CPU usage while rendering previews

Hi all,
I find it strange that when I render 1:1 previews for raw images from Nikon D800, my overclocked Core i7 3770K @ 4.5GHz is used anywhere from 22%-50% thus completing the render task slower than it really could.
Is it a known issue?
Is the a 'hotfix' for forcing LR4.3 utilizing the full potential of my CPU?
Is it like this for everyone?
I'm using Windows 7 64bit with 16GB RAM.
Thanks,
Gil.

No, I don't believe it works that way. When you select an image in Library, all that is loaded into RAM are any existing previews, not the image data. When you then ask Lightroom to create 1:1 previews, it will generate this from the actual image data.....hence the I/O activity reading this data, then the CPU activity rendering the preview, plus of course I/O activity writing the preview back to disk (as well as ACR cache entries if they don't already exist). On my much less powerful i7-930 system, this is the how the Task Manager looks when rendering 1:1 previews:
With a more powerful CPU, it wouldn't surprise me to see the spikes a little lower. The key question is how long does it take to render each preview for your D800 files?

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