Crash when scrolling the timeline
this happens every single time:
if I zoom on the timeline, then I scroll to the right (to reveal next edits), Premiere crashes. if I zoom to the left it doesn't crash.
sometimes it says "sorry Premiere has to shut down we'll try to save the project", while other times it simply crashes and the default Apple crash report appears.
this happens on CC 2014.1 and latest 2014.2 and it's very frustrating because I have to use workarounds in order to move through the timeline.
I'm on OS X 10.9.5, on a new Mac Pro with 2x D700 GPUs, 3.5GHz 6 core CPU and 32GB ram.
any idea on what's causing this problem and how to solve it?
thanks!
Here's another thread on a similar if not identical issue: Premiere Pro CC Crashing when Scrolling Through Sequence in Timeline - Audio Waveform Goes Blank First.
In order to keep the discussion centralized, please post the following there:
information about your system
a crash log
If the Renderer is set to use GPU acceleration, please switch to Software-Only [File>Project Settings>General]. Also, if the pulldown menu for the Renderer shows both CUDA and OpenCL, try both of those options.
Similar Messages
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NMP random crashes when modifying the timeline.
FCPx is crashing/exiting when modifying the timeline. Happens randomly few times an hour - sometimes more. I updated all apps except going to YOSEMITE and it still crashes.
I`ll paste a log report below for what its worth.
Is there any apple staff that look at logs or is it just community aid?
Thanks anyone who can advise!
Process: Final Cut Pro [274]
Path:
/Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Identifier:
com.apple.FinalCut
Version:
10.1.3 (251130)
Build Info:
ProEditor-25113000038000000~1
App Item ID:
424389933
App External ID: 668174963
Code Type:
X86-64 (Native)
Parent Process:
launchd [140]
Responsible:
Final Cut Pro [274]
User ID:
501
Date/Time:
2014-10-28 22:19:51.027 -0400
OS Version:
Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID:
BBE9B781-E2B2-6063-20AA-75CAA4074303
Crashed Thread:
0 Dispatch queue:
com.apple.main-thread
Exception Type:
EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: EXC_I386_GPFLT
Application Specific Information:
objc_msgSend() selector name: respondsToSelector:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0
libobjc.A.dylib 0x00007fff892e5097 objc_msgSend + 23
1
com.apple.proapps.MIO 0x000000010c9eef71 -[MIOOutputCore outputDroppedFrames:] + 97
2
com.apple.proapps.MIO 0x000000010c9cdf25 -[MIOOutputDevice
setCMIODroppedFrames:] + 213
3
com.apple.proapps.MIO 0x000000010c9cc8f9
outputBufferUnderrunCountListenerProc(unsigned int, unsigned int,
CMIOObjectPropertyAddress const*, void*) + 89
4
com.apple.CoreMediaIO.FCPX.Lion 0x00000001102552b3
CMIO::DAL::PropertyListener_Call_Helper(int, void*, void*, unsigned int,
unsigned int, CMIOObjectPropertyAddress const*) + 123
5
com.apple.CoreMediaIO.FCPX.Lion 0x00000001102550b5
CMIO::DAL::PropertyListener::Call(unsigned int, unsigned int,
CMIOObjectPropertyAddress const*) + 601
6
com.apple.CoreMediaIO.FCPX.Lion 0x000000011025086b
CMIO::DAL::Object::PropertiesChanged(unsigned int, CMIOObjectPropertyAddress
const*) + 501
7
com.apple.CoreMediaIO.FCPX.Lion 0x0000000110256efc
CMIO::DAL::System::CMIOObjectPropertiesChanged(CMIOHardwarePlugInInterface**,
unsigned int, unsigned int, CMIOObjectPropertyAddress const*) + 236
8
com.apple.cmio.DAL.AJA 0x0000000139c4ca6b
CMIO::DP::Object::PropertiesChanged(unsigned int, CMIOObjectPropertyAddress
const*) const + 93
9
com.apple.cmio.DAL.AJA 0x0000000139c59825
CMIO::DP::Property::OutputBuffers::BumpUnderrunCount(bool) + 65
10
com.apple.cmio.DAL.AJA 0x0000000139c5f2c8
CMIO::DP::AJA::Stream::UpdatePropertyState(CMIO::PropertyAddress const&,
bool) + 1056
11
com.apple.cmio.DAL.AJA 0x0000000139c5b226
CMIO::DP::AJA::Device::UpdatePropertyStates() + 752
12
com.apple.cmio.DAL.AJA 0x0000000139c59b13
CMIO::DP::AJA::Device::Event(__CFMachPort*, mach_msg_header_t*, long,
CMIO::DP::AJA::Device&) + 81
13
com.apple.CoreFoundation 0x00007fff8b0c89c4 __CFMachPortPerform + 388
14
com.apple.CoreFoundation 0x00007fff8b0c8829
__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 41
15
com.apple.CoreFoundation 0x00007fff8b0c879e __CFRunLoopDoSource1 + 478
16 com.apple.CoreFoundation 0x00007fff8b0b97d6
__CFRunLoopRun + 1830
17
com.apple.CoreFoundation 0x00007fff8b0b8e75 CFRunLoopRunSpecific + 309
18
com.apple.HIToolbox 0x00007fff92ebda0d RunCurrentEventLoopInMode +
226
19
com.apple.HIToolbox 0x00007fff92ebd685 ReceiveNextEventCommon +
173
20
com.apple.HIToolbox 0x00007fff92ebd5bc
_BlockUntilNextEventMatchingListInModeWithFilter + 65
21
com.apple.AppKit 0x00007fff8bea424e _DPSNextEvent + 1434
22
com.apple.AppKit 0x00007fff8bea389b -[NSApplication
nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
23
com.apple.TLKEventDispatcher 0x000000010e808668 -[TLKEventDispatcher
_startTrackingLoop] + 399
24
com.apple.TLKEventDispatcher 0x000000010e8097a6 -[TLKEventDispatcher
_evaluateEventDescription:withEventContext:] + 492
25
com.apple.TLKEventDispatcher 0x000000010e8091b0 -[TLKEventDispatcher
dispatchEvent:] + 335
26
com.apple.TLKEventDispatcher 0x000000010e806c76 -[TLKEventDispatcher
mouseDown:] + 156
27
com.apple.AppKit 0x00007fff8c0a4aea forwardMethod + 122
28
com.apple.AppKit 0x00007fff8c0a8a58 -[NSWindow sendEvent:] +
11296
29
com.apple.prokit 0x000000010ac119a4 -[NSProWindow sendEvent:] +
236
30
com.apple.AppKit 0x00007fff8c0475d4 -[NSApplication sendEvent:]
+ 2021
31
com.apple.prokit 0x000000010abefd29 -[NSProApplication
sendEvent:] + 129
32
com.apple.Flexo 0x000000010b1c1404 -[FFApplication sendEvent:]
+ 548
33
com.apple.AppKit 0x00007fff8be979f9 -[NSApplication run] + 646
34
com.apple.prokit 0x000000010abf05d5 NSProApplicationMain + 333
35
com.apple.FinalCut 0x000000010a8a508b main + 1355
36
libdyld.dylib 0x00007fff89cf15fd start + 1
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0
libsystem_kernel.dylib 0x00007fff91d77662 kevent64 + 10
1
libdispatch.dylib 0x00007fff91d9b421 _dispatch_mgr_invoke + 239
2
libdispatch.dylib 0x00007fff91d9b136 _dispatch_mgr_thread + 52
Thread 2:: com.apple.ProGL.object-deletion
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b
_pthread_cond_wait + 727
2
com.apple.progl.framework 0x000000010cefa490 (anonymous
namespace)::threadFunc(void*) + 71
3
com.apple.procore.framework 0x000000010aa1f03f PCThread::startup(void*) +
29
4
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
5
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
6
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 3:: MIO Mounting Thread
0 libsystem_kernel.dylib 0x00007fff91d76716
__psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c77 _pthread_cond_wait + 787
2
com.apple.Foundation 0x00007fff8d702fc0 -[NSCondition
waitUntilDate:] + 344
3 com.apple.Foundation 0x00007fff8d6f9e68
-[NSConditionLock lockWhenCondition:beforeDate:] + 232
4
com.apple.proapps.MIO 0x000000010c9d2dcd -[PluginLockPair scanPaths]
+ 189
5
com.apple.Foundation 0x00007fff8d731dfb __NSThread__main__ + 1318
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 4:: MIO Mounting Thread
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c77 _pthread_cond_wait + 787
2
com.apple.Foundation 0x00007fff8d702fc0 -[NSCondition
waitUntilDate:] + 344
3 com.apple.Foundation 0x00007fff8d6f9e68
-[NSConditionLock lockWhenCondition:beforeDate:] + 232
4
com.apple.proapps.MIO 0x000000010c9d2dcd -[PluginLockPair scanPaths]
+ 189
5
com.apple.Foundation 0x00007fff8d731dfb __NSThread__main__ + 1318
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 5:: MIO Mounting Thread
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c77 _pthread_cond_wait + 787
2
com.apple.Foundation 0x00007fff8d702fc0 -[NSCondition
waitUntilDate:] + 344
3
com.apple.Foundation 0x00007fff8d6f9e68 -[NSConditionLock
lockWhenCondition:beforeDate:] + 232
4
com.apple.proapps.MIO 0x000000010c9d2dcd -[PluginLockPair scanPaths]
+ 189
5
com.apple.Foundation 0x00007fff8d731dfb __NSThread__main__ + 1318
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 6:: MIO Mounting Thread
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c77 _pthread_cond_wait + 787
2
com.apple.Foundation 0x00007fff8d702fc0 -[NSCondition
waitUntilDate:] + 344
3
com.apple.Foundation 0x00007fff8d6f9e68 -[NSConditionLock
lockWhenCondition:beforeDate:] + 232
4
com.apple.proapps.MIO 0x000000010c9d2dcd -[PluginLockPair scanPaths]
+ 189
5
com.apple.Foundation 0x00007fff8d731dfb __NSThread__main__ + 1318
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 7:: MIO Mounting Thread
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c77 _pthread_cond_wait + 787
2
com.apple.Foundation 0x00007fff8d702fc0 -[NSCondition waitUntilDate:]
+ 344
3
com.apple.Foundation 0x00007fff8d6f9e68 -[NSConditionLock
lockWhenCondition:beforeDate:] + 232
4
com.apple.proapps.MIO 0x000000010c9d2dcd -[PluginLockPair scanPaths]
+ 189
5
com.apple.Foundation 0x00007fff8d731dfb __NSThread__main__ + 1318
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 8:: com.apple.dvdplayback-DDPTask
0
libsystem_kernel.dylib 0x00007fff91d72a56 semaphore_wait_trap + 10
1
com.apple.AVCHDPlugin 0x0000000132ebf787
semaphore_wait(viona_semaphore_t*) + 39
2
com.apple.AVCHDPlugin 0x0000000132ecafba
WinPortServer::ProcessMessages() + 90
3
com.apple.AVCHDPlugin 0x0000000132e7b3d8 0x132e19000 + 402392
4
com.apple.AVCHDPlugin 0x0000000132ebfd52
ST20Thread::Run(PThreadRunParams*) + 34
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
Thread 9:: com.apple.helium-texture-finish
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e8f0497
textureFinishThread(void*) + 183
3
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
4
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
5
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 10:: com.apple.helium.rq.gpu-ru0.vs0
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86b1b2
HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 498
4
com.apple.Helium.HeliumRender 0x000000010e859857
HGRenderExecUnit::RunLoop() + 183
5
com.apple.Helium.HeliumRender 0x000000010e859794
StartRenderExecUnitFunc(void*) + 20
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8 libsystem_pthread.dylib 0x00007fff93e22fc9
thread_start + 13
Thread 11:: com.apple.helium.rq.gpu-ru1.vs0
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86b1b2
HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 498
4
com.apple.Helium.HeliumRender 0x000000010e859857
HGRenderExecUnit::RunLoop() + 183
5
com.apple.Helium.HeliumRender 0x000000010e859794
StartRenderExecUnitFunc(void*) + 20
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 12:: com.apple.helium.rq.gpu-cu2.vs0
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86b1b2
HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 498
4
com.apple.Helium.HeliumRender 0x000000010e859857
HGRenderExecUnit::RunLoop() + 183
5
com.apple.Helium.HeliumRender 0x000000010e859794
StartRenderExecUnitFunc(void*) + 20
6 libsystem_pthread.dylib 0x00007fff93e1e899
_pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 13:: com.apple.helium.rq.pbo-rbu0.vs0
0 libsystem_kernel.dylib 0x00007fff91d76716
__psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86dab7
HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) +
87
4
com.apple.Helium.HeliumRender 0x000000010e857f3f
StartPBOExecUnitFunc(void*) + 143
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
6
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
7
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 14:: com.apple.helium.rq.pbo-rbu1.vs0
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3 com.apple.Helium.HeliumRender
0x000000010e86dab7
HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) +
87
4
com.apple.Helium.HeliumRender 0x000000010e857f3f
StartPBOExecUnitFunc(void*) + 143
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
6
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
7
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 15:: com.apple.helium.rq.pbo-rbu2.vs0
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86dab7
HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) +
87
4
com.apple.Helium.HeliumRender 0x000000010e857f3f
StartPBOExecUnitFunc(void*) + 143
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff93e1e72a
_pthread_start + 137
7
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 16:: com.apple.helium-texture-finish
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff93e20c3b
_pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e8f0497
textureFinishThread(void*) + 183
3
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
4
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
5
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 17:: com.apple.helium.rq.gpu-ru3.vs1
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86b1b2
HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 498
4
com.apple.Helium.HeliumRender 0x000000010e859857
HGRenderExecUnit::RunLoop() + 183
5
com.apple.Helium.HeliumRender 0x000000010e859794
StartRenderExecUnitFunc(void*) + 20
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 18:: com.apple.helium.rq.gpu-ru4.vs1
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86b1b2
HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 498
4
com.apple.Helium.HeliumRender 0x000000010e859857
HGRenderExecUnit::RunLoop() + 183
5
com.apple.Helium.HeliumRender 0x000000010e859794
StartRenderExecUnitFunc(void*) + 20
6 libsystem_pthread.dylib 0x00007fff93e1e899
_pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 19:: com.apple.helium.rq.gpu-cu5.vs1
0 libsystem_kernel.dylib 0x00007fff91d76716
__psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86b1b2
HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 498
4
com.apple.Helium.HeliumRender 0x000000010e859857
HGRenderExecUnit::RunLoop() + 183
5
com.apple.Helium.HeliumRender 0x000000010e859794
StartRenderExecUnitFunc(void*) + 20
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8 libsystem_pthread.dylib 0x00007fff93e22fc9
thread_start + 13
Thread 20:: com.apple.helium.rq.pbo-rbu3.vs1
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86dab7
HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) +
87
4
com.apple.Helium.HeliumRender 0x000000010e857f3f
StartPBOExecUnitFunc(void*) + 143
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
6
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
7
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 21:: com.apple.helium.rq.pbo-rbu4.vs1
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86dab7
HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) +
87
4
com.apple.Helium.HeliumRender 0x000000010e857f3f
StartPBOExecUnitFunc(void*) + 143
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
6
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
7
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 22:: com.apple.helium.rq.pbo-rbu5.vs1
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.Helium.HeliumRender 0x000000010e96362e
HGSynchronizable::Wait() + 46
3
com.apple.Helium.HeliumRender 0x000000010e86dab7
HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) +
87
4
com.apple.Helium.HeliumRender 0x000000010e857f3f
StartPBOExecUnitFunc(void*) + 143
5
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
6
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
7
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 23:: com.apple.coremedia.scheduledfileio
0
libsystem_kernel.dylib 0x00007fff91d76716 __psynch_cvwait + 10
1
libsystem_pthread.dylib 0x00007fff93e20c3b _pthread_cond_wait + 727
2
com.apple.CoreMedia.ProAppsSupport 0x000000010ab7fc37
WaitOnCondition + 11
3
com.apple.CoreMedia.ProAppsSupport 0x000000010ab7fa4b
FigSemaphoreWaitRelative + 133
4
com.apple.CoreMedia.ProAppsSupport 0x000000010ab7ad0e
FigScheduledFileIOThread + 141
5
com.apple.CoreMedia.ProAppsSupport 0x000000010ab8058b
figThreadMain + 382
6
libsystem_pthread.dylib 0x00007fff93e1e899 _pthread_body + 138
7
libsystem_pthread.dylib 0x00007fff93e1e72a _pthread_start + 137
8
libsystem_pthread.dylib 0x00007fff93e22fc9 thread_start + 13
Thread 24:: CVDisplayLinkSo a guy goes into his doctors office and tells his doctor "Ya gotta
help me doc...it hurts when I run my head into the door like
this...OW!". Then the doctor says:
"DON'T DO THAT ANY MORE!!!"
(I promise to keep my day job...oops what job...and not go into
comedy..)
Why don't you convert all the old 16 bit code into 32 bit code and
create one application where the various parts all know about each
other? I don't think that there's any way to coordinate an old 16 bit
LV and a new 32 bit LV application so that they don't step on each
other driverwise like they appear to be doing. I don't think that the
two LabVIEW's even know that the other exists!
Alternatively, get a second computer to run the 16 bit code on and
make the two apps communicate with
each other using TCP/IP or serial.
Doug De Clue
[email protected]
cincidude wrote in message news:<[email protected]>...
> I am using 2 versions of Labview at the same time, one is version 4
> which has a camera and a weigh-in-motion scale attached to it. The
> second is either Labview version 4, 16-bit or Labview 3.0.1, 16-bit,
> i'm not sure. The sixteen bit has a data acquisition system attached
> to it. Its an optim electronics system and the 16-bit Labview drivers
> for the optim were provided by Optim electronics and so I am stuck
> with using the same system. When I use both these systems in tandem,
> the system crashes frequently, but both systems run fine
> independently. It usually just freezes up or says "Illegal operation
> performed. Contact program vendor". Its a windows error with a red
> cross. -
The description is in the title: Premiere Pro CC Crashing when Scrolling Through Sequence in Timeline - Audio Waveform Goes Blank First.
Just started today, won't stop crashing now after a minute or two, and always does it when I scroll through the timeline of a sequence. The audio waveform goes blank first.
What is going on?
Date/Time:
2014-10-22 12:16:16.078 -0400
OS Version:
Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: E1BCDCD7-6284-3012-9151-FF85491060DA
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000011d74b000
VM Regions Near 0x11d74b000:
VM_ALLOCATE
000000011d748000-000000011d74b000 [ 12K] rw-/rwx SM=PRV
--> STACK GUARD
000000011d74b000-000000011d74c000 [
4K] ---/rwx SM=NUL stack guard for thread 4
Stack
000000011d74c000-000000011d7ce000 [ 520K] rw-/rwx SM=COW thread 4
Thread 0 Crashed:: Dispatch queue: com.apple.main-threadsame problem of mine, as posted here:
Crash when scrolling the timeline
please find attached the crash report log, as requested.
Process: Adobe Premiere Pro CC 2014 [3770]
Path: /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
Identifier: com.adobe.AdobePremierePro
Version: 8.2.0 (8.2.0)
Code Type: X86-64 (Native)
Parent Process: launchd [225]
Responsible: Adobe Premiere Pro CC 2014 [3770]
User ID: 501
Date/Time: 2014-12-22 16:33:25.725 +0100
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: DC744912-A135-A02B-C2D3-75C4CA421CDD
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000011a46a000
VM Regions Near 0x11a46a000:
VM_ALLOCATE 000000011a461000-000000011a46a000 [ 36K] rw-/rwx SM=PRV
-->
VM_ALLOCATE 000000011a46d000-000000011a46e000 [ 4K] rw-/rwx SM=PRV
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000011a46a000
VM Regions Near 0x11a46a000:
VM_ALLOCATE 000000011a461000-000000011a46a000 [ 36K] rw-/rwx SM=PRV
-->
VM_ALLOCATE 000000011a46d000-000000011a46e000 [ 4K] rw-/rwx SM=PRV
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.adobe.HandlerTimeline.framework 0x000000010c2b31f4 HandlerTimeline::TimelineMediaIconManager::DrawAudioWaveform(UIF::DC&, ASL::ParamRect<int> const&, ASL::ParamColor<RGBColor>, unsigned int, unsigned int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>, bool, std::vector<bool, std::allocator<bool> > const&) + 1620
1 com.adobe.HandlerTimeline.framework 0x000000010c1dc4f5 HandlerTimeline::AudioTrackContentView::DrawWaveform(UIF::DC&, ASL::ParamRect<int> const&, ASL::ParamRect<int> const&, ASL::InterfaceRef<BE::ITrackItem, BE::ITrackItem>, unsigned int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>) + 2661
2 com.adobe.HandlerTimeline.framework 0x000000010c1dafb3 HandlerTimeline::AudioTrackContentView::DrawTrackItemWaveform(ASL::InterfaceRef<BE::ITrac kItem, BE::ITrackItem>, dvamediatypes::TickTime const&, int, ASL::InterfaceRef<ASL::ASLUnknown, ASL::ASLUnknown>) + 2131
3 com.adobe.HandlerTimeline.framework 0x000000010c2b447d HandlerTimeline::TimelineMediaIconManager::HandleWaveformNotification(int) + 429
4 com.adobe.HandlerTimeline.framework 0x000000010c2b53b0 HandlerTimeline::AsyncRequestNotifier::ListenToMessage(ASL::Message const&) + 176
5 com.adobe.ASLMessaging.framework 0x0000000100e1fb97 ASL::Broadcaster::BroadcastMessageInner(ASL::Broadcaster::ListenerRecord const&, ASL::Message const&) + 39
6 com.adobe.Frontend.framework 0x000000010006b039 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 41
7 com.adobe.ASLMessaging.framework 0x0000000100e1f71f ASL::Broadcaster::BroadcastMessage(ASL::Message const&) + 1695
8 com.adobe.ASLMessaging.framework 0x0000000100e25e9a ASL::StationUtils::BroadcastMessage(dvacore::utility::ImmutableString const&, ASL::Message const&) + 42
9 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
10 com.adobe.dvacore.framework 0x00000001003c8f4c dvacore::threads::(anonymous namespace)::FunctionQueue::ExecuteOneFunction(boost::shared_ptr<dvacore::threads::(anonym ous namespace)::FunctionQueue>, bool) + 124
11 com.adobe.dvacore.framework 0x00000001003c9a4c boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<bool, bool (*)(boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue>, bool), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::(anonymous namespace)::FunctionQueue> >, boost::_bi::value<bool> > >, void>::invoke(boost::detail::function::function_buffer&) + 60
12 com.adobe.dvacore.framework 0x00000001003c763c boost::function0<void>::operator()() const + 28
13 com.adobe.dvacore.framework 0x00000001003c9b02 dvacore::threads::(anonymous namespace)::RunLoopAdaptor::Execute(__CFRunLoopTimer*, void*) + 18
14 com.apple.CoreFoundation 0x00007fff8b7ae3e4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
15 com.apple.CoreFoundation 0x00007fff8b7adf1f __CFRunLoopDoTimer + 1151
16 com.apple.CoreFoundation 0x00007fff8b81f5aa __CFRunLoopDoTimers + 298
17 com.apple.CoreFoundation 0x00007fff8b7696a5 __CFRunLoopRun + 1525
18 com.apple.CoreFoundation 0x00007fff8b768e75 CFRunLoopRunSpecific + 309
19 com.apple.HIToolbox 0x00007fff93049a0d RunCurrentEventLoopInMode + 226
20 com.apple.HIToolbox 0x00007fff93049685 ReceiveNextEventCommon + 173
21 com.apple.HIToolbox 0x00007fff930495bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
22 com.apple.AppKit 0x00007fff8e47924e _DPSNextEvent + 1434
23 com.apple.AppKit 0x00007fff8e47889b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
24 com.apple.AppKit 0x00007fff8e46c99c -[NSApplication run] + 553
25 com.adobe.Frontend.framework 0x00000001000d302d FE::MacApplication::RunSelf() + 45
26 com.adobe.Frontend.framework 0x0000000100047e98 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4328
27 com.adobe.Frontend.framework 0x00000001000d4944 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
28 com.adobe.Frontend.framework 0x00000001000dbbe5 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
29 com.adobe.AdobePremierePro 0x00000001000018ac main + 508
30 com.adobe.AdobePremierePro 0x00000001000016a4 start + 52 -
Numbers crashes when scrolling
Since updating to IOS 8, including all subsequent updates released for IOS 8, Numbers has exhibited crashing when scrolling horizontally or vertically when the spreadsheet exceeds the screen boundaries. I have erased Numbers from the iPad Air (symptoms seem to cover full iPad family) and reloaded from iTunes. This does not resolve the crash. The crash seems to occur when scrolling in a flipping finger motion, vertically or horizontally. The faster the finger flip the more likely and sooner Numbers will crash. Scrolling horizontally or vertically in a slower motion seems to delay the eventual crash, but does not eliminate the problem. This tendency for crashing Numbers renders this software useless. I sincerely hope that the Apple software team will review this problem. It has been sited in a number of other support threads.
mrhnz wrote:
I was having similar problems in Lion when with windowserver crashes when switching between windows or scrolling in Numbers or switching to iPhoto from other apps. I upgraded to ML because I was told this may fix the issue. Now i can't keen open iPhoto. I have Pram restarted and iPhoto opens but as soon as an image is selected I have another window server crash. Pre ML install I did a clean install of Lion and it made no difference.
Hopefully no one here told you that. A common theme is people blaming all problem on Lion or Mountain Lion, whatever operating system was just released and telling people with obvious hardware problems that they need to wait for a "bug fix". Updates come and updates go - taking warranties with them - but no fix ever happens.
There is a small possibility that the "Soundflower" kernel extension is giving you problems. It is very unusual to see a kernel panic without Soundflower being listed. If you remove that and still have panics, then it is definitely a hardware problem. -
Opera mini crashes when scrolling
ANYONE ELSE HAVE AN ISSUE WITH OPERA MINI CRASHING WHEN SCROLLING? ANY FIX SUGGESTIONS? SEESM TO EFFECT THE 5800 TO.
CesarCesar
LOVE my 5700 ExpressMusic, HATED my N97, Salivating for a N900
Like my post? Kudo me Please!The only Opera Mini crash that I've seen was one that reported an "Out of Memory" error just before it exited.
I had left the Web Browser open (used it to find and load Opera Mini) and had forgotten to close it.
Since then I've had no problems with it, but then I mainly use it for RSS feeds as it is friendlier than the Web Browser's RSS feed reader. -
FrameMaker v11 crashes when scrolling
FrameMaker v11 crashes when scrolling within a file using a mouse wheel or Lenovo trackpoint. I have encountered this problem in multiple versions of FrameMaker. It does not crash if I use the scrollbar within the window. Is this just a known problem that has never been corrected, or is there a fix?
The issue of scrolling within the Xref panel that causes a fatal crash is supposedly fixed in FM12. Maybe your scrolling issue has been too – download a trial copy on a machine that hasn’t got any Adobe stuff on it, patch it up & try it out.
-
Flash CS4 crash when scrolling
Hi,
Today one of our artists started experiencing a crash in Flash CS4 Professional when scrolling the workspace around in one of his .fla files. All he has to do is hold down the spacebar and scroll around with the mouse; or use the scrollbars to scroll around. It has crashed about 10 times in the last hour, and we copied the file over to another machine and saw the crash there as well. We've only seen it occur with one particular file.
The machines are both Intel Core i7 machines with 8GB of RAM and two different video cards, one running Windows 7 and the other running Vista; and the crashes cause the Adobe "let me report this crash to the mothership" dialog box, so I don't think it's video card driver related; I think it's just a bug in Flash Professional. We're running version 10.0.2 with no updates available to Flash Professional when choosing "Updates..." from the Help menu.
Anybody else seen this? Any workarounds? Any way to get Adobe to fix it?
Thanks - BDHi Jen,
I'm putting the file up on our website for you to grab.
Please treat this file confidentially.
Point your web browser to http://www.torpexgames.com/adobeflashcs4 where the username is "addeden" and the password is "cs4bluetop".
We included the fonts we're using, too.
Thanks,
Bill Dugan
President
Torpex Games
[email protected]
425 644 4263 -
Adobe Photoshop CS4/5 Crashes when using the Move Tool
Hello. I'm here because I'm having an issue with Photoshop.
I was trying out CS5 when it started to crash every time I tried to use the Move Tool. It was the generic error message: "Adobe Photoshop CS4 has stopped working.
A problem has caused Adobe Photoshop CS4 to stop working correctly. Windows will close the program and notify you if a solution is available."
Thinking that it was a CS5 issue, I went back to my copy of CS4, only to find the same thing happening there (I also downgraded because CS5 was also crashing at other random times for some reason, but that's an issue for another time).
This puzzles me because both were working fine before. Granted, I hadn't opened them for a while, but it was a sudden thing.
My first impulse was to uninstall and reinstall CS4. No luck. So then, I uninstalled all third-party plugins, thinking that might be it. Still, the same problem. I started looking around on Google for solutions and found the instructions on resetting the Tool preferences (I chose to reset the preferences for ALL of the tools). When that didn't work, I tried deleting the preferences file outright, which said instructions recommended. Nothing.
I should note that Photoshop crashes when using the Move Tool to move an object without ant lines around it, i.e., a layer. I'll move the object, and after two to three seconds, the mentioned error message will appear and Windows will close Photoshop. This, however, only seems to happen after selecting, copying, and pasting part of a large object with some variation of the Marqee Tool (thus making that part a new layer by default) while working at a zoom of 100%. So, in short, working with a large image like <a href=http://www.wallpaper4me.com/images/wallpapers/ergo_proxy_267_1280-862301.jpeg>This</a> at 100% zoom. The image linked is the image that I was using and am currently using to reproduce the problem. It is 1280x1024 pixels. I have tested this with somewhat smaller, yet comparable images too. Same problem. I have never had this problem working with large images before, and I wonder if anyone has any suggestions short of formatting my hard drive.
The error code, from Event Viewer:
Faulting application name: Photoshop.exe, version: 11.0.2.0, time stamp: 0x4bf2d4f6
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x65637275
Faulting process id: 0xe28
Faulting application start time: 0x01cb2bb3471d87bf
Faulting application path: C:\Program Files\Adobe\Adobe Photoshop CS4\Photoshop.exe
Faulting module path: unknown
Report Id: b412e368-97ab-11df-8f49-001d60b646ef
Details:
System
Provider
[ Name]
Application Error
EventID
1000
[ Qualifiers]
0
Level
2
Task
100
Keywords
0x80000000000000
TimeCreated
[ SystemTime]
2010-07-25T05:15:57.000000000Z
EventRecordID
78845
Channel
Application
Computer
Gatherum
Security
EventData
Photoshop.exe
11.0.2.0
4bf2d4f6
unknown
0.0.0.0
00000000
c0000005
65637275
e28
01cb2bb3471d87bf
C:\Program Files\Adobe\Adobe Photoshop CS4\Photoshop.exe
unknown
b412e368-97ab-11df-8f49-001d60b646ef
Details in XML View:
- <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
- <System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2010-07-25T05:15:57.000000000Z" />
<EventRecordID>78845</EventRecordID>
<Channel>Application</Channel>
<Computer>Gatherum</Computer>
<Security />
</System>
- <EventData>
<Data>Photoshop.exe</Data>
<Data>11.0.2.0</Data>
<Data>4bf2d4f6</Data>
<Data>unknown</Data>
<Data>0.0.0.0</Data>
<Data>00000000</Data>
<Data>c0000005</Data>
<Data>65637275</Data>
<Data>e28</Data>
<Data>01cb2bb3471d87bf</Data>
<Data>C:\Program Files\Adobe\Adobe Photoshop CS4\Photoshop.exe</Data>
<Data>unknown</Data>
<Data>b412e368-97ab-11df-8f49-001d60b646ef</Data>
</EventData>
</Event>
System Specifications:
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7600)
System Manufacturer: HP-Pavilion
System Model: GN697AA-ABA a6214x
Processor: Intel Pentium Dual CPU E2160 @ 1.80 GHz (2 CPUs)
Memory: 2048MB RAM
DirectX Version: DirectX 11
Display Device:
Name: NVIDIA GeForce 8600 GTS
Manufacturer: NVIDIA
DAC Type: Integrated RAMDAC
Approx. Total Memory: 1010 MB
Current Display Mode: 1440 x 900 (32 bit) (60 Hz)
Photoshop Version: CS4 Extended 11.0.2Even a decent RAM upgrade is usually only a few hundred dollars nowadays, but it's not a trivially simple process. That said, with a little research and care you can do it. Alternatively, you can hire people (e.g., "Geek Squad") to do such an upgrade.
First, you'll need to know what your operating system capacity is. For example, a 32 bit Windows system can really only use up to a bit more than 3 GB of RAM, while a 64 bit Windows system can use all the RAM you can find a place to plug in. What version of Windows are you running?
Then you'll need to determine what RAM you have installed and what your computer's maximum RAM capacity is - usually you can do this through internet research, either by visiting your computer manufacturer's web site or doing google searches. There are even RAM manufacturer web sites that will tell you what kind of RAM your computer needs and suggest sources, for example:
http://www.kingston.com/
It may be that you can just plug additional chips into currently empty sockets, or it is possible you'll need to replace the RAM chips you have installed in your computer to make room for an upgrade. Every computer is different.
If you list your computer model and current RAM that you have installed here, it may be that someone can help with more specific advice.
-Noel -
Adobe flash CS6 crashes when using the type tool or Editing word all the time... please help!
Nobody can tell you anything without proper system info or other technical details. The standard answer with all text issues simply is, that you have a "bad font" on your system and need to get rid of it.
Mylenium -
Safari crashes when using the dialog box to import/save files, in facebook under windows 7
I've encountered the following errors in some PCs, running Safari 5.1.7 in MS-Windows 7 Pro:
Safari crashes when using the dialog box to import/save files. One doesn't have to actually upload or download any file, the mere invocation of the relevant dialog box brings down all open Safari windows after a couple of seconds.
Errors displayed in the Event Log are:
Όνομα ελαττωματικής εφαρμογής Safari.exe, έκδοση 5.34.57.2, χρονική σήμανση 0x4f982b5e
Όνομα ελαττωματικής λειτουργικής μονάδας CoreGraphics.dll, έκδοση 1.87.0.0, χρονική σήμανση 0x4f9739a0
Κωδικός εξαίρεσης: 0x40000015
Μετατόπιση σφάλματος: 0x0013a762
Αναγνωριστικό ελαττωματικής διεργασίας: 0x17f4
Χρόνος έναρξης ελαττωματικής εφαρμογής: 0x01cded6b09576023
Διαδρομή ελαττωματικής εφαρμογής: C:\Program Files\Safari\Safari.exe
Διαδρομή ελλατωματικής λειτουργικής μονάδας:C:\Program Files\Safari\Apple Application Support\CoreGraphics.dll
Αναγνωριστικό αναφοράς:ebe64ac9-595e-11e2-a977-0016356671d1
System
Provider
[ Name]
Application Error
EventID
1000
[ Qualifiers]
0
Level
2
Task
100
Keywords
0x80000000000000
TimeCreated
[ SystemTime]
2013-01-08T06:45:00.000000000Z
EventRecordID
95609
Channel
Application
Computer
computername
Security
EventData
Safari.exe
5.34.57.2
4f982b5e
CoreGraphics.dll
1.87.0.0
4f9739a0
40000015
0013a762
17f4
01cded6b09576023
C:\Program Files\Safari\Safari.exe
C:\Program Files\Safari\Apple Application Support\CoreGraphics.dll
ebe64ac9-595e-11e2-a977-0016356671d1
and
Ελαττωματικός κάδος (bucket) 2970527469, τύπος 1
Όνομα συμβάντος: APPCRASH
Απόκριση: Δεν υπάρχει
Αναγνωριστικό Cab: 0
Υπογραφή προβλήματος:
P1: Safari.exe
P2: 5.34.57.2
P3: 4f982b5e
P4: CoreGraphics.dll
P5: 1.87.0.0
P6: 4f9739a0
P7: 40000015
P8: 0013a762
P9:
P10:
Συνημμένα αρχεία:
C:\Users\username\AppData\Local\Temp\WER51A.tmp.WERInternalMetadata.xml
Αυτά τα αρχεία μπορεί να είναι διαθέσιμα εδώ:
C:\Users\username\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_Saf ari.exe_e273f639ef3d86d52c9d8e15dd2b42dce3e78061_1f86213d
Σύμβολο ανάλυσης:
Επανέλεγχος για λύση: 0
Αναγνωριστικό αναφοράς: ebe64ac9-595e-11e2-a977-0016356671d1
Κατάσταση αναφοράς: 0
+
System
Provider
[ Name]
Windows Error Reporting
EventID
1001
[ Qualifiers]
0
Level
4
Task
0
Keywords
0x80000000000000
TimeCreated
[ SystemTime]
2013-01-08T06:45:10.000000000Z
EventRecordID
95610
Channel
Application
Computer
computername
Security
EventData
2970527469
1
APPCRASH
Δεν υπάρχει
0
Safari.exe
5.34.57.2
4f982b5e
CoreGraphics.dll
1.87.0.0
4f9739a0
40000015
0013a762
C:\Users\username\AppData\Local\Temp\WER51A.tmp.WERInternalMetadata.xml
C:\Users\username\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_Saf ari.exe_e273f639ef3d86d52c9d8e15dd2b42dce3e78061_1f86213d
0
ebe64ac9-595e-11e2-a977-0016356671d1
0
I have tried in-installing safari but it seems not to help. I have tried installing it to a third, newly installed pc and come to the same result.
All PCs are fully up-to-date as it regards Microsoft and Apple patches. Any ideas as to why this might happen?Still having the same problem. Ever the optimist, I submit the following info.
Error window screenshot can be found here: https://dl.dropboxusercontent.com/u/22465174/safari/safari_fail_01.JPG
Enent log entry can be found here: https://dl.dropboxusercontent.com/u/22465174/safari/safari_fail_02.txt
Version info can be found here: https://dl.dropboxusercontent.com/u/22465174/safari/safari_fail_03.JPG -
ITunes 12 crashes when accessing the store
I installed Yosemite and iTunes 12.0.1. Since then, it crashes when accessing the store (wolor wheel)
I re-installed iTunes. It works with my Library when my iMac is disconnected from the net, but as soon as iTunes tries to access the store and refresh iTunes Match… Bang. It freezes again and I have to re-install it (it freezes again when I restart, even when disconnected).
Ho can I solve this, please ?I was having the same issue. iTunes Match had little or none to do with it. Basically anything that required logging into the store (I needed to re auth). Frustrating because iTunes now makes you use your apple id for the tiniest little tasks, and worse yet, it shows logged in, but it really isn't. Anytime I tried to authenticate it would time out and then cause iTunes and a library file to not respond, causing me to force quit. I did notice my wireless connection was suffering. I rebooted my router and tried again, voila! connected and authorized! no time outs! iTunes 12.0.1.26 seems to be a little sensitive to weak connections?
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My itunes software crashes when accessing the music downloads. I use window 8.1
Is there a fix for itunes crashing when accessing the music download. I use windows 8.1?
Hello gaz2243,
Thanks for using Apple Support Communities.
For more information on this, take a look at:
iTunes for Windows Vista, Windows 7, or Windows 8: Fix unexpected quits or launch issues
http://support.apple.com/kb/ts1717
Best of luck,
Mario -
FM9 crashing when moving the mouse to the pods
Hi,
I've FM9 (on XP SP3) frequently crash when moving the mouse cursor over one of the hidden "pods" in the lower side of the window (Conditional Text, to be precise).
I've sent Adobe several of the crash logs, but it seems there is no update fixing this issue.
Is someone else having this problem? I feel I alread asked this in this forum, but I can no longer find the thread.
PaoloPaolo, just to be clear, "undocking" the pods by moving them away from your work area is different from actually "de-podding" -- which means stopping the pod from being displayed -- by changing your workspace settings.
There are some instructions about creating a custom workspace, in which you can stop the pods from being displayed or being "active" even when they are being minimizd, here:
Workspaces in FrameMaker 9
Adobe Forums: Steps to "de-pod" workspaces in FM 9 -
My itunes crash when accessing the library of IMatch
My itunes crash when accessing the library of IMatch. I'm using Windows 7 64 bit.
this error is occurring in the last update.solved the problem by removing the file TSLicense.
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PSE crashes when using the Detail Smart Brush plenty of memory and speed -please advise
PSE crashes when using the Detail Smart Brush plenty of memory and speed -please advise
I have a similar thing happening here, but on my aging iMac8,1 (3.06, 6 gigs of ram, plenty of internal and external scratch space) No wacom here, a Logitech mouse though, running via USB overdrive.
With me it's undos that are typically causing the hang, and as such, I notice it happening and don't keep clicking around. It hangs for anywhere from 30 seconds to 3 minutes or so and then I can continue working. Once, it was happening on a document I had open for a while, once it was occurring on a file I opened, made an errant click, and hit undo. This was a 46.6 MB CMYK tif. I also had it occur while drawing a simple selection with the polygonal lasso - each time it would hang on the third click. That time, it would unhang, but then the selection would be all messed up and not display what was being selected.
Each time it happens, I see photoshop pinned at 99-100% in iStat. Doesn't seem to be related to running out of memory, as there is usually a good amount free when it's happening. I tried using the internal drive as the swap, and that didn't seem to matter.
I've been forced to go back to CS5 for the time being, but would love to see this solved. Is there any further info I could provide?
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