Corrupt Garageband Project - $100 Reward to Fix!

I've been working on a project in Garageband.  Until yesterday afternoon, everything worked perfectly fine.  Then today, I go to open it up, and I get the error "Garageband Quit Unexpectedly" and the program refuses to open my project!  I can open other projects and work on them; it's just this one that's the issue.  I didn't do anything else on my laptop between yesterday and today; I'm at a complete loss as to why this happened.
I've gone through a dozen other discussion forums, tried everything, no luck.  But I need it back.  And while I can recover the recording files - the amount of time I put into EQ, effects, sounds, automation etc. is something I'm not ready to give up on.
I'm offering a $100 reward to the first person who can return a working version of my file to me.
I've posted it at Dropbox:
https://www.dropbox.com/s/7czvbghbspg7x9s/Riff_Mixed.band.zip
I'm working on the latest version of Garageband on a fully loaded Macbook Pro Retina.  Happy to answer any questions folks have as well; my e-mail and phone number are below.  HELP PLEASE!!!
Adam
<Personal Information Edited by Host>

Btw, here is the crash log incase some folks can examine it:
Process:         GarageBand [593]
Path:            /Applications/GarageBand.app/Contents/MacOS/GarageBand
Identifier:      com.apple.garageband
Version:         6.0.5 (428.5)
Build Info:      GarageBand_App-4280500~3
App Item ID:     408980954
App External ID: 6848868
Code Type:       X86 (Native)
Parent Process:  launchd [127]
User ID:         501
Date/Time:       2013-01-20 17:51:26.547 -0600
OS Version:      Mac OS X 10.8.2 (12C3012)
Report Version:  10
Crashed Thread:  0  Dispatch queue: com.apple.main-thread
Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000002efb4390
VM Regions Near 0x2efb4390:
    shared memory          000000002e1c9000-000000002e1ca000 [    4K] rw-/rw- SM=SHM 
-->
    __TEXT                 000000003e000000-000000003e042000 [  264K] r-x/rwx SM=COW  /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
Application Specific Information:
Performing @selector(_selectTemplateActionDouble:) from sender DfIconMatrix 0x1597d510
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   libsystem_c.dylib                       0x930b65e0 strlen + 16
1   com.apple.Foundation                    0x96c13af9 +[NSString stringWithUTF8String:] + 98
2   com.apple.garageband                    0x000db5cb 0x1000 + 894411
3   com.apple.garageband                    0x003587dd 0x1000 + 3504093
4   com.apple.garageband                    0x000a61f0 0x1000 + 676336
5   com.apple.music.apps.Logic              0x01009e93 LgSong_FindRegion + 10051
6   com.apple.music.apps.Logic              0x0100ad33 LgSong_IterateTracks + 131
7   com.apple.garageband                    0x000a6711 0x1000 + 677649
8   com.apple.garageband                    0x000a64b1 0x1000 + 677041
9   com.apple.garageband                    0x00208dd4 0x1000 + 2129364
10  com.apple.garageband                    0x00207d68 0x1000 + 2125160
11  com.apple.AppKit                        0x97654bf8 -[NSDocument _initWithContentsOfURL:ofType:error:] + 168
12  com.apple.AppKit                        0x976548bd -[NSDocument initWithContentsOfURL:ofType:error:] + 308
13  com.apple.garageband                    0x000c3256 0x1000 + 795222
14  com.apple.AppKit                        0x97aa4f78 -[NSDocumentController makeDocumentWithContentsOfURL:ofType:error:] + 383
15  com.apple.AppKit                        0x97ab0d80 -[NSDocumentController(NSDeprecated) openDocumentWithContentsOfURL:display:error:] + 898
16  com.apple.garageband                    0x0006fb7c 0x1000 + 453500
17  com.apple.garageband                    0x002b63b7 0x1000 + 2839479
18  libobjc.A.dylib                         0x91c545d3 -[NSObject performSelector:withObject:] + 70
19  com.apple.AppKit                        0x97831bd2 -[NSApplication sendAction:to:from:] + 436
20  com.apple.garageband                    0x00069ac6 0x1000 + 428742
21  com.apple.garageband                    0x002c8761 0x1000 + 2914145
22  com.apple.AppKit                        0x97826a21 -[NSWindow sendEvent:] + 6968
23  com.apple.AppKit                        0x97821a0f -[NSApplication sendEvent:] + 4278
24  com.apple.garageband                    0x000692bb 0x1000 + 426683
25  com.apple.AppKit                        0x9773b72c -[NSApplication run] + 951
26  com.apple.AppKit                        0x976de6f6 NSApplicationMain + 1053
27  com.apple.garageband                    0x0019cae0 0x1000 + 1686240
28  com.apple.garageband                    0x0000311a 0x1000 + 8474
Thread 1:
0   libsystem_kernel.dylib                  0x98b310ee __workq_kernreturn + 10
1   libsystem_c.dylib                       0x930cd04c _pthread_workq_return + 45
2   libsystem_c.dylib                       0x930cce19 _pthread_wqthread + 448
3   libsystem_c.dylib                       0x930b4cca start_wqthread + 30
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0   libsystem_kernel.dylib                  0x98b319ae kevent + 10
1   libdispatch.dylib                       0x90938c71 _dispatch_mgr_invoke + 993
2   libdispatch.dylib                       0x909387a9 _dispatch_mgr_thread + 53
Thread 3:: com.apple.NSURLConnectionLoader
0   libsystem_kernel.dylib                  0x98b2e7d2 mach_msg_trap + 10
1   libsystem_kernel.dylib                  0x98b2dcb0 mach_msg + 68
2   com.apple.CoreFoundation                0x92415599 __CFRunLoopServiceMachPort + 185
3   com.apple.CoreFoundation                0x9241af7f __CFRunLoopRun + 1247
4   com.apple.CoreFoundation                0x9241a63a CFRunLoopRunSpecific + 378
5   com.apple.CoreFoundation                0x9241a4ab CFRunLoopRunInMode + 123
6   com.apple.Foundation                    0x96bf513a +[NSURLConnection(Loader) _resourceLoadLoop:] + 395
7   com.apple.Foundation                    0x96c591d8 -[NSThread main] + 45
8   com.apple.Foundation                    0x96c5915b __NSThread__main__ + 1396
9   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
10  libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 4:: com.apple.CFSocket.private
0   libsystem_kernel.dylib                  0x98b30be6 __select + 10
1   com.apple.CoreFoundation                0x9245ec00 __CFSocketManager + 1632
2   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
3   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 5:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAFiles            0x02cc55e8 ResolveFile + 54808
4   com.apple.music.apps.MAFiles            0x02cc56b1 ResolveFile + 55009
5   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
6   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 6:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAFiles            0x02cc55e8 ResolveFile + 54808
4   com.apple.music.apps.MAFiles            0x02cc56b1 ResolveFile + 55009
5   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
6   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 7:: com.apple.audio.IOThread.client
0   libsystem_kernel.dylib                  0x98b2e7d2 mach_msg_trap + 10
1   libsystem_kernel.dylib                  0x98b2dcb0 mach_msg + 68
2   com.apple.audio.CoreAudio               0x90fc7536 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3   com.apple.audio.CoreAudio               0x90fc207c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
4   com.apple.audio.CoreAudio               0x90fc08bb HALC_ProxyIOContext::IOWorkLoop() + 1389
5   com.apple.audio.CoreAudio               0x90fc02a1 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
6   com.apple.audio.CoreAudio               0x90fca26a ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
7   com.apple.audio.CoreAudio               0x90fc01c3 HALB_IOThread::Entry(void*) + 69
8   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
9   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 8:: com.apple.audio.IOThread.client
0   libsystem_kernel.dylib                  0x98b2e7d2 mach_msg_trap + 10
1   libsystem_kernel.dylib                  0x98b2dcb0 mach_msg + 68
2   com.apple.audio.CoreAudio               0x90fc7536 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3   com.apple.audio.CoreAudio               0x90fc207c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
4   com.apple.audio.CoreAudio               0x90fc08bb HALC_ProxyIOContext::IOWorkLoop() + 1389
5   com.apple.audio.CoreAudio               0x90fc02a1 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
6   com.apple.audio.CoreAudio               0x90fca26a ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
7   com.apple.audio.CoreAudio               0x90fc01c3 HALB_IOThread::Entry(void*) + 69
8   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
9   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 9:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d8270c MD::CallProcessThread1(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 10:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d824bc MD::CallProcessThread2(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 11:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d8226c MD::CallProcessThread3(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 12:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d8201c MD::CallProcessThread4(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 13:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d81dcc MD::CallProcessThread5(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 14:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d81b7c MD::CallProcessThread6(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 15:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d8192c MD::CallProcessThread7(void*) + 108
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 16:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.music.apps.MAAudioEngine          0x02d9e717 GetCurrentCoreAudioDeviceNameFromUserDefaults(signed char) + 18391
4   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
5   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 17:
0   libsystem_kernel.dylib                  0x98b2e7d2 mach_msg_trap + 10
1   libsystem_kernel.dylib                  0x98b2dcb0 mach_msg + 68
2   com.apple.audio.midi.CoreMIDI           0x02c3722d XServerMachPort::ReceiveMessage(int&, void*, int&) + 101
3   com.apple.audio.midi.CoreMIDI           0x02c54ae0 MIDIProcess::RunMIDIInThread() + 144
4   com.apple.audio.midi.CoreMIDI           0x02c5ac48 MIDIProcess::MIDIInPortThread::Run() + 24
5   com.apple.audio.midi.CoreMIDI           0x02c38805 XThread::RunHelper(void*) + 17
6   com.apple.audio.midi.CoreMIDI           0x02c382ee CAPThread::Entry(CAPThread*) + 196
7   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
8   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 18:
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf289 _pthread_cond_wait + 938
2   libsystem_c.dylib                       0x930cf512 pthread_cond_timedwait_relative_np + 47
3   com.apple.CoreServices.CarbonCore          0x938ae6ad TSWaitOnConditionTimedRelative + 177
4   com.apple.CoreServices.CarbonCore          0x938ae184 TSWaitOnSemaphoreCommon + 272
5   com.apple.CoreServices.CarbonCore          0x938ae40d TSWaitOnSemaphoreRelative + 24
6   com.apple.CoreServices.CarbonCore          0x938941a3 TimerThread + 324
7   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
8   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 19:: JavaScriptCore::BlockFree
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550ec pthread_cond_timedwait$UNIX2003 + 70
3   com.apple.JavaScriptCore                0x92e2b3d8 ***::ThreadCondition::timedWait(***::Mutex&, double) + 120
4   com.apple.JavaScriptCore                0x93041f43 JSC::BlockAllocator::blockFreeingThreadMain() + 115
5   com.apple.JavaScriptCore                0x92e2935c ***::threadEntryPoint(void*) + 76
6   com.apple.JavaScriptCore                0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
8   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 20:: JavaScriptCore::Marking
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.JavaScriptCore                0x92fac6f6 JSC::SlotVisitor::drainFromShared(JSC::SlotVisitor::SharedDrainMode) + 198
4   com.apple.JavaScriptCore                0x92fac5ee JSC::MarkStackThreadSharedData::markingThreadMain() + 238
5   com.apple.JavaScriptCore                0x92e2935c ***::threadEntryPoint(void*) + 76
6   com.apple.JavaScriptCore                0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
8   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 21:: JavaScriptCore::Marking
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.JavaScriptCore                0x92fac6f6 JSC::SlotVisitor::drainFromShared(JSC::SlotVisitor::SharedDrainMode) + 198
4   com.apple.JavaScriptCore                0x92fac5ee JSC::MarkStackThreadSharedData::markingThreadMain() + 238
5   com.apple.JavaScriptCore                0x92e2935c ***::threadEntryPoint(void*) + 76
6   com.apple.JavaScriptCore                0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
8   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 22:: JavaScriptCore::Marking
0   libsystem_kernel.dylib                  0x98b308e2 __psynch_cvwait + 10
1   libsystem_c.dylib                       0x930cf220 _pthread_cond_wait + 833
2   libsystem_c.dylib                       0x931550a1 pthread_cond_wait$UNIX2003 + 71
3   com.apple.JavaScriptCore                0x92fac6f6 JSC::SlotVisitor::drainFromShared(JSC::SlotVisitor::SharedDrainMode) + 198
4   com.apple.JavaScriptCore                0x92fac5ee JSC::MarkStackThreadSharedData::markingThreadMain() + 238
5   com.apple.JavaScriptCore                0x92e2935c ***::threadEntryPoint(void*) + 76
6   com.apple.JavaScriptCore                0x93057880 ***::wtfThreadEntryPoint(void*) + 16
7   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
8   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 23:: com.apple.appkit-heartbeat
0   libsystem_kernel.dylib                  0x98b30c72 __semwait_signal + 10
1   libsystem_c.dylib                       0x93154a61 nanosleep$UNIX2003 + 189
2   libsystem_c.dylib                       0x9315492a usleep$UNIX2003 + 60
3   com.apple.AppKit                        0x9792ad4d -[NSUIHeartBeat _heartBeatThread:] + 879
4   com.apple.Foundation                    0x96c591d8 -[NSThread main] + 45
5   com.apple.Foundation                    0x96c5915b __NSThread__main__ + 1396
6   libsystem_c.dylib                       0x930ca557 _pthread_start + 344
7   libsystem_c.dylib                       0x930b4cee thread_start + 34
Thread 24:
0   libsystem_kernel.dylib                  0x98b310ee __workq_kernreturn + 10
1   libsystem_c.dylib                       0x930cd04c _pthread_workq_return + 45
2   libsystem_c.dylib                       0x930cce19 _pthread_wqthread + 448
3   libsystem_c.dylib                       0x930b4cca start_wqthread + 30
Thread 25:
0   libsystem_kernel.dylib                  0x98b310ee __workq_kernreturn + 10
1   libsystem_c.dylib                       0x930cd04c _pthread_workq_return + 45
2   libsystem_c.dylib                       0x930cce19 _pthread_wqthread + 448
3   libsystem_c.dylib                       0x930b4cca start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0xffffffff  ebx: 0x2efb4396  ecx: 0x2efb4396  edx: 0x2efb4390
  edi: 0x96c13aa5  esi: 0x00000000  ebp: 0xbfffe838  esp: 0xbfffe80c
   ss: 0x00000023  efl: 0x00010286  eip: 0x930b65e0   cs: 0x0000001b
   ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
  cr2: 0x2efb4390
Logical CPU: 2
Binary Images:
    0x1000 -   0x428fe3  com.apple.garageband (6.0.5 - 428.5) <32DC1BBC-5A9A-27F9-A337-38971C0253CF> /Applications/GarageBand.app/Contents/MacOS/GarageBand
  0x4d0000 -   0x54fff7  com.apple.iLifeMediaBrowser (2.7.2 - 546) <824E7748-CA28-3105-B5C3-27E9D8C6D465> /System/Library/PrivateFrameworks/iLifeMediaBrowser.framework/Versions/A/iLifeM ediaBrowser
  0x593000 -   0x5c4ff7  com.apple.music.apps.MAAudioUnitSupport (9.1.0 - 233.34) <76BB88D6-6797-A2E1-8CF7-1F8030178935> /Applications/GarageBand.app/Contents/Frameworks/MAAudioUnitSupport.framework/V ersions/A/MAAudioUnitSupport
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  • My Garageband project crashed, the file lost/damaged! How to recover it?

    Guys,
    I've been working my garageband project when suddenly the window was closed and the notification asked me to reopen, report or ignore it.
    This is my second time my project crashed. The first time, I chose 'reopen', and my file reopen. All the midi datas still there, but the sample sounds were empty. So I had to put it one by one. What a job because I had more than 15 instruments there.
    But those jobs was better then what I experienced today. After my project crashed, I chose 'ignore' with assumption I would open the last saved file. But it didn't. I really lost my file. The size for one GarageBand projects is about more than 1 MB. But my file after crashed is about 56 KB! So some solutions like 'right click' and 'show package content' didn't work at all because I worked with midi data, not live recording. I tried to find the script file at projectdata and compared it with my other projects, they have more bytes than my lost project file.
    So, if you have a same problem like me, just choose 'reopen'. I hope it will save your midi data so you don't have to work it out from beginning (just like I have to do after write this post ... x) )
    So guys, is there any idea how to recover my crashed file? I've sent a report to Apple and still waiting their answer.
    Thanks a lot
    Andito

    Reinstalling iTunes won't ever repair damaged libraries or find lost files.
    Unlike nearly all Windows software double-clicking an iTunes Library file does not necessarily open the selected database. Rather, iTunes opens the last database it successfully opened, or if that was in the "normal" <User's Music>\iTunes location, but is missing, it will create a new empty library.
    You can open an alternate library file, or create a new one, by holding down shift as you start iTunes. Although you can open the library files in the Previous iTunes Libraries folder this way, your library will perform better if you restore the archived library database to the main iTunes folder in the way that I have described.
    Your most recent library may be present in the main iTunes folder as a .tmp file, or recoverable via a file undelete tool, however either of these files, if found, may be partially corrupt getting you no further forward.
    The two most recent releases of iTunes were June 11th and March 28th 2012..
    Yes I read your post, but I don't know if you know all of the above. If you had a full backup of your library you could just restore that. It is possible that what you've tried so far hasn't yet brought back the most complete version of your library that is available to you. As a last resort you will have to work with what you have and add in whatever media is not in that version of your library, accepting the loss of recently added ratings, playlists & play counts.
    You can simply add the entire iTunes Media folder using File > Add Folder to Library folder which should ignore everything already in the library and only add new (to that database) stuff. If there is any chance that your iTunes media folder contains .m3u playlist files the import process will also import all of those, which may not be what you want. iTunes Folder Watch would then present a better approach.
    tt2

  • Why can't I open Garageband projects?

    Ever since getting my new Macbook Pro, I've had problems opening Garageband projects. I don't know if this is a permissions issue, something funky with the account that I migrated from my old Macbook or what. I can't even create a new project without getting the error message "The file couldn't be opened."

    Okay, I fumbled around and fixed it. I had previously gone into system preferences/ file sharing and changed all user accounts to everyone read and write. That didn't help. I just went in to the hard drive and right clicked my user folder, clicked get info and changed the setting to everyone read and write. Then I went into applications directly on the hard drive, clicked on GarageBand and did the same thing. Now my projects are opening. I'm not sure which one fixed it but it's working. I hope this helps anyone else having this problem.

  • BUG: Proto and creative cloud generates a corrupted zip project file

    I have uploaded a proto project to creative cloud, and later I have downloaded it as a zip file, but the ZIP is corrupted and can't be opened. I have tried cloning the project and downloading several times, and it is alway corrupted.
    After tring to fix the zip, I got this:
    $ unzip Project1Fixed.zip
    Archive:  Project1Fixed.zip
      inflating: Project 1/Index.html   
      inflating: Project 1/Proyecto.html 
      inflating: Project 1/Navegaci??????n.htm 
      error:  invalid compressed data to inflate
      inflating: Project 1/Proyecto 2.html 
      inflating: Project 1/Navegaci??????n 2.htm 
      error:  invalid compressed data to inflate
      inflating: Project 1/Proyecto 3.html 
      inflating: Project 1/Index.css    
      inflating: Project 1/Proyecto.css 
      inflating: Project 1/Navegaci??????n.cs 
      error:  invalid compressed data to inflate
      inflating: Project 1/Proyecto 2.css 
      inflating: Project 1/Navegaci??????n 2.cs   bad CRC cb3cd105  (should be 3565a7d2)
      inflating: Project 1/Proyecto 3.css 
      inflating: Project 1/jQuery/jquery-1.4.4.js 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_flat_0_aaaaaa_40x100.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_flat_75_ffffff_40x100.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_glass_55_fbf9ee_1x400.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_glass_65_ffffff_1x400.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_glass_75_dadada_1x400.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_glass_75_e6e6e6_1x400.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_glass_95_fef1ec_1x400.png 
      inflating: Project 1/jQuery/themes/base/images/ui-bg_highlight-soft_75_cccccc_1x100.png 
      inflating: Project 1/jQuery/themes/base/images/ui-icons_222222_256x240.png 
      inflating: Project 1/jQuery/themes/base/images/ui-icons_2e83ff_256x240.png 
      inflating: Project 1/jQuery/themes/base/images/ui-icons_454545_256x240.png 
      inflating: Project 1/jQuery/themes/base/images/ui-icons_888888_256x240.png 
      inflating: Project 1/jQuery/themes/base/images/ui-icons_cd0a0a_256x240.png 
      inflating: Project 1/jQuery/themes/base/jquery.ui.accordion.css 
      inflating: Project 1/jQuery/themes/base/jquery.ui.all.css 
      inflating: Project 1/jQuery/themes/base/jquery.ui.autocomplete.css 
      inflating: Project 1/jQuery/themes/base/jquery.ui.base.css 
      inflating: Project 1/jQuery/themes/base/jquery.ui.core.css 
      inflating: Project 1/jQuery/themes/base/jquery.ui.tabs.css 
      inflating: Project 1/jQuery/themes/base/jquery.ui.theme.css 
      inflating: Project 1/jQuery/ui/jquery.effects.slide.js 
      inflating: Project 1/jQuery/ui/jquery.ui.accordion.js 
      inflating: Project 1/jQuery/ui/jquery.ui.core.js 
      inflating: Project 1/jQuery/ui/jquery.ui.tabs.js 
      inflating: Project 1/jQuery/ui/jquery.ui.widget.js
    I think that this is related to some of my project pages having accented characters in their name, as all the ????? in the filenames corresponds to just those files, and they are the corrupted ones.

    Hi,
    It happened only to that project, and I actually fixed it by hex editing the project. The problem was related to then enconding and size of the filenames in the zip file, I used accented filenames with (If I remember correctly) UTF8 encoding. Some of the characters used 2 bytes to represent the filename, but only 1 was accountedd in the zip headers. I just added one to those size fields of the zip headers, and the it opened just fine.

  • How do I use iCloud to collaborate on a GarageBand project with a remotely located musician?

    How do I use iCloud to collaborate on a GarageBand project with a remotely located musician?  He is in Valencia, Spain, I am in Green Bay, Wisconsin.  We'd like to be able to work on the same GarageBand document together, laying down tracks, etc.
    Is there a tutorial I should look at?

    Are you using GarageBand on a Mac or on an iPad?
    With iCloud you can store your GarageBand projects in iCloud, so you can work on the same project on all your iPads, iPods, iPhones, and transfer it from your iDevices to your Mac.  But you cannot use iCloud to share a project between people with different AppleIDs.  
    To send GarageBand projects back and forth, compress the the ":band" files and mail them, if they are small enough or put them in a Dropbox or other cloud storage and mail the link.

  • Trying to restore old GarageBand projects, some will, some won't?

    I am on OS X 10.6.8, 2.66 GHz Intel Core 2 Duo, and before the last system update (to 10.6.8) I was running Time Machine on an outboard Samsung drive, and had an Iomega external drive to which I had moved my GarageBand folder (and its pointer) and all my projects.  With the update to 10.6.8, my Iomega drive was suddenly no longer accessible.  I read a note on the forum that said Firewire support was dropped with 10.6.8, so I reconnected the drive with USB, but still was unable to access.  I had the bright idea to restore my GarageBand projects from Time Machine, from before I had moved them to the outboard drive.  I can see the projects when I do a search for "garage" on my Time Machine backups, but have only been able to restore a handful of them.  The icon for some of the project files is a dark grey horizontal rectangle (the ones that =did= restore) then there are others that have a light grey horizontal rectangle as their file icon, and others that have the little tan guitar as their icons.  I'm figuring these may be sets of projects from the different versions of GarageBand that have lived under OS X in its various incarnations.  Whenever I select any project files other than the handful of dark-grey-rectangle files, and click "restore" in Time Machine, after asking me to select a target folder (which does exist on my Mac) I get a pop-up message that has "Copy" in the header for the pop-up, and says:
    "The volume has the wrong case sensitivity for a backup."
    Please help me understand (a) what that error message means, it sounds like the Time Machine program is trying to improperly create a backup on my main HD, but all I want to do is copy those files to my Mac, (b) how I can get my files out of Time Machine and back onto my main HD, and (c) if I can convert them to the current GarageBand format once I get them on my machine.
    I also tried to restore from Time Machine the .mp3 files that were created from my GarageBand projects, but after selecting a group of those from a Time Machine search, I got the same message about "wrong case sensitivity for a backup"...  If I try to play them from my iTunes, where I had put them after creating the .mp3's in GarageBand, it gives me a message that the underlying file isn't present, so it can't play the song, which is why I'm trying to get those GarageBand files over from Time Machine.  If I had only not updated to 10.6.8, I think all would have been well. 
    Something doesn't look quite right.  Any help you can give will be greatly appreciated.  I'm a songwriter and my old songs are now trapped in Time Machine!  I'm very nervous that I might accidentally delete them instead of rescuing them.

    Unfortunately, no.  The error message I'm getting, about the volume not having the right case sensitivity for a backup, seems to be an inappropriate message, at least to my thinking.  I am only trying to restore some old files.  Seems like it would not have any problem.  And the first five I restored came back just fine, I chose "choose location" and just let them come into the Applications folder, then I moved them to a separate folder on the desktop just so I could see them all together.  When I went back to gather some more files, I started getting that "case sensitivity for a backup" message, and now I get it every time, even if I try to restore the same files that I already restored, to another folder of course.
    It's like Time Machine thinks I'm making another backup, when all I'm trying to do is restore a few GarageBand .band files.
    I played around with it some more, trying to restore a single file to an empty folder on my desktop, trying to restore to a thumb drive (got a "volume is not formatted properly" error, even though the drive already had some Quickbooks files on it I copied from my current machine successfully), and nothing I try is working.
    Do I dare restart my computer and see if that clears something up?  Like I said before, I fear I will end up deleting my song files, or destroying access to my outboard Time Machine backup disk.  The original song files were on an Iomega external disk that my Mac cannot access anymore, it may be crashed, I will have to take it to the Genius bar to have someone look at it.  But it is frustrating to see those files in my Time Machine backups and not be able to get them back on my main disk!!!!!  Thanks for the help you gave, but there was nothing in there that pertained to this particular problem.  Any other suggestions?  Should I "eject" my Time Machine external disk and then restart the computer and reattach the Time Machine disk?  Will that protect those files?
    Sorry to be so full of questions. I really just need help getting these files off the Time Machine.  Sounds so simple on the tutorial, but it is just not happening here.  Thanks again, please, any other suggestions please send them on.

  • How can I copy GarageBand projects to a new iPad?

    I recently got a new iPad Air 2 running 8.1.1  and I wanted to transfer GarageBand projects from my old iPad 3 running 8.1.2 to my new device. I found this harder than I expected.
    You'd think the help instructions I found at http://help.apple.com/garageband/ipad/1.0/index.html#chsec12c387 would be sufficient, but some of the steps didn't work for me. Was it because I was running Windows on my partnered PC  rather than a Mac?  What this help link doesn't tell you is that, as difficult as it is for me now to navigate around and find my devices after recent changes to iTunes, that all that's available for File Sharing are GarageBand projects that have already been Exported to iTunes.  However, then I ran into problems with these instructions "Send a GarageBand Song to iTunes".  Step 1- the only place I see My Songs on my old iPad is at the edit screen of a project. When I hit My Songs, it shuts down that recording session and switches to a list of songs, but there is no Export Song button, just a plus sign in the upper left.  Hitting the plus doesn't get me to " Export Song button", it gets me to "Create New Song" or " Copy From iTunes File Sharing". It took me a long time to figure out I had to Select a song first, then the icons in the upper left changed and one icon gave me a way to upload to iTunes. Not at all like the help instructions, but at least I could get a project to File Sharing. (or Dropbox) However, if I selected more than one project, the Upload button grayed out.  I had 40 projects to transfer, so I wanted to find a solution that would be better than this.
    I looked at Re: Import a proyect from garage band to ipad  and It is really unacceptable that I cannot transfer my garageband format songs from iPad to iTunes for windows and then add them to my new iPad.  Any ideas?  but they weren't matching up to my problem.  However, it was nice to find out about iFun http://www.i-funbox.com/ , which looks more understandable than iTune File Sharing.
    What I eventually discovered was I could select multiple GB projects on the old iPad, and still have the Upload to iCloud icon available in the upper left.  All my remaining GB projects went to iCloud in one step and eventually they started to appear in GB on my new iPad Air, except that I had to buy some more iCloud storage.
    Is this really the only way to move many GB projects to a new iPad?

    Hello marcia999,
    This can be done through the Filesharing pane in iTunes (when the iPad is connected).
    iMovie for iOS (iPad): Import from iTunes
    http://support.apple.com/kb/PH3239
    If you created a project or trailer on an iOS device (such as iPad or iPhone) and sent the project to iTunes, you can then import the project to another compatible device through iTunes.
    Import a project or trailer from iTunes
    Connect your device to your computer, then open iTunes on your computer.After a moment, your device appears in iTunes, below Devices on the left.
    Select the device, then click Apps at the top of the iTunes window.
    Select iMovie in the Apps list below File Sharing (you may need to scroll to see it).
    Click Add below the iMovie Documents pane; in the window that appears, navigate to the file you want to add.
    Select the file, then click Open to copy the file to your device.The file appears in the iMovie Documents pane when copying is complete.
    Open iMovie on your device; if you’re not in projects view, tap the My Projects button in the upper-left corner above the viewer.
    Tap the Import button at the bottom of the screen, then tap the name of the project you want to import.When the import is complete, the project opens and can be edited like any other project.
    Cheers,
    Allen

  • Under PC with windows 9, can I move garageband projects from one iOS devide to another ? (e.g iphone to ipad)

    I made a garageband project with iphone and export it to itunes to move it to my ipad.
    Hoever, exported .band is decrbed as folder, not a file, so i cannot move it to ipad.
    Do you know any way to solve this?

    Windows 9??? I didn't think 8 was finished yet!
    At the moment iTunes can't add a folder to the file sharing area, only individual files. Looking at an iMovie project it is exported as a zip file with a .iMobileMovie extension and I don't really understand why the same hasn't been done with .band exports.
    I have seen reports of success using iExplorer (formerly iPhoneExplorer) to add projects to the device but having completely failed to get it to work, or even show me the contents of the GarageBand app's folder on my iPhone I can't really suggest that as an option right now.
    I have however submitted a bug report about the issue. With luck it will be addressed at some point.
    tt2

  • Opening GarageBand project in Logic Express 9.

    Just loaded Logic Express 9. Trying to open GarageBand project I get "Sorry, can't load this project because it is created by a newer Logic Express version. Please update Logic Express." I was under the impression that any GB project could be opened in LE9. Any suggestions?

    You don't specify but have you updated LE to v.9.1.7?
    Sometimes Logic can be a little picky as to how you open the song file, so if one method doesn't work, try another.  For example:
    1) Drag the GB file onto the LE icon.
    2) Right-click on the GB file and choose "open with Logic Express."
    3) Select the GB file from Logic's Browser tab in the Media window on the right.
    I'm assuming that you already tried File>Open from the LE menu bar.
    Once you do manage to open your GB file inside LE you will be required to save it as a Logic file.

  • Opening Garageband Project In Logic Express

    I have successfully opened / saved a garageband project in Logic Express and everything seems to have come over fine. In the arrange window, the 'Input' button is highlighted on many tracks (the button next to mute, solo, etc.). Should the 'Input' be selected or de-slected? It seems like its automatically sending it to a Bus. Any suggestions / basic ground rules?

    Well, the Input monitoring button activated live input monitoring. So, if it is activated (and you have selected input monitoring in the preferences, of course), Logic will pick up any audio signal coming in via the selected inputs and feeds it into the channelstrip, even if it's not running. You can also play along without recording. Recording, however, activates monitoring either way.
    Maybe you have an open mic, which might produce feedback or other disturbing noises. Turn off input monitoring (and disarm record, of course) to mute the live input monitoring.
    Basically, only the channels you need to hear should have Input monitoring activated.
    Fox

  • How to get garageband projects working again from .aif files?

    My harddrive crashed a few weeks back but i was able to recover the data in it. However, the garageband projects (which is .band files) are now gone and you can only see hundreds of fragments of .aif files which are little parts of the original projects i made. How do i convert all of this .aif files to be a working garageband project again? i really need help here, please

    the best you can do is to create a new project, and drop the AIFF files into its timeline. from there you can arrange, edit, and mix them to try to recreate your original project.

  • Logic Express takes 4-6 hours to load a Garageband project!??!!

    When I open projects I have made with Garage Band in Logic Express, it takes 4-6 hours to load the song. Thats obviously not the way it is supposed to be.
    On another machine I have Logic Pro. There opening a Garageband project is fast -30 sec or so.
    Maybe I am crying for help? Or maybe there is something wrong with the software?
    I have all my Garageband instruments on the startup volume, while I have most of my loops on another volume. That works just fine with Garageband. It also works fine with Logic Pro under 10.3.9.
    The Garageband loops are on an external USB disk, and this hard disk is spinning constantly during those hours. Logic Express puts up messages like "Loading Audio Files for "Cellos.exs"" during this time. Incidentally Logic Express is not responding during this time, The above dialog say one can press command period to cancel the operation, but that does not work. All that is working is killing the application process.
    The above behaviour occurs wether I have any loops in the project or not.
    Is there a solution to this? Having all loops on the startup volume is not possible.

    Thank you very much 'Windham Hillbilly'.
    Yes, saving the song as an archive from GarageBand gives fast loading in Logic Express, fully comparable to my Logic Pro loading of non archive songs.
    So, this takes care of the issue for me.
    Now, if there really should be a 4-6 hour load time in the first place is a different matter.

  • Why can't I add more music to my Garageband Project?

    Hey, I'm having difficulty adding more sounds and music to a very important Garageband project, but I've reached 3:35 in total time and I can't seem to add any more music?

    Why not try doing a "Save As" to a new file, and see if the new file lets you add more music.

  • How to Import Garageband projects and files into Cubase for Windows?

    Hi
    I've recently started using Garageband to record my ideas and compositions. I had 2 main questions:
    1. How do I transfer the audio files created in Garageband in a format which will allow me to edit them in Music Software for a Windows based Operating system? Tranferring them to iTunes and then converting them to MP3 doesn't help because then my friends can't edit my guitar parts and other backing tracks.
    Mainly I need to know how to save and import Garageband projects and individual tracks into Cubase/ Cakewalk for Windows so that my band guys can edit the tracks and send me their ideas.
    I'm the only one out of my friends who has an Apple Macbook and most of my band guys still use Windows based Operating systems.
    2. I record my guitars and other instruments using the Digitech GNX4 guitar effects processor as the sound source through USB. While I can record clean guitar without any problem, the moment I switch on the distortions on the GNX 4, there is a loud and constant hum from the speakers. I am therefore not being able to record distorted guitar sounds.
    Please help on this.
    Thanks and hope to hear from you all.
    Cheers
    Prash

    Tranferring them to iTunes and then converting them to MP3
    same as the protools procedure:
    http://www.bulletsandbones.com/GB/GBFAQ.html#openinprotools
    there is a loud and constant hum from the speakers.
    Could be a ground loop problem. Test it using the MacBook on battery power only.

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