Connect two paths

Hello, I am new to illustrator, manly using flash for drawing. but now i have to use illustrator and can't find a way to join to diferent path to one, for example straight line with circle (like in image below), to do it in flash very easy and you have to diferent areas to fill
sorry for my grammar

A few other ways of connecting (in different senses of the word) the paths (the straight line being under a certain strain it seems) could be to start with a longer open path (on top) so it extends past the circle, and with it (only the open path) still selected:
1) Object>Path>Divide Objects Below, to get two closed paths (to fill separately),
2) With the help of the Smart Guides and with the Scissors Tool cut the path accurately where the Smart Guides say intersect (just to make the path in an easy way).

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  • Problem connecting two seperate straight line paths. Please help!

    Hi there, I'm new to illustrator and have been having a problem connecting two straight line paths. They never seem to line up correctly. Attached is a photo of the problem. I assume this is an easy fix but I can't figure it out myself.

    Brigid,
    There seems to be two aspects:
    One is to get the end points to coincide. You may tick View>Snap Guides, then click one path by the end Anchor Point and drag it to snap (Smart Guides say anchor when you are there).
    The other is to get rid of the gap in the stroke(s), You may join the paths into one, dragging across the coinciding Anchor Points with the Direct Selection Tool and Ctrl/Cmd+J, or you may keep the separate paths and change the Cap to Round in the Stroke palette/panel which will give you a rounded outer appearance); I presume the former is what you wish, in which case you may choose between Round and Miter Join.

  • The selected objects cannot be joined as they are invalid objects,( Compound paths, closed paths, Text Objects, Graphs, Live Paint group). You can use Join command to connect two or more paths, paths in groups; ot to close an open path.

    Hi I was trying to join two Ractangle Tool objects but getting this type of Error in illustrator cs6 :-
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    You can use Join command to connect two or more paths, paths in groups; ot to close an open path.
    Please assist me asap.

    Yes, I know this is an old post, but I’m trying to clean them up. Did you solve this problem, if so what was the solution?
    This sound like a firewall issue. I would start by disabling the firewall and seeing if you can connect. If this works then you know where the problem is,
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  • Joining two paths: fill problems

    Hello,
    I am having the following problem: I have a path entailing a simple closed curve
    but when I try to fill the color won't extend to the whole area. To reproduce the
    problem:
    1. With the Ellipse Tool draw a circle.
    2. In the Paths panel click Add Points twice to add points to the circle.
    3. In the Paths panel click Knife On Points to yield individual segments.
    4. Here we create two paths by leaving out two nonadjacent segments.
      4a. Shift click four segments and then in the Path Panel click Join Paths to piece them together.
      4b. Shift click four other segments and then in the Path Panel tool click Join Paths to piece them together.
      4c. Delete the nonadjacent segments from the paths list under the given layer.
    5. Ctrl-Shift click two of the endpoints in one of the two segments and click Join Points in the Paths panel.
    6.Try to fill the area. The fill color won't extend.
    What am I doing wrong? Or is this a bug? How do I work around this problem?
    Thanks,
    John Goche
    Fireworks CS4 on Windows 7.

    Hi John,
    Thank you for your replies, I found them helpful, although I still think
    the options 1 and 2 come down to a bit of buggy code which hopefully
    will be fixed in the following releases unless someone can explain why
    it behaves that way, perhaps I am missing something about paths and fills.
    I wouldn't say there's anything buggy going on, but the way you are building a vector object is definitely not typical and reveals some awkward/confusing behavior. The important thing to understand is that:
    1. A fill is rendered from a contour, which is a series of connected points
    2. A standard "Path" has a single contour, for example an ellipse
    3. A "Compound Path" has multiple contours, and it renders each contour like a filled path, and adds/subtracts from the final result based on overlapping areas per a vector "fill rule" (which can be toggled in the Path panel) -- this is just like Illustrator and other vector environments
    4. Join Paths' behavior when points are not selected is to create a compound path from multiple existing paths -- ie if you have two paths, both with 1 contour, then you end up with a compound path with 2 contours -- NOT a path with a single merged/stitched together contour. (Conversely, Split Paths will separate each contour of a compound path into its own path.)
    5. Like Anita said, Union Paths will actually merge paths, though it's not so much looking at points and merging points as it's looking at fills and merging overlapping areas, creating/deleting points as needed
    So basically, you have to remember that if you want a continuous fill from multiple paths you are about to join, you have to make sure the points are actually connected in your final result. It's not enough to simply have 2 points that are close or even directly on each other then perform "Join Paths". Fortunately there are lots of ways to merge points to create a continous contour:
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    2. Select an endpoint and drag it over another endpoint and release -- FW will snap them together and merge them
    3. Select 2 endpoints or multiple adjacent points and use Weld Points in the Path panel
    Applying all that to the situation of creating a symmetrical vector (which I do a fair amount myself), you could:
    1. Draw your first half
    2. Duplicate or clone and mirror
    3. Position the mirrored clone where you want it
    4. Select the endpoints you want connected and use Weld Points or Join Points
    You'll end up with a fully filled shape.
    That turned out pretty long-winded but hopefully it clears some things up!
    Cheers.
    Aaron Beall
    http://fireworks.abeall.com

  • Networking Best Practices - Connecting Two Switches

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    http://support.dell.com/support/edocs/network/
    Layer 2
    Layer 2 switches operate at the data link layer of the OSI model. Layer 2 is responsible for error checking and transmitting data across the physical media. MAC addressing sources and destination protocols are layer 2 protocols. Layer 2 switches use the MAC address of data packets to determine where those packets should go. It learns the MAC addresses of all devices and creates a segment/forwarding table.
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    The Dell PowerConnect Layer 2 switches have ports that all operate in VLAN 1 by default. If it is acceptable to have all traffic on the same broadcast domain, then you can simply leave the default alone, connect the two switches and traffic will flow.
     If you do not want all traffic on the same broadcast domain, then we need to look at adding additional broadcast domains through the use of VLANs.
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    VLAN 1=Management
    VLAN 2=Client
    VLAN 3=Server
    To create these VLANs we do the following commands (VLAN 1 is already created by default)
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    console(config-vlan)# VLAN 2
    console(config-vlan)# VLAN 3
    console(config-vlan)# exit
    We can then name the VLANs to help keep things organized.
    console(config)# interface vlan 2
    console(config-vlan)# name Client
    console(config-vlan)# exit
    console(config)# interface vlan 3
    console(config-vlan)# name Server
    console(config-vlan)# exit
    Once we have the VLANs created we can place a device in that VLAN by placing the port it plugs into, in access mode for the specific VLAN.
    So we have a workstation on port e2 we want to be placed in VLAN 2, we would issue the following commands.
    console(config)# interface ethernet 1/e2
    console(config-if)# switchport mode access
    console(config-if)# switchport access vlan 2
    console(config-if)# exit
    The next port plugs into a server on port e3 we want on VLAN 3, we would issue these commands.
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    console(config-if)# switchport mode access
    console(config-if)# switchport access vlan 3
    console(config-if)# exit
    For the ports connecting the two switches together, we place the ports in trunk mode and specify the native VLAN and allowed VLANs.
    For the port e1 that connect the two switches to each other would be configured like this.
    console(config)# interface ethernet 1/e1
    console(config-if)# switchport mode general
    console(config-if)# switchport general allowed vlan add 2,3 tagged
    console(config-if)# switchport general pvid 1
    console(config-if)# exit
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    Layer 3 + Layer 2
     Until recently, routers were the only devices capable of layer 3 protocols. Switches capable of routing are now available and in widespread use. In most cases we will connect our layer 2 switches to a Layer 3 capable switch to perform our routing for us.
     On the layer 3 switches we will use the same VLANs and setup that we did with the layer 2 switches.  Then we will add to the configuration.
     We can assign an IP address to each switch with the following command.
    Switch A
    console(config)#ip address 172.16.1.1 255.255.255.0
    Switch B
    console(config)#ip address 172.16.2.1 255.255.255.0
    Then we will enable routing only on Switch A
    console(config)# ip routing
    Switch A we assign an IP address to VLAN 2 and enabling routing on the VLAN.
    console(config)# interface vlan 2
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 172.16.20.1 255.255.255.0
    console(config-if-vlan2)# exit
    Switch A we assign an IP address to VLAN 3 and enabling routing on the VLAN.
    console(config)# interface vlan 3
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 172.16.30.1 255.255.255.0
    console(config-if-vlan2)# exit
    On both switch A and switch B we will keep things simple and use interface 1/e1 for the connection between each switch. Setting both switches 1/e1 to general mode, allowing the additional VLAN 2,3, and keeping the PVID of 1.
    console(config)# interface ethernet 1/e1
    console(config-if)# switchport mode general
    console(config-if)# switchport general allowed vlan add 2,3 tagged
    console(config-if)# switchport general pvid 1
    console(config-if)# exit
    We will have one client computer connect to switch A on port 1/e2 and one client connect to switch B on port 1/e2. These ports will be in access mode for VLAN 2, and the config should look like this on both switches.
    console(config)# interface ethernet 1/e2
    console(config-if)# switchport mode access
    console(config-if)# switchport access vlan 2
    console(config-if)# exit
    We will have another client computer connect to switch A on port 1/e3 and one client connect to switch B on port 1/e3. These ports will be in access mode for VLAN 3, and the config should look like this on both switches.
    console(config)# interface ethernet 1/e3
    console(config-if)# switchport mode access
    console(config-if)# switchport access vlan 3
    console(config-if)# exit
    On Clients connected to Switch A we will assign an IP address and gateway based on the VLAN they are in access mode for.
    Client connected to access port for VLAN 2.
    IP Address:172.16.20.11
    Default Gateway:172.16.20.1
    Client connected to access port for VLAN 3.
    IP Address:172.16.30.11
    Default Gateway:172.16.30.1
    On Clients connected to Switch B we will assign an IP address and gateway based on the VLAN they are in access mode for.
    Client connected to access port for VLAN 2.
    IP Address:172.16.20.12
    Default Gateway:172.16.20.1
    Client connected to access port for VLAN 3.
    IP Address:172.16.30.12
    Default Gateway:172.16.30.1
    External Connection
    At some point we may want traffic to have an external connection. To do this we can create a new VLAN for our point to point connection from Switch A to our router. We will use VLAN 7 for this and assign an IP address.
    console(config)# vlan database
    console(config-vlan)# VLAN 7
    console(config-vlan)# exit
    console(config)# interface vlan 7
    console(config-vlan)# name WAN
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 10.10.10.2 255.255.255.0
    console(config-if-vlan2)# exit
    On our router we will assign an IP address of 10.10.10.1
    Then place the port connecting the switch and router into access mode for VLAN 7.  In this case we use port e4.
     console(config)# interface ethernet 1/e4
    console(config-if)# switchport mode access
    console(config-if)# switchport access vlan 7
    console(config-if)# exit
    We will then need to put in a default route with the next hop as the router IP address.  This allows the switch to know where to route traffic not destined for VLANs 2, 3, or 7.
    console(config)#ip route 0.0.0.0 0.0.0.0 10.10.10.1
    Next on the router we’ll need to add a route back so the router knows about the networks attached to switch A.  Generally adding a static route on most routers is done with the following command: 
    ip route {Network} {Wildcard Mask} {Next Hop-IP}
    In our case here are the 2 static routes we could use.
    Ip route 172.16.20.0 0.0.0.255 10.10.10.2
    Ip route 172.16.30.0 0.0.0.255 10.10.10.2
    The routing that we enabled on Switch A will enable traffic from the other VLANs to traverse over port 1/e4 to the router, connecting us to external traffic. The routes we added to the router allow the traffic to flow back to the switch over port 1/e4.
    Layer 3 + Layer 3
    In some situations we have two switches, each setup to route for its own broadcast domain, which we want to connect together. In this situation we no longer have a need to use Trunk or General mode between the switches. Instead we can create a common VLAN that will be used for the connection between the two switches.
    To create this VLAN we will run the following commands on both switch A and B
    console(config)# vlan database
    console(config-vlan)# vlan 6
    console(config-vlan)# exit
    console(config)# interface vlan 6
    console(config-vlan)# name Connection
    console(config-vlan)# exit
    On switch A we assign an IP address to VLAN 6 and enable routing on the VLAN.
    console(config)# interface vlan 6
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 172.16.60.1 255.255.255.0
    console(config-if-vlan2)# exit
    On switch B we assign an IP address to VLAN 6 and enable routing on the VLAN.
    console(config)# interface vlan 6
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 172.16.60.2 255.255.255.0
    console(config-if-vlan2)# exit
    On both switch A and B we place the connecting ports into Access mode for VLAN 6.
    console(config)# interface ethernet 1/e1
    console(config-if)# switchport mode access
    console(config-if)# switchport access vlan 6
    console(config-if)# exit
    We then need to make some changes to switch B now that it is layer 3 and not layer 2 and has its own broadcast domain.
    We will enable routing on Switch B
    console(config)# ip routing
    What used to be VLAN 2 and 3 will now be VLAN 4 and 5 for our separate broadcast domains.
    Switch B we assign an IP address to VLAN 4 and enabling routing on the VLAN.
    console(config)# interface vlan 4
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 172.16.40.1 255.255.255.0
    console(config-if-vlan2)# exit
    Switch B we assign an IP address to VLAN 5 and enabling routing on the VLAN.
    console(config)# interface vlan 5
    console(config-if-vlan2)# Routing
    console(config-if-vlan2)# ip address 172.16.50.1 255.255.255.0
    console(config-if-vlan2)# exit
    On Clients connected to Switch B we will assign an IP address and gateway based on the VLAN they are in access mode for.
    Client connected to access port for VLAN 4.
    IP Address:172.16.40.11
    Default Gateway:172.16.40.1
    Client connected to access port for VLAN 5.
    IP Address:172.16.50.11
    Default Gateway:172.16.50.1
    The end result should look like this.
     Troubleshooting
    If we are having issues with connectivity, we may need to place some static routes in place to help traffic to the next hop in the network.
    On switch A we configure a static route to help traffic to the next hop in the network, which is the router.
    console(config)# ip route 0.0.0.0 0.0.0.0 10.10.10.1
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    To check the status of a port we can use the command. Show interfaces detail, this will help us see the port status. For example to check the status of port 48, we would run this command.
    console# show interfaces detail ethernet 1/g48
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    We can use basic ping commands from a client to help test where connectivity is dropping off at. By doing this we can narrow down where in the network to start troubleshooting.
    -Ping from client to default gateway, being the VLAN the client is in access mode for. If this fails then we may need to double check our client settings making sure the proper IP and gateway are being used.
    -Ping from client to the ip address of the switch the client plugs into. If this fails we may not have VLAN routing enabled on the VLAN the client is in.
    -Ping from client to another client on same VLAN, same switch. If this fails we need to check on client settings, IP address and gateway.
    -ping from client to another client on different VLAN, same switch. If this fails we need to double check the VLAN routing commands are in place.
    -ping from client to the ip address of the next switch in the network. If this fails then check Trunk port configuration from switch to switch, ensuring the VLAN is added to the Trunk port.
    -ping from client to another client on same VLAN, different switch. If this fails, check Trunk port settings.
    -ping from client to another client on different VLAN, different switch. If this fails then check trunk settings and VLAN routing configuration.

    Derek,
    I tried to draw my prefered setup for this network configuration.
    I would create a Team with the two 1 GBit NICs and use it for Domain, DNS, Backup and any SystemCenter Agents.
    I would also Team the two 10 GBit NICs and than assign it to a Hyper-V Switch for the VMs. In Windows Server 2012 it is posible to create vNICs for the Management OS that use this Hyper-V Switch (Converged Network Design). I would create two vNICs SMB1
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    Grüße/Regards Carsten Rachfahl | MVP Virtual Machine | MCT | MCITP | MCSA | CCA | Husband and Papa |
    www.hyper-v-server.de | First German Gold Virtualisation Kompetenz Partner ---- If my answer is helpful please mark it as answer or press the green arrow.

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    Yes. You can sync multipl iDevices on the same computer using the same Apple ID. You can each have different configurations of apps, books, music, etc. or have identical configurations. In this way, however, your common data - contacts, mail, calendar will be the same on both iDevices.
    The Apple ID doesn't distinguish one phone from another, only how the phone will sync to a computer. The Apple ID is how iTunes knows to which computer a phone syncs. And, the Apple ID determines who is the registered owner of downloaded and purchased items via iTunes.

  • Can I connect two apple tv on same network and same apple ID at a time ?

    Can I connect two apple tv on same network and same apple ID at a time ?

    Welcome to the  Discussion Forums.
    Yes you can do all that without needing to keep plugging things in and out. You will still need to manually turn on the receiver and turn down the volume from the tv though.

  • Can I connect two monitors to a Mac Mini?

    Can I connect two Monitors to a mac mini

    Yes, but how depends on what model of Mini and what kind of monitors.  Early models only had one monitor port.  Later models had a Mini-DVI port and a Mini-Displayport.  Current models have a Mini-Displayport and a HDMI port.  The Mini-DVI and Mini-Displayport can attach VGA or DVI monitors, whereas the HDMI port can't use VGA monitors.
    Beyond that, you can get Matrox's DualHead2Go or a USB->VGA or USB->DVI adapter.  The Matrox product is a bit expensive and the USB adapters are a bit to slow for games and such.  So, again, the answer is "yes", but with limitations

  • How to connect two external monitors to a Mac Book Pro?

    How to connect two external monitors to a Mac Book Pro?

    Not as is, but  Matrox makes a peripheral that enables connecting more than one external monitor - matrox.com.

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