Compressor choking on Motion render
I've done a number of files in Motion that contain graphic elements. When I render, Compressor sometimes connects different files to the final output. Also, Compressor seems to generate a large number of timecode breaks. I think that this is happening because I render m2v files to be burned by Toast, without requiring re-encoding. Toast frequently re-encodes the m2v files until I open them in Mpeg Streamclip, fix timecode breaks and Demux them back to m2v video and ac3 audio.
Why does Compressor have this many problems? I'm using a Dual G5 2.5 machine (PowerPC)
I have output uncompressed video from Motion and then used Compressor to create the final m2v file. Without any explanation, 5 out of 20 of the files that Compressor produces will require re-encoding when adding them to a DVD with Toast Titanium. If I re-compress them with a lower speed setting, they will still require re-compression. Even if I set Toast to "never re-encode" it still re-encodes.
I need to understand how to prepare all files so that re-encoding is not required but I cannot find any information as to why this happens or how to prevent it. No one - even Toast people - seems to understand this.
Similar Messages
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Does Compressor make FCP re-render the sequence?
It seems that when we have a sequence with lots of filters, it takes compressor a longer time to compress than when we have no filters. (same length of video)
Does compressor make FCP re-render the sequence? It takes SO long sometimes... even with a quad core.
I would think it would just use the render files. Or are they not good enough?
In order to save time, we have even exported the movie, then compressed it. It took 1/4 of the time.
Is this normal?
ThanksYou are correct. When you create a QT movie (self contained or reference) you have to create the media that is either contained or referenced. If anything requires rendering, then FCP will use the seqeunce settings to determine the codec for any non-native media. So, if your sequence is DV and you have animation clips within, when you create the QT movie they will all be rendered into DV upon export.
If, on the other hand, you export via compressor, the base layer will be handed off to compressor. Therefore, if you have any animation files (for example) they will be handed off to Compressor natively and not via the sequence settings.
The downside is that FCP is locked up for the duration of the encoding process.
BG -
Motion project to Compressor - changes font with render
I have a project that is a simple opening title using Frutiger Black Condensed as the font (isn't everyone using Frutiger today?)
The font is not in my user folder. It's located in the main Library Font folder. I had this issue before and it was because the font was in the User folder. You guys helped me with that one!
The font has been validated.
There are no duplicates.
Motion sees the font and lets me set text to the font.
I export it to Compressor and the Preview in Compressor shows the correct font.
I render it using the Animation codec and the resulting QT movie has a different font.
Rendering directly out of Motion works fine, of course, but I want to use Compressor because I want to set up several to render and walk away.
Thanks for any help or tips.
Scot
Message was edited by: Scot Walkerhow very strange I had exactly the same issue today. The .mp4 export via compressor from motion had a substituted font. I didnt have too much time to explore the situation.
the work around for me was to bring the motion project into fcp and then export it via compressor from there. Why this should be different I have no idea, but it worked.
thanks
adam -
When exporting to Compressor, it starts re-rending everything! Why?
I edited a 2-hour project with 5 cameras in multiple images so could see all the cameras at once. It took a long time to render, many days, but at least that is done. Now, when I export to Compressor to make a DVD, it starts re-rendering everything! Not only that, it does not use any of the render files, because I noticed the compressed m2v does not include all the rendering. It will take more than 80 hours to compress! Not only that, when it is compressing, I can see it jumping a few frames forward, a few frames back, forward, back, etc...but I told it to do 1-pass compressing! Arghhhhhh.....! (Mac G5 Dual 2.3 GHz, 1 GB Ram.)
I tried a test of sending just a simple project with one video track and cuts only to Compressor, no rendering needed and no rendering done, and it charges ahead at high speed!
Does anybody know how to send the rendered project to Compressor, not the original unrendered sequence?
Mac Mini Mac OS X (10.3.9)Now, when I export to Compressor to make a DVD, it starts re-rendering everything! Not only that, it does not use any of the render files, because I noticed the compressed m2v does not include all the rendering.
Can you detail what, exactly, is happening? Do you mean to say that you get a 'Rendering' progress bar? And when you say your ".m2v does not include all the rendering," what does that mean?
The reason I ask is because I always send unrendered timelines directly to Compressor. That way, Compressor does all processing - for filters, motion effects, compositing, etc - directly to the .m2v file, producing much better quality in most cases. I've never seen a Render progress bar though, and I've been using this method since August or so.
It will take more than 80 hours to compress! Not only that, when it is compressing, I can see it jumping a few frames forward, a few frames back, forward, back, etc...but I told it to do 1-pass compressing! Arghhhhhh.....!
Unrendered timelines - depending on how much and what needs to be processed by Compressor - take anywhere between 2x-4x as long as sending a rendered timeline to Compressor. Think of it this way: Compressor is both encoding and doing the processing that rendering would have done. You mentioned that it took days to render, so in that regard 80 hours doesn't seem outrageous if you timeline is now unrendered.
Also, the 'Processing Frames [#=#]' process bar 'jumping' that you're seeing is a necessary part of creating the GOPs that MPEG-2 uses. That happens regardless of a 1-Pass or 2 Pass setting.
Having said all that, if you can't afford the time commitment of this workflow, then I'll second Thrillcat Editorial's recommendation: Export as a QT movie. -
I am trying to make some network graphics, and for the life of me I cannot get motion to output anything usable! All of this after the stupid "ozone pluggin" problem, I finally get motion to work and now this? What is the deal? Wanted to use motion for its Final Cut integration, but now I must say I am thinking of going After Effects ONLY, C'mon apple, I know you can do better than this buggy, crash prone POS.
Anyone having similar issues or know any work arounds to this problem?! Any help would be greatly appreciated!
Now I have applied motion blur to the second image, as it was captured from the exported quicktime file, so that is not the glitches I am talking about. The problem seems to be something to do with the alpha channel and it not being recognized or SOMETHING.... Haha your guess is as good as mine!
Screen capture of what the project looks like INSIDE of motion, before export:
Screen Capture from the exported Animation Codec file:I agree that it appears to be a premultiplied black vs straight alpha problem.
In the event that it's not, you could try rendering out of motion with the render quality set to "normal" rather than "best".
I have had nothing but problems with "best". Especially with third party plug-ins. And since your canvas-view is probably set to "normal", this could account for the discrepancy between the in-program screencap and rendered-out screencap. I have had alphas disappear from boris filters and artifacts appear at item intersections, etc when using "best".
This almost certainly looks to be a premultiplied black vs straight alpha issue though. Are you resetting the alpha type of the rendered-out file to "premultiplied black" from "straight" in your destination program? -
Process: Final Cut Pro [388]
Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Identifier: com.apple.FinalCutPro
Version: 7.0.3 (7.0.3)
Build Info: FCPApp-1008261348~8
Code Type: X86 (Native)
Parent Process: launchd [151]
Date/Time: 2013-04-09 01:12:23.198 -0700
OS Version: Mac OS X 10.7.5 (11G63)
Report Version: 9
Interval Since Last Report: 484977 sec
Crashes Since Last Report: 12
Per-App Interval Since Last Report: 108122 sec
Per-App Crashes Since Last Report: 8
Anonymous UUID: 0AE39D4F-B226-44F4-AB33-9E05D0B6A2DC
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
__TEXT 0000000000001000-0000000000871000 [ 8640K] r-x/rwx SM=COW /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Application Specific Information:
objc[388]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
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155 com.apple.HIToolbox 0x91d53a58 ToolboxEventDispatcher + 82
156 com.apple.HIToolbox 0x91d53b87 RunApplicationEventLoop + 236
157 com.apple.FinalCutPro 0x001539d1 KGMainEvent(void*) + 51
158 com.apple.FinalCutPro 0x002c1278 main + 54
159 com.apple.FinalCutPro 0x00002d5b _start + 209
160 com.apple.FinalCutPro 0x00002c89 start + 41
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9bbbe90a kevent + 10
1 libdispatch.dylib 0x9ad0fe04 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x9ad0e853 _dispatch_mgr_thread + 53
Thread 2:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x9bbbdb42 __select + 10
1 com.apple.CoreFoundation 0x93414e15 __CFSocketManager + 1557
2 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
3 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91ae682a pthread_cond_wait + 48
3 com.apple.FinalCutPro 0x0043f42b Synchronizable::Wait() + 53
4 com.apple.FinalCutPro 0x0042911f DisplayQueue::Run() + 681
5 com.apple.FinalCutPro 0x0046b49a Thread::RunHelper(void*) + 20
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 4:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91ae682a pthread_cond_wait + 48
3 com.apple.FinalCutPro 0x0043f42b Synchronizable::Wait() + 53
4 com.apple.FinalCutPro 0x004e67c3 WorkUnitPerformer::Run() + 55
5 com.apple.FinalCutPro 0x0046b49a Thread::RunHelper(void*) + 20
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x9bbbbc22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9bbbb1f6 mach_msg + 70
2 com.apple.CoreFoundation 0x933bd9da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x933c6b04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x933c61dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x933d6f01 CFRunLoopRun + 129
6 com.apple.DVCPROHDMuxer 0x2238b98f AVS::DestroyAVCDeviceController(AVS::AVCDeviceController*) + 317
7 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
8 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x9bbbbc22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9bbbb1f6 mach_msg + 70
2 com.apple.CoreFoundation 0x933bd9da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x933c6b04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x933c61dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x933c6088 CFRunLoopRunInMode + 120
6 com.apple.CoreMediaIOServicesPrivate 0x010f2223 MIO::DAL::RunLoop::OwnThread(void*) + 155
7 com.apple.CoreMediaIOServicesPrivate 0x010f4380 CAPThread::Entry(CAPThread*) + 98
8 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
9 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x9bbbbc22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9bbbb1f6 mach_msg + 70
2 com.apple.CoreFoundation 0x933bd9da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x933c6b04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x933c61dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x933d6f01 CFRunLoopRun + 129
6 com.apple.qmaster.do 0x29313460 swamp::CRAdReceiver2::ReceivingThread::runOnce() + 234
7 com.apple.AECore 0x2f41a022 aecore::CThread::runThread() + 34
8 com.apple.AECore 0x2f417fb9 threadProc(void*) + 17
9 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
10 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x9bbbdb42 __select + 10
1 com.apple.AECore 0x2f41a067 aecore::CThread::runThread() + 103
2 com.apple.AECore 0x2f417fb9 threadProc(void*) + 17
3 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
4 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91b3ef7b pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x9aa393a7 TSWaitOnConditionTimedRelative + 178
4 com.apple.CoreServices.CarbonCore 0x9aa3911d TSWaitOnSemaphoreCommon + 490
5 com.apple.CoreServices.CarbonCore 0x9aa38f2e TSWaitOnSemaphoreRelative + 24
6 com.apple.QuickTimeComponents.component 0x98b9616a 0x985a9000 + 6213994
7 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
8 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 10:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x9bbbbc22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9bbbb1f6 mach_msg + 70
2 com.apple.CoreFoundation 0x933bd9da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x933c6b04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x933c61dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x933c6088 CFRunLoopRunInMode + 120
6 com.apple.Foundation 0x983000c4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 378
7 com.apple.Foundation 0x982f3e25 -[NSThread main] + 45
8 com.apple.Foundation 0x982f3dd5 __NSThread__main__ + 1582
9 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
10 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 11:: jpegdecompress_MPLoop
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91ae682a pthread_cond_wait + 48
3 com.apple.QuickTimeComponents.component 0x98cb8467 0x985a9000 + 7402599
4 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
5 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x9bbbd876 __psynch_mutexwait + 10
1 libsystem_c.dylib 0x91b396af pthread_mutex_lock + 633
2 com.apple.Helium.HeliumRender 0x26e487ab HGExecutionUnit::PopStats() + 379
3 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
4 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x91aef42c pthread_cond_wait$UNIX2003 + 71
3 com.apple.ozone.framework 0x2c309ddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x2c309ede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x0d70c0a8 PCThread::startup(void*) + 18
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x91aef42c pthread_cond_wait$UNIX2003 + 71
3 com.apple.ozone.framework 0x2c309ddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x2c309ede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x0d70c0a8 PCThread::startup(void*) + 18
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 15:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x91aef42c pthread_cond_wait$UNIX2003 + 71
3 com.apple.ozone.framework 0x2c309ddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x2c309ede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x0d70c0a8 PCThread::startup(void*) + 18
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 16:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x91aef42c pthread_cond_wait$UNIX2003 + 71
3 com.apple.ozone.framework 0x2c309ddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x2c309ede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x0d70c0a8 PCThread::startup(void*) + 18
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 17:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x91aef42c pthread_cond_wait$UNIX2003 + 71
3 com.apple.ozone.framework 0x2c309ddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x2c309ede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x0d70c0a8 PCThread::startup(void*) + 18
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 18:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x91aef42c pthread_cond_wait$UNIX2003 + 71
3 com.apple.ozone.framework 0x2c309ddb OZExecutionUnit::executeLoop() + 75
4 com.apple.ozone.framework 0x2c309ede OZExecutionUnit::executeLoopWrapper(void*) + 94
5 com.apple.procore.framework 0x0d70c0a8 PCThread::startup(void*) + 18
6 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
7 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 19:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91ae682a pthread_cond_wait + 48
3 com.apple.FinalCutPro 0x0043f42b Synchronizable::Wait() + 53
4 com.apple.FinalCutPro 0x00090525 SyncMetaDataTask::GetNextEvent() + 81
5 com.apple.FinalCutPro 0x00091453 SyncMetaDataTask::Run() + 39
6 com.apple.FinalCutPro 0x0046b49a Thread::RunHelper(void*) + 20
7 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
8 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 20:
0 libsystem_kernel.dylib 0x9bbbd83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91b3ee78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91b3ef7b pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x9aa393a7 TSWaitOnConditionTimedRelative + 178
4 com.apple.CoreServices.CarbonCore 0x9aa3911d TSWaitOnSemaphoreCommon + 490
5 com.apple.CoreServices.CarbonCore 0x9aa38f2e TSWaitOnSemaphoreRelative + 24
6 com.apple.CoreServices.CarbonCore 0x9aa6be53 AIOFileThread(void*) + 1019
7 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
8 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 21:: com.apple.coremedia.JVTlib
0 libsystem_kernel.dylib 0x9bbbbc5e semaphore_wait_trap + 10
1 QuickTimeH264.scalar 0x20e1d1f3 0x20b81000 + 2736627
2 QuickTimeH264.scalar 0x20e1ccdb 0x20b81000 + 2735323
3 libsystem_c.dylib 0x91b3aed9 _pthread_start + 335
4 libsystem_c.dylib 0x91b3e6de thread_start + 34
Thread 22:
0 libsystem_kernel.dylib 0x9bbbe02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91b3cccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x91b3e6fe start_wqthread + 30
Thread 23:
0 libsystem_kernel.dylib 0x9bbbe02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91b3cccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x91b3e6fe start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000000 ecx: 0x00000000 edx: 0xffffffff
edi: 0xc3645d48 esi: 0x01fc2800 ebp: 0xbffebee8 esp: 0xbffebed0
ss: 0x00000023 efl: 0x00210282 eip: 0x0b4b9a90 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 1
Binary Images:
0x1000 - 0x870ffc com.apple.FinalCutPro (7.0.3 - 7.0.3) <41B8A263-80F3-BCC3-FE28-82DE571687A1> /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
0xc2e000 - 0xc31ff7 +KGCore (??? - ???) <BE035D60-C68F-AC07-2A60-2F6214D48820> /Applications/Final Cut Pro.app/Contents/Frameworks/KGCore.framework/Versions/A/KGCore
0xc39000 - 0xc39fff com.apple.iokit.dvcomponentglue (2.0.7 - 2.0.7) <1CFA5944-AB33-3A41-B4D2-4A624A514C0D> /System/Library/Frameworks/DVComponentGlue.framework/Versions/A/DVComponentGlue
0xc3d000 - 0xc4cfff com.apple.AERegistration (1.2 - 77) <5D18C47F-6F9E-0C4C-8875-24A14A97186D> /Applications/Final Cut Pro.app/Contents/Frameworks/AERegistration.framework/Versions/A/AERegistration
0xc60000 - 0xc67fff com.apple.AEProfiling (1.2 - 22) <43A46C32-8E13-82DD-8AF1-2A40690BF810> /Applications/Final Cut Pro.app/Contents/Frameworks/AEProfiling.framework/Versions/A/AEProfiling
0xc71000 - 0xe99ff7 com.apple.prokit (7.2.3 - 1823) <0FEDF2D7-F31A-36F2-91A9-C03877B0CB46> /System/Library/PrivateFrameworks/ProKit.framework/Versions/A/ProKit
0xfa6000 - 0x1018fef com.apple.ProFX (1.2.3 - 1.2.3) <E734D345-8CA8-C366-AFB3-A2EB066BF4AC> /Library/Application Support/ProApps/*/ProFX.framework/Versions/A/ProFX
0x103a000 - 0x1096ffb com.apple.proapps.MIO (1.0.5 - 509) <3FE469A6-C937-1E44-F79C-9AAA7C902A92> /Applications/Final Cut Pro.app/Contents/Frameworks/MIO.framework/Versions/A/MIO
0x10d3000 - 0x10dcff7 com.apple.finalcutstudio.prometadatasupport (0.6 - 1.0) <C4AF1557-3CC8-3BB7-C017-55D66B0873C1> /Library/Frameworks/ProMetadataSupport.framework/Versions/A/ProMetadataSupport
0x10e4000 - 0x111eff7 com.apple.CoreMediaIOServicesPrivate (52.0 - 3311) <D88F358F-5971-3D0F-996F-B384501DA11E> /System/Library/PrivateFrameworks/CoreMediaIOServicesPrivate.framework/Versions /A/CoreMediaIOServicesPrivate
0x1139000 - 0x1160ff7 com.apple.CoreMediaPrivate (20.0 - 20.0) <60E70C01-09F2-3096-B361-83FD4D27BF86> /System/Library/PrivateFrameworks/CoreMediaPrivate.framework/Versions/A/CoreMed iaPrivate
0x1173000 - 0x11a3ff7 com.apple.FWAVCPrivate (52.47 - 47) <8E724EF3-79D6-3B0D-8A57-6E13DA3EACB5> /System/Library/PrivateFrameworks/FWAVCPrivate.framework/Versions/A/FWAVCPrivat e
0x11b7000 - 0x11d5fef com.apple.XSKey (1.0.0 - 52) <71B94F53-15DB-9012-91F2-211F7C2CD790> /Library/Frameworks/XSKey.framework/Versions/A/XSKey
0x11e4000 - 0x122effb com.apple.CoreMediaIOServices (151.0 - 3232) <AE0FAE4D-CF41-3345-9930-9B0CD92141F6> /System/Library/PrivateFrameworks/CoreMediaIOServices.framework/Versions/A/Core MediaIOServices
0x1250000 - 0x12fdff7 libcrypto.0.9.7.dylib (0.9.7 - compatibility 0.9.7) <7B6DB792-C9E5-3772-8734-8D0052757B8C> /usr/lib/libcrypto.0.9.7.dylib
0x13a2000 - 0x13dffff com.apple.vmutils (4.2.1 - 107) <43B3BFA5-8362-3EBD-B44B-32DCE9885082> /System/Library/PrivateFrameworks/vmutils.framework/vmutils
0xb439000 - 0xb441ff7 com.apple.proapps.mrcheckpro (1.4 - 398) <400C6D0F-2AC3-F06D-E20C-741BA3D9A558> /Applications/Final Cut Pro.app/Contents/Resources/MRCheckPro.bundle/Contents/MacOS/MRCheckPro
0xb4b2000 - 0xb4beffb libGPUSupport.dylib (??? - ???) <A4467427-9E43-3F03-96E7-B09BBD5F0A6D> /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/lib GPUSupport.dylib
0xb4c7000 - 0xb4d0ff6 libcldcpuengine.dylib (2.0.19 - compatibility 1.0.0) <95A88DC8-E5EE-363F-9275-214D5AB7A2EF> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengin e.dylib
0xd580000 - 0xd582ff3 com.apple.LiveType.component (2.1.4 - 2.1.4) <D60E2537-3B47-EA99-0077-6CE394378D07> /Library/QuickTime/LiveType.component/Contents/MacOS/LiveType
0xd588000 - 0xd5ecfe2 com.apple.LiveType.framework (2.1.4 - 2.1.4) <7AABA687-4323-E5B9-BA04-8F61C217E6FD> /Library/Application Support/ProApps/*/LiveType.framework/Versions/A/LiveType
0xd60c000 - 0xd664fff +com.DivXInc.DivXDecoder (6.8.4.3 - 6.8.4) <26A406B3-E4BC-C6FF-8F28-A99FFEB5CF2D> /Library/QuickTime/DivX Decoder.component/Contents/MacOS/DivX Decoder
0xd688000 - 0xd68bff3 +com.divx.divxtoolkit (1.0 - 1.0) /Library/Frameworks/DivX Toolkit.framework/Versions/A/DivX Toolkit
0xd690000 - 0xd6d6ffb com.apple.motion.component (1.0 - 729) <494487C6-EA30-43DD-39E4-BED23C5A5B1C> /Library/QuickTime/Motion.component/Contents/MacOS/Motion
0xd6dc000 - 0xd6deff7 Motion (729.0.0 - compatibility 1.0.0) <051B60E9-B39F-EBB2-5B96-F088D147E78C> /Library/Frameworks/Motion.framework/Versions/A/Motion
0xd6e4000 - 0xd781ff8 com.apple.procore.framework (4.0.2 - 757) <D3146F1E-F86D-F2A2-509B-E3F9640CBE40> /Library/Application Support/ProApps/*/ProCore.framework/Versions/A/ProCore
0xdfb7000 - 0xe13fff9 GLEngine (??? - ???) <84549EEF-900F-397A-AABC-47DD261F40BE> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0xe176000 - 0xe2e0ffb libGLProgrammability.dylib (??? - ???) <169ED314-B937-3877-A7D7-4AFB96D8C561> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgramma bility.dylib
0xe30f000 - 0xe33cff0 GLRendererFloat (??? - ???) <B72FCE8D-7A5E-35F3-8A9F-0D139F8921AB> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GL RendererFloat
0xe345000 - 0xe347fff libCoreFSCache.dylib (??? - ???) <9E7CBE71-566C-36E9-A49F-C5FF6956D76F> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreFSCache .dylib
0xe34d000 - 0xe355ff7 com.apple.QuartzComposer.QCMotionPatch (1.0 - 729) <104A0B24-6D0D-DEEA-6543-753BB407D16A> /Library/Application Support/ProApps/*/QCMotionPatch.plugin/Contents/MacOS/QCMotionPatch
0xe35d000 - 0xe35efff com.apple.FxHeliumImage (4.0.0 - 1.0) <61516468-63B8-0FDE-822A-73985B6A462E> /Library/Application Support/ProApps/*/FxHeliumImage.framework/Versions/A/FxHeliumImage
0xe364000 - 0xe364ffc com.apple.qmaster.swamp (3.5.3 - 3.5.3) <7766A14C-1FFD-C0FD-5BB3-5269DE4C4CF7> /Library/Frameworks/Qmaster.framework/Versions/A/Qmaster
0xe36e000 - 0xe398ff7 com.apple.FinalCutPro.Plugins.AfterEffects (7.0.3 - 7.0.3) <11BBAC1F-38D0-7A1B-0ECD-821729B3AF1B> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/AfterEffects.bundle/Contents/MacOS/AfterEffects
0xe3a0000 - 0xe3a4ff3 com.apple.FinalCutPro.Plugins.AudioGroupsExport (7.0.3 - 7.0.3) <DE36FA78-F9C8-BB1C-A2AF-67F1B11A97A1> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/AudioGroupsExport.bundle/Contents/MacOS/AudioGro upsExport
0xe3e9000 - 0xe3eefff com.apple.FinalCutPro.Plugins.Cache Manager (7.0.3 - 7.0.3) <7E686BFA-2AB3-442B-4203-1D8BA4EA5DA2> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Cache Manager.bundle/Contents/MacOS/Cache Manager
0xe3f3000 - 0xe3fbfff com.apple.FinalCutPro.Plugins.Effect Builder (7.0.3 - 7.0.3) <47BE0505-F602-9535-8684-EAF732016E93> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Effect Builder.bundle/Contents/MacOS/Effect Builder
0xe500000 - 0xe517ff3 com.apple.FinalCutPro.Plugins.AudioMixer (7.0.3 - 7.0.3) <3C914C5E-510C-EBF8-2FD9-6450CBE8FD46> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/AudioMixer.bundle/Contents/MacOS/AudioMixer
0xe522000 - 0xe56effb com.apple.audio.midi.CoreMIDI (1.8 - 42) <67FE17BA-C921-3D2D-AAC5-B5E9083CE004> /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
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0xe5dc000 - 0xe6b4ff2 com.apple.FinalCutPro.Plugins.Browser (7.0.3 - 7.0.3) <D7E9F180-540B-797D-883E-7EA2014D0E03> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Browser.bundle/Contents/MacOS/Browser
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0xe6f8000 - 0xe702ff9 com.apple.FinalCutPro.Plugins.CTHelper (7.0.3 - 7.0.3) <4B1D1B9F-16CB-A86E-E385-B82C12CF7DE9> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/CTHelper.bundle/Contents/MacOS/CTHelper
0xe709000 - 0xe72fff7 com.apple.FinalCutPro.Plugins.EditTape (7.0.3 - 7.0.3) <CB053479-ABE0-A2DE-32ED-C71F5BBBF47B> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/EditTape.bundle/Contents/MacOS/EditTape
0xe73e000 - 0xe799ff5 com.apple.FinalCutPro.Plugins.EDL Export (7.0.3 - 7.0.3) <EEF08D02-64D1-DA5E-6B85-0E6F1001EF37> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/EDL Export.bundle/Contents/MacOS/EDL Export
0xe7ae000 - 0xe7b9ffe com.apple.FinalCutPro.Plugins.FCPExtPluginSupport (7.0.3 - 7.0.3) <41DA2698-9984-6241-130D-AACA55C647B4> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FCPExtPluginSupport.bundle/Contents/MacOS/FCPExt PluginSupport
0xe7c2000 - 0xe7f5ff7 com.apple.FinalCutPro.Plugins.FCS Engine (7.0.3 - 7.0.3) <1D178B47-1E72-47D8-D52D-EE1590B4F5AA> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FCS Engine.bundle/Contents/MacOS/FCS Engine
0xf000000 - 0xf011ff7 com.apple.FinalCutPro.Plugins.FilterCustomEd (7.0.3 - 7.0.3) <F27F9BC7-236F-F688-428B-B547E8AA8E35> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FilterCustomEd.bundle/Contents/MacOS/FilterCusto mEd
0xf017000 - 0xf02cffb com.apple.FinalCutPro.Plugins.FilterViewer (7.0.3 - 7.0.3) <8DA6D80C-B3A2-B2FF-6F2F-A44122508E27> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FilterViewer.bundle/Contents/MacOS/FilterViewer
0xf032000 - 0xf035ffc com.apple.FinalCutPro.Plugins.FinalTouchExport (7.0.3 - 7.0.3) <B63D8082-2742-DE02-F176-8FE341F128FC> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/FinalTouchExport.bundle/Contents/MacOS/FinalTouc hExport
0xf03b000 - 0xf059fea com.apple.FinalCutPro.Plugins.Flash (7.0.3 - 7.0.3) <2CEAAEE1-4EF6-7180-2CAA-6DDE45E667DB> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Flash.bundle/Contents/MacOS/Flash
0xf065000 - 0xf072ffb com.apple.FinalCutPro.Plugins.GenViewer (7.0.3 - 7.0.3) <724F50F6-7A13-D6C3-B7CB-63CB23829F27> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/GenViewer.bundle/Contents/MacOS/GenViewer
0xf078000 - 0xf07cfff com.apple.FinalCutPro.Plugins.LayerFileReader (7.0.3 - 7.0.3) <B8BE64C2-66E2-0459-F047-B4C621A40494> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/LayerFileReader.bundle/Contents/MacOS/LayerFileR eader
0xf081000 - 0xf0cdff3 com.apple.FinalCutPro.Plugins.Media Manager (7.0.3 - 7.0.3) <BDA11C7A-165A-1052-2677-84711DA1C02C> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Media Manager.bundle/Contents/MacOS/Media Manager
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0xf2c5000 - 0xf304fef com.apple.FinalCutPro.Plugins.QTM Reader (7.0.3 - 7.0.3) <F84B0D4B-02D2-DA65-072C-3B7EB2A0FEB1> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/QTM Reader.bundle/Contents/MacOS/QTM Reader
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0xf31e000 - 0xf32effe com.apple.FinalCutPro.Plugins.Relink Media (7.0.3 - 7.0.3) <67805834-C6B2-061D-7581-E3D7835DB779> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Relink Media.bundle/Contents/MacOS/Relink Media
0xf335000 - 0xf336fff com.apple.FinalCutPro.Plugins.Text Window (7.0.3 - 7.0.3) <B2C76C89-2F18-C00D-B391-31C5492E7288> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/Text Window.bundle/Contents/MacOS/Text Window
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0xf443000 - 0xf454fff com.apple.FinalCutPro.Plugins.VideoLog (7.0.3 - 7.0.3) <1700D722-D1CB-90C0-8248-FD0FD5DD1EC6> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/VideoLog.bundle/Contents/MacOS/VideoLog
0xf459000 - 0xf471ff7 com.apple.FinalCutPro.Plugins.VoiceOver (7.0.3 - 7.0.3) <049BB860-4BA1-7AAB-3836-973493389CF0> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/VoiceOver.bundle/Contents/MacOS/VoiceOver
0xf478000 - 0xf4f5fe1 com.apple.FinalCutPro.Plugins.XML Support (7.0.3 - 7.0.3) <09E858FB-A896-3DF9-46DB-751E6884D820> /Applications/Final Cut Pro.app/Contents/MacOS/Plugins/XML Support.bundle/Contents/MacOS/XML Support
0xf8f1000 - 0xf8f4ffd com.apple.iokit.IOQTComponents (1.9 - 1.9) <68C76AFE-7423-36CA-8E96-F57EBDCA774C> /System/Library/Components/IOQTComponents.component/Contents/MacOS/IOQTComponen ts
0xfc23000 - 0xfc37fef com.apple.fcp.DVOutputUnit (1.3 - 1.3) <691D07F3-84FB-39BE-AB16-213751718437> /Applications/Final Cut Pro.app/Contents/Resources/DVOutputUnit.bundle/Contents/MacOS/DVOutputUnit
0xfde7000 - 0xfdf8ff7 com.apple.FCP Uncompressed 422.component (2.0.1 - 5757.41) <B7A08A5D-EEF4-3FCE-B9E4-B3828C5A32FC> /Library/QuickTime/FCP Uncompressed 422.component/Contents/MacOS/FCP Uncompressed 422
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0xfe7a00While some people can read these reports, it really helps the rest of us to know:
What are your sequence settings?
What is the codec of the material you are editing?
What were you trying to do?
x -
False Compressor error msg: reconnect render files
This issue has cropped up recently. During compression, the "reconnect media" dialog pops up, saying that one, two, or as many as thirty render files are missing. When I click "reconnect," a message says that there are no such files and the render continues normally.
This happens three times, for each file (2 audio, 1 MPEG).
This has not happened before. It means I can't Compress overnight because these false errors halt the process. Babysitting required!
Is is there any fix, any way to stop this?
Thanks,
DaveI'm compressing MPEG-2 files. It generally has not been a problem until this recent project, which is a collection of sequences from other projects. The compressor is probably looking for leftover files that don't exist.
Perhaps I could solve the problem by re-setting the scratch render disk and re-rendering. That would take some time, but it might be worth a try when I get a moment. Or, I could simply clean out the render folder and re-render.
What do you think? -
hopefully somebody of you have an answer!
i'm working in motion on a hd 1080p project, and i'm rendering each sequence out in apple prores 4x4, with light, shadow and depth of field on. every thing else is turned of.
i noticed that every time, motion runs out or ram memory, i have 8gb installed, the renderer produces ugly artefacts. big color changing clusters in different layers.
the strange thing about the issue,not every sequence behave in this way. and even more, i noticed, the situation get worse, when i have done a ram preview before. in this case, it just helps, to quit motion, restart the project and render it. unfortunately it does works just in some cases.
is this a problem of hardware, less memeory installed in the computer, or is it a trouble with the software?
any help is highly appreciatedmac i7 with the ati radeon hd4850 and 512mbit vram. sounds quite strange, that the new imac have
troubles with the apple product motion.
The 4870 card is about the minimum for Motion and it is only available for installation in desktop Macs.
i'm rendering each sequence out in apple prores 4x4, with light, shadow and depth of field on.
every thing else is turned of.
As Mark wonders, are you sure you need 4444? Can any of the sequences be designed so they do not require depth of field? DOF in Motion is loaded with odd issues on my machine, I gave up on it till I have time to analyze the situation to figure out if it's user error or a non-feature.
i have turned on light, shadow, depth of field, the redt s turned of. better export each sequence in > prores422?
4444 is only necessary if you're moving the alpha.
right now, i'm very frustrated because the delivery of the film is coming near.< </div>
Yes, we see this statement often. It has been inexcusable since we were cutting film on flatbeds and it's still a non-issue. Deadlines are for planning intelligent workflow not for experimenting with unknown hardware and software.
bogiesan -
Compressor Issues, fast motion looks terrible.
Hello,
I require the collective wisdom of this community please!
I'm editing a project for a company that shoots dance competitions.
I've edited a single show, and now I'm looking to send this seq. to Compressor 3, and find an appropriate way to compress said project. This video a little over 3 hours, and is very fast motion.
Previously I have exported the sequence as a self-contained and referenced quicktime movie, and each export gave my footage a pixelated (interlaced?) look. It looks terrible.
I should state that this footage was shot with a Canon XHA1, but is not being distributed in its original HD format.
When I view the sequence in FCP6, it looks great, then I started attempting to use Compressor 3, I wanted to use the compression mode DVD Best, but my project is over 150 min. (the apparent maximum compression time, I may be wrong).
I tried this once, and it took out all of my motion titles, then I tried again, and it took out my audio.
Can anyone help me shed some light on how to get this project exported/compressed so the fast motion won't look like trash, and I can get it into DVDSP in an acceptable format?
Thanks so much. A thousand internets to you.What are your sequence settings?
-
Does having multiple GPUs installed let motion render faster than just one?
if you have 2(or more) GPU's installed and hooked up to monitors, does motion split the work, i.e. render twice as fast? or does it just pick one and use it?
I have 2 cards, but only one monitor, and motion renders using whichever card has a monitor attached. so i wonder if i picked up another monitor and run it from the other card would that speed up my rendering process?
thanksHeya,
Motion renders (IIRC) on your system's primary GPU, which is the monitor that has the titlebar menus (File, Edit, etc). Adding additional GPUs does not speed things up. -
Where does motion render its files to?
Ok, whenever I render something in Motion....where do I locate the render files...also...how do I choose where I want to put the render files. I am talking about Motion 3.
Ram IS memory, that's right, but when you run out of physical memory, OSX pages out to disk. I would guess if you ran Activity Monitor, you'd see the paging file get smaller when you clear RAM...
Patrick -
Motion render turns system to freeze
MacPro 8-core 3,2, 8GB RAM, 8800 GT
720p25, image 2000x1500px with position and rotation animation, threshold and pixellate filters on it. RAM preview or render are strange. I can't drag windows smoothly, cursor moving with pauses and every my action stay too long. Activity monitor shows: goof.ru/mb.png processor is'n full of working, abou 4 GB RAM is free... So, what is it? Why on render system a so hard working?Hi I've done a BIG research, and the problem seems to be our graphic card, the GeForce 8800.
It seems that the new card Radeon HD 3870 should solve the problem. Just do a research about "Radeon HD 3870" and "motion 3" and read... looks like the card made just for this software.
Regards
giovanni -
FCP Project closes and Compressor only gives black render
hi
apologies if this has been covered, my extensive search of about 10 seconds found nothing.
Recently on certain projects when i try to export via compressor two things happen. Firstly the rendered file is made up of black only, audio is fine though. And secondly the fcp project closes itself, leaving only the temp project open, that creates itself when you export via compressor. The one sequence in this temp project is the one i want to export and it plays fine in the timeline. Of course this is annoying since the project closes itself without asking if you want to save.
I do have some odd footage in the project. It came from some dodgy video camera device, but I had converted them to dv specs. Mind you none of these clips are in the sequence in question.
any ideas anyone
thanks
adamexporting to compressor directly from FCP will re-process all your rendered material, so if your sequence has lots of filters, generators, stills or non-native clips, this can greatly add to the time it takes.
Also, exporting video for iPod most likely involves changing the frame size and frame rate, and possibly pixel aspect ratio (are those files square pixel?) Depending on the frame Controls settings for the preset you are using, this can make it take a lot longer. -
Why won't Final Cut or Motion render my content properly?
About 2 months ago I got a new 2013 27" iMac with the upgraded i7 processor, 4GB of VRAM, and 32GB of RAM. I've recently come across a problem with rendering in Final Cut Pro X and Motion 5. In Final Cut when I play back a clip in the event browser or in the timeline before rendering, the clip looks fine. When it's done rendering, though the clip looks like the frames are jumbled and the clip is choppy and unusable. A similar thing happens in Motion 5. When I create a RAM preview, certain parts of the composotion that are moving look almost split, like a really dramatic rolling shutter effect on a bad camera. It also put on random shapes that vary from black and white stripes in a lower corner, or frames that are completely white, or green rectangles in the corners. These appear in any file I export from Motion, too.
I've tried deleting my Final Cut preferences, but the problem still persists.
I'm not sure if this is a problem with the software, if the graphics card is fried, or if there's a problem with my RAM.I haven't heard of software problems causing those kind of symtoms.
Try running the Apple Diagnostics test (of the Apple Hardware Test) to see whether it reports something.
Russ -
Do I need to render before Compressor?
Sorry about this newbie question. After coming back from Color, my timeline has the red lines on top of the clips. Do I need to render before to straight export via Compressor ? Or is Compressor sort of does the render? thx.
It makes no difference whether you render or not because FCP hands over the raw frames to Compressor. Compressor ignores all FCP render files.
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