Constant Memory Errors

• Windows 8.1 64
• 4th generation Intel(R) Core(TM) i7-4800MQ Processor
• NVIDIA(R) GeForce(R) GT 740M Graphics with 2048MB of dedicated video memory
• 15.6-inch diagonal Full HD BrightView LED-backlit Display (1920x1080)
• 8GB DDR3 System Memory (1 Dimm)
• 1TB 5400 rpm Hard Drive
I just bought an HP Envy maybe a month or two ago and ever since I've had it, it has been giving me memory problems. Every time I try to play any game, an error pops up telling me that I should shut that program down because memory is low. This sometimes even happens when something like iTunes is playing in the background while I'm on Firefox. I'm not performing any demanding, out of the ordinary tasks and it's telling me that my RAM is low.
Today, I got a blue screen with an IRQL NOT LESS OR EQUAL error message and it shut my laptop down completely. This is the same error message I got on my last laptop. Supposedly, it's a memory issue. I checked the laptop after the blue screen and it was still cool to the touch. I checked the system information and it reads 8GB.
What is the issue? These are similar problems to what I had on my last computer, and that was a 5 year old Dell laptop.

Hi flicky0urbic
   Welcome to the forum,, look like the problem is in the RAM, since you have warranty take it to the nearest HP service centre of your country...
Dan Asee

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    My question, is it possible in scripting to monitor your memory usage to allow a pause in the script so Bridge processing can catch up?

    Don't do that!
    $.sleep() doesn't "sleep". ExtendScript is not multi-threaded. $.sleep just waits on the $.sleep() command to execute. It actually blocks all processing rather than free up the processor to do things like garbage collection.
    First try the $.gc() command. To my knowledge there is no way to track ES' memory usage.
    If that doesn't work, try scheduling a task...
    Let's say that you find that after 1000 moves, it takes 60 seconds for the processor to cool off:
    doAThousandMoves = function() {
    // execute 1000 moves
    app.scheduleTask( "doAThousandMoves()", 60000, true );
    The way I would actually code this is to scan the folder tree and create a global array that contained all of the files to be moved.
    I would then move them 1 at a time, shifting them off the array. Something like this:
    var mover = {}; // global object declaration
    mover.init = function() {
    mover.files = new Array();
    // fill mover files with the file objects to be moved.
    app.scheduleTask( "mover.move()", 10 );
    mover.move = function() {
    var i = 0;
    while ( i++ < 1000 ) {
    file = mover.files.shift();
    // move file
    if ( mover.files.length > 0 ) {
    app.scheduleTask( "mover.move()", 60000 );
    In fact, you should probably break this into chunks of about 10 or so at a time (you can reduce the gap between calls). Doing so will make the operation appear to be running as a background process.
    Regards
    Bob

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