Color Picker Doesn't Work
I'm using PSE8 on a PC with Windows7 and something seems to be wrong with my color picker in the Editor. I click on the Foreground icon (lower left of the screen), choose a color, click OK, and it doesn't change the color on the icon. The default colors seem to be only black, white or gray. I am in RGB color mode (under Image) and I have clicked Convert Color Profile to "Convert to Adobe RGB Profile" which is now grayed out. Under Edit>Preferences>General, I have selected Adobe as the Color Picker. Can anyone figure out why I am not getting the color I select for the Foreground color? Thanks for any suggestions at all!
Does your image have an adjustment layer or a layer mask
on the layer that is active when using the color picker?
If you have an adjustment layer, make another layer active
and see what happens.
If the layer that is active has a layer mask, click on image
thumbnail to the left of the layer mask and try the color
picker.
MTSTUNER
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Adobe Photoshop Version: 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: AMD CPU Family:15, Model:1, Stepping:2 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2
Physical processor count: 2
Logical processor count: 4
Processor speed: 4551 MHz
Built-in memory: 16330 MB
Free memory: 9473 MB
Memory available to Photoshop: 14677 MB
Memory used by Photoshop: 74 %
Image tile size: 1028K
Image cache levels: 6
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
OpenCL Version: 3.0
OpenGL Version: 3.0
Video Rect Texture Size: 16384
OpenGL Memory: 1024 MB
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: AMD Radeon HD 7700 Series
Display: 2
Display Bounds: top=0, left=1920, bottom=900, right=3360
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Video Card Number: 1
Video Card: AMD Radeon HD 7700 Series
Driver Version: 8.980.0.0
Driver Date: 20120611000000.000000-000
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Video Mode: 1920 x 1080 x 4294967296 colors
Video Card Caption: AMD Radeon HD 7700 Series
Video Card Memory: 1024 MB
Serial number: 90970601443459613369
Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
Temporary file path: C:\Users\GGARTD~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
C:\, 223.5G, 106.8G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
Additional Plug-ins folder: not set
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AdobeLinguistic.dll Adobe Linguisitc Library 6.0.0
AdobeOwl.dll Adobe Owl 2012/09/10-12:31:21 5.0.4 79.517869
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AdobePIP.dll Adobe Product Improvement Program 7.0.0.1686
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libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
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mediacoreif.dll DVA Product 6.0.0
MPS.dll MPS 2012/02/03-10:33:13 66.495174 66.495174
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Required plug-ins:
3D Studio 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Accented Edges 13.0
Adaptive Wide Angle 13.0
Adobe 3D Printing 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Angled Strokes 13.0
Average 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Bas Relief 13.0
BMP 13.0
Camera Raw 7.3
Chalk & Charcoal 13.0
Charcoal 13.0
Chrome 13.0
Cineon 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Clouds 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Collada 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Color Halftone 13.0
Colored Pencil 13.0
CompuServe GIF 13.0
Conté Crayon 13.0
Craquelure 13.0
Crop and Straighten Photos 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Crop and Straighten Photos Filter 13.0
Crosshatch 13.0
Crystallize 13.0
Cutout 13.0
Dark Strokes 13.0
De-Interlace 13.0
Dicom 13.0
Difference Clouds 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Diffuse Glow 13.0
Displace 13.0
Dry Brush 13.0
Eazel Acquire 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Embed Watermark 4.0
Entropy 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Extrude 13.0
FastCore Routines 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Fibers 13.0
Film Grain 13.0
Filter Gallery 13.0
Flash 3D 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Fresco 13.0
Glass 13.0
Glowing Edges 13.0
Google Earth 4 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Grain 13.0
Graphic Pen 13.0
Halftone Pattern 13.0
HDRMergeUI 13.0
IFF Format 13.0
Ink Outlines 13.0
JPEG 2000 13.0
Kurtosis 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Lens Blur 13.0
Lens Correction 13.0
Lens Flare 13.0
Liquify 13.0
Matlab Operation 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Maximum 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Mean 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Measurement Core 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Median 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Mezzotint 13.0
Minimum 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
MMXCore Routines 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Mosaic Tiles 13.0
Multiprocessor Support 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Neon Glow 13.0
Note Paper 13.0
NTSC Colors 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Ocean Ripple 13.0
Oil Paint 13.0
OpenEXR 13.0
Paint Daubs 13.0
Palette Knife 13.0
Patchwork 13.0
Paths to Illustrator 13.0
PCX 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
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Photoshop 3D Engine 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Picture Package Filter 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Pinch 13.0
Pixar 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
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PNG 13.0
Pointillize 13.0
Polar Coordinates 13.0
Portable Bit Map 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
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Ripple 13.0
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Solarize 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Spatter 13.0
Spherize 13.0
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Targa 13.0
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Twirl 13.0
Underpainting 13.0
Vanishing Point 13.0
Variance 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Variations 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
Water Paper 13.0
Watercolor 13.0
Wave 13.0
Wavefront|OBJ 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
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Wind 13.0
Wireless Bitmap 13.1 (13.1 20121126.r.220 2012/11/26:23:00:00)
ZigZag 13.0
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Adobe Paper Texture
TypeDNA Plugged-in
Mini Bridge
Kuler
Adobe Exchange
Installed TWAIN devices: NONEPossibly you are missing something in the way you apply this command. Here's how I use it to select patchy clouds with ragged edges and continuously varying shades of gray:
Select the eyedropper tool on the Toolbar and on the options bar set the sample size to 3x3.
Activate the Color Range command. Activate the "selection" radio button and choose "none" in the selection preview. In the "select" box, choose "sampled colors".
Set a trial fuzziness of,say,50. Click with the eyedropper on a point in the midst of the color you want to select. That's your "base" color.
Then switch to the "Color Added" (plus) eyedropper, holding the left mouse button down while dragging it over areas deviating from the base color but which you want included.
If there are non-contiguous areas with still different colors you also want to include, release the mouse and move the cursor to those areas before dragging again.
All the while, keep an eye on the dialog box display which shows what you've selected, albeit crudely. If you pick up unwanted colors, switch to the "subtract from sample" (minus) eyedropper and drag it over those areas.
When you think you've got it about right, experiment with the fuzziness slider to see if you can improve things by increasing or decreasing fuzziness.
Don't re-use the plain eyedropper unless you want to start all over again. Optionally, instead of switching among the 3 eyedroppers, you can activate only the plain eyedropper but use it with SHIFT to add or ALT to subtract. -
Color Range doesn't work properly in CS3
Hi there,
I have a problem with CS3. Since a few weeks I can't use properly "Colour Range" feature.
Especially for bright colour the Colour Range doesn't select what I want to select. For example I want to select a bright cloud and can't select it with Colour Range. Of course I checked if there is any information or I have a burn area.
I use several different setting but I still have the problem.
I used 8/16 bit, Adobe RGB/sRGB
At Colour Range I use:
- Sampled colours
- Selection
- Fuzziness: how much I need it
- Selection preview: None
I need help...
ThanksPossibly you are missing something in the way you apply this command. Here's how I use it to select patchy clouds with ragged edges and continuously varying shades of gray:
Select the eyedropper tool on the Toolbar and on the options bar set the sample size to 3x3.
Activate the Color Range command. Activate the "selection" radio button and choose "none" in the selection preview. In the "select" box, choose "sampled colors".
Set a trial fuzziness of,say,50. Click with the eyedropper on a point in the midst of the color you want to select. That's your "base" color.
Then switch to the "Color Added" (plus) eyedropper, holding the left mouse button down while dragging it over areas deviating from the base color but which you want included.
If there are non-contiguous areas with still different colors you also want to include, release the mouse and move the cursor to those areas before dragging again.
All the while, keep an eye on the dialog box display which shows what you've selected, albeit crudely. If you pick up unwanted colors, switch to the "subtract from sample" (minus) eyedropper and drag it over those areas.
When you think you've got it about right, experiment with the fuzziness slider to see if you can improve things by increasing or decreasing fuzziness.
Don't re-use the plain eyedropper unless you want to start all over again. Optionally, instead of switching among the 3 eyedroppers, you can activate only the plain eyedropper but use it with SHIFT to add or ALT to subtract. -
Hi everybody:
i am working on a java 3d demo which uses picking as the collision avoidance utility.the code below is quite simple but in fact it cant pick anything. the problem has made me crazy for quite a long time and i still not find out the correction answer.if anyone could solve this problem ,i will be very thankful~ :)
public class TestBound extends Applet {
BranchGroup root;
public void createBranchGraph() {
root = new BranchGroup();
TransformGroup rootTG = new TransformGroup();
rootTG.addChild(new ColorCube(0.4));
root.addChild(rootTG);
//root.setPickable(true);
//root.setCapability(Node.ALLOW_BOUNDS_READ);
//root.setCapability(Node.ENABLE_PICK_REPORTING);
root.compile();
public TestBound() {
setLayout(new BorderLayout());
Canvas3D canvas = new
Canvas3D(SimpleUniverse.getPreferredConfiguration());
add("Center",canvas);
createBranchGraph();
SimpleUniverse su = new SimpleUniverse(canvas);
su.getViewingPlatform().setNominalViewingTransform();
su.addBranchGraph(root);
//System.out.println(new BoundingBoxGenerator(scene).getBounds());
public static void main (String[] args) {
TestBound tb = new TestBound();
new JMainFrame (tb,256,256).setVisible(true);
PickTool tool = new PickTool(tb.root);
tool.setShapeRay(new Point3d(1000,0,0),new Vector3d(-1,0,0));
System.out.println(tool.pickAny() == null);
the picking ray should intersect with the color cube,but in fact it cant pick anything and returns null always.Have you tried reducing the distance to the point3d in your picktool - it looks like it is outside of the bounds for the cube. Have you looked at the picking demos that you downloaded with the j3d distribution? They are often a good starting point for picking up this kind of technique.
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