Converting ImageIcon in Swing.Please GUIDE.

Folks
I am using Java Swing,
I have an ImageIcon object which I need to use as an Image,bscause using Image,I can
enlarge the image icon.
How can I convert an ImageIcon to an Image? Is this possible?
ImageIcon imageIcon = gotImageIcon();
//*** Now how do I use this as an Image?

You might begin by reading the API.

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  • Convert applet to swing

    Hi;
    Could anyone help me to convert my example code from applet to swing,please, thank
    import java.awt.*;
    import java.applet.*;
    import java.lang.Math;
    import java.awt.Font;
    import java.lang.Integer;
    /*** Main class == Applet  ***/
    public class Suffix extends Applet implements Runnable {
       private Thread main;
       public s_tree _tree=null;
       public node nd=null;
       public boolean userPause=false,resumed=false;
       private String str[]={"GOOGOL$","Paused","Resumed","Compacting","Done"};
       public Color bl=Color.blue,rd=Color.red;
       public Font fnt;
       public int mode=3,delay=3000;
       private char alph[]={'$','Q','W','E','R','T','Y','U','I','O',
                        'P','A','S','D','F','G','H','J','K','L',
                        'Z','X','C','V','B','N','M'};
    /*** initialisation function. It is the first Funct to be called ***/
       public void init() {
    // Temp data
          int temp=0,nxx=30;
    // Ini. of fnt , the font size + style used by this applet.
          fnt=new Font("Denis",1,25);
    /*** parsing command parameters ***/
    //      try {
    //DELAY VALUE PARAM
             String param=getParameter("DELAY");
             if (param!=null) {
                temp=Integer.parseInt(param);
                if ((temp>500)&&(temp<6000)) delay=temp;
    //x LEFTMOST coordinate
             param=getParameter("X");
             if (param!=null) {
                temp=Integer.parseInt(param);
                nxx=temp;
    //Base String parameter
             param=getParameter("STRING");
             if ((param!=null)&&(param.length()<15)) {
                str[0]=param;
    //      } catch (ParseException e) { showParseError(e); }
    // Allocating mem for _tree + initialize it .
          _tree=new s_tree(str[0],fnt);
    // Override xx (left_bound) by the caller's or the default value
          _tree.xx=nxx;
    /*** "animation loop is controled here" ***/
       public void run() {
         while(true) {
             try {
    //delay the process for time==delay
                Thread.sleep(delay);
             } catch (InterruptedException e) {}
    //controls animation loop
          repaint();
    /*** override APPLET's paint function ***/
       public void paint (Graphics g) {
    //Output graphics
          update(g);
    /*** Updates the graphics ***/
       public void update (Graphics g) {
    // Set font
          if (g.getFont()!=fnt) g.setFont(fnt);
          if ((userPause==false)&&(resumed==false)) // Is the applet paused ?
             g.clearRect(0,0,1024,768); //clears the screen
             if (_tree==null) {     // if tree is not initialised
                init();
                //_tree.show(g);
             } else {
                if (mode==3) {      // if graphics output mode is 3
                   if (nd!=null) nd._to_rd(false);
                   nd=_tree.step_compact(nd);  //compacts the tree one step further
                   if (nd==null)  // if tree is totally compacted ...
                      mode=4;   //change the ani. mode to 4 (don't call compact)
                   else
                      nd._to_rd(true);  //colors the next node to compact in red
    // Draw the "titleviewport's" comment
             g.setColor(bl);
             g.drawString(str[mode],10,15);
             _tree.show(g);     //show tree
          } else {
             g.clearRect(0,0,200,25);  //clears the "titleviewport to update it"
             g.setColor(rd);
             if (resumed==true){
                resumed=false;
                g.drawString(str[2],10,15);
             else g.drawString(str[1],10,15);
    /*** restart the animation process ***/
       public void start() {
          main=new Thread(this);
          main.start();
    /*** stops the animation ***/
       public void stop() {
          main.stop();
          main=null;
    /*** Handles the user's events (mouse , kbd , ... ***/
       public boolean handleEvent(Event evt) {
          if (evt.id==Event.MOUSE_DOWN) { //if mouse button have been pushed ...
                if (main!=null && main.isAlive()) {
                   if (userPause) {
                      main.start();
                      resumed=true;
                   } else {
                      main.stop();
                   userPause= !userPause;
                } else {
                   main= new Thread(this);
                   main.start();
                   userPause=false;
                   resumed=true;
                repaint();
             return true;
          } else {
             return super.handleEvent(evt);
    /*** Linked List of node(s) ***/
    class nodelist{
       nodelist next=null;
       node ptr=null;
       public void nodelist(){};
    /*** node of a structure tree ***/
    class node {
    // Relatives
       public nodelist children=null;
       public node parent=null;
    // variables
       public int maxchild=12,childnum=0,level=0;
       public int center[]={0,0};
       public int xlen=20,ylen=10,vspace=15,hspace=8;
       public int x[]={0,0};
       public boolean _ishidden=false;
       private Color bk=Color.black,wh=Color.white,rd=Color.red;
    // Node==red toggle variable
       public boolean to_rd=false;
    // node's text
       public String label=null;
    /*** initialisation of the node ***/
       public node(int nx,int ny,int nxl,int nyl,node nparent,int nlevel,String nstr){
          x[0]=nx; x[1]=ny;
          xlen=nxl; ylen=nyl;
          parent=nparent;
          level=nlevel;
          label=new String(nstr);
          children=new nodelist();
    /*** destroys the node ***/
       public void destruct() {
    // NOTE : not like C++ destructors . Do not confuse .
          delete_subtree();
          children=null;
          parent=null;
          bk=wh=rd=null;
          label=null;
    /*** Node to red toggle switch ***/
       public void _to_rd(boolean b) {to_rd=b;};
    /*** Adds a child to this node ***/
       public void add_child(int nx,int ny,int nxl,int nyl,node nparent,int nlevel,
                                String nstr) {
          if (childnum<maxchild) {    // if 'legal' space left ...
             if (children==null) {    // if no nodelist attached ...
                children=new nodelist(); //init. children
                children.ptr=new node(nx,ny,nxl,nyl,nparent,nlevel,nstr); //create node
                childnum++;
             } else {
                nodelist dummy=children;
    // search for the last nodelist
                while (dummy.next!=null) dummy=dummy.next;
                dummy.next=new nodelist(); //adds a nodelist
                dummy=dummy.next;
                dummy.ptr=new node(nx,ny,nxl,nyl,nparent,nlevel,nstr); //create child
                childnum++;
    // Tree needs to be realigned
    /*** adds a child and returns its address ***/
       public node add_child_ret(int nx,int ny,int nxl,int nyl,node nparent,int nlevel,
                                String nstr) {
          if (childnum<maxchild) {
             if (children==null) {
                children=new nodelist();
                children.ptr=new node(nx,ny,nxl,nyl,nparent,nlevel,nstr);
                childnum++;
                return(children.ptr);
             } else {
                nodelist dummy=children;
    // search for the last child
                while (dummy.next!=null) dummy=dummy.next;
                dummy.next=new nodelist();
                dummy=dummy.next;
                dummy.ptr=new node(nx,ny,nxl,nyl,nparent,nlevel,nstr);
                childnum++;
                return(dummy.ptr);
        return(null);
    // Tree needs to be realigned
    /*** adds the node nchild as a new children ***/
       public void add_child(node nchild) {
          nodelist dummy=null;
          dummy=children;
          if (childnum<maxchild) {
             if (children==null) {
                children=new nodelist();
                children.ptr=nchild;
                childnum++;
             } else {
                while (dummy.next!=null) dummy=dummy.next;
                dummy.next=new nodelist();
                dummy=dummy.next;
                dummy.ptr=nchild;
                childnum++;
    //Tree needs to restructured.
    /*** deletes all childrens ***/
       public void delete_subtree() {
          while (childnum>0 && children!=null) { //while child exists , kill it
             if (children.ptr!=null) {
                children.ptr.destruct();
                children.ptr=null;
                children=children.next;
             } else children=null;
             childnum--;
    /*** moves this node and its children horizontally ***/
       public void move_tree(int nx) {
          nodelist dummy=children;
          x[0]+=nx;
          while (childnum>0 && dummy!=null) {
             if (dummy.ptr!=null) {
                dummy.ptr.move_tree(nx);
                dummy=dummy.next;
    /*** removes the node from the tree (do not preserve order of ordered tree ) ***/
       public void remove_node() {
          nodelist dummy=children;
          while(dummy!=null) {
             if (dummy.ptr!=null){
                parent.add_child(dummy.ptr);
             dummy=dummy.next;
          children=null;
    //could call restructure tree here .
    //don't forget to change the node's levels !!!
    /*** show all nodes ***/
       public void show_all(Graphics g) {
          if (_ishidden==false) { //if not hidden
             if (children!=null) {  //if child exist
                nodelist dummy=children; //temp var.
                while(dummy!=null) { //while there is a child...
                   if (dummy.ptr!=null)
                      dummy.ptr.show_all(g);
                   dummy=dummy.next;
             show_node(g);
    /*** show nodes in preorder ***/
       public int preorder_show(Graphics g,int label){
          if (_ishidden==false) {
             show_node(g/*,label++*/);
             if (children!=null) {
                nodelist dummy=children;
                while(dummy!=null) {
                   if (dummy.ptr!=null) label=dummy.ptr.preorder_show(g,label);
                   dummy=dummy.next;
          return(label);
    /** show nodes in postorder ***/
       public int postorder_show(Graphics g,int label){
          if (_ishidden==false) {
             if (children!=null) {
                nodelist dummy=children;
                while(dummy!=null) {
                   if (dummy.ptr!=null) label=dummy.ptr.postorder_show(g,label);
                   dummy=dummy.next;
             show_node(g/*,label++*/);
          return(label);
    /*** show nodes in inorder ***/
       public int inorder_show(Graphics g,int label){
          if (_ishidden==false) {
             if (children!=null) {
                nodelist dummy=children;
                if (dummy.ptr!=null) label=dummy.ptr.inorder_show(g,label);
                dummy=dummy.next;
                show_node(g/*,label++*/);
                while(dummy!=null) {
                   if (dummy.ptr!=null) label=dummy.ptr.inorder_show(g,label);
                   dummy=dummy.next;
             } else show_node(g/*,label++*/);
          return(label);
    /*** Restructure the coordinates of all nodes ***/
       public int align(int min,Font fnt,int lev,Graphics g){
          int i=min; //left bound
          FontMetrics fntm=g.getFontMetrics(fnt); //used to know the text size
          level=lev;
    // node x and y radius are computed here
          xlen=4+(int)(fntm.stringWidth(label)/2);
          ylen=4+(int)(fntm.getHeight()/2);
          if (children!=null) {      //if child present ...
             nodelist dummy=children;
             while(dummy!=null) {
                if (dummy.ptr!=null) i=dummy.ptr.align(i,fnt,lev+1,g); //align them
                   dummy=dummy.next;
          x[0]=min+(int)((i-min)/2); //could be underflow so will be checked
          x[1]=lev*(vspace+(ylen*2))+26;
    // overflow should happen only when the parent node is larger than its children
          if ((x[0]-xlen)<min) { //check uf underflow occurs.
             move_tree(min+xlen-x[0]+1);
             i=x[0]+xlen+5;
          if (childnum==0) x[0]+=2;
        return(i);
    /*** returns the child following nd ***/
    /*** if nd==null -> return 1st child ***/
    /***  if nd==last children -> return null***/
       public node next_child(node nd) {
          nodelist dummy=null;
          if (children==null) return(null);
          if (nd==null) return(children.ptr);
          dummy=children;
          while (dummy.ptr!=nd) {
             if (dummy.next!=null)
                dummy=dummy.next;
             else
                return(null);
          dummy=dummy.next;
          if (dummy!=null) return(dummy.ptr);
             else return(null);
    /*** returns child with first letter==nh ***/
       public node get_childd(char ch) {
          nodelist dummy=null;
          dummy=children;
          while (dummy!=null) {
             if (dummy.ptr!=null) {
                if (dummy.ptr.label.charAt(0)==ch)
                   return(dummy.ptr);
             dummy=dummy.next;
        return(null);
    /*** returns the nodelist containing nd ***/
       public nodelist get_child(node nd) {
          nodelist dummy=children;
          while (dummy!=null) {
             if (dummy.ptr==nd) return(dummy);
             dummy=dummy.next;
        return(null);
    /*** outputs the node to Screen ***/
       public void show_node(Graphics g) {
          if (_ishidden==false) {
             if (level>0) {  //if it is not a root then draw link-line
                g.setColor(bk);
                g.drawLine(x[0],x[1]-ylen,parent.x[0],parent.x[1]+parent.ylen); //from this node to parent node
             if (to_rd==false)
                g.setColor(wh);
             else
                g.setColor(rd);
             g.fillOval(x[0]-xlen,x[1]-ylen,xlen*2,ylen*2); //draws an oval
             g.setColor(bk);
             g.drawString(label,x[0]-xlen+4,x[1]+ylen-12);  //output the text
    /*** class which uses nodes to create a SUFFIX TREE ***/
    class s_tree {
       node root=null;    // root node.
       String str=null;   // 'search' string
       Font fnt=null;     // font type
       int xx=30;         // left limit for graphics
    /*** initialize a SUFFIX TREE with string==nstr and Font==nfnt ***/
       public s_tree(String nstr,Font nfnt) {
          str=new String(nstr);
          fnt=nfnt;
          create();
    /*** uninitialize the structure **/
       public void destruct() {
          root.destruct();
          str=null;
          fnt=null;
    /*** show the tree ***/
       public void show(Graphics g) {
          root.align(xx,fnt,0,g);   // restructure node's coordinates
          root.show_all(g); //show tree
    /*** creates a tree structure from String=str ***/
       public void create() {
          node dummy=null;
          root=new node(0,0,0,0,dummy,0," "); //create root
          root.parent=null; //just to make sure ...
          for (int i=0;i<str.length();i++) {
    // Create subtree of root in the following way :
    //    create subtree ("ASDF$");
    //        "     "    ("aSDF$");
    //       "    "      ("asDF$"); ...
    // where : the UPPERCASE letters is the part of the string sent to insert_string
             insert_string(str.substring(i));
          //root.align(0,fnt,0); //align root now ?
    /*** creates a subtree of ROOT with String=nstr ***/
       public void insert_string(String nstr) {
          node dummy2=null,dummy=null;
          int i=0;
          dummy=root;
          dummy2=root;
    // As long as a children of dummy2 have the letter nstr[i] , dummy==thischildren
    // It is used to make sure that a node does not have two children with the
    // same letter
          while (dummy2!=null) {
             dummy2=dummy2.get_childd(nstr.charAt(i));
             if (dummy2!=null) {
                i++;
                dummy=dummy2;
    //create the nodes for the rest of the string
          for(;i<nstr.length();i++) {
             if (dummy!=null) dummy=dummy.add_child_ret(0,0,0,0,dummy,1,nstr.substring(i,i+1));
    // Compacts the tree node by node and returns the next node to compact
    // if node==null , compacts the first node ...
    //Works in POST-ORDER
       public node step_compact(node nd) {
          node dummy=nd,dummy2=null;
          nodelist ndlst=null;
    // GOES TO THE LOWER LEFT CHILDREN
          if (nd==null) { //first call !
             dummy=root;
             while(dummy.children!=null) {
                if (dummy.children.ptr==null)
                   dummy.children=dummy.children.next;
                else
                   dummy=dummy.children.ptr;
    //*** tries to find a 'compactable' node ***
    //*** It uses the POST-ORDER method      ***
    // if this node is not the last children then try to find next compactable node
    // in the next children.
          if (dummy.parent.childnum!=1) dummy=next_chain(dummy);
          if (dummy==null) return(null); //fully optimized
    //remove parent node.
    /*** THIS IS WHERE COMPACTING TAKES PLACE  **/
          dummy2=dummy.parent.parent;
          ndlst=dummy2.get_child(dummy.parent);
          if (ndlst==null) return(null); //we've got a beeeeg problem if this happens ...
    //*** merges the parent string with this one and delete parent .
          dummy.label=dummy.parent.label.concat(dummy.label);
          ndlst.ptr=dummy;
          //delete parent .
          dummy.parent=null;
          dummy.parent=dummy2;
    //      root.align(0,fnt,0);
        return(dummy);
    /*** finds the next chain in the tree (i.e. the next compactable node) ***/
       public node next_chain(node nd){
          node dummy=null;
          if (nd.parent==null) return(null); //finished ! This is the root
          if (nd.parent.childnum==1) return(nd); //can be optimized
    // finds the nd.parent's child following nd
          dummy=nd.parent.next_child(nd);
          if (dummy==null)  // if OLD_nd==last child
             return(next_chain(nd.parent));      //tries to find a chain upwards
          else {
                 // OLD_nd was not the last child . nd==OLD_nd's next brother
    // GOES TO THE LOWER LEFT most child of nd's subtree.
             while(dummy.children!=null) {
                if (dummy.children.ptr==null)
                   dummy.children=dummy.children.next;
                else
                   dummy=dummy.children.ptr;
             return(next_chain(dummy)); // returns the next compactable node
    };

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    Message was edited by:
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