Counter Strike Source lags a lott

My System:
Athlon XP 2000 (oced to 2600)
Geforce 6800 128mb (Aperture set to 256mb)
1GB of RAM
Many games (quake 4, doom 3) run pretty good in linux (not as good as windows tho :-).. but CSS laggs reallly bad (never above 30fps and playing with like 2 people..) no matter wat settings are on and a lot of the time fonts start disappearing

Cedega 5.1.4.. people can run it
Most of the people run it at nice speeds (45+fps) and they dont have a much better pc than mine.. i know its mainly my CPU but i would still love to play this game at least 30+fps or im gonna die lol
PS: die = install windows or use my bros windows :-

Similar Messages

  • Counter-Strike: Source Server Lag

    I was running Debian Sarge (64bit), and a few Counter-Strike Source servers, I had no problem at all and they was running smooth.
    Recently I installed Arch (i686) on the server and the CSS servers are laggy, while playing you get frequent lag spikes...
    $ uname -a
    Linux r0xb0x 2.6.17-ARCH #1 SMP PREEMPT Sat Sep 9 07:32:55 CEST 2006 i686 AMD Athlon(tm) 64 Processor 4000+ AuthenticAMD GNU/Linux
    I was running 2.6.7(?) on Debian, so I'm thinking its the 2.6.17 kernel, should I try a differant flavor like beyond/archck/vanilla?
    The FPS fluctuatates from 120 - 250, I could'nt tell you what it was like on Debian.
    Is there a custom kernel for gaming? Or one that would suite my needs better, or should I compile my own?
    Thanks
    -- eth0

    I'm trying to compile my own kernel, and I can't get pass "make install":
    [root@r0xb0x linux-2.6.17.13]# make install
    sh /usr/src/linux-2.6.17.13/arch/i386/boot/install.sh 2.6.17.13eth0 arch/i386/boot/bzImage System.map "/boot"
    Fatal: open /dev/hda: Read-only file system
    make[1]: *** [install] Error 1
    make: *** [install] Error 2
    Some reason it's using /dev/hda, yet all my hard-drives are SATA (/dev/sda), why's it using /dev/hda. I Google'd, couldn't find anything...
    -- eth0

  • Windows 7 and counter-strike source shuttering.

    I have concluded this is caused by creatives driver by disabling the card in device manager the shuttering is gone. Is there a work in progress for this or some kind of work around until it is fixed?

    Re: Windows 7 and counter-strike source shuttering. Found a simple work around until someone can fix this, found this over in the sevenforums.com
    Hi there, I've recently had an extremely annoying issue regarding sound, games, multiplayer, and Windows 7. When I would start up a game (such as Counter-Strike Source or Heroes of Newerth) and connect to server, my fps and ping would be nominally ok, but the game would lag. In HoN this would be displayed by the heroes moving jerkily around the map, even though my fps and ping were good. In Counter Strike, this evidenced itself by glitchy nades that don't bounce smoothly, and whenever sounds are played, the ping spikes a bit. It's kind of like playing on a 33 tic server, for those of you familiar with the game. None of these issues occurred in single player games or in the aforementioned games with a local server.
    Anyway, I searched and searched here and couldn't find anything, but finally I found something in Google:
    Stop and disable the "Multimedia Class Scheduler" service<
    Run regedit and go to "HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Servi ces\Audiosrv"<
    Double click on the entry "DependOnService" and delete the line with "MMCSS" from the text box<
    Reboot and enjoy lag free games<
    This fixes issues with Realtek '97 (my motherboard uses nforce 4 chipset), and I'm guessing it will also fix issues with Creative Audigy 2 ZS, which I also have installed at the moment, but haven't tested.
    I diagnosed the issue by realizing that by disabling audio devices in device manager, lag would disappear in-game. So glad I found this solution after installing 6 different audio drivers and generally being very frustrated. Just thought I'd leave this here as a reference for others with a similar issue.
    Original solution by Mirkon. Thanks!

  • Having some troubles while playing Counter Strike: Source

    Hi guys,
    Currently I'm using the Macbook Pro 13.3" 2nd version ( 2.9GHz, etc.). It's from Mid 2012 I believe. Anyway, I got it for passing my finals, so I've got it for less than a month now. And the thing is, I'm not really satisfied with the way it works. Please note that I'm not talking about the operating system. I feel that the performance is pretty poor, the battery dies on me really quick and it gets extremely hot. Not warm, but HOT. I could fry an egg on the bottom of my laptop.
    I would expect something that costs so much, to work perfectly.
    My apologies, I'm going off topic.
    Whilest playing Counter Strike: Source, which should work perfectly fine on a MacBook Pro, I've noticed a rather poor performance. It shocks a lot. It's not "lag", because I have it on all the servers, even where my internet connection is around the 15 ( which is really good, the lower the better).
    This is my very first laptop so I'm not sure what to do and how to use one properly. If all these symptoms are considered normal, then I would like to apologize in advance.
    Kind regards,
    Patrick

    After several more tests I’ve arrived at a solution.
    There seems to be a random element in Boot Camp’s installation process that creates an IRQ resource conflict in Windows. The BSOD I was getting indicated that “IRQL not less than or equal to” and a BCM.sys file was responsible for the conflict. This file is related to the Broadcom Ethernet driver.
    Reverting back to Boot Camp 2.1 actually made Counter Strike crash even sooner, but suggested to me that Boot Camp drivers were responsible. I performed a complete uninstall and reinstalled to Boot Camp 3.0. Hours of game play later and no crashes or BSOD.
    If a complete uninstall and reinstall doesn’t fix it for you the first time, try it again. I think it just has to “randomly” assign the IRQ correctly. Manually assigning the IRQ probably won’t work as Windows apparently cannot detect the conflicts until it fails.
    Direct X 10 is not responsible for the problem. I tested this by running CSS in 9.0c mode via an advanced start command and it still crashed. Oh, and I also discovered that Direct X 10 is integrated into Vista and cannot be uninstalled or rolled back.

  • Forwarding port for Counter-strike: Source is not working

    With my linksys router (Model WRT54G)I tried forwarding my port for a Counter-Strike: Source server. My friends tried it after I tried forwarding the ports and it did not work. It looks like this: |Application|Start|End--|Protocol|Ip-Adress------|Enabled| |CS1--------|1200-|1200-|Both----|192.168.1.[105]|Check--| |CS2--------|2700-|27015|Both----|192.168.1.[105]|Check--| |CS3--------|27020|27039|Both----|192.168.1.[105]|Check--| I can get on the server but my friends can not. And yes, I did uncheck "Block Anonymous Internet request". Message Edited by Iridium on 08-16-2007 07:37 PM Message Edited by Iridium on 08-16-2007 07:38 PM
    Message Edited by Iridium on 08-16-2007 07:38 PM

    Is the IP address 192.168.1.105 really the IP address of the server in your LAN?
    Moreover, check what kind of modem you have. Follow the instructions here. If the IP address on the status page is a private IP address and the IP address on whatismyipaddress.com is different then your modem does routing too and you have to configure port forwarding there as well.

  • Counter Strike Source

    hi recently i try this Game Counter Strike Source by using boot camp on Window XP, but i'm having some problem when loading there is black screen... does anyone know this problem.. is there any way to solve please help thanks...

    You can run CS Source through boot camp and it works fine. I don't have it on my own computer, but I know because of the hardware in the MacBook. I've played on a PC that has similiar configs, possibly even lower.
    Hit me up ... I'm Stankoniaexp90 on various servers. I liked the P00p server a lot though lol.

  • Counter Strike Source prob

    Jo Hab ein Problem mit dem Sound in Counter Strike Source ! Wenn jemand die Bombe Legt f?ngt der Sound an zu Stottern und ist so lang gezogen und die Performance bricht b?se ein ! auf anderem Maps hab ich st?ndig Soundprobleme !
    Als ich noch meine Billig onboard soundkarte benutzt habe war das aber nicht so erst seit dem kauf der Soundblaster Li've 24bit iss das so !
    hab aber nicht als einzigster diese probleme !

    When posting configs, code or command output, please use [ code ] tags, not [ quote ] tags https://bbs.archlinux.org/help.php#bbcode
    like this
    It makes the code more readable and - in case of longer listings - more convenient to scroll through.
    Please fix your post.

  • SB Xtreme Music and Counter-strike Source He

    Hello,
    I have a sound blaster xtreme music and I play the game counter-strike source. I have having a problem with the surround sound. I can hear everything around me except behind me when I play. Ive tried everything to get it but I just cant figure? it out. Can some help me!

    I do not have other games, only CSS - well the valve games i bought.
    When I am in Ventrilo, the others hear me with the audio creation, I can change the effects and they hear it. Although, in counter strike, it makes no change to my audio- my audio just sounds normal, so I thought the diagnostic from SB would show me something. The above error might be the reason, but I do not know what that actually means.
    Thanks

  • Problem with 6700 6.1 in counter strike source with msi mobo

    hi,
    i've just baught a 6700 6.1 set and they work fine in windows, dvds and the msi speaker set up test. but in counter strike sources speaker test and in game only the centre and sub work. i've changed the speaker settings in windows and source with no luck.
    my msi mobo (k8n neo2) has 7.1 built in but only offers 2channel 4channel 5.1 or 7.1 options so i am using my speakers in 5.1 when i run the speaker set up test provided with my mobo the right speaker is highlighted and then plays a sound but in the source speeker test only the centre and sub actually make a sound when they are iluminated i have tryed all combinations off the msi set up and source set up and the problem does not change.
    i was wondering what i could do or if this problem has been heard of before.
    if i have missed any information out that u need 2 know just ask and il let u know
    thanks a lot

    If I dun remember wrongly, there's a switch at the woofer. Try changing that to direct mode.

  • Counter-Strike Source won't run on x86_64

    [kinan@Asus Counter-Strike-Source]$ ./css.sh
    SDL video target is 'x11'
    SDL video target is 'x11'
    SDL failed to create GL compatibility profile (whichProfile=0)!
    This system supports the OpenGL extension GL_EXT_framebuffer_object.
    This system supports the OpenGL extension GL_EXT_framebuffer_blit.
    This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
    This system DOES NOT support the OpenGL extension GL_APPLE_fence.
    This system DOES NOT support the OpenGL extension GL_NV_fence.
    This system supports the OpenGL extension GL_ARB_sync.
    This system supports the OpenGL extension GL_EXT_draw_buffers2.
    This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
    This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
    This system supports the OpenGL extension GL_ARB_map_buffer_range.
    This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
    This system supports the OpenGL extension GL_ARB_occlusion_query.
    This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
    This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
    This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
    This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
    This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
    This system supports the OpenGL extension GL_ARB_framebuffer_object.
    This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
    This system supports the OpenGL extension GL_ARB_debug_output.
    This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
    This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
    This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
    This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
    This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
    This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
    This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
    This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
    This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
    This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt3.
    This system supports the OpenGL extension GL_ANGLE_texture_compression_dxt5.
    This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
    GL_NV_bindless_texture: DISABLED
    GL_AMD_pinned_memory: DISABLED
    GL_EXT_texture_sRGB_decode: AVAILABLE
    Using breakpad crash handler
    [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
    [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
    Did not detect any valid joysticks.
    GL_NVX_gpu_memory_info: UNAVAILABLE
    GL_ATI_meminfo: UNAVAILABLE
    GL_MAX_SAMPLES_EXT: 8
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    (hl2_linux:24961): Gtk-WARNING **: Unable to locate theme engine in module_path: "murrine",
    Gtk-Message: Failed to load module "canberra-gtk-module"
    CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2267 MHz, Processor: GenuineIntel
    GlobalMemoryStatus: 3996123136
    CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2267 MHz, Processor: GenuineIntel
    GlobalMemoryStatus: 3996123136
    [0711/200103:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
    IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
    GL sampler object usage: ENABLED
    GL prefer MapBufferRange: NO
    Inconsistency detected by ld.so: dl-open.c: 678: _dl_open: Assertion `_dl_debug_initialize (0, args.nsid)->r_state == RT_CONSISTENT' failed!
    Any ideas?
    Last edited by kinan9011 (2014-07-12 08:14:33)

    When posting configs, code or command output, please use [ code ] tags, not [ quote ] tags https://bbs.archlinux.org/help.php#bbcode
    like this
    It makes the code more readable and - in case of longer listings - more convenient to scroll through.
    Please fix your post.

  • Steam counter-strike source

    hey ive been trying to run counter-strike source through wine and ive gotten steam up and running fine but ive encountered a problem when trying to connect to a game server once counter-strike is launched. 
    i get an error saying "server is enforcing consistancy for this file arctic.mdl" or at least something similar to that.
    i looked around the web for fixes and i couldnt find anyone who experienced this problem with linux.
    has anybody encountered this?

    Try with this
    or
    this

  • Counter Strike Source on MBP

    I'm new to this forum and macs in general but it is about that time for an upgrade. I currently have a Dell inspiron 5100 2.8P4 with a ati 7500 Radion Mobility card(64) 1 Gig Ram. I am looking for a laptop that will be able to run both games and software with ease. I have been doing a little research online and have come across MBP. I also learned that it can boot both windows and the standard Mac os. Does anyone know how Counter-Strike Source will run on this machine? Ive heard mixed stories about the graphics and would like some clarification. A possible frames per second count? Overheating issues? Anything at all?
    Id like to get the
    BPG 2.6 4 gig 15' model.
    Any help would be appreciated. Thanx in advance.

    if you like games, stick to PC. games on a mac are virtually non-existent. even the games sold through the apple store barely run on a mac and aren't supported. games through bootcamp are really bad as well. i'd stick with PC...

  • Playing Counter Strike Source on Macbook Pro Unibody crashes constantly

    I'm running Macbook pro with the 2.8 ghz processors and 320gb 7200rpm I've boot camped my mac with a xp 32bit cd installed all the drivers from the mac os cd then installed the rest of the drivers and updates from windows update then once that was finished i went to apple.com and downloaded bootcamp 2.1 update for xp. installed steam then bought and downloaded CS. I'll load up counter strike and i turned all the visual effects to as low as they go the resolution is not high same as the ratio which is set at normal.I'll be playing counter strike and within 10 seconds of joining a server to about 4-5 minutes my computer screen will go black sounds will repeat like it froze then i have to hold the power button. At first i thought it was the laptop overheating. XP runs the fans at full speed and my laptop is sat on top of a laptop cooler with 2 fans spinning at 2000rpm. I didn't think this was enough so i put a pretty powerful house fan up next to my computer and put it on full blast. The unibody didn't even get warm it was so good at cooling but yet again 2 minutes playing CS I crashed again. Can anyone help me out? Other then the crashing and having to reset my laptop the game runes at 150fps average even the video stress test said i did 190 fps.

    After several more tests I’ve arrived at a solution.
    There seems to be a random element in Boot Camp’s installation process that creates an IRQ resource conflict in Windows. The BSOD I was getting indicated that “IRQL not less than or equal to” and a BCM.sys file was responsible for the conflict. This file is related to the Broadcom Ethernet driver.
    Reverting back to Boot Camp 2.1 actually made Counter Strike crash even sooner, but suggested to me that Boot Camp drivers were responsible. I performed a complete uninstall and reinstalled to Boot Camp 3.0. Hours of game play later and no crashes or BSOD.
    If a complete uninstall and reinstall doesn’t fix it for you the first time, try it again. I think it just has to “randomly” assign the IRQ correctly. Manually assigning the IRQ probably won’t work as Windows apparently cannot detect the conflicts until it fails.
    Direct X 10 is not responsible for the problem. I tested this by running CSS in 9.0c mode via an advanced start command and it still crashed. Oh, and I also discovered that Direct X 10 is integrated into Vista and cannot be uninstalled or rolled back.

  • Jerky graphics while playing counter strike: source

    I can't make cs:s run as smooth as it did before on my pc (yes I know windows has a different type of mouse acceleration). I've tried everything. If I enable "wait for vertical sync" it runs smooth but the mouse is slow and really annoying. When I turn "wait for vertical sync" OFF, the graphics is jerky and really annoying and I experience screen tearing, but the mouse runs pretty smooth and follows my directions pretty good, but is still annoying.
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    ... all I want to get rid off is the jerky picture and the tearing that occurs when I'm panning.
    Does anyone know if Mac OS X Lion will fix any of these issues in Steam-bases games.
    I'v got the brand new 21,5 iMac (MC812):
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    Graphic: Radeon 6770
    Cheers/
    Sugretail

    After several more tests I’ve arrived at a solution.
    There seems to be a random element in Boot Camp’s installation process that creates an IRQ resource conflict in Windows. The BSOD I was getting indicated that “IRQL not less than or equal to” and a BCM.sys file was responsible for the conflict. This file is related to the Broadcom Ethernet driver.
    Reverting back to Boot Camp 2.1 actually made Counter Strike crash even sooner, but suggested to me that Boot Camp drivers were responsible. I performed a complete uninstall and reinstalled to Boot Camp 3.0. Hours of game play later and no crashes or BSOD.
    If a complete uninstall and reinstall doesn’t fix it for you the first time, try it again. I think it just has to “randomly” assign the IRQ correctly. Manually assigning the IRQ probably won’t work as Windows apparently cannot detect the conflicts until it fails.
    Direct X 10 is not responsible for the problem. I tested this by running CSS in 9.0c mode via an advanced start command and it still crashed. Oh, and I also discovered that Direct X 10 is integrated into Vista and cannot be uninstalled or rolled back.

  • Imac FOR COUNTER STRIKE SOURCE ONLINE

    hey all, im fairly new with mac but am considering buying an imac. When i heard the boot camp news i was really intrigued.
    i was wondering if the imac can run CS source on high settings, which one of the optinns below i should buy, and what experience you have with CS:S on a mac (if you have any) are.
    condsidering buying: will go for top model but preffer lower one if possible...
    option1 :
    17" imac
    1.83 ghz processor.
    1gb ram.
    128 mb video card
    or option 2:
    20" imac
    2. ghz processor
    1gb ram
    256 mb video card
    thanks in advance.

    hmm, i and probably a hundren thousand other people are dieing to know the performance of Counterstrike on a imac. i would love personally to know what settings and what performance someone is getting on a 20" model with 256 Vram and 1GB RAM. my most important question is how much AA and AF one can use at high settings without lag and how much FPS ure getting. LETS GET SOME IMAGE AND VIDEO PROOF OF THIS, WE'RE DIEING!
    -cONTHEMON

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