Crafting samples on Logic Pro
Hello!
Just bought Logic 7.2 and made the transition from PC Cakewalk/Wavelab -environments into Mac/Logic. Everything is going smoothly, except I'm having big problems in crafting samples on Logic. I'd like to edit samples (.wav, .aiff, etc.) using the great mono/stereo audio effects available in Logic, but for someone used to Wavelab, Logic's Sample Editor seems to be extremely short on options.
If anyone has the time to answer the following questions, I'd be very grateful.
- What is the best way of editing samples (or short audio files) on Logic that allows the most versatile use of Logic's audio capabilities, such as audio plugins? Neither the default multitrack display or the Sample Editor seem to be very effective for this purpose.
- In the Logic environment, how can short audio files be easily lengtened from their original saved form, or silence be added to them? Haven't been able to find this feature yet.
- If someone wishes to work his own samples, is some other program needed in addition to Logic (or am I just missing some great feature)?
Thank you!
Macbook Pro 1.83
Mac OS X (10.4.6)
- What is the best way of editing samples (or short audio files) on Logic that allows the most versatile use of Logic's audio capabilities, such as audio plugins? Neither the default multitrack display or the Sample Editor seem to be very effective for this purpose.
1)If u wanna use pllug ins u can edit the waht u wanna in "Real Time" And bounce...
2) U can double click a region and that will open your sampling editor - there u can make all kinds a altereations - check it out
3) You can do very limited editing in the arrange window -
- In the Logic environment, how can short audio files be easily lengtened from their original saved form, or silence be added to them? Haven't been able to find this feature yet.
Double click the region to get to the sample editor - there you can stretch the audio or make it shortet with the pitch and time tool - check it out - I would read about the sample editor in the logic manual as u go by and do it
- If someone wishes to work his own samples, is some other program needed in addition to Logic (or am I just missing some great feature)?
I use Bias PEAK - it has alot of great features for creating your own samples
www.bias-inc.com
Goog Luck
Steve
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Hello. I have a big problem with my Logic Pro X. Its crashing everytime when i insert a sample or when i try to add some instruments from AU or sample. I don't know what to do. I'm really sad and dissapointed about Logic Por X
Process: Logic Pro X [3562]
Path: /Applications/Logic Pro X.app/Contents/MacOS/Logic Pro X
Identifier: com.apple.logic10
Version: 10.0.2 (2911.56)
Build Info: MALogic-2911056000000000~1
Code Type: X86-64 (Native)
Parent Process: launchd [760]
User ID: 501
Date/Time: 2013-08-24 13:51:13.258 +0200
OS Version: Mac OS X 10.8.4 (12E55)
Report Version: 10
Interval Since Last Report: 30311 sec
Crashes Since Last Report: 4
Per-App Interval Since Last Report: 1588 sec
Per-App Crashes Since Last Report: -2
Anonymous UUID: B53DBF94-D80F-E33B-D973-4ACE96F786D5
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0xffffffffffffffd4
VM Regions Near 0xffffffffffffffd4:
--> shared memory 00007ffffffb5000-00007ffffffb6000 [ 4K] r-x/r-x SM=SHM
Application Specific Information:
Performing @selector(createAction:) from sender MAButton 0x7fc7684e09e0
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.logic10 0x00000001049fc39a 0x103fa6000 + 10838938
1 com.apple.logic10 0x00000001049c9285 0x103fa6000 + 10629765
2 com.apple.logic10 0x00000001049cde5b 0x103fa6000 + 10649179
3 com.apple.logic10 0x00000001049ced6c 0x103fa6000 + 10653036
4 com.apple.logic10 0x00000001049cef65 0x103fa6000 + 10653541
5 com.apple.logic10 0x00000001049cf2c2 0x103fa6000 + 10654402
6 com.apple.logic10 0x00000001049608cc 0x103fa6000 + 10201292
7 com.apple.AppKit 0x00007fff8905c959 -[NSApplication sendAction:to:from:] + 342
8 com.apple.LogicUIKit 0x00000001079bda15 0x107918000 + 678421
9 com.apple.logic10 0x000000010442ae44 0x103fa6000 + 4738628
10 com.apple.AppKit 0x00007fff8905c7b7 -[NSControl sendAction:to:] + 85
11 com.apple.LogicUIKit 0x000000010793b384 0x107918000 + 144260
12 com.apple.LogicUIKit 0x000000010793aec1 0x107918000 + 143041
13 com.apple.LogicUIKit 0x000000010793aa68 0x107918000 + 141928
14 com.apple.AppKit 0x00007fff89059b9c -[NSControl mouseDown:] + 820
15 com.apple.LogicUIKit 0x000000010792e97a 0x107918000 + 92538
16 com.apple.AppKit 0x00007fff8905150e -[NSWindow sendEvent:] + 6853
17 com.apple.logic10 0x000000010495f5b0 0x103fa6000 + 10196400
18 com.apple.AppKit 0x00007fff8904d644 -[NSApplication sendEvent:] + 5761
19 com.apple.logic10 0x0000000104459c2b 0x103fa6000 + 4930603
20 com.apple.logic10 0x0000000104459b8d 0x103fa6000 + 4930445
21 com.apple.logic10 0x000000010445604d 0x103fa6000 + 4915277
22 com.apple.logic10 0x0000000104459c0a 0x103fa6000 + 4930570
23 com.apple.logic10 0x0000000104459b8d 0x103fa6000 + 4930445
24 com.apple.AppKit 0x00007fff88f6321a -[NSApplication run] + 636
25 com.apple.AppKit 0x00007fff88f07bd6 NSApplicationMain + 869
26 com.apple.logic10 0x000000010442b0e9 0x103fa6000 + 4739305
27 com.apple.logic10 0x0000000103fa8b74 0x103fa6000 + 11124
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8e866d16 kevent + 10
1 libdispatch.dylib 0x00007fff8e7f3dea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff8e7f39ee _dispatch_mgr_thread + 54
Thread 2:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x00007fff8e864686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e863c42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff9197d233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff91982916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff919820e2 CFRunLoopRunSpecific + 290
5 com.apple.Foundation 0x00007fff8d1c0546 +[NSURLConnection(Loader) _resourceLoadLoop:] + 356
6 com.apple.Foundation 0x00007fff8d21e562 __NSThread__main__ + 1345
7 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 3:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x00007fff8e866322 __select + 10
1 com.apple.CoreFoundation 0x00007fff919c1f46 __CFSocketManager + 1302
2 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
3 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 4:: CVDisplayLink
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.CoreVideo 0x00007fff9294d2a1 CVDisplayLink::runIOThread() + 689
3 com.apple.CoreVideo 0x00007fff9294cfd7 startIOThread(void*) + 148
4 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
5 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8e864686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e863c42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff9197d233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff91982916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff919820e2 CFRunLoopRunSpecific + 290
5 com.apple.Foundation 0x00007fff8d2237ee -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 268
6 com.apple.Foundation 0x00007fff8d22369b -[NSRunLoop(NSRunLoop) runUntilDate:] + 78
7 com.apple.logic10 0x00000001041841ef 0x103fa6000 + 1958383
8 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
9 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 6:: ExtendedAudioFileScheduler::WorkerThreadProc
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.music.apps.MAFiles 0x0000000107589c23 ExtendedAudioFileScheduler::WorkerThreadProc() + 115
3 com.apple.music.apps.MAFiles 0x00000001075898d9 ExtendedAudioFileScheduler::WorkerThreadProc(void*) + 9
4 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
5 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 7:: ExtendedAudioFileScheduler::WorkerThreadProc
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.music.apps.MAFiles 0x0000000107589c23 ExtendedAudioFileScheduler::WorkerThreadProc() + 115
3 com.apple.music.apps.MAFiles 0x00000001075898d9 ExtendedAudioFileScheduler::WorkerThreadProc(void*) + 9
4 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
5 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 8:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff8e864686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e863c42 mach_msg + 70
2 com.apple.audio.CoreAudio 0x00007fff8a345c1c HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff8a345baa HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff8a343fe9 HALC_ProxyIOContext::IOWorkLoop() + 1161
5 com.apple.audio.CoreAudio 0x00007fff8a343acf HALC_ProxyIOContext::IOThreadEntry(void*) + 83
6 com.apple.audio.CoreAudio 0x00007fff8a3439a7 HALB_IOThread::Entry(void*) + 75
7 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 9:: ProcessThread1/1024
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.music.apps.MAAudioEngine 0x000000010767a053 MD::CallProcessThread1(void*) + 563
3 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 10:: ProcessThread2/1024
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.music.apps.MAAudioEngine 0x000000010767a301 MD::CallProcessThread2(void*) + 577
3 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 11:: ProcessThread15/1024
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.music.apps.MAAudioEngine 0x000000010767c451 MD::CallProcessThread15(void*) + 577
3 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff8e864686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e863c42 mach_msg + 70
2 com.apple.audio.midi.CoreMIDI 0x00000001059fd970 XServerMachPort::ReceiveMessage(int&, void*, int&) + 96
3 com.apple.audio.midi.CoreMIDI 0x0000000105a19b23 MIDIProcess::RunMIDIInThread() + 243
4 com.apple.audio.midi.CoreMIDI 0x00000001059fec2c XThread::RunHelper(void*) + 10
5 com.apple.audio.midi.CoreMIDI 0x00000001059fe80f CAPThread::Entry(CAPThread*) + 175
6 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 13:: FileIOThread
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fedfe9 _pthread_cond_wait + 869
2 com.apple.music.apps.MAAudioEngine 0x0000000107695b85 0x107669000 + 183173
3 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 14:: SeqTimer
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fee023 _pthread_cond_wait + 927
2 com.apple.CoreServices.CarbonCore 0x00007fff8a66c406 TSWaitOnConditionTimedRelative + 163
3 com.apple.CoreServices.CarbonCore 0x00007fff8a66bf6d TSWaitOnSemaphoreCommon + 265
4 com.apple.CoreServices.CarbonCore 0x00007fff8a653b21 TimerThread + 356
5 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff8e866322 __select + 10
1 com.apple.logic10 0x0000000104805a44 0x103fa6000 + 8780356
2 com.apple.logic10 0x000000010440e7ad 0x103fa6000 + 4622253
3 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 16:: CVDisplayLink
0 libsystem_kernel.dylib 0x00007fff8e8660fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff86fee023 _pthread_cond_wait + 927
2 com.apple.CoreVideo 0x00007fff9294dea3 CVDisplayLink::waitUntil(unsigned long long) + 271
3 com.apple.CoreVideo 0x00007fff9294d201 CVDisplayLink::runIOThread() + 529
4 com.apple.CoreVideo 0x00007fff9294cfd7 startIOThread(void*) + 148
5 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 17:: com.apple.mainstage.workspace.draw.0x7fc7673c0ef0
0 libsystem_kernel.dylib 0x00007fff8e8646c2 semaphore_wait_trap + 10
1 com.apple.music.apps.MAWorkspace 0x0000000108413720 0x1083c7000 + 313120
2 com.apple.music.apps.MAWorkspace 0x0000000108411ad6 0x1083c7000 + 305878
3 com.apple.Foundation 0x00007fff8d21e562 __NSThread__main__ + 1345
4 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
5 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 18:: com.apple.mainstage.workspace.calculate.0x7fc7673c0ef0
0 libsystem_kernel.dylib 0x00007fff8e864686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e863c42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff9197d233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff91982916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff919820e2 CFRunLoopRunSpecific + 290
5 com.apple.Foundation 0x00007fff8d2237ee -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 268
6 com.apple.music.apps.MAWorkspace 0x0000000108411c97 0x1083c7000 + 306327
7 com.apple.Foundation 0x00007fff8d21e562 __NSThread__main__ + 1345
8 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
9 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff8e8666d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff86febf4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff86febd13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff86fd61d1 start_wqthread + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff8e8666d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff86febf4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff86febd13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff86fd61d1 start_wqthread + 13
Thread 21:
0 libsystem_kernel.dylib 0x00007fff8e8666d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff86febf4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff86febd13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff86fd61d1 start_wqthread + 13
Thread 22:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib 0x00007fff8e866386 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff87073800 nanosleep + 163
2 libsystem_c.dylib 0x00007fff87073717 usleep + 54
3 com.apple.AppKit 0x00007fff89151838 -[NSUIHeartBeat _heartBeatThread:] + 543
4 com.apple.Foundation 0x00007fff8d21e562 __NSThread__main__ + 1345
5 libsystem_c.dylib 0x00007fff86fe97a2 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff86fd61e1 thread_start + 13
Thread 23:
0 libsystem_kernel.dylib 0x00007fff8e8666d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff86febf4c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff86febd13 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff86fd61d1 start_wqthread + 13
Thread 24:: Dispatch queue: com.apple.logic.pro.undo
0 libsystem_kernel.dylib 0x00007fff8e865fee __open + 10
1 com.apple.music.apps.MAFiles 0x00000001075744b1 CFileUtilCreate(CFileRef const&, unsigned int, unsigned int, unsigned short) + 113
2 com.apple.music.apps.MAFiles 0x0000000107572655 CFileIO::Open(CFileRef const&, unsigned int) + 101
3 com.apple.music.apps.MAFiles 0x00000001075723dc CFileIO::OpenReadWrite(CFileRef const&, unsigned int) + 12
4 com.apple.logic10 0x00000001046f0f4f 0x103fa6000 + 7647055
5 libdispatch.dylib 0x00007fff8e7f4f01 _dispatch_call_block_and_release + 15
6 libdispatch.dylib 0x00007fff8e7f10b6 _dispatch_client_callout + 8
7 libdispatch.dylib 0x00007fff8e7f247f _dispatch_queue_drain + 235
8 libdispatch.dylib 0x00007fff8e7f22f1 _dispatch_queue_invoke + 52
9 libdispatch.dylib 0x00007fff8e7f21c3 _dispatch_worker_thread2 + 249
10 libsystem_c.dylib 0x00007fff86febd0b _pthread_wqthread + 404
11 libsystem_c.dylib 0x00007fff86fd61d1 start_wqthread + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0xffffffffffffffd4 rbx: 0x0000000000000001 rcx: 0xffffffffffffffd0 rdx: 0x0000000000000001
rdi: 0x00007fff5bc58938 rsi: 0x0000000000000001 rbp: 0x00007fff5bc58970 rsp: 0x00007fff5bc58960
r8: 0xffff803897f1d2af r9: 0x00000000000007ff r10: 0x000000010789e740 r11: 0x0000000107690520
r12: 0x00007fc768578a70 r13: 0x00007fff9026d240 r14: 0x00007fc766451140 r15: 0x00007fc76800be50
rip: 0x00000001049fc39a rfl: 0x0000000000010202 cr2: 0xffffffffffffffd4
Logical CPU: 0
Binary Images:
0x103fa6000 - 0x104e1afff com.apple.logic10 (10.0.2 - 2911.56) <D87F3F0E-E4E1-3253-915B-385CEF116344> /Applications/Logic Pro X.app/Contents/MacOS/Logic Pro X
0x1052dd000 - 0x1056cffff com.apple.music.apps.MALogicLegacySong (10.0.2 - 2911.56) <F905A53C-7384-3F6F-9E73-DF4AFCAE864F> /Applications/Logic Pro X.app/Contents/Frameworks/MALogicLegacySong.framework/Versions/A/MALogicLegacyS ong
0x1057d4000 - 0x105809fff com.apple.music.apps.MAAudioUnitSupport (10.0.2 - 2911.56) <7EA91961-7BBD-3A6C-8D9C-B94720068C3E> /Applications/Logic Pro X.app/Contents/Frameworks/MAAudioUnitSupport.framework/Versions/A/MAAudioUnitSu pport
0x105831000 - 0x105833fff com.apple.ExceptionHandling (1.5 - 10) <47FF83ED-0C07-308C-A375-2A2189DB1056> /System/Library/Frameworks/ExceptionHandling.framework/Versions/A/ExceptionHand ling
0x105839000 - 0x10585dfff com.apple.music.apps.MALoopManagement (10.0.2 - 2911.56) <B2B00D0E-A1A5-3B15-95FB-58EFC1963654> /Applications/Logic Pro X.app/Contents/Frameworks/MALoopManagement.framework/Versions/A/MALoopManagemen t
0x105875000 - 0x105984fff com.apple.music.apps.MACore (10.0.2 - 2911.56) <0AAA9756-D8CE-3936-965C-F85FEA79C409> /Applications/Logic Pro X.app/Contents/Frameworks/MACore.framework/Versions/A/MACore
0x1059f0000 - 0x105a3aff7 com.apple.audio.midi.CoreMIDI (1.9 - 78) <28B1D3A5-973A-359A-99DC-18BE8C30C6B8> /System/Library/Frameworks/CoreMIDI.framework/Versions/A/CoreMIDI
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0x108552000 - 0x108557fff +com.yourcompany.SoundCloudAPI (2.0b6 - 2911.42) <1470E1D8-47A9-3AAD-A97E-1023D2C52352> /Applications/Logic Pro X.app/Contents/Frameworks/SoundCloudAPI.framework/Versions/A/SoundCloudAPI
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0x113e8c000 - 0x113e95ff7 +Logic Remote (???) <6E61F36F-F232-31AD-91E7-464EE3BDAD0A> /Applications/Logic Pro X.app/Contents/MIDI Device Plug-ins/Logic Remote.bundle/Contents/MacOS/Logic Remote
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0x7fff8a038000 - 0x7fff8a12dfff libiconv.2.dylib (34) <FEE8B996-EB44-37FA-B96E-D379664DEFE1> /usr/lib/libiconv.2.dylib
0x7fff8a12e000 - 0x7fff8a196fff libvDSP.dylib (380.6) <CD4C5EEB-9E63-30C4-8103-7A5EAEA0BE60> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libvDSP.dylib
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0x7fff8be24000 - 0x7fff8be58fff com.2 things come to mind...
1 ) Are you bouncing offline? if so switch to real time (uncheck offline mode) as you might be using a plugin that doesn like being bounced in offline mode...
2) Have you unchecked Include Audio Tails in the bounce dialog window? If not, do so..... as it could be one of your plugins (Maybe the same as is having issues with offline mode) is creating a long silent tail which is why the bounce doesnt end correctly at the place you have indicated... -
I'm running logic pro 8.0.2 on Leopard 10.5.8. I've recorded an evening of live music, then cut the recording into songs using one audio file folder ad multiple song files. When working on an individual song, I can't access the sampler. I get the message "nothing to display" or "no region or audio file selected" After much research on the web, I believe this is a permanent bug. Does anyone have a good work-around for this type of work. We record live 16T band rehearsals constantly and would love to be able to break individual songs out of the large file and be able to use the sampler. Thanks in advance for your ideas! Cheers.
Another thing - if I copy one of the tracks to another track, then the sample editor works on the copied track. I don't want to have to copy 16 tracks to new tracks to be able to use the sample editor on a project. Thanks again.
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Logic Pro 9.1.6 string samples missing
I have purchased Logic Pro 9.1.6 from the App Store and downloaded all the additional content. But there are some samples missing, most of the string instruments in section "10 Orchestral -> Strings" and also in the Symphony Jam Pack the most of the String samples can't be found by the EXS.
I have downloaded and reinstalled the Symphony Orchestral Jam Pack as well as the 4,6gb additional sound files, but that didn't help.
There is also a problem when I try to load Organs from the Symphony Jam Pack. An error message pops up saying "Logic Pro: Plug-In „Pipe Organ“ not available!"
Any suggestions what I can do to fix the problem?
Best regards,
AndreasI finally got the time to sit down and tackle the problem. This happened to me after a hard drive replacement by Apple. For whatever reason (and there seems to be many). Certain samples and instruments don't re-load under the later Logic Pro 9 updates. Here's how I fixed it. Brute force.
1. Download a freeware program called Pacifist. It allows you to extract contents from packages. Open the jampaks with the missing files (2 and 4 are the big ones with missing samples... 1 and 3 have a few).
2. This is tedious. Most missing instruments are from Jampak 2. Use pacifist to open Jampak 2 and copy the missing sample files back into HD=>Application Support=>Garage Band=>Instrument Library=>Sampler=>Sampler Files
3. Copy over the other jampaks as you see fit.
You can copy the entire contents or do like I did and replace the missing folders or patches. For some reason all the legato samples and the "RS" samples (articulations, i suppose) won't replace themselves EVEN IF YOU RE-INSTALL THE JAMPAKs in their entirety.
It ain't pretty, but it works. Good Luck! -
Logic Pro X can't find Custom EXS Samples
Hi, I upgraded my computer to Yosemite due to a crash, and ever since I can't find my custom EXS files.
They are in the HD/Libraries/Application Support/Logic folder, exs files are in the Sampler instruments folder,
the sounds are in the EXS Factory Samples folder. Strangly enough, EXS 24 does see a few of them, but not
all of them, I can go through the horrible process of manually directing each sample, but I'll be dead by the time that's all done.
Doesn't EXS 24 have an Auto find function? Right now it just says it can't locate the file, without even looking. And when I do find it,
it still doesn't direct the entire sound folder, it's just that one sample for that one note...
AAAAAHHHHH!!!
anyone, please help moi before I burn this computer down?
F+1
As per the bundle's spec page...
Mac compatibility
VST (32-bit only1), Audio Unit (32-bit only1), and RTAS (Pro Tools 7.0 or later) plug-in hosts
Mac OS X-compatible audio interface
1. The VST and Audio Unit plug-ins are available in 32-bit only. The native 64-bit VST and Audio Unit plug-ins won't be available until the next major version. 32-bit plug-ins are sometimes available in 64-bit host sequencers via a bridge – like the Audio Unit Bridge in Logic Pro for instance.
Some of the plugins have been udated to 64bit versions but some have not (yet) which is why you cannot use them with LPX
Check for updated versions on Acoustic's website... -
How to save kontakt sample files in Logic Pro X project?
Hi,
I'm using Kontakt (Komplete, Native Instruments) as my samples for my midi in Logic Pro X, and my sample libraries are stored in an external hard drive which I bring around.
I need to send my Logic file over to another computer which will not have my hard drive that contains my sample libraries.
Is there a way to save my Kontakt Sample midi files together with Logic's folder, so when I open Logic without my ext Hard Drive, the midi can still be read?
I tried clicking Save As --> Organize my project as a "Folder", and ticked EVERYTHING --- Audio Files, EXS instruments and samples, Ultrabeat samples, Space Designer impulse responses, Movie file, Include Apple Sound Library Content.
But when I unplugged my external hard drive (which my sample files are stored), and clicked open that logic file which i saved, windows pop up saying it cannot locate my samples.
Is this a bug in Logic Pro X, or am I doing something wrong?
Or is it totally not possible to copy sample files over?skylurker wrote:
I tried clicking Save As --> Organize my project as a "Folder", and ticked EVERYTHING --- Audio Files, EXS instruments and samples, Ultrabeat samples, Space Designer impulse responses, Movie file, Include Apple Sound Library Content.
<snip>
Or is it totally not possible to copy sample files over?
Hi
Logic will not copy over any 3rd party samples etc. If you really need to, you would need to copy the appropriate libraries manually, though with Kontakt, some libraries would need to be re-authorised.
CCT -
Where can i find the sample instruments in logic pro x.the proper plugins
Where can i find the sample instruments in logic pro x.the proper plugins. or third party plugins too where can i find them and how in logic pro x can anyone help me please.
My understanding is that if it was purchased throught the App Store, then there is no requirement for a serial number. At which point does it ask you for the serial?
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Logic Pro X won't let me play iTunes samples :(
Hiya,
So basically, im quite a new user of logic pro x and im not really sure how it all works so excuse me if im being so dumb about this, but when i try and drag into the space an itunes sample or any sample into an external MIDI it says "The specific number of tracks could not be created. Reduce the number of tracks to create, then try again!"
WHAT DOES THIS MEAN and what can i do to make it work?
Yes, you proberly think this is so obvious but im still compleatly new to this.
Please try and help me! xExternal Midi is for connecting to an external Midi instrument like a Midi keyboard to use it's own sound engine...
Instrument tracks are for using an external keyboard to play Software instruments... that are built into LPX (or to play 3rd party AudioUntil plugins you might buy later)
Audio tracks are for samples, loops, MP3/wave files like from iTunes.. or recording via a Microphone into LPX
What you need to do is simply drag and drop a sample or loop, or music files from iTunes.. into a blank area of the arrange window and a new Audio track will be automatically created for the audio sample or loop or music file.. you are dragging and dropping...
or
Create a new Audio track and then drag and drop a sample, loop or song from iTunes.. onto that new track
As a tip... You probably would best to watch a few videos on YouTube.. (Just search for Logic Pro X) on how to use LPX... and take some time and read the User Guide (Go to the help menu in Logic Pro X's menu bar) -
Logic Pro X - Is there a way to convert a sample kick from audio to midi ?
Is there a way to convert a sample that you drag into logic pro for example im using a sample kick for a dance track, and want to use it as MIDI because it a **** of a lot easier to edit than a audio file, is this possible?
Not exactly.
This site explains MIDI in a straightforward and eay way:
http://morganstudios.com/Tutorials/MIDI.htm
But for a "solution" of sorts, you can use the EXS24 to sample the kick.
Video of how to add the EXS24 on a track in your project (Logic X):
http://www.youtube.com/watch?v=3vbjlZZs_24
How to add your own sample to the EXS24 (Don't worry that it's Logic 9):
http://www.youtube.com/watch?feature=player_detailpage&v=tB4_2IYBess#t=53
Hopefully this helps you out! -
Classic Analog Arpeggiator sound sample on the Logic Pro Site
Does anyone know how to duplicate the Classic Analog Arpeggiator sample demonstrated on the Logic Pro X site?
http://www.apple.com/logic-pro/plugins-and-sounds/ > Plug-ins and Sounds > Keyboard Sounds > scroll down the page to Arpeggiator and MIDI Plug-ins. The Classic Analog sample is below the Arpeggiator.What you use for a sound is up to you..... but there are many presets for both the ES2 and the Retro synth you could use with a but of tweaking...
Tip: Play around with the Cutoff and Resonance controls.... in the synth itself or via the Smart Controls if they are assigned...
As for the sequencer pattern....
Set up the midi sequencer like this to get the same sort of pattern at 120 bpm.... starting off from the default, and make these changes as per the screenshot below.
Now play notes at the lower end of the keyboard and you should get something close depending on the synth sound you choose... -
Can I put Logic Pro EXS samples on an SDXC card?
Can I put Logic Pro EXS samples on an SDXC card With my iMac? I was thinking the Apple loops as well.
My newest WD Caviar (Green also, any with 64MB cache) are noticeably faster - on any of the internal drive bays. The 500GB Black was slow compared to 640GB model.
But I often use a two drive stripe as well, using 10K VRs (450GB model is $200 ea for fast 900GB storage volume).
Mac Pro 2009, you have 5 internal spots for hard drives and much more convenient. I thought you were going to say you wanted to take your home folder with you, which does work just fine btw.
WD Black 2TB is also very fast - and cheaper than 10K VR 450.
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