COVER FLOW EATS MEMORY
After hours and hours of troubleshooting my iMac with Leopard the following is definite:
With ACTIVITY MONITOR running and COVER FLOW used in FINDER the iMAC continually eats up system memory. In addition, the FINDER process increases memory usage as well.
FINDER can be force quit and then relaunched to clear its memory usage (which continues to increase as file browsing with COVER FLOW continues) but SYSTEM MEMORY is not freed after a relaunch of FINDER.
I ended up running w/ 2.5 gigs RAM usage when COVER FLOW was enabled regardless of program usage, etc....and the usage would hardly come down
There is a definite MEMORY MANAGEMENT issue with COVER FLOW.
Be warned. Check it out yourself. Apple, please fix these issues....soon.
I am noticing some increased memory, one of the bigger things that I am seeing is a greater processor load from the Quick Look Server process. I have also noticed that this process is only noticeable when in cover flow mode.
in addition to this I have noticed a much large CPU usage when the files being displayed are video files. in some cases windows media files and also files that quicktime would load.
doing some tests I have found that the format of the video files does effect the CPU usage.
mp4 files seem to be the fasest
mov files behind that
avi files next
wmv files (assume Flip4Mac is installed.)
also it does not seem that the Quick Look Server is doing any caching, load the directory let the cover flow view fully load (Quick Look Server process is not in the top processes list). click on a different directory let the cover flow view fully load(Quick Look Server process is not in the top processes list). click on the original directory, Quick Look Server appears to do the loading work again.
is anyone else seeing this?
Similar Messages
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Can Cover Flow view be limited to playback of only one album at a time?
Hi all,
I've been using the Cover Flow view in my iTunes Library more and more lately (after years of suffering owning a slow machine). But there has been a question regarding playback that has been slightly nagging me for a little while. I couldn't come up with effective search results, so I'll pose the question to the masses.
Cover Flow playback (by default) seems limited to playing through one album and jumping straight into the next album in the Library without stopping. Scroll through the track listing in the lower screen and you'll notice that iTunes lists every track from every album in your Library.
(picture one of those digital bar jukeboxes and an unlimited bankroll...)
Conversely, when clicking the album's title in the default List view, iTunes will only play the tracks in that particular album's playlist, and stop playback once this is finished. I have grown used to this option when desiring to fall asleep to one particular album only... and not the 476 albums which follow it.
Is there a workaround in place to emulate this "List View" playback behavior for Cover Flow playback?
Just curious... if not, it isn't the end of the world - List View will still continue to serve its specific purpose for my needs.
I just have a thirst for knowledge.
Thanks,
SteveHi Jeremy,
Conversely, when clicking the album's title in the default List view, iTunes will only play the tracks in that particular album's playlist, and stop playback once this is finished.
I'm not sure I follow you here — if I click a track in list view, iTunes always goes on to the next track when it's over (assuming Shuffle is off). If that's the next track on an album, great, but when I come to the end of an album it moves on to the next one.
Or are you talking about the Browser? Selecting an album in the Album browser pane will indeed produce the results you're describing, since the rest of your library will be excluded.
Yes that's correct - my apologies, I was at work at the time and was working from memory. I've had the Browser enabled since day one that it almost becomes second nature.
My iTunes interface, while displaying in List mode with the Browser active, limits the upper display fields to only Artist and Album panes.
And exactly as you said, once the album finishes playing, iTunes ceases playback.
Is there a workaround in place to emulate this "List View" playback behavior for Cover Flow playback?
Yes, but it's a bit clunky: use the Search box to narrow down your library until only one album is displayed.
Yes you are correct - it is a bit clunky. But it does work for the most part, provided that the album title is unique from a song title on another album.
Thanks for the info Jeremy!
Steve -
Movies Cover Flow Artwork Doesn't Show
Since upgrading to v10.6.1 my movies artwork does not show in cover flow nor on my ATVs. When new movies are added the artwork shows for a few days then disappears. Using Get Info shows the artwork is present in the file, closing the by closing the Get Info window the artwork then reappears in iTunes + ATVs - almost as if some kind if refresh is needed. Anybody else experiencing this problem if so have you found a solution?
Ablo,
Thanks for posting great information about track artwork & poster frames. In addition to being visually appealing, creating track artwork can have educational benefits. Some institutions place an image of the speaker as the track artwork, see:
Say it Plain
American Public Media
http://deimos3.apple.com/WebObjects/Core.woa/Browse/americanpublicmedia.org.1349 360438
Or in this example Liberty Science Center has placed an image of the animal discussed in each item so that a user can view it as they learn about it on their iPhone or iPod:
Eat and Be Eaten
Liberty Science Center
http://deimos3.apple.com/WebObjects/Core.woa/Browse/lsc.org.1551828169.015518281 81
You are correct in your first post when you say you were able to replace the poster frame (or empty artwork) with specific artwork that you have designed to represent the content using the Get Info panel in iTunes. You are also correct when you specify this needs to be done prior to uploading your content to iTunes U.
Have you checked the Track Preferences within your iTunes U site? There you will find the option to "Override with Course Page image" if this is set, then it's the reason you are not able to see the artwork that you have just uploaded. A better preference is "If empty, use course page image." When this is set your specific track artwork will be used but in instance where none is present, iTunes U will use the course page image. -
ITunes crashes when I view music library in Cover-Flow view.
*Whenever I try to view my music library in cover-flow mode iTunes freezes. The only way I can close it is to use Task Manager to stop the iTunes.exe process.* I can then restart iTunes which works fine until I try to switch to Cover-Flow view and it immediately crashes again. Not a show-stopper, but very annoying. This has happened with versions 9.1, 9.2, and now 9.2.1.4
I'm running a Win 7 Ultimate Sony Vaio laptop with 3 gigs memory. Grateful for any suggestions!Have a look at this article in the Apple Knowledge Base and let us know if it solves your problem.
-
Cover Flow mode crashes on iOS 5.0.1
Hi,
I've just upgraded my iPod touch 4 to iOS 5.0.1. As a result, I can't use Cover Flow at all because it causes 'Low Memory' error and, as a result, stops playing, shows a rotating progress bar and 'Enter Passcode' screen at the end. (BTW, I have only a few albums on the device not, not hundreds or more)
Thus, the only way I fixed it now - locked screen rotation in Portrait mode preventing Cover Flow. But it's not a best option, I'm sure.
Could anybody suggest how to reduce overall RAM consumption? I've turned off such things as FaceTime etc, disabled most of notifications. It didn't help. I've read here only about slow Cover Flow, but not about crashing.
In addition, I'd be glad to be able to downgrade back to iOS 4.3.5. But seems I can't do it legally, can I?
BTW, why iTunes doesn't give me a chance to decide to do upgrade or not? For example, it can display a requirements of new OS version, compared with device hardware I have, therefore I can see that 256 MB RAM is not enough. It would be fair. But now I'm at 'trap' - iTunes didn't prevent updating which actually makes things worse, but doesn't allow to downgrade back...
ThanksHey was looking for an article about these cover flow errors finally. As for my itouch 4.3 no errors, but after upgrading to 5.0 I am experienceing the crashes.I got my earlies itouch replaced for this error but the new one I recieved 3 days ago also had the same problems.I believe its the firmware.Pls let me know if you find anything.
-
Installing Cover Flow as a stand alone app in iTunes 11?
Cover Flow used to be a stand alone app before it became part of iTunes. Can it be used with iTunes 11, which deleted that view option?
http://www.macupdate.com/app/mac/19081/coverflow
When I installed it and tried to use it I get the message: "Error Message: CoverFlow couldn't find any albums in your iTunes Library /Users/myname/Music/iTunes/iTunes Music Library.xml."
I haven't had the time to check, but I think I have my main iTunes Library somewhere else, probably on an external HD. Unfortunately the only choice Cover Flow gives me is to quit. I don't have the option to chose the location of my library.
But maybe there is some way to go back several years and use Cover Flow as a separate app, until Apple comes to their senses.
There's more to check out in a Google search for Cover Flow, but I haven't done that yet...maybe someone more computer savvy than I is already doing that.
I'll continute to investigate when I have the time.
PaulThe app is very old and won't run on my (not very new) MacBook.
Would be awesome if someone had a solution to this. Thanks.
Process: CoverFlow [260]
Path: /Volumes/CoverFlow/CoverFlow.app/Contents/MacOS/CoverFlow
Identifier: com.steelskies.CoverFlow
Version: RC1.2 (1.997)
Code Type: X86 (Native)
Parent Process: launchd [162]
Date/Time: 2013-10-31 11:45:25.890 -0500
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 1258515 sec
Crashes Since Last Report: 3
Per-App Interval Since Last Report: 5405 sec
Per-App Crashes Since Last Report: 3
Anonymous UUID: F192764A-4525-4D9F-9F6E-777BEA7C5209
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 2
Thread 0: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x9a2a9afa mach_msg_trap + 10
1 libSystem.B.dylib 0x9a2aa267 mach_msg + 68
2 ...ple.ApplicationServices.ATS 0x983bb245 SendFontManagementMessageWithMessageStatus + 235
3 ...ple.ApplicationServices.ATS 0x983cb4dd SendGetPersistentDataMessage + 167
4 ...ple.ApplicationServices.ATS 0x983cb400 _eFOGetPersistentData + 75
5 ...ple.ApplicationServices.ATS 0x983cb350 _eFOCopyFontMetaData + 90
6 ...ple.ApplicationServices.ATS 0x983cae28 _eOFAGetStrikeSpecs + 631
7 ...ple.ApplicationServices.ATS 0x983c56b7 _eGetGlyphVectorIndex + 994
8 ...ple.ApplicationServices.ATS 0x983c4b5f OldGlyphsCacheStrike(TStrike*, void (*)(StrikeSpecs const*, void const*), void*) + 136
9 ...ple.ApplicationServices.ATS 0x983cef47 _eGCGetStrikeInfo + 826
10 ...ple.ApplicationServices.ATS 0x983cd314 LLCStyleInfoCreateActiveStyleInfo + 1299
11 com.apple.QD 0x984638eb TATSUStyle::ConstructActiveStyleInfo() + 43
12 com.apple.QD 0x984638ad TATSUStyle::GetStyleInfo(LLCStyleInfo const**) + 27
13 com.apple.QD 0x984636d2 TTextLineLayout::ConstructGlyphRecordArrayWithVirtualGlyphs(TATSUGlyphRecordArr ay*, unsigned long*) + 214
14 com.apple.QD 0x98462e81 TTextLineLayout::ConstructGlyphRecordArray(TATSUGlyphRecordArray*, TLayoutControls*) + 645
15 com.apple.QD 0x98462870 TTextLineLayout::EnsureLayoutIsUpToDate(unsigned long, unsigned char, unsigned long, TATSUGlyphRecordArray**) + 702
16 com.apple.QD 0x98461fb4 TTextLineLayout::MeasureText(unsigned long, unsigned long, long*, long*, long*, long*) + 330
17 com.apple.QD 0x98461e56 ATSUGetUnjustifiedBounds + 107
18 CoverFlow 0x00012468 -[GLAtsui textBoundsForString:] + 708
19 CoverFlow 0x00010f5a -[GLAtsui createTexture] + 148
20 CoverFlow 0x00011764 -[GLAtsui render] + 139
21 CoverFlow 0x0002abfc -[AlbumSlider renderControl] + 767
22 CoverFlow 0x00029a98 -[GLControl render] + 1005
23 CoverFlow 0x0001d03d -[Covers render] + 194
24 CoverFlow 0x00023268 -[AlbumView drawRect:] + 591
25 com.apple.AppKit 0x98ad261e -[NSView _drawRect:clip:] + 3510
26 com.apple.AppKit 0x98ad12bc -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600
27 com.apple.AppKit 0x98acf7db -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 711
28 com.apple.AppKit 0x98ad0750 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
29 com.apple.AppKit 0x98ad0750 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 4668
30 com.apple.AppKit 0x98acf34f -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 265
31 com.apple.AppKit 0x98acbc96 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309
32 com.apple.AppKit 0x98a2c84b -[NSView displayIfNeeded] + 818
33 com.apple.AppKit 0x989f5b64 -[NSWindow displayIfNeeded] + 204
34 com.apple.AppKit 0x98a2707e _handleWindowNeedsDisplay + 696
35 com.apple.CoreFoundation 0x958b8dd2 __CFRunLoopDoObservers + 1186
36 com.apple.CoreFoundation 0x95874ced __CFRunLoopRun + 557
37 com.apple.CoreFoundation 0x958743c4 CFRunLoopRunSpecific + 452
38 com.apple.CoreFoundation 0x958741f1 CFRunLoopRunInMode + 97
39 com.apple.HIToolbox 0x9187fe04 RunCurrentEventLoopInMode + 392
40 com.apple.HIToolbox 0x9187fbb9 ReceiveNextEventCommon + 354
41 com.apple.HIToolbox 0x9187fa3e BlockUntilNextEventMatchingListInMode + 81
42 com.apple.AppKit 0x989fd595 _DPSNextEvent + 847
43 com.apple.AppKit 0x989fcdd6 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
44 com.apple.AppKit 0x989bf1f3 -[NSApplication run] + 821
45 com.apple.AppKit 0x989b7289 NSApplicationMain + 574
46 CoverFlow 0x000025e2 _start + 216
47 CoverFlow 0x00002509 start + 41
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x9a2d0382 kevent + 10
1 libSystem.B.dylib 0x9a2d0a9c _dispatch_mgr_invoke + 215
2 libSystem.B.dylib 0x9a2cff59 _dispatch_queue_invoke + 163
3 libSystem.B.dylib 0x9a2cfcfe _dispatch_worker_thread2 + 240
4 libSystem.B.dylib 0x9a2cf781 _pthread_wqthread + 390
5 libSystem.B.dylib 0x9a2cf5c6 start_wqthread + 30
Thread 2 Crashed:
0 libGL.dylib 0x949d94c5 glDeleteTextures + 27
1 CoverFlow 0x00025777 -[Cover dealloc] + 143
2 com.apple.CoreFoundation 0x95844eb8 CFRelease + 152
3 com.apple.CoreFoundation 0x9586f5f2 __CFArrayReleaseValues + 434
4 com.apple.CoreFoundation 0x95845081 _CFRelease + 353
5 CoverFlow 0x00024b3f -[Preloader dealloc] + 50
6 com.apple.Foundation 0x9740bcbd __NSFinalizeThreadData + 1162
7 libSystem.B.dylib 0x9a2dfc89 _pthread_tsd_cleanup + 190
8 libSystem.B.dylib 0x9a2df836 _pthread_exit + 154
9 com.apple.Foundation 0x974164e4 +[NSThread exit] + 30
10 com.apple.Foundation 0x9741648c __NSThread__main__ + 1523
11 libSystem.B.dylib 0x9a2d7259 _pthread_start + 345
12 libSystem.B.dylib 0x9a2d70de thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x9a2a9b5a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x9a2d76e1 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x9a3065a8 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x9a72cb90 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x9a72c8ce TSWaitOnSemaphoreCommon + 511
5 ...ickTimeComponents.component 0x998c66d5 ReadSchedulerThreadEntryPoint + 4698
6 libSystem.B.dylib 0x9a2d7259 _pthread_start + 345
7 libSystem.B.dylib 0x9a2d70de thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x9a2a9b5a semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x9a2d76e1 _pthread_cond_wait + 1066
2 libSystem.B.dylib 0x9a3065a8 pthread_cond_timedwait_relative_np + 47
3 ...ple.CoreServices.CarbonCore 0x9a72cb90 TSWaitOnConditionTimedRelative + 242
4 ...ple.CoreServices.CarbonCore 0x9a72c8ce TSWaitOnSemaphoreCommon + 511
5 ...ple.CoreServices.CarbonCore 0x9a7875aa AIOFileThread(void*) + 1127
6 libSystem.B.dylib 0x9a2d7259 _pthread_start + 345
7 libSystem.B.dylib 0x9a2d70de thread_start + 34
Thread 5:
0 libSystem.B.dylib 0x9a2d7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x9a3039c5 nanosleep$UNIX2003 + 188
2 com.apple.Foundation 0x9743e535 +[NSThread sleepUntilDate:] + 147
3 CoverFlow 0x00005555 -[TextureLoader loadTextures] + 272
4 com.apple.Foundation 0x974164c4 -[NSThread main] + 45
5 com.apple.Foundation 0x97416474 __NSThread__main__ + 1499
6 libSystem.B.dylib 0x9a2d7259 _pthread_start + 345
7 libSystem.B.dylib 0x9a2d70de thread_start + 34
Thread 6:
0 libSystem.B.dylib 0x9a2d7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x9a3039c5 nanosleep$UNIX2003 + 188
2 com.apple.Foundation 0x9743e535 +[NSThread sleepUntilDate:] + 147
3 CoverFlow 0x0002004f -[PredictiveLoader runMainLoadingLoop] + 119
4 com.apple.Foundation 0x974164c4 -[NSThread main] + 45
5 com.apple.Foundation 0x97416474 __NSThread__main__ + 1499
6 libSystem.B.dylib 0x9a2d7259 _pthread_start + 345
7 libSystem.B.dylib 0x9a2d70de thread_start + 34
Thread 7:
0 libSystem.B.dylib 0x9a2cf412 __workq_kernreturn + 10
1 libSystem.B.dylib 0x9a2cf9a8 _pthread_wqthread + 941
2 libSystem.B.dylib 0x9a2cf5c6 start_wqthread + 30
Thread 8:
0 libSystem.B.dylib 0x9a2d7aa2 __semwait_signal + 10
1 libSystem.B.dylib 0x9a2d775e _pthread_cond_wait + 1191
2 libSystem.B.dylib 0x9a2d93f8 pthread_cond_wait$UNIX2003 + 73
3 com.apple.Foundation 0x9743e6b3 -[NSCondition wait] + 316
4 com.apple.Foundation 0x9742bd35 -[NSObject(NSThreadPerformAdditions) performSelector:onThread:withObject:waitUntilDone:modes:] + 1111
5 com.apple.Foundation 0x9743e80f -[NSObject(NSThreadPerformAdditions) performSelectorOnMainThread:withObject:waitUntilDone:] + 184
6 CoverFlow 0x0000d6b3 -[AmazonLoader processRequestsFromQueue] + 604
7 com.apple.Foundation 0x974164c4 -[NSThread main] + 45
8 com.apple.Foundation 0x97416474 __NSThread__main__ + 1499
9 libSystem.B.dylib 0x9a2d7259 _pthread_start + 345
10 libSystem.B.dylib 0x9a2d70de thread_start + 34
Thread 2 crashed with X86 Thread State (32-bit):
eax: 0x00000001 ebx: 0x19535660 ecx: 0x00000012 edx: 0x00000000
edi: 0x00000000 esi: 0x1953566c ebp: 0xb020f958 esp: 0xb020f940
ss: 0x0000001f efl: 0x00010282 eip: 0x949d94c5 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037
cr2: 0x00000000
Binary Images:
0x1000 - 0x3bff3 +CoverFlow ??? (???) /Volumes/CoverFlow/CoverFlow.app/Contents/MacOS/CoverFlow
0x7a7000 - 0x7cbfe7 GLRendererFloat ??? (???) <F19DDBE8-1DF6-6618-F554-0E81ED85CE67> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GL RendererFloat
0x7de000 - 0x7deff7 com.apple.applescript.component 2.1.2 (2.1.2) <FB2636BE-967B-E888-68D2-0BC612AF0E3A> /System/Library/Components/AppleScript.component/Contents/MacOS/AppleScript
0x12ca8000 - 0x12ca8ff7 libmx.A.dylib 315.0.0 (compatibility 1.0.0) <01401BF8-3FC7-19CF-ACCE-0F292BFD2F25> /usr/lib/libmx.A.dylib
0x12ef6000 - 0x12efbfff com.apple.AppleMPEG2Codec 1.0.2 (220.1) <EDDCFD0D-37F6-A846-EB4D-8E683ACC5184> /Library/QuickTime/AppleMPEG2Codec.component/Contents/MacOS/AppleMPEG2Codec
0x14a1d000 - 0x14b96ff7 GLEngine ??? (???) <76C922AA-A4A7-2835-537B-17F316AD95F6> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x14bc8000 - 0x14fcdfe7 libclh.dylib 3.1.1 C (3.1.1) <15AD52DD-FC3F-305E-5C31-699329E8FDE1> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/libclh.dylib
0x15a00000 - 0x15a98fff com.apple.applescript 2.1.2 (2.1.2) <7FF74F62-BB2C-0B23-B1D3-08BDC8E9C05D> /System/Library/PrivateFrameworks/AppleScript.framework/Versions/A/AppleScript
0x17dda000 - 0x17de7ff7 com.apple.iokit.IOHIDLib 1.6.6 (1.6.6) <665A3308-8C50-655A-ED3F-49AF695A408E> /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Co ntents/MacOS/IOHIDLib
0x18228000 - 0x1827dfef com.apple.AppleProResDecoder 2.0 (223) <793BA98A-2E7D-1C39-998D-805B60034DF4> /System/Library/QuickTime/AppleProResDecoder.component/Contents/MacOS/AppleProR esDecoder
0x182b5000 - 0x182f1fe3 com.apple.QuickTimeFireWireDV.component 7.6.6 (1800) <25649FE4-15B7-A90F-8238-9F7D370C45DA> /System/Library/QuickTime/QuickTimeFireWireDV.component/Contents/MacOS/QuickTim eFireWireDV
0x18d00000 - 0x18d1bfef com.apple.AppleIntermediateCodec 1.3.2 (153) <EFB476B9-486E-5112-50C8-8918A7964C22> /Library/QuickTime/AppleIntermediateCodec.component/Contents/MacOS/AppleInterme diateCodec
0x18d21000 - 0x18d3afe7 com.apple.applepixletvideo 1.2.29 (1.2d29) <52810348-A138-D148-92E4-9E1D73EA18A0> /System/Library/QuickTime/ApplePixletVideo.component/Contents/MacOS/ApplePixlet Video
0x1a006000 - 0x1a080fef com.apple.AppleVAH264HW.component 2.0 (1.0) <ECC0697B-91A7-17ED-999A-000F8847FAE5> /System/Library/QuickTime/AppleVAH264HW.component/Contents/MacOS/AppleVAH264HW
0x8f0c6000 - 0x8f811fff com.apple.GeForceGLDriver 1.6.36 (6.3.6) <3BB341B6-11A7-38AD-10A3-F89506FD40D4> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/GeForceGLDrive r
0x8fe00000 - 0x8fe4162b dyld 132.1 (???) <A4F6ADCC-6448-37B4-ED6C-ABB2CD06F448> /usr/lib/dyld
0x90072000 - 0x900ecfff com.apple.audio.CoreAudio 3.2.6 (3.2.6) <156A532C-0B60-55B0-EE27-D02B82AA6217> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x90193000 - 0x902c0ffb com.apple.MediaToolbox 0.484.60 (484.60) <A7FE2739-64A7-40EB-A6E7-69FBCE3C87D4> /System/Library/PrivateFrameworks/MediaToolbox.framework/Versions/A/MediaToolbo x
0x902c1000 - 0x90443fe7 libicucore.A.dylib 40.0.0 (compatibility 1.0.0) <60FF302E-5FAE-749B-BC70-0496DC2FBF2D> /usr/lib/libicucore.A.dylib
0x90444000 - 0x9044dff7 com.apple.DiskArbitration 2.3 (2.3) <E9C40767-DA6A-6CCB-8B00-2D5706753000> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x90456000 - 0x90499ff7 libGLU.dylib ??? (???) <6CC3CE6A-7024-C685-EADA-7F9DC27128E2> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x9049a000 - 0x9049aff7 com.apple.CoreServices 44 (44) <51CFA89A-33DB-90ED-26A8-67D461718A4A> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x9049b000 - 0x90566fef com.apple.CoreServices.OSServices 359.2 (359.2) <7C16D9C8-6F41-5754-17F7-2659D9DD9579> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServi ces.framework/Versions/A/OSServices
0x90567000 - 0x9059afff libTrueTypeScaler.dylib ??? (???) <8ADB7D19-413E-4499-C874-13C383F97685> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib
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Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.53 GHz, 4 GB, SMC 1.47f2
Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.131.42.4)
Bluetooth: Version 2.4.5f3, 2 service, 12 devices, 2 incoming serial ports
Network Service: AirPort, AirPort, en1
Serial ATA Device: ST9250315ASG, 232.89 GB
Serial ATA Device: HL-DT-ST DVDRW GS23N
USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8507, 0x24400000 / 2
USB Device: Internal Memory Card Reader, 0x05ac (Apple Inc.), 0x8403, 0x26500000 / 2
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac (Apple Inc.), 0x0236, 0x04600000 / 3
USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x04500000 / 2
USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 / 2
USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8213, 0x06110000 / 3 -
Cover Flow on iTunes and iPod not syncing properly...help!
When I add an album to my iTunes library, it works fine (i.e. it's grouped properly) in Cover Flow, but when I sync it to my iPod, it doesn't show up properly on my iPod's cover flow. How do I fix this?
I guess I should add that the album has an Album Artist because there are three tracks with different artists. Get my drift? PLEASE HELP!JulianMauricio wrote:
... it doesn't show up properly on my iPod's cover flow.
It will probably help if we know what it does do.
Is it:
1. you turn the iPod to landscape so that covers display, but there is a problem here?
2. while in portarit mode, the cover is displayed - but in your case - what?
3. something else?
Oh, and by the way, 21 views (from other users, not trained Apple staff) in 1 hour and four minutes - probably not from everywhere in the world! (Take note of where I am.) It can take a day or two before someone who knows the answer reads your post - usually after they have finished work, getting home, eating, etc etc.
Phil -
I have a 2.0 GHz Centrino Duo processor with 2 GB in memory and nVidia GS video drives. But, cover flow in iTunes is sluggish. Is there any way to fix it? Is it Vista?
Sorry, but you cannot. Cover Flow is not available in iTunes 11.
Regards. -
A diagonal line across every cover in the cover flow view
I have a black diagonal line across every cover when use the cover flow view. Even in the iTunes store, in the tv shows or music videos, in cover flow view, I still see a black diagonal line across the cover.
I reinstalled iTunes 7.0.2 a few times, but the problem still remains.
Verypong.Had the same problem too. Also the problems of bottom text (which displays number or songs, amount of time etc.) displayed incorrectly with maximized windows; some part of iTunes 7 would turn black when I resized its internal columns/windows; and the annoying resource-eating habit that caused maximizing/restoring other windows slowing to a crawl.
So far, my solution is going back version 6.
Please fix the problems soon, Apple! I didn't have problems like this with Windows Media Plyaer 11 beta! -
I have a tiny problem that is driving me mad. When I am playing an album in iTunes using cover flow view (with the playlist beneath the artwork picture) the picture is exactly above the album title. All is symmetrical. When I switch to full screen display, the artwork moves a couple of inches to the left and the display is therefore asymmetrical. Why and how do I correct it? It would drive you mad to.
Thanks for any help,
GrahamI was having the same problem, but tried the "Top Button + Home Button" reset and that did work for me. My unofficial guess is that perhaps RAM caches get filled through daily use of various apps leaving no memory for cover flow. Resetting the phone on the phone itself seems to reset that RAM. I can't say it's a cure-all, but it solved my issue. Hope this helps.
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okay, i still can't use cover flow. i got the itunes 7 update, 7.0.1, but it still comes up with "can't browse album covers on this computer." is it just because i use windows 2000, or do i need to change something on my computer?
It shouldn't be related to Windows 2000, and luckily there are a few things you can try.
First, here's Apple's reference to the problem, iTunes 7 for Windows is unable to display album covers in Cover Flow.
The following have fixed the problem for many people...
Make sure the graphics card has 32Mb of memory or more. If you're not sure carry on as we're going check this later
Download and install iTunes 7.0.1 (or higher), http://www.apple.com/itunes/download/
Make sure that your Hardware Acceleration is set at Full. Control Panel > Display, Settings > Advanced, Troubleshoot
Install the latest drivers for your Graphics card - this fixes most problems
Download and install DirectX 9.0c (or higher), DirectX 9.0c
Start > Run, type dxdiag and press enter. Go to the Video tab (or Display n) and enable DirectDraw Acceleration and Direct3D acceleration.
Whilst on this tab check the Approx. Total Memory value to ensure your graphics card has at-least 32MB of available memory
If iTunes still isn't working...
Uninstall iTunes, don't re-install just yet...
Install Quicktime 7.1.3 (or higher), http://www.apple.com/support/downloads/
Install iTunes again
However, I can confirm that none of the above will work for the Matrox G550. Guess which card I have...
P4 2GHz, 1GB RAM Windows XP Pro SP2; Matrox G550; Dual screen -
Now my new thing is that I have added my music library of about 2300 songs onto my iPhone and when sliding through cover flow I am getting intermittent crashes. I am only seeing a few related posts on this. Am I alone on the boat? Not only is cover flow crashing, my songs won't even finish playing before it crashes.
So I removed all of my music and just added about 30 songs. Cover flow works great. My guess is that 13 GB worth of music that has album art for 1000 albums is crashing because of memory. When the crash happens, I try to play a song and it will crash before it finishes. Very interesting. I am curious if anyone is able to fill up their iPhone with music that has album art this full and not experience a crash. Perhaps a restore to factory? My guess is no and I am not sure I want to install everything again. Any good suggestions?
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Album Art Temporarily Disappears in Cover Flow
I noticed today that while rapidly flicking in cover flow the album art would suddenly disappear for large clusters of songs, replaced by the song note. Then, at some point, for reasons I couldn't figure out, the album covers would reappear (hitting home button and going back may have worked). My software is up to date. First time I've ever seen this happen. Anyone else noticed this? I did a quick search and didn't find anything. Thanks for any responses.
I've got about 300 mb left since I updated to 1.3.1 (that update inexplicably seemed to take up a lot more memory than any prior update). I also noticed last night that if I flick it really fast, it will pop back to the home screen. This is one of several instances of instability I have noted since I updated, although generally things have worked well. I'm tempted to go for the 16 gig and just start over with a new phone, particularly since I'm about out of memory.
Thanks for responding. -
Can not properly view cover flow in full screen in external display
My mac is the new Mac book pro 15.4 inch screen and I connect my mac pro to external display e.g. Samsung LCD monitor 24 inches.
The bug is that I can not PROPERLY view full screen (in external display) for some application e.g. iTunes, and Front Row.
- When I use iTunes, I can not properly view Cover Flow view in full screen (in the external display screen) except the case of mirror display.
- For Front Row, I can not view full screen in external display but only my mac display.
However, for other DVD or VDO players, I can view movie on external display in full screen and I still be able to do other works on my mac screen.
Please let me know how to solve it.found the likely issue! are you participating in youtube's html5 trial? go here and it will tell you if you are:
http://www.youtube.com/html5
exit the trial and it should fix the issue. it worked for me! -
Is there a way to make the "cover flow" on the iPod match the sort style that I use on the software . I go with Artist -- Album by Release Year . But the ipod seems to only do Artist -- Alphabetical by Album , and then there are a handful of albums oddly out of place . Can it be done ?
Ottonomy, here's what to do.
Connect your iPhone to your computer and open the iPhone's playlist in an iTunes window. Copy/Paste the entire playlist into a new(!) playlist in iTunes, not on your iPhone. Then resort the playlist. After you sort it, Copy/Paste it to a new(!) playlist on your iPhone. Now delete the old playlist on your iPhone and rename the new playlist the name you want it to be (probably the same name as the old playlist).
The downside to this method is that you have to do it every time you add a song to the playlist. Unfortunately, I don't think there's another way.
Maybe you are looking for
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