CMYK slider in the RGB Channel Mixer
When I'm doing RGB retouch I'm often converting the image to CMYK just to use the Channel Mixer in that mode. I can never seem to get the hang of channel mixer in RGB to the same result, I guess I just understand CMYK plates better.
Is there any way of seeing the CMYK slider in RGB mode?
As the Channel Mixer seems to operate on the RGB or CMYK Channels that make up the composite I doubt there is.
I would highly discourage repeatedly switching Color Modes while image editing.
When we switched to RGB editing (yes, I too did prefer editing images in CMYK back when) it helped me to split Curves Adjustments into two Layers – one set to Color and one to Luminance.
But basically R corresponds to Y, G to M, B to C.
Do you at least work in 16bit?
Similar Messages
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Saving Each of the RGB Channels
Just throwing this out there. I am wondering if I can bring my DV footage into Shake and isolate one of the R(GB) channels and then render it out uncompressed (as black and white). Then I would like to do this with the other (R)GB channels (as b/w).
Now I have three identical channel specific B/W clips that I can bring back into shake.
I would like to add back in the required respective monchorome colour to the single channel clip, adding more colour effects and filters as necessary, then layering the three together to create one master clip again.
I am hoping to gain a bit more flexibilty with the clips this way, and am looking for some interesting benefits. This approach is modeled after the original three strip tehnicolor process and am wondering if any one out there can predict the outcome and point out the flaws in my approach.Hi Patrick,
I must apologize, I credited my "checking out the plugin" to Mench, and not you... I didn't have the quote infront of me, and mixed the two of you helpful fellows up.
Yes, for sure if you could provide me with the script that would be amazing. The one thing I was hoping to do in Shake that I can't do with your plug is to affect each channel differently. I am hoping to play up the blue a bit more, the red a bit less etc.
I originally did some tests like this a few years ago using two-strip and an optical printer. I printed the film through each filter onto B/W negatives and then superimposed the B/W clips back together through their respective filters. Let me say the results are nothing you can do digitally. With Shake I was hoping to do the same thing, controlling each aspect, going to B/W with one channel filter, and then reviving it with a slightly different one... this way the "red" channel will not be coming back as red, but say as the "pink" I have chosen instead -- it sounds odd, but trust me this is the way to get that authentic two/three strip look.
Plus, if you take the footage and off-set each of the layers by one frame, you will find really odd doubling up that will occur. Some colours will be present in some areas that others aren't (this I can't do with your plugin).
Anyway, I think you can understand what I am going for. Since Shake is so similar to the optical printer, I am trying to do things digitally for a more controlled enviroment, and so I can preview it instead of doing it on film with registration issues.
Anyway, I would love the script. If you have any additional info, please let me know what you think of my process and what may, or may not work based on your experience.
Thanks! -
Is posible to replace one of the RGB channels???
hii everyone , i have a picture where the Blue channel is totaly black and noise, so i to know if is posible delete this and
create a copy a of the green or red channel and apply this as blue channel ???????
thanksDuplicate the image layer. Convert it to a smart object. Open the smart object. Convert it to LAB. Surface blur the A and B channels to get rid of the noise and nasties. Then save and close the smart object and use the advanced blending dialog to have only the blue channel blend with the layers below.
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How do I switch between the tint slider and CMYK slider under the colour palette?
I have a number of process colours loaded in my swatches palette and when I select a colour and have the colour palette on show it defaults to the tint slider. I have the option from the flyout to change to CMYK but when I do this how do I change back to the tint slider?
Once you edit the color of the object in the Color panel using the sliders you no longer have the swatch applied because you've change the color as a local override. You could add the new color to swatches, or if your intent is to globally change a swatch you sould do it in the swatch definition dialog.
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RGB Channel unavailable in Camera Raw under point in the Tones Curve
How can I use the the RGB channel in Camera Raw under Tone Curve?
Hi yariel83,
Make sure under the Camera Calibration tab that the Process is set to 2012. -
Compositing - Channel Mixer Help
I've been using AE now for a few years, (since v5.5) and mostly use it for motion graphics. Using CS3 now. But right now, I'm beginning to work through Steve Wright's book, <a href="http://www.amazon.com/Digital-Compositing-Film-Video-Second/dp/024080760X">Digital Compositing for Film and Video</a> to focus more on true compositing.
The author's aim is to keep the lessons application-independent and present concepts in a way that would be applicable to most software packages. (However, considering the author's frequent references to "nodes" and his well-known status as a Shake user & <a href="http://movielibrary.lynda.com/html/modPage.asp?ID=408">Shake instructor</a>, it's apparent that using Shake, while reading this book, would lead to the least bumps in the road, when attempting to follow along.)
But I'm not using Shake, I'm using AE and have encountered a small bump in the road. Regarding luma keys he mentions how luma values are represented in the individual colors R,G,B. To cut to the chase, he says, "One standard equation that mixes the right proportions of RGB values to create a luminance image on a color monitor is:
Luminance = 0.30R + 0.59G + 0.11B"
Great. But I can't figure exactly how to mix the RGB values with the above proportions in AE. It's quite easy & straight-forward in Photoshop, using the Channel Mixer. <a href="http://www.geocities.com/kevincbrock/channel_mixer.png">Example here</a>. But AE's Channel Mixer does not seem to work quite the same way as it's counterpart in PS. There are values there, for instance, "Red-Red", but they seem to run in values from -200 to 200, not percentages, like PS. So my question is, how do I achieve the same channel mixing results in AE that I can in PS?
I'll add this: I was able to achieve the desired result in AE, but by using a round-a-bout sort of tactic. Instead of using the "Channel Mixer", I applied the "Set Channels" effect to my sample shot. By changing the "Set Red to Source 1's LUMINANCE", then doing the same for Green and Blue, setting them all to LUMINANCE, the resulting image is identical to the sample shot that was tweaked in Photoshop. Again, it worked, but I'd like to know how to change the proportions of RGB to other values than those represented in the formula above.
Hope this all makes sense.
Oh, and while I'm here.....I'll throw this in: In AE, when you apply the "Curves" effect, can you input precise values for input / output. Again, this is simple in Photoshop, but unless I don't have some display items turned on in the Curves editor in AE, I don't see a way to enter precise values. Is this possible?
Thanks in advance for any input.
EDIT: for some reason, the links I've posted aren't showing up properly. So if your'e interested in following any of them you'll have to copy/paste on your own. Don't know why......>Great. But I can't figure exactly how to mix the RGB values with the
>above proportions in AE.
You could use expressions... You create sliders for each input, then feed their output to the actual effects. Something like
//----begin expression
linear(value,0,100,-200,200)
//----end expression
should do in most cases. Still, be careful. Not everything written in that book directly applies to AE. It does not figure in any specifics of color management nor different Gammas which could massively skew results because the source footage will already be pre-adjusted and the comp will add another level of adjustments.
>Oh, and while I'm here.....I'll throw this in: In AE, when you apply >the "Curves" effect, can you input precise values for input / output.
Nope. AE's Curve effect will adapt to the project bit depth as a lot of other effects, presenting you with the problem of which values to actually use. This would only make sense if the effect itself would be independent from AE and process in float all the time and only the inputs were presented as different normalized ranges. There was/ should have been an alternative Curves effect from Frischluft, but at this point development has reached a dead stop, so it's doubtful it will ever be unleashed upon the world.
>Don't know why......
HTML-Code functionality had to be disabled thanks to spammers. :-|
Mylenium -
Hi, I have a clip that I have made b&w by applying colour correction and dragging the saturation to 0. I was wondering if someone knows what RGB channel mix does FCE use when we do desaturate? I tried replicating the same with channel mixer and changing the R,G,B value with monochrome ticked but could not arrive at a set of values that gave the same look as desaturate?
I'm using FCE 4.0.1
thanksI know of the desaturate filter and the monochrome option on the channel mixer.
The reason I am playing around with the channel mixer is because I am not entirely happy with the b&w image that gets displayed. Because of the way the shot was taken, I expect there to be more information in the red and green channels and which is why I am trying to adjust them and get the right detail and contrast.
But as I do that, I was wondering what formula does final cut use when you apply desaturate. In the background, it would also be adjusting the red, green and blue channels? Right? -
In my Camera Raw 6.7, when using the Tone Curve, the RGB channels are grayed out and can not be switched on, probably because the Raw Defaults are missing.
How can they be restored?
Thanks,
WalterI don't believe that individual color channels can be adjusted in camera raw 6.7, even though you see that.
They can be adjusted in camera raw 7.x and 8.x.
In camera raw 6.7 your always adjustng the composite RGB channels.
more info: (Jeff Schewe is an expert on adobe camera raw)
http://forums.adobe.com/thread/1154075 -
Add Channel Mixer functionality to LR
Something I often do is shoot IR with my Sigma SD-14 by removing the hot mirror/"dust cover." The resulting images are pink-magenta-yellow.
Doing a monochrome conversion in LR really doesn't work, whether auto or something else. Grainy, noisy, looks like crap.
What works great is using the PS channel mixer with the "red filter" preset. PERFECT and OUTSTANDING dynamic range, optimally low grain.
Because the high-precision color sliders in LR don't work like anything at all like the channel mixer, it's not possible to get the equivalent out of LR. You can't just drop out blue and green by sliding them all the way to the left - you get noisy mush.
I would love, love, love to have the channel mixer.You should try it and see the effect I am describing for yourself. Noise reduction is not helpful. When channel mixing is done correctly there is no need for noise reduction. The high-res sliders in Lightroom and ACR, though, do not do channel mixing. They operate on specific hues and can't be used as an equivalent to channel mixing no matter how you move them around.
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Command-Click Channel Icon Selects inverse in CMYK/RGB channels?
Photoshop CS4, Mac, PPC OS 10.5.8.
When i command+click on a channel icon to select the contents of a channel in CMYK or RGB mode, it selects the white/highlights instead of the shadow/content of the channel. The opposite is true when I command+click on spot color channels.
I'd like to be able to command+click, say, on the cyan channel and have my selection be the contents of the cyan channel rather than the white/absence of cyan. What am I missing? I know I can command+click, then select inverse, but why is the behavior different between CMYK and spot channels, and is there any way to change the behavior?Not just looking at the marquee. If I copy the contents of the selection to another channel it is definitely the inverse of the channel that I've command+clicked. Not having any actual problems selecting with the usual selection tools.
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In the toolbar left I click on color face and see the RGB color space view. How do I put them into CMYK?
German:
In der Werkzeugleiste klicke ich auf Farbfläche und sehe den RGB-Farbraumansicht. Wie stelle ich diese in CMYK um?I design print material. I hope Adobe will change it.
The ID Color Picker works the same as Photoshop's classic color picker except that it doesn't have an H,S,B presentation (which is the more intuitive interface). So both programs let you choose an R, G, B and L, a, b presentation of color via the 6 radio buttons, and you can pick RGB, Lab or CMYK versions of the chosen color—the mode you get depends on where your cursor is. If you pick an out-of-gamut CMYK color it is brought into gamut in the Swatches or Color panels after you click OK.
So here I'm picking RGB, Lab and CMYK Swatches or Colors of the color selection because my cursor is in a respective RGB, Lab or CMYK field, note that the Add Swatch button changes accordingly:
When I click inside the color field, the CMYK values are a color managed conversion of the chosen color, but I also have the option of entering any value. So it would be unlikely I would get a blue gray color like 50|0|0|50 with a color managed conversion, but I have the option to enter those specific numbers.
The 3 versions of the color added as swatches
An InDesign document can have a mix of RGB, Lab, and CMYK colors. Colors and swatches can be converted to any CMYK destination space when you export or print. -
Problems converting layered rgb files with transparency to cmyk files retaining the layers.
10.7.4/Mac Pro/PhotoshopCS6 13.0 - When cmyk converting a multilayered rgb file layers containing transparency doesn't convert to same profile as layers not including transparency, e.g. a product with a shadow - each on separate layers. the product layer is converted to working Color settings but the transparent layer isn't and is converted completely different, both grayscale and UCR/GCR.
Any suggestions?
TomSorry c.pfaffenbichler, but I'm not giving in - and as you have not really produced any facts to explain this I will see this as a Photoshop bug.
If you make a simple two-point gradient in CMYK the gradient will (according to your settings) create a transition between the two colors.
If one of the colors is 87/78/64/92 and the other 0/0/0/0 then the resulting intermediate steps will depend on those two colors – the CMYK space’s GCR settings have no influence here.
Edit: To clarify: The CMYK space’s GCR settings determine how the default »black« is formed, but a gradient in CMYK is not dependent on those GCR settings. Otherwise all gradients would have to be dragged through the PCS and that would not make sense if somebody decides to make a gradient with certain CMYK colors.
And as I have tried to explain: A black to transparent gradient layer is basically a black layer with a transparency, so again: the CMYK GCR settings do not play into this.
Just convert a RGB black to transparent Layer to CMYK, rasterize it and then apply Layer > Layer Mask > From Transparency, then turn off the Layer Mask.
Whether you »give in« or not does not change the way these things are.
knowing there's a flaw in Photoshop, not letting us see what transparents really look like when converted...?
The flaw seems to be in your understanding, not in Photoshop.
Working in RGB and CMYK has relevant differences.
In RGB there is true black, in CMYK true black would have to be 100/100/100/100 which would violate the requirements for many or most processes.
And a CMYK space’s GCR settings are applied in conversion, when you yourself work in CMYK and commit a blunder (meaning things like exceeding the TAC, arbitrarily mixing grays, …) the problems are of your own making.
Edit: To restate: »expecting a layered image to appear identically in RGB and CMYK is simply not sensible depending on the image content and structure.«
The two color models are inherently different, the one additive, the other subtractive. -
Hi all,
I cannot believe I forgot this shortcut! I use it ALL the time.
When you have just one (or more) RGB or CMYK channels selected, and want to view the RGB or CMYK composite channel as you work with the individual channels, what is the keyboard shortcut for this?
(The problem is that it became so automatic because I use it so often and this morning when I was in Photoshop, I actually tried to think about this shortcut and found that I had forgotten it!! (Maybe I seriously need to eat more carrots!) I hadn't used it in the last few days, so that is a good excuse on my part, I hope .)
Thank you very much in advance for your help!
ChristineOkay...never mind! As soon as I wrote this post, I "clicked" that all I really needed to do was look at my PS keyboard shortcut list, which I did:)
It all came back to me straight away.... it is the ~ key.
Just a little Monday morning brain glitch!
Thanks all & have a great day!
Christine -
when i set up a aux send for parallel compression from a snare drum input channel to two aux busses—one for a compressor and a second aux bus for the limiter—and send the outputs of the comp/lim aux busses to the drum buss everything works fine. However, when I solo the comp/lim aux busses the entire drum mix is in the solo as well. Is there an alternative routing scenario?
You still refuse to discuss data versus radio signal.
So, I guess that is that. You have no proof to back up your contention as neither do I.
Granted, from the g device to my Express, it is at g speeds. But, I contend, that once that g radio signal is converted back to data only (now at speed of light) inside the Express, the Express sends that data, via the exclusive “Extended network” connection, to the Extreme, at n speed. It has to as the Extreme will only take n speed.
Sure, it is splitting hairs, if I am right. I am not saying I am. But my idea (before our branch debate on g and n signal versus data upon arrival at the Express) is an interesting way to force old g clients to use only one router. But to force those pesky g clients to use the newer simultaneous dual band Express by setting the Extreme to 5GHz g only was a new solution for me. It worked too. In that case, it is not about minute speed gains or losses but simply letting the g clients have their one party at the Express, which can handle them better when part of an extended network with an older, original Extreme.
It is also far better to just have one Wi-Fi router as, adding Airport routers in an extended network, slows things down 60% or less and requires more "data management overheard", according to Apple*.
It is interesting that they said data management overhead and not radio signal management?
Alternatively, using the “Roaming network” method where the two stations are linked via Ethernet, is an even better option.
* https://support.apple.com/en-gb/HT202056 -
RGB channel doesn't show the imported images...
RGB channel doesn't show the imported images... i can see them in seperate blue, red and green channel but not in RGB...please help....
(I'm using Photoshop CS6)The problem appears in every image I try to open (whatever format or origin). The images I try to import come from rendering in Autodesk 3ds max , from my camera (sony cyber-shot ) or are just stock images... I had no problem with photoshop cs5.1....
Here's my system info:
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Memory used by Photoshop: 60 %
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Mezzotint 13.0
MMXCore Routines 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Mosaic Tiles 13.0
Multiprocessor Support 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Neon Glow 13.0
Note Paper 13.0
NTSC Colors 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Ocean Ripple 13.0
Oil Paint 13.0
OpenEXR 13.0
Paint Daubs 13.0
Palette Knife 13.0
Patchwork 13.0
Paths to Illustrator 13.0
PCX 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Photocopy 13.0
Photoshop 3D Engine 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Picture Package Filter 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Pinch 13.0
Pixar 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Plaster 13.0
Plastic Wrap 13.0
PNG 13.0
Pointillize 13.0
Polar Coordinates 13.0
Portable Bit Map 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Poster Edges 13.0
Radial Blur 13.0
Radiance 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Read Watermark 4.0
Reticulation 13.0
Ripple 13.0
Rough Pastels 13.0
Save for Web 13.0
ScriptingSupport 13.0
Shear 13.0
Smart Blur 13.0
Smudge Stick 13.0
Solarize 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Spatter 13.0
Spherize 13.0
Sponge 13.0
Sprayed Strokes 13.0
Stained Glass 13.0
Stamp 13.0
Sumi-e 13.0
Targa 13.0
Texturizer 13.0
Tiles 13.0
Torn Edges 13.0
Twirl 13.0
Underpainting 13.0
Vanishing Point 13.0
Variations 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Water Paper 13.0
Watercolor 13.0
Wave 13.0
WIA Support 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
Wind 13.0
Wireless Bitmap 13.0 (13.0 20120315.r.428 2012/03/15:21:00:00)
ZigZag 13.0
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Kuler
Installed TWAIN devices: NONE
Thank you both for the interest!
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