Corrupt Garageband Project - $100 Reward to Fix!
I've been working on a project in Garageband. Until yesterday afternoon, everything worked perfectly fine. Then today, I go to open it up, and I get the error "Garageband Quit Unexpectedly" and the program refuses to open my project! I can open other projects and work on them; it's just this one that's the issue. I didn't do anything else on my laptop between yesterday and today; I'm at a complete loss as to why this happened.
I've gone through a dozen other discussion forums, tried everything, no luck. But I need it back. And while I can recover the recording files - the amount of time I put into EQ, effects, sounds, automation etc. is something I'm not ready to give up on.
I'm offering a $100 reward to the first person who can return a working version of my file to me.
I've posted it at Dropbox:
https://www.dropbox.com/s/7czvbghbspg7x9s/Riff_Mixed.band.zip
I'm working on the latest version of Garageband on a fully loaded Macbook Pro Retina. Happy to answer any questions folks have as well; my e-mail and phone number are below. HELP PLEASE!!!
Adam
<Personal Information Edited by Host>
Btw, here is the crash log incase some folks can examine it:
Process: GarageBand [593]
Path: /Applications/GarageBand.app/Contents/MacOS/GarageBand
Identifier: com.apple.garageband
Version: 6.0.5 (428.5)
Build Info: GarageBand_App-4280500~3
App Item ID: 408980954
App External ID: 6848868
Code Type: X86 (Native)
Parent Process: launchd [127]
User ID: 501
Date/Time: 2013-01-20 17:51:26.547 -0600
OS Version: Mac OS X 10.8.2 (12C3012)
Report Version: 10
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000002efb4390
VM Regions Near 0x2efb4390:
shared memory 000000002e1c9000-000000002e1ca000 [ 4K] rw-/rw- SM=SHM
-->
__TEXT 000000003e000000-000000003e042000 [ 264K] r-x/rwx SM=COW /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
Application Specific Information:
Performing @selector(_selectTemplateActionDouble:) from sender DfIconMatrix 0x1597d510
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x930b65e0 strlen + 16
1 com.apple.Foundation 0x96c13af9 +[NSString stringWithUTF8String:] + 98
2 com.apple.garageband 0x000db5cb 0x1000 + 894411
3 com.apple.garageband 0x003587dd 0x1000 + 3504093
4 com.apple.garageband 0x000a61f0 0x1000 + 676336
5 com.apple.music.apps.Logic 0x01009e93 LgSong_FindRegion + 10051
6 com.apple.music.apps.Logic 0x0100ad33 LgSong_IterateTracks + 131
7 com.apple.garageband 0x000a6711 0x1000 + 677649
8 com.apple.garageband 0x000a64b1 0x1000 + 677041
9 com.apple.garageband 0x00208dd4 0x1000 + 2129364
10 com.apple.garageband 0x00207d68 0x1000 + 2125160
11 com.apple.AppKit 0x97654bf8 -[NSDocument _initWithContentsOfURL:ofType:error:] + 168
12 com.apple.AppKit 0x976548bd -[NSDocument initWithContentsOfURL:ofType:error:] + 308
13 com.apple.garageband 0x000c3256 0x1000 + 795222
14 com.apple.AppKit 0x97aa4f78 -[NSDocumentController makeDocumentWithContentsOfURL:ofType:error:] + 383
15 com.apple.AppKit 0x97ab0d80 -[NSDocumentController(NSDeprecated) openDocumentWithContentsOfURL:display:error:] + 898
16 com.apple.garageband 0x0006fb7c 0x1000 + 453500
17 com.apple.garageband 0x002b63b7 0x1000 + 2839479
18 libobjc.A.dylib 0x91c545d3 -[NSObject performSelector:withObject:] + 70
19 com.apple.AppKit 0x97831bd2 -[NSApplication sendAction:to:from:] + 436
20 com.apple.garageband 0x00069ac6 0x1000 + 428742
21 com.apple.garageband 0x002c8761 0x1000 + 2914145
22 com.apple.AppKit 0x97826a21 -[NSWindow sendEvent:] + 6968
23 com.apple.AppKit 0x97821a0f -[NSApplication sendEvent:] + 4278
24 com.apple.garageband 0x000692bb 0x1000 + 426683
25 com.apple.AppKit 0x9773b72c -[NSApplication run] + 951
26 com.apple.AppKit 0x976de6f6 NSApplicationMain + 1053
27 com.apple.garageband 0x0019cae0 0x1000 + 1686240
28 com.apple.garageband 0x0000311a 0x1000 + 8474
Thread 1:
0 libsystem_kernel.dylib 0x98b310ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x930cd04c _pthread_workq_return + 45
2 libsystem_c.dylib 0x930cce19 _pthread_wqthread + 448
3 libsystem_c.dylib 0x930b4cca start_wqthread + 30
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x98b319ae kevent + 10
1 libdispatch.dylib 0x90938c71 _dispatch_mgr_invoke + 993
2 libdispatch.dylib 0x909387a9 _dispatch_mgr_thread + 53
Thread 3:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x98b2e7d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x98b2dcb0 mach_msg + 68
2 com.apple.CoreFoundation 0x92415599 __CFRunLoopServiceMachPort + 185
3 com.apple.CoreFoundation 0x9241af7f __CFRunLoopRun + 1247
4 com.apple.CoreFoundation 0x9241a63a CFRunLoopRunSpecific + 378
5 com.apple.CoreFoundation 0x9241a4ab CFRunLoopRunInMode + 123
6 com.apple.Foundation 0x96bf513a +[NSURLConnection(Loader) _resourceLoadLoop:] + 395
7 com.apple.Foundation 0x96c591d8 -[NSThread main] + 45
8 com.apple.Foundation 0x96c5915b __NSThread__main__ + 1396
9 libsystem_c.dylib 0x930ca557 _pthread_start + 344
10 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 4:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x98b30be6 __select + 10
1 com.apple.CoreFoundation 0x9245ec00 __CFSocketManager + 1632
2 libsystem_c.dylib 0x930ca557 _pthread_start + 344
3 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAFiles 0x02cc55e8 ResolveFile + 54808
4 com.apple.music.apps.MAFiles 0x02cc56b1 ResolveFile + 55009
5 libsystem_c.dylib 0x930ca557 _pthread_start + 344
6 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAFiles 0x02cc55e8 ResolveFile + 54808
4 com.apple.music.apps.MAFiles 0x02cc56b1 ResolveFile + 55009
5 libsystem_c.dylib 0x930ca557 _pthread_start + 344
6 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 7:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x98b2e7d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x98b2dcb0 mach_msg + 68
2 com.apple.audio.CoreAudio 0x90fc7536 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x90fc207c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
4 com.apple.audio.CoreAudio 0x90fc08bb HALC_ProxyIOContext::IOWorkLoop() + 1389
5 com.apple.audio.CoreAudio 0x90fc02a1 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
6 com.apple.audio.CoreAudio 0x90fca26a ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
7 com.apple.audio.CoreAudio 0x90fc01c3 HALB_IOThread::Entry(void*) + 69
8 libsystem_c.dylib 0x930ca557 _pthread_start + 344
9 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 8:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x98b2e7d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x98b2dcb0 mach_msg + 68
2 com.apple.audio.CoreAudio 0x90fc7536 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x90fc207c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
4 com.apple.audio.CoreAudio 0x90fc08bb HALC_ProxyIOContext::IOWorkLoop() + 1389
5 com.apple.audio.CoreAudio 0x90fc02a1 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
6 com.apple.audio.CoreAudio 0x90fca26a ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
7 com.apple.audio.CoreAudio 0x90fc01c3 HALB_IOThread::Entry(void*) + 69
8 libsystem_c.dylib 0x930ca557 _pthread_start + 344
9 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d8270c MD::CallProcessThread1(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d824bc MD::CallProcessThread2(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d8226c MD::CallProcessThread3(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d8201c MD::CallProcessThread4(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d81dcc MD::CallProcessThread5(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d81b7c MD::CallProcessThread6(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 15:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d8192c MD::CallProcessThread7(void*) + 108
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 16:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.music.apps.MAAudioEngine 0x02d9e717 GetCurrentCoreAudioDeviceNameFromUserDefaults(signed char) + 18391
4 libsystem_c.dylib 0x930ca557 _pthread_start + 344
5 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 17:
0 libsystem_kernel.dylib 0x98b2e7d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x98b2dcb0 mach_msg + 68
2 com.apple.audio.midi.CoreMIDI 0x02c3722d XServerMachPort::ReceiveMessage(int&, void*, int&) + 101
3 com.apple.audio.midi.CoreMIDI 0x02c54ae0 MIDIProcess::RunMIDIInThread() + 144
4 com.apple.audio.midi.CoreMIDI 0x02c5ac48 MIDIProcess::MIDIInPortThread::Run() + 24
5 com.apple.audio.midi.CoreMIDI 0x02c38805 XThread::RunHelper(void*) + 17
6 com.apple.audio.midi.CoreMIDI 0x02c382ee CAPThread::Entry(CAPThread*) + 196
7 libsystem_c.dylib 0x930ca557 _pthread_start + 344
8 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 18:
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf289 _pthread_cond_wait + 938
2 libsystem_c.dylib 0x930cf512 pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x938ae6ad TSWaitOnConditionTimedRelative + 177
4 com.apple.CoreServices.CarbonCore 0x938ae184 TSWaitOnSemaphoreCommon + 272
5 com.apple.CoreServices.CarbonCore 0x938ae40d TSWaitOnSemaphoreRelative + 24
6 com.apple.CoreServices.CarbonCore 0x938941a3 TimerThread + 324
7 libsystem_c.dylib 0x930ca557 _pthread_start + 344
8 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 19:: JavaScriptCore::BlockFree
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550ec pthread_cond_timedwait$UNIX2003 + 70
3 com.apple.JavaScriptCore 0x92e2b3d8 ***::ThreadCondition::timedWait(***::Mutex&, double) + 120
4 com.apple.JavaScriptCore 0x93041f43 JSC::BlockAllocator::blockFreeingThreadMain() + 115
5 com.apple.JavaScriptCore 0x92e2935c ***::threadEntryPoint(void*) + 76
6 com.apple.JavaScriptCore 0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7 libsystem_c.dylib 0x930ca557 _pthread_start + 344
8 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 20:: JavaScriptCore::Marking
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x92fac6f6 JSC::SlotVisitor::drainFromShared(JSC::SlotVisitor::SharedDrainMode) + 198
4 com.apple.JavaScriptCore 0x92fac5ee JSC::MarkStackThreadSharedData::markingThreadMain() + 238
5 com.apple.JavaScriptCore 0x92e2935c ***::threadEntryPoint(void*) + 76
6 com.apple.JavaScriptCore 0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7 libsystem_c.dylib 0x930ca557 _pthread_start + 344
8 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 21:: JavaScriptCore::Marking
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x92fac6f6 JSC::SlotVisitor::drainFromShared(JSC::SlotVisitor::SharedDrainMode) + 198
4 com.apple.JavaScriptCore 0x92fac5ee JSC::MarkStackThreadSharedData::markingThreadMain() + 238
5 com.apple.JavaScriptCore 0x92e2935c ***::threadEntryPoint(void*) + 76
6 com.apple.JavaScriptCore 0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7 libsystem_c.dylib 0x930ca557 _pthread_start + 344
8 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 22:: JavaScriptCore::Marking
0 libsystem_kernel.dylib 0x98b308e2 __psynch_cvwait + 10
1 libsystem_c.dylib 0x930cf220 _pthread_cond_wait + 833
2 libsystem_c.dylib 0x931550a1 pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x92fac6f6 JSC::SlotVisitor::drainFromShared(JSC::SlotVisitor::SharedDrainMode) + 198
4 com.apple.JavaScriptCore 0x92fac5ee JSC::MarkStackThreadSharedData::markingThreadMain() + 238
5 com.apple.JavaScriptCore 0x92e2935c ***::threadEntryPoint(void*) + 76
6 com.apple.JavaScriptCore 0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7 libsystem_c.dylib 0x930ca557 _pthread_start + 344
8 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 23:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib 0x98b30c72 __semwait_signal + 10
1 libsystem_c.dylib 0x93154a61 nanosleep$UNIX2003 + 189
2 libsystem_c.dylib 0x9315492a usleep$UNIX2003 + 60
3 com.apple.AppKit 0x9792ad4d -[NSUIHeartBeat _heartBeatThread:] + 879
4 com.apple.Foundation 0x96c591d8 -[NSThread main] + 45
5 com.apple.Foundation 0x96c5915b __NSThread__main__ + 1396
6 libsystem_c.dylib 0x930ca557 _pthread_start + 344
7 libsystem_c.dylib 0x930b4cee thread_start + 34
Thread 24:
0 libsystem_kernel.dylib 0x98b310ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x930cd04c _pthread_workq_return + 45
2 libsystem_c.dylib 0x930cce19 _pthread_wqthread + 448
3 libsystem_c.dylib 0x930b4cca start_wqthread + 30
Thread 25:
0 libsystem_kernel.dylib 0x98b310ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x930cd04c _pthread_workq_return + 45
2 libsystem_c.dylib 0x930cce19 _pthread_wqthread + 448
3 libsystem_c.dylib 0x930b4cca start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0xffffffff ebx: 0x2efb4396 ecx: 0x2efb4396 edx: 0x2efb4390
edi: 0x96c13aa5 esi: 0x00000000 ebp: 0xbfffe838 esp: 0xbfffe80c
ss: 0x00000023 efl: 0x00010286 eip: 0x930b65e0 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x2efb4390
Logical CPU: 2
Binary Images:
0x1000 - 0x428fe3 com.apple.garageband (6.0.5 - 428.5) <32DC1BBC-5A9A-27F9-A337-38971C0253CF> /Applications/GarageBand.app/Contents/MacOS/GarageBand
0x4d0000 - 0x54fff7 com.apple.iLifeMediaBrowser (2.7.2 - 546) <824E7748-CA28-3105-B5C3-27E9D8C6D465> /System/Library/PrivateFrameworks/iLifeMediaBrowser.framework/Versions/A/iLifeM ediaBrowser
0x593000 - 0x5c4ff7 com.apple.music.apps.MAAudioUnitSupport (9.1.0 - 233.34) <76BB88D6-6797-A2E1-8CF7-1F8030178935> /Applications/GarageBand.app/Contents/Frameworks/MAAudioUnitSupport.framework/V ersions/A/MAAudioUnitSupport
0x5da000 - 0x5dcfff com.apple.ExceptionHandling (1.5 - 10) <435C80BD-F463-360B-86CA-5E001CACD421> /System/Library/Frameworks/ExceptionHandling.framework/Versions/A/ExceptionHand ling
0x5e2000 - 0x640fff com.apple.music.apps.MALoopManagement (9.1.0 - 219.62) <38D77B7D-C948-528E-2889-E60FE2CC7EF3> /Applications/GarageBand.app/Contents/Frameworks/MALoopManagement.framework/Ver sions/A/MALoopManagement
0x65f000 - 0x6e2fe7 com.apple.music.apps.MACore (9.1.0 - 477.43) <08166857-0F5C-0DB6-E64B-BD02A9F7BC77> /Applications/GarageBand.app/Contents/Frameworks/MACore.framework/Versions/A/MA Core
0x71e000 - 0x775fe3 com.apple.music.apps.MAHarmony (9.1.0 - 199.68) <23DD5203-CA5F-66A7-103D-296869983626> /Applications/GarageBand.app/Contents/Frameworks/MAHarmony.framework/Versions/A /MAHarmony
0x793000 - 0xa80fef com.apple.music.apps.MAChrome (9.1.0 - 124.60) <6D29C3A5-2AD0-AD56-FE6F-E335276E8B59> /Applications/GarageBand.app/Contents/Frameworks/MAChrome.framework/Versions/A/ MAChrome
0xa99000 - 0x1163fef com.apple.music.apps.Logic (9.1.0 - 1699.74) <C6DB844E-949C-99F6-45E6-5C273C6EB17A> /Applications/GarageBand.app/Contents/Frameworks/Logic.framework/Versions/A/Log ic
0x135a000 - 0x1772fef com.apple.music.apps.MAPlugInGUI (9.1.0 - 424.64) <88554B4B-2F4D-59BE-37BA-197D9B71402C> /Applications/GarageBand.app/Contents/Frameworks/MAPlugInGUI.framework/Versions /A/MAPlugInGUI
0x1a8b000 - 0x1aacff7 com.apple.music.apps.MAApogeeSupport (9.1.0 - 313.17) <4E81B1BB-F4C9-9F7E-E1E1-1A055E0B2323> /Applications/GarageBand.app/Contents/Frameworks/MAApogeeSupport.framework/Vers ions/A/MAApogeeSupport
0x1ab7000 - 0x1ae4ff3 com.apple.audio.CoreAudioKit (1.6.4 - 1.6.4) <5F0E55AF-BDA6-36B3-86F2-8A84A8F5D089> /System/Library/Frameworks/CoreAudioKit.framework/Versions/A/CoreAudioKit
0x1af7000 - 0x1c15ff3 com.apple.WebKit (8536 - 8536.26.14) <C98F734D-D579-3F89-9A58-9EE890B1748E> /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit
0x1cc6000 - 0x1d96feb com.apple.GarageBandUIKit (9.1.0 - 359.20) <B364DF7D-FD49-56C3-AE2B-D993025D39EF> /Applications/GarageBand.app/Contents/Frameworks/GarageBandUIKit.framework/Vers ions/A/GarageBandUIKit
0x1e1b000 - 0x246fff3 com.apple.music.apps.MADSP (9.1.0 - 588.83) <A8F1574F-4D97-E742-A12F-64E2D90164E0> /Applications/GarageBand.app/Contents/Frameworks/MADSP.framework/Versions/A/MAD SP
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Logic crashes when trying to open a Garageband project file
Hey guys,
Since discovering that software instrument apple loops (SIAL) do NOT include the effects/sends when they are imported into logic, a discussion on here mentioned that when opened in Garageband, the effects are included. The suggestion was that by opening a garageband project in logic, the effects/sends would all be imported into logic from garage band.
This worked fine for a couple of software instruments such as '80's Dance Bass Synth' but strangely every time i try to open a garageband project file in logic with any of the software instrument loops 'Classic Rock Steel' or 'Southern Rock Guitar' logic crashes trying to open it. It usually loads up until an effect such as channel eq, platinumverb, or ducker and then stops loading and freezes.
It is really odd that it seems to be related to those guitar loops. So i was wondering if anyone has a fix, or if someone could spare a minute of their time and make a garageband project with a 'Southern Rock Guitar 2' software loop and try to open this project file in Logic - just to see if it is a problem with my logic, or if it is the same for everybody.
Any help would be greatly appreciated. Thanks guys.
Nick.Hey guys,
Since discovering that software instrument apple loops (SIAL) do NOT include the effects/sends when they are imported into logic, a discussion on here mentioned that when opened in Garageband, the effects are included. The suggestion was that by opening a garageband project in logic, the effects/sends would all be imported into logic from garage band.
This worked fine for a couple of software instruments such as '80's Dance Bass Synth' but strangely every time i try to open a garageband project file in logic with any of the software instrument loops 'Classic Rock Steel' or 'Southern Rock Guitar' logic crashes trying to open it. It usually loads up until an effect such as channel eq, platinumverb, or ducker and then stops loading and freezes.
It is really odd that it seems to be related to those guitar loops. So i was wondering if anyone has a fix, or if someone could spare a minute of their time and make a garageband project with a 'Southern Rock Guitar 2' software loop and try to open this project file in Logic - just to see if it is a problem with my logic, or if it is the same for everybody.
Any help would be greatly appreciated. Thanks guys.
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My Garageband project crashed, the file lost/damaged! How to recover it?
Guys,
I've been working my garageband project when suddenly the window was closed and the notification asked me to reopen, report or ignore it.
This is my second time my project crashed. The first time, I chose 'reopen', and my file reopen. All the midi datas still there, but the sample sounds were empty. So I had to put it one by one. What a job because I had more than 15 instruments there.
But those jobs was better then what I experienced today. After my project crashed, I chose 'ignore' with assumption I would open the last saved file. But it didn't. I really lost my file. The size for one GarageBand projects is about more than 1 MB. But my file after crashed is about 56 KB! So some solutions like 'right click' and 'show package content' didn't work at all because I worked with midi data, not live recording. I tried to find the script file at projectdata and compared it with my other projects, they have more bytes than my lost project file.
So, if you have a same problem like me, just choose 'reopen'. I hope it will save your midi data so you don't have to work it out from beginning (just like I have to do after write this post ... x) )
So guys, is there any idea how to recover my crashed file? I've sent a report to Apple and still waiting their answer.
Thanks a lot
AnditoReinstalling iTunes won't ever repair damaged libraries or find lost files.
Unlike nearly all Windows software double-clicking an iTunes Library file does not necessarily open the selected database. Rather, iTunes opens the last database it successfully opened, or if that was in the "normal" <User's Music>\iTunes location, but is missing, it will create a new empty library.
You can open an alternate library file, or create a new one, by holding down shift as you start iTunes. Although you can open the library files in the Previous iTunes Libraries folder this way, your library will perform better if you restore the archived library database to the main iTunes folder in the way that I have described.
Your most recent library may be present in the main iTunes folder as a .tmp file, or recoverable via a file undelete tool, however either of these files, if found, may be partially corrupt getting you no further forward.
The two most recent releases of iTunes were June 11th and March 28th 2012..
Yes I read your post, but I don't know if you know all of the above. If you had a full backup of your library you could just restore that. It is possible that what you've tried so far hasn't yet brought back the most complete version of your library that is available to you. As a last resort you will have to work with what you have and add in whatever media is not in that version of your library, accepting the loss of recently added ratings, playlists & play counts.
You can simply add the entire iTunes Media folder using File > Add Folder to Library folder which should ignore everything already in the library and only add new (to that database) stuff. If there is any chance that your iTunes media folder contains .m3u playlist files the import process will also import all of those, which may not be what you want. iTunes Folder Watch would then present a better approach.
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Why can't I open Garageband projects?
Ever since getting my new Macbook Pro, I've had problems opening Garageband projects. I don't know if this is a permissions issue, something funky with the account that I migrated from my old Macbook or what. I can't even create a new project without getting the error message "The file couldn't be opened."
Okay, I fumbled around and fixed it. I had previously gone into system preferences/ file sharing and changed all user accounts to everyone read and write. That didn't help. I just went in to the hard drive and right clicked my user folder, clicked get info and changed the setting to everyone read and write. Then I went into applications directly on the hard drive, clicked on GarageBand and did the same thing. Now my projects are opening. I'm not sure which one fixed it but it's working. I hope this helps anyone else having this problem.
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BUG: Proto and creative cloud generates a corrupted zip project file
I have uploaded a proto project to creative cloud, and later I have downloaded it as a zip file, but the ZIP is corrupted and can't be opened. I have tried cloning the project and downloading several times, and it is alway corrupted.
After tring to fix the zip, I got this:
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Archive: Project1Fixed.zip
inflating: Project 1/Index.html
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error: invalid compressed data to inflate
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inflating: Project 1/Proyecto 3.html
inflating: Project 1/Index.css
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inflating: Project 1/Navegaci??????n.cs
error: invalid compressed data to inflate
inflating: Project 1/Proyecto 2.css
inflating: Project 1/Navegaci??????n 2.cs bad CRC cb3cd105 (should be 3565a7d2)
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inflating: Project 1/jQuery/jquery-1.4.4.js
inflating: Project 1/jQuery/themes/base/images/ui-bg_flat_0_aaaaaa_40x100.png
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I think that this is related to some of my project pages having accented characters in their name, as all the ????? in the filenames corresponds to just those files, and they are the corrupted ones.Hi,
It happened only to that project, and I actually fixed it by hex editing the project. The problem was related to then enconding and size of the filenames in the zip file, I used accented filenames with (If I remember correctly) UTF8 encoding. Some of the characters used 2 bytes to represent the filename, but only 1 was accountedd in the zip headers. I just added one to those size fields of the zip headers, and the it opened just fine. -
How do I use iCloud to collaborate on a GarageBand project with a remotely located musician?
How do I use iCloud to collaborate on a GarageBand project with a remotely located musician? He is in Valencia, Spain, I am in Green Bay, Wisconsin. We'd like to be able to work on the same GarageBand document together, laying down tracks, etc.
Is there a tutorial I should look at?Are you using GarageBand on a Mac or on an iPad?
With iCloud you can store your GarageBand projects in iCloud, so you can work on the same project on all your iPads, iPods, iPhones, and transfer it from your iDevices to your Mac. But you cannot use iCloud to share a project between people with different AppleIDs.
To send GarageBand projects back and forth, compress the the ":band" files and mail them, if they are small enough or put them in a Dropbox or other cloud storage and mail the link. -
Trying to restore old GarageBand projects, some will, some won't?
I am on OS X 10.6.8, 2.66 GHz Intel Core 2 Duo, and before the last system update (to 10.6.8) I was running Time Machine on an outboard Samsung drive, and had an Iomega external drive to which I had moved my GarageBand folder (and its pointer) and all my projects. With the update to 10.6.8, my Iomega drive was suddenly no longer accessible. I read a note on the forum that said Firewire support was dropped with 10.6.8, so I reconnected the drive with USB, but still was unable to access. I had the bright idea to restore my GarageBand projects from Time Machine, from before I had moved them to the outboard drive. I can see the projects when I do a search for "garage" on my Time Machine backups, but have only been able to restore a handful of them. The icon for some of the project files is a dark grey horizontal rectangle (the ones that =did= restore) then there are others that have a light grey horizontal rectangle as their file icon, and others that have the little tan guitar as their icons. I'm figuring these may be sets of projects from the different versions of GarageBand that have lived under OS X in its various incarnations. Whenever I select any project files other than the handful of dark-grey-rectangle files, and click "restore" in Time Machine, after asking me to select a target folder (which does exist on my Mac) I get a pop-up message that has "Copy" in the header for the pop-up, and says:
"The volume has the wrong case sensitivity for a backup."
Please help me understand (a) what that error message means, it sounds like the Time Machine program is trying to improperly create a backup on my main HD, but all I want to do is copy those files to my Mac, (b) how I can get my files out of Time Machine and back onto my main HD, and (c) if I can convert them to the current GarageBand format once I get them on my machine.
I also tried to restore from Time Machine the .mp3 files that were created from my GarageBand projects, but after selecting a group of those from a Time Machine search, I got the same message about "wrong case sensitivity for a backup"... If I try to play them from my iTunes, where I had put them after creating the .mp3's in GarageBand, it gives me a message that the underlying file isn't present, so it can't play the song, which is why I'm trying to get those GarageBand files over from Time Machine. If I had only not updated to 10.6.8, I think all would have been well.
Something doesn't look quite right. Any help you can give will be greatly appreciated. I'm a songwriter and my old songs are now trapped in Time Machine! I'm very nervous that I might accidentally delete them instead of rescuing them.Unfortunately, no. The error message I'm getting, about the volume not having the right case sensitivity for a backup, seems to be an inappropriate message, at least to my thinking. I am only trying to restore some old files. Seems like it would not have any problem. And the first five I restored came back just fine, I chose "choose location" and just let them come into the Applications folder, then I moved them to a separate folder on the desktop just so I could see them all together. When I went back to gather some more files, I started getting that "case sensitivity for a backup" message, and now I get it every time, even if I try to restore the same files that I already restored, to another folder of course.
It's like Time Machine thinks I'm making another backup, when all I'm trying to do is restore a few GarageBand .band files.
I played around with it some more, trying to restore a single file to an empty folder on my desktop, trying to restore to a thumb drive (got a "volume is not formatted properly" error, even though the drive already had some Quickbooks files on it I copied from my current machine successfully), and nothing I try is working.
Do I dare restart my computer and see if that clears something up? Like I said before, I fear I will end up deleting my song files, or destroying access to my outboard Time Machine backup disk. The original song files were on an Iomega external disk that my Mac cannot access anymore, it may be crashed, I will have to take it to the Genius bar to have someone look at it. But it is frustrating to see those files in my Time Machine backups and not be able to get them back on my main disk!!!!! Thanks for the help you gave, but there was nothing in there that pertained to this particular problem. Any other suggestions? Should I "eject" my Time Machine external disk and then restart the computer and reattach the Time Machine disk? Will that protect those files?
Sorry to be so full of questions. I really just need help getting these files off the Time Machine. Sounds so simple on the tutorial, but it is just not happening here. Thanks again, please, any other suggestions please send them on. -
How can I copy GarageBand projects to a new iPad?
I recently got a new iPad Air 2 running 8.1.1 and I wanted to transfer GarageBand projects from my old iPad 3 running 8.1.2 to my new device. I found this harder than I expected.
You'd think the help instructions I found at http://help.apple.com/garageband/ipad/1.0/index.html#chsec12c387 would be sufficient, but some of the steps didn't work for me. Was it because I was running Windows on my partnered PC rather than a Mac? What this help link doesn't tell you is that, as difficult as it is for me now to navigate around and find my devices after recent changes to iTunes, that all that's available for File Sharing are GarageBand projects that have already been Exported to iTunes. However, then I ran into problems with these instructions "Send a GarageBand Song to iTunes". Step 1- the only place I see My Songs on my old iPad is at the edit screen of a project. When I hit My Songs, it shuts down that recording session and switches to a list of songs, but there is no Export Song button, just a plus sign in the upper left. Hitting the plus doesn't get me to " Export Song button", it gets me to "Create New Song" or " Copy From iTunes File Sharing". It took me a long time to figure out I had to Select a song first, then the icons in the upper left changed and one icon gave me a way to upload to iTunes. Not at all like the help instructions, but at least I could get a project to File Sharing. (or Dropbox) However, if I selected more than one project, the Upload button grayed out. I had 40 projects to transfer, so I wanted to find a solution that would be better than this.
I looked at Re: Import a proyect from garage band to ipad and It is really unacceptable that I cannot transfer my garageband format songs from iPad to iTunes for windows and then add them to my new iPad. Any ideas? but they weren't matching up to my problem. However, it was nice to find out about iFun http://www.i-funbox.com/ , which looks more understandable than iTune File Sharing.
What I eventually discovered was I could select multiple GB projects on the old iPad, and still have the Upload to iCloud icon available in the upper left. All my remaining GB projects went to iCloud in one step and eventually they started to appear in GB on my new iPad Air, except that I had to buy some more iCloud storage.
Is this really the only way to move many GB projects to a new iPad?Hello marcia999,
This can be done through the Filesharing pane in iTunes (when the iPad is connected).
iMovie for iOS (iPad): Import from iTunes
http://support.apple.com/kb/PH3239
If you created a project or trailer on an iOS device (such as iPad or iPhone) and sent the project to iTunes, you can then import the project to another compatible device through iTunes.
Import a project or trailer from iTunes
Connect your device to your computer, then open iTunes on your computer.After a moment, your device appears in iTunes, below Devices on the left.
Select the device, then click Apps at the top of the iTunes window.
Select iMovie in the Apps list below File Sharing (you may need to scroll to see it).
Click Add below the iMovie Documents pane; in the window that appears, navigate to the file you want to add.
Select the file, then click Open to copy the file to your device.The file appears in the iMovie Documents pane when copying is complete.
Open iMovie on your device; if you’re not in projects view, tap the My Projects button in the upper-left corner above the viewer.
Tap the Import button at the bottom of the screen, then tap the name of the project you want to import.When the import is complete, the project opens and can be edited like any other project.
Cheers,
Allen -
I made a garageband project with iphone and export it to itunes to move it to my ipad.
Hoever, exported .band is decrbed as folder, not a file, so i cannot move it to ipad.
Do you know any way to solve this?Windows 9??? I didn't think 8 was finished yet!
At the moment iTunes can't add a folder to the file sharing area, only individual files. Looking at an iMovie project it is exported as a zip file with a .iMobileMovie extension and I don't really understand why the same hasn't been done with .band exports.
I have seen reports of success using iExplorer (formerly iPhoneExplorer) to add projects to the device but having completely failed to get it to work, or even show me the contents of the GarageBand app's folder on my iPhone I can't really suggest that as an option right now.
I have however submitted a bug report about the issue. With luck it will be addressed at some point.
tt2 -
Opening GarageBand project in Logic Express 9.
Just loaded Logic Express 9. Trying to open GarageBand project I get "Sorry, can't load this project because it is created by a newer Logic Express version. Please update Logic Express." I was under the impression that any GB project could be opened in LE9. Any suggestions?
You don't specify but have you updated LE to v.9.1.7?
Sometimes Logic can be a little picky as to how you open the song file, so if one method doesn't work, try another. For example:
1) Drag the GB file onto the LE icon.
2) Right-click on the GB file and choose "open with Logic Express."
3) Select the GB file from Logic's Browser tab in the Media window on the right.
I'm assuming that you already tried File>Open from the LE menu bar.
Once you do manage to open your GB file inside LE you will be required to save it as a Logic file. -
Opening Garageband Project In Logic Express
I have successfully opened / saved a garageband project in Logic Express and everything seems to have come over fine. In the arrange window, the 'Input' button is highlighted on many tracks (the button next to mute, solo, etc.). Should the 'Input' be selected or de-slected? It seems like its automatically sending it to a Bus. Any suggestions / basic ground rules?
Well, the Input monitoring button activated live input monitoring. So, if it is activated (and you have selected input monitoring in the preferences, of course), Logic will pick up any audio signal coming in via the selected inputs and feeds it into the channelstrip, even if it's not running. You can also play along without recording. Recording, however, activates monitoring either way.
Maybe you have an open mic, which might produce feedback or other disturbing noises. Turn off input monitoring (and disarm record, of course) to mute the live input monitoring.
Basically, only the channels you need to hear should have Input monitoring activated.
Fox -
How to get garageband projects working again from .aif files?
My harddrive crashed a few weeks back but i was able to recover the data in it. However, the garageband projects (which is .band files) are now gone and you can only see hundreds of fragments of .aif files which are little parts of the original projects i made. How do i convert all of this .aif files to be a working garageband project again? i really need help here, please
the best you can do is to create a new project, and drop the AIFF files into its timeline. from there you can arrange, edit, and mix them to try to recreate your original project.
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Logic Express takes 4-6 hours to load a Garageband project!??!!
When I open projects I have made with Garage Band in Logic Express, it takes 4-6 hours to load the song. Thats obviously not the way it is supposed to be.
On another machine I have Logic Pro. There opening a Garageband project is fast -30 sec or so.
Maybe I am crying for help? Or maybe there is something wrong with the software?
I have all my Garageband instruments on the startup volume, while I have most of my loops on another volume. That works just fine with Garageband. It also works fine with Logic Pro under 10.3.9.
The Garageband loops are on an external USB disk, and this hard disk is spinning constantly during those hours. Logic Express puts up messages like "Loading Audio Files for "Cellos.exs"" during this time. Incidentally Logic Express is not responding during this time, The above dialog say one can press command period to cancel the operation, but that does not work. All that is working is killing the application process.
The above behaviour occurs wether I have any loops in the project or not.
Is there a solution to this? Having all loops on the startup volume is not possible.Thank you very much 'Windham Hillbilly'.
Yes, saving the song as an archive from GarageBand gives fast loading in Logic Express, fully comparable to my Logic Pro loading of non archive songs.
So, this takes care of the issue for me.
Now, if there really should be a 4-6 hour load time in the first place is a different matter. -
Why can't I add more music to my Garageband Project?
Hey, I'm having difficulty adding more sounds and music to a very important Garageband project, but I've reached 3:35 in total time and I can't seem to add any more music?
Why not try doing a "Save As" to a new file, and see if the new file lets you add more music.
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How to Import Garageband projects and files into Cubase for Windows?
Hi
I've recently started using Garageband to record my ideas and compositions. I had 2 main questions:
1. How do I transfer the audio files created in Garageband in a format which will allow me to edit them in Music Software for a Windows based Operating system? Tranferring them to iTunes and then converting them to MP3 doesn't help because then my friends can't edit my guitar parts and other backing tracks.
Mainly I need to know how to save and import Garageband projects and individual tracks into Cubase/ Cakewalk for Windows so that my band guys can edit the tracks and send me their ideas.
I'm the only one out of my friends who has an Apple Macbook and most of my band guys still use Windows based Operating systems.
2. I record my guitars and other instruments using the Digitech GNX4 guitar effects processor as the sound source through USB. While I can record clean guitar without any problem, the moment I switch on the distortions on the GNX 4, there is a loud and constant hum from the speakers. I am therefore not being able to record distorted guitar sounds.
Please help on this.
Thanks and hope to hear from you all.
Cheers
PrashTranferring them to iTunes and then converting them to MP3
same as the protools procedure:
http://www.bulletsandbones.com/GB/GBFAQ.html#openinprotools
there is a loud and constant hum from the speakers.
Could be a ground loop problem. Test it using the MacBook on battery power only.
Maybe you are looking for
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Last chance saloon really. Absolutely fed up.
I swore I wasn't going to make another thread, but I just can't take it anymore. As some of you know here, we have had broadband problems for over a month now and nothing is getting resolved. Constant Home Hub reboots through morning, noon and night.
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SJWS SP3 - Not including some jars from war file
I have a problem when deploying my application using the new Java Web Server SP3 that when my application is deployed my weblogic.jar and j2ee.jar are not included in the classpath that is created. I have turned on finest detail logging and it does n
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please help here i just interrupted the process of erasing all content from my ipod it took almost 10 hours then i got worried from waiting i pressed both sleep button and menu button for 10 seconds while in process what should i do?
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Itunes took some of my music and wants me to pay for it again
I bought an album off of itunes off my Ipod Touch 4th gen a while ago, and recently i bought another Ipod touch 4th gen because i needed more space. I went to download my music to my new Ipod, and when i looked in that album only two of the songs wer
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Why material document not able to print automatically?
Hi, I think I have posted this question before, however, there is no answer, I will my luck again. I have setup all the necessary configuration in NACE with my new output type and output condition in MN21, yet the printing still cannot take place imm