Clone Stamp Tool and smudge tool issue

iMac 21.5";   new on 12/14/2011;   OS Version 10.7.3;  2.7GHz Intel Core i5;  AMD Radeon HD 6770M 512 MB.
Two and Three Layer, all layers are copies of background layer, plus two adjustment layers, 8 Bit file:
Clone Stamping directly on image layer with Background layer directly below and with copy of Background layer directly below.
Intuos 4 tablet and pen.
Clone Stamp tool Setup:
Layer Adjustment parameter set to either This Layer and Below or All Layers.
All other parameters at default.
Using simple soft brush.
=====================================
The bug: Clone Stamp too will only affect the layer selected to do the actual cloning.
Tried it in every configuation possible without adjust the tool defaults, and no layers below will get the cloning corrections or stamping.

Welcome back gang.
Made a couple new discoveries while double checking.
Again, the same four layer setup: Background-Background copy-HSB Adj layer-Levels Adj layer.
The problem replicates with the Adj layers clipped or not.
The key is any tweak in the Adj layers will cause the issue.
Any Adj layer tweak seems to get exaggerated when smudging on a layer.
For example, increasing the gamma or center slider in the Levels box will cause all bright pixels to go white and darker pixels to go black.
I do not know the threshold luminance pixel value but I would guess it is at 128/128.
Modest tweaks to the Adj layer, for example raising the gamma slider to 1.20 will cause the smudge to posterize or turn white.
Tweaking the HSB Saturation slider to +12 will cause color posterization.
Counter to what I had stated upstream, any setting of the Smudge tool will cause this to happen.
Also, as said upstream, the performance goes down such that the spinning balls appear frequently.
In other words, it does not appear to be a 1-to-1 relationship of tweaks made in the Adj layer to the effect of the Smudge tool.
My guess is that the Sample All Layers option is multiplying the color and luminance values fo the layers together.
Plus, it was probably designed to do so but I do not think it was to be so pronounced.
Still amazes me that the situation never occurred or did I notice it until now, and the issue exists in CS5 too.
When did PS add the Sample All Layers option to the Smudge tool?
Anybody else?
================================
Adobe Photoshop Version: 13.0 (13.0 20120305.m.415 2012/03/05:21:00:00) x64
Operating System: Mac OS 10.7.3
System architecture: Intel CPU Family:6, Model:42, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 4
Processor speed: 2700 MHz
Built-in memory: 4096 MB
Free memory: 1738 MB
Memory available to Photoshop: 3384 MB
Memory used by Photoshop: 75 %
Image tile size: 1024K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Version: 2.1 ATI-7.18.11
OpenCL Version: 1.1 (Dec  4 2011 16:53:18)
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: ATI Radeon HD 6770M OpenGL Engine
Display: 1
Main Display
Display Depth:= 32
Display Bounds:=  top: 0, left: 0, bottom: 1080, right: 1920
Video Renderer ID: 16915206
Video Card Memory: 500 MB
Video Rect Texture Size: 16384
Serial number: Tryout Version
Application folder: Macintosh HD:Applications:Adobe Photoshop CS6:
Photoshop scratch has async I/O enabled
Scratch volume(s):
  Macintosh HD, 930.7G, 700.7G free
Required Plug-ins folder: Macintosh HD:Applications:Adobe Photoshop CS6:Adobe Photoshop CS6.app:Contents:Required:
Primary Plug-ins folder: Macintosh HD:Applications:Adobe Photoshop CS6:Plug-ins:
Additional Plug-ins folder: not set
Installed components:
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Plug-ins that failed to load: NONE
Flash:
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Installed TWAIN devices: NONE

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