    cPhoto2._parent._visible = false;
                    //remember original size
                    cPhoto2._parent.width2 = cPhoto2._parent._width;
                    cPhoto2._parent.height2 = cPhoto2._parent._height;
                    cPhoto2._alpha = 0;
                    _loaded++;
                    cPhoto2._parent.loaded = true;
                    if (_loaded<xml.firstChild.childNodes.length) {
                        //load next picture
                        photoLoader.loadClip(mcHolder["mcPhoto"+_loaded].src,mcTemp["mcPhoto"+_loaded]);
                    if (_loaded == _index+1) {
                        //show this picture
                        showPicture(cPhoto2._parent);
                photoLoader.addListener(photoListener);
            photoLoader.loadClip(mcHolder.mcPhoto0.src,mcTemp.mcPhoto0);
    //function that changes to the next photo(slideshow feature)
    function nextPhoto() {
        _index++;
        if (_index == xml.firstChild.childNodes.length) {
        //if picture is loaded, just show it. if not, wait until it loads                                                                           
        if (mcHolder["mcPhoto"+_index].loaded) {
            showPicture(mcHolder["mcPhoto"+_index]);
        } else {
            TweenLite.to(mcPreloader,.5,{_alpha:0});
            TweenLite.to(mcBlack,.5,{_alpha:100,onComplete:completeF});
    function completeF(){
    _root.gotoAndPlay("frame1_scene2");
    //function that changes to the previous photo
    function prevPhoto() {
        _index--;
        if (_index == -1) {
            _index = xml.firstChild.childNodes.length-1;
        //if picture is loaded, just show it. if not, wait until it loads                                                                           
        if (mcHolder["mcPhoto"+_index].loaded) {
            showPicture(mcHolder["mcPhoto"+_index]);
        } else {
            TweenLite.to(mcPreloader,.5,{_alpha:100});
            TweenLite.to(mcBlack,.5,{_alpha:80});
    //buttons - roll overs
    btnNext.onRollOver = btnPrev.onRollOver=btnPause.onRollOver=btnPlay.onRollOver=function () {
        TweenLite.to(this,1,{_alpha:70});
    btnNext.onRollOut = btnPrev.onRollOut=btnPause.onRollOut=btnPlay.onRollOut=btnNext.onReleaseOutside=btnPrev.o nReleaseOutside=btnPause.onReleaseOutside=btnPlay.onReleaseOutside=function () {
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    btnNext.onPress = function() {
        if (!_transition) {
            clearTimeout(nextT);
            nextPhoto();
        } else {
            clearTimeout(nextT);
            nextT = setTimeout(nextPhoto, 500);
    //buttons - previous
    btnPrev.onPress = function() {
        if (!_transition) {
            clearTimeout(nextT);
            prevPhoto();
        } else {
            clearTimeout(nextT);
            nextT = setTimeout(prevPhoto, 500);
    //buttons - play
    btnPlay.onPress = function() {
        switchVisible(btnPlay);
        switchVisible(btnPause);
        _slideshow = true;
        if (!_transition) {
            clearTimeout(nextT);
            nextPhoto();
        } else {
            clearTimeout(nextT);
            nextT = setTimeout(nextPhoto, 500);
    //buttons - pause
    btnPause.onPress = function() {
        switchVisible(btnPlay);
        switchVisible(btnPause);
        _slideshow = false;
        clearTimeout(nextT);
    //function that animates text(html for each picture)
    function inText(cPhoto:Object) {
        if (cPhoto.txt != "undefined") {
            mcText["text"+_index].mcText.htmlText = cPhoto.txt;
            mcText["text"+_index].mcText._y = mcBack._y-mcText["text"+_index].mcText._height-4;
            TweenMax.to(mcText["text"+_index].mcText,0,{blurFilter:{blurX:15, blurY:15, quality:1}});
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            TweenLite.to(mcBack,Number(xml.firstChild.attributes.textSpeed),{_alpha:Number(xml.firstC hild.attributes.textBackOpacity), _height:mcText["text"+_index].mcText._height+7});
        } else {
            mcText["text"+_index].mcText.htmlText = "";
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    function outText(cPhoto:Object) {
        TweenLite.to(mcBack,.5,{_alpha:0});
        TweenLite.to(mcText["text"+_index2].mcText,.5,{_alpha:0});
    //function that applies the ken burns effect to a specific photo
    function kenBurns(cPhoto:Object) {
        //reset size and position
        cPhoto.photo._xscale = cPhoto.photo._yscale=Number(cPhoto.burns[0]);
        cPhoto.photo._x = returnPosition(cPhoto.burns[2], cPhoto.photo._width, cPhoto.photo._height, mcMask._width, mcMask._height).__x;
        cPhoto.photo._y = returnPosition(cPhoto.burns[2], cPhoto.photo._width, cPhoto.photo._height, mcMask._width, mcMask._height).__y;
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        TweenLite.to(cPhoto.photo,cPhoto.transition+Number(cPhoto.time)+1,{_xscale:Number(cPhoto. burns[1]), _yscale:Number(cPhoto.burns[1]), _x:returnPosition(cPhoto.burns[3], cPhoto.width2, cPhoto.height2, mcMask._width, mcMask._height).__x, _y:returnPosition(cPhoto.burns[3], cPhoto.width2, cPhoto.height2, mcMask._width, mcMask._height).__y, ease:Linear.easeNone});
    //function that shows a picture(transition function)
    function showPicture(cPhoto:Object) {
        for (var i:Number = 0; i<xml.firstChild.childNodes.length; i++) {
            if (i == _index || i == _index2) {
                mcHolder["mcPhoto"+i]._visible = true;
            }else{
                mcHolder["mcPhoto"+i]._visible = false;
        cPhoto.swapDepths(mcHolder.getNextHighestDepth());
        setTimeout(hideOld,cPhoto.transition*1000,mcHolder["mcPhoto"+_index2]);
        //text
        outText(mcHolder["mcPhoto"+_index2]);
        _index2 = _index;
        inText(cPhoto);
        kenBurns(cPhoto);
        TweenLite.to(mcPreloader,.5,{_alpha:0});
        TweenLite.to(mcBlack,.5,{_alpha:0});
        //transition variable
        _transition = true;
        clearTimeout(transT);
        transT = setTimeout(switchTransition, cPhoto.transition*1000);
        cPhoto.photo._alpha = 0;
        TweenLite.to(cPhoto.photo,cPhoto.transition,{_alpha:100});
        if (_slideshow) {
            //if slideshow is on
            nextT = setTimeout(nextPhoto, (cPhoto.transition+cPhoto.time)*1000);
    function hideOld(what:Object){
    //hyperlinks
    mcHyper.useHandCursor = true;
    mcHyper.onPress = function() {
        if (mcHolder["mcPhoto"+_index].url != "undefined") {
            getURL(mcHolder["mcPhoto"+_index].url, mcHolder["mcPhoto"+_index].target);
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    function returnPosition(pos:String, __width:Number, __height:Number, __width2:Number, __height2:Number):Object {
        var returnObj:Object = new Object();
        switch (pos) {
            case "TL" :
                returnObj.__x = 0;
                returnObj.__y = 0;
                break;
            case "TC" :
                returnObj.__x = -(__width-__width2)/2;
                returnObj.__y = 0;
                break;
            case "TR" :
                returnObj.__x = -(__width-__width2);
                returnObj.__y = 0;
                break;
            case "ML" :
                returnObj.__x = 0;
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            case "MC" :
                returnObj.__x = -(__width-__width2)/2;
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                returnObj.__x = -(__width-__width2);
                returnObj.__y = -(__height-__height2)/2;
                break;
            case "BL" :
                returnObj.__x = 0;
                returnObj.__y = -(__height-__height2);
                break;
            case "BC" :
                returnObj.__x = -(__width-__width2)/2;
                returnObj.__y = -(__height-__height2);
                break;
            case "BR" :
                returnObj.__x = -(__width-__width2);
                returnObj.__y = -(__height-__height2);
                break;
        return returnObj;
    function switchTransition() {
        _transition == true ? _transition=false : _transition=true;
    function switchVisible(obj:Object) {
        obj._visible == true ? obj._visible=false : obj._visible=true;
    mcTemp._x = -10000;
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    var mouse_dx:Number = _xmouse;
    var mouse_dy:Number = _ymouse;
    var mouseSpeed:Number = 1;
    function checkPosition(Void):Void {
        if (_xmouse<mouseSpeed || _xmouse>(Stage.width-mouseSpeed) || _ymouse<mouseSpeed || _ymouse>(Stage.height-mouseSpeed)) {
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            TweenLite.to(btnNext,.5,{_alpha:0});
            TweenLite.to(btnPlay,.5,{_alpha:0});
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            TweenLite.to(btnNext,.5,{_alpha:100});
            TweenLite.to(btnPlay,.5,{_alpha:100});
            TweenLite.to(btnPause,.5,{_alpha:100});
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    var mouseListener:Object = new Object();
    mouseListener.onMouseMove = function():Void  {
        mouse_dx = Math.abs(mouse_dx-_xmouse);
        mouse_dy = Math.abs(mouse_dy-_ymouse);
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        mouse_dy = _ymouse;
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    var this2:Object = this;
    var __width:Number;
    var __height:Number;
    var _index:Number = 0;
    var _index2:Number = -1;
    var _loaded:Number = 0;
    var nextT:Number;
    var transT:Number;
    var _slideshow:Boolean = true;
    var _transition:Boolean = false;
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    Stage.align = "TL";

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    Format                           : MPEG-4
    Format profile                   : QuickTime
    Codec ID                         : qt 
    File size                        : 638 MiB
    Duration                         : 34mn 46s
    Overall bit rate                 : 2 566 Kbps
    Encoded date                     : UTC 2014-02-04 06:52:45
    Tagged date                      : UTC 2014-02-06 15:55:40
    Writing library                  : Apple QuickTime
    Video
    ID                               : 2
    Format                           : AVC
    Format/Info                      : Advanced Video Codec
    Format profile                   : [email protected]
    Format settings, CABAC           : No
    Format settings, ReFrames        : 2 frames
    Format settings, GOP             : M=2, N=30
    Codec ID                         : avc1
    Codec ID/Info                    : Advanced Video Coding
    Duration                         : 34mn 46s
    Bit rate mode                    : Variable
    Bit rate                         : 2 449 Kbps
    Width                            : 1 920 pixels
    Height                           : 1 080 pixels
    Display aspect ratio             : 16:9
    Frame rate mode                  : Variable
    Frame rate                       : 18.969 fps
    Minimum frame rate               : 6.522 fps
    Maximum frame rate               : 19.355 fps
    Color space                      : YUV
    Chroma subsampling               : 4:2:0
    Bit depth                        : 8 bits
    Scan type                        : Progressive
    Bits/(Pixel*Frame)               : 0.062
    Stream size                      : 609 MiB (95%)
    Language                         : English
    Encoded date                     : UTC 2014-02-04 06:52:46
    Tagged date                      : UTC 2014-02-04 15:27:35
    Color primaries                  : BT.709-5, BT.1361, IEC 61966-2-4, SMPTE RP177
    Transfer characteristics         : BT.709-5, BT.1361
    Matrix coefficients              : BT.709-5, BT.1361, IEC 61966-2-4 709, SMPTE RP177
    Audio
    ID                               : 1
    Format                           : AAC
    Format/Info                      : Advanced Audio Codec
    Format profile                   : LC
    Codec ID                         : 40
    Duration                         : 34mn 45s
    Bit rate mode                    : Constant
    Bit rate                         : 104 Kbps
    Nominal bit rate                 : 128 Kbps
    Channel(s)                       : 2 channels
    Channel positions                : Front: L R
    Sampling rate                    : 44.1 KHz
    Compression mode                 : Lossy
    Stream size                      : 25.9 MiB (4%)
    Language                         : English
    Encoded date                     : UTC 2014-02-04 06:52:45
    Tagged date                      : UTC 2014-02-04 15:27:35
    ============================================================
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