Crashes in Premiere Elements 9
Why am I getting the error message (Premiere Elements De bug event) and shutdown in remiere Elements 9. It appears to happen when I try to add Still Photos to the Timeline at the end of video footage! Appears to work without crashing when video only is on the timeline!
Dave
Many thanks John,
I think you have pointed me in the right direction. At least I am getting something out of the product.
Dave R.
Similar Messages
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Auto-analyzer crashes in Premiere Elements 12
I'm loading a number of home videos to my computer. I've imported a bunch of DV tapes that were recorded direclty on DV successfully; now I'm importing DV tapes that were originally recorded on 8mm tapes, and were transferred to DV tapes. As a result, there is no timecode on the tapes to identify scene changes.
So I'm importing them in the "Expert" mode and have selected to split scenes by content. It appears that this is done using the Auto-Analyzer. However, the auto-analyzer never completes its process, it always crashes on these tapes (I'm now 4 crashes on 4 tapes). The video (one hours' worth) is imported to the computer successfully, but only as one long scene; I don't get any split scenes.
Any ideas on how to get auto-analyzer to complete successfully, or another way to get split scenes? System is running Win7, 8GB RAM.
Thanks in advance.jevernham
Thanks for the follow up.
Trimming clips in the Premiere Elements Preview Window with its Set In and Set Out points is not an automatic process. So, you do not want it.
And, the AutoAnalyzer feature is not able to detect scenes in your footage. So where does that leave us?
No scenes detected....
1, Have you tried capturing your footage into a program such as Windows Live Movie Maker/Movie Maker or other capturing program to determine if any program can detect and split the scenes in your videos on a consistent basis?
2. Have you disabled the AutoAnalzyer options in Elements Organizer preferences and then done your DV Capture?
See Elements Organizer workspace/Edit Menu/Preferences/MediaAnalysis.
3. Have you completed your DV Capture without Split Scenes and AutoAnalzyer disabled, taken your capture into Project Assets, clicked on Run AutoAnalyzer, and gotten scene detection and scene splitting?
General Comments
I do not believe that the AutoAnalzyer was ever intended as a video splitting tool, rather a "Smart Tagger" and might split video clips in the process. Today it is a last resort for those who seek it to split video into scenes according to content AFTER capture/import. Please check out one explanation of the AutoAnalzyer and what it is supposed to be doing.
http://forums.adobe.com/message/4551932
In much earlier versions of Premiere Elements, the Premiere Elements Capture Window had a Split Scenes by Timecode or Content option and an AutoAnalzyer option. Most recommended that the AutoAnalzyer option not be used in that case because of numerous problems associated with it use there. So, based on that, I am not sure how the program is programmed to differientiate between Split Scenes by Content and AutoAnalzyer's side effect of trying to split video clips into scenes by content.
I work with the AutoAnalyzer disable in the Elements Organizer preferences. And, you the feature on an "on demand" basis when needed. I do not do any DV or HDV firewire captures. If I leave the AutoAnalzyer enabled in Elements Organizer preferences, I find my video split into clip and stacked. I do not want that.
I have not explored capture utilities first hand so I cannot speak to that other than if I did a Google search.
Please review the above, and please update us on your progress.
Thank you.
ATR -
New Nvidia driver to resolve crash/quit issues in Premiere Elements 8.
For Nvidia users, there is a driver update that will fix both of the following issues:
Premiere Elements 8 does not restart after closing on Windows
Frequent and inexplicable crashes with Premiere Elements 8
To resolve these issues, you should update your GPU (graphics card) driver to version 195.81 or higher by following the steps below.
1. Identify which GPU driver you have by right clicking on the Desktop > Properties > Settings and in the Display field it will be displayed.
2. Go to http://www.nvidia.com/Download/index.aspx?lang=en-us and download driver for your GPU card. Its size varies from 80 to 120MB depending upon the GPU card model.
3. After the download is complete, run the driver install Installation. This should take less than 2 minutes.
There are no known issues that the latest driver update will cause.
***If the update steps shown above do not upgrade your system to version 195.81 or higher, then you may need to download the driver directly. Use the link below only if the steps above do not update your driver to 195.81 or higher. The download page for Vista and Windows 7 is located here:
http://www.nvidia.com/object/win7_winvista_32bit_195.81_beta.html
http://www.nvidia.com/object/win7_winvista_64bit_195.81_beta.htmlI was having crashes so I installed the new driver. Crashes are gone (so far).
However, now a piece of video media (in a pre-existing project) displays with the red "media offline" error. The thumbnail in the media listing in PE8 is correct.
I can see the video in file manager, and it plays fine from windows media player.
If I try to import it again, I get the error "The import reported a generic error".
Win7 64bit
PE8
Help! -
Premiere Elements 13 Frequent crashes
I am experiencing frequent crashes of Premiere Elements 13. I was not getting this in Premiere Elements 11 with all the same settings. Crashes occur during editing, I have not had any crashes during rendering. There is no error message, the app simply crashes instantly.
Win 8.1, current patches
Nvidia GT 745M (system also has Intel HD graphics, Premiere Elements is configured to use the Nvida card), current driver
Latest version of Quicktime installed
8GB RAM
Intel I7
All Adobe products current
Is this a known issue, are there any patches planned?dirtdadx
This is not Adobe. Rather user to user forum. So no insider information on Adobe's plans for a 13.1 Update or other.
Typically what specific type of editing are you doing in the program when the crash happens? What is the duration of the project
when the crash occurs? And, what is the format of the Timeline content?
Does the problem exist with and without the antivirus and firewall(s) disabled?
Is Premiere Elements 11 still installed on the same computer?
Premiere Elements does not fare well with more than 1 video card/graphics card. Have you re-examined your video card/graphics card
configuration where you are telling Premiere Elements to use the NVIDIA? What happens if you go with the Intel HD Graphics and disable the NVIDIA?
Please review and consider. We will be watching for your follow up.
Thank you.
ATR -
Problems with Premiere Elements 8 after updating to Nvidia driver 195.81 or later?
Hello PRE8 users,
If you have an Nvidia-based graphics chipset, and you've updated to Nvidia driver version 195.81 or later and you're still experiencing frequent crashes and freezes in Premiere Elements 8, then we'd like to hear from you in this thread. As mentioned in the announcement at the top of this forum, we believe most of these issues are caused by a problem with an Nvidia driver that was released after PRE8 was developed, and that the issues should be resolved by updating to Nvidia driver version 195.81 or later. Notes from the announcement I mentioned above are copied below for your reference.
Best regards,
Chad
For Nvidia users, there is a driver update that will fix both of the following issues:
Premiere Elements 8 does not restart after closing on Windows
Frequent and inexplicable crashes with Premiere Elements 8
To resolve these issues, you should update your GPU (graphics card) driver to version 195.81 or higher, by following the steps below.
1. Identify which GPU driver you have by right clicking on the Desktop > Properties > Settings and in the Display field it will be displayed.
2. Go to http://www.nvidia.com/Download/index.aspx?lang=en-us and download driver for your GPU card. Its size varies from 80 to 120MB depending upon the GPU card model.
3. After the download is complete, run the driver install Installation. This should take less than 2 minutes.
There are no known issues that the latest driver update will cause.
This is an announcement. There is a separate discussion topic located here.
***If the update steps shown above do not upgrade your system to version 195.81 or higher, then you may need to download the driver directly. Use the link below only if the steps above do not update your driver to 195.81 or higher. The download page for Vista and Windows 7 is located here:
http://www.nvidia.com/object/win7_winvista_32bit_195.81_beta.html
http://www.nvidia.com/object/win7_winvista_64bit_195.81_beta.htmlProcessor
AMD Athlon(tm) II X4 620 Processor
7.1
4.9
Determined by lowest subscore
Memory (RAM)
4.00 GB
7.1
Graphics
NVIDIA GeForce 9500 GT
4.9
Gaming graphics
2431 MB Total available graphics memory
6.3
Primary hard disk
231GB Free (466GB Total)
5.9
Up here I copied and posted my PC's spec's. Since upgrading to the new driver, my problems increased. I seem to experience more crashes than before. Happens randomly and I can not see a pattern. (I have noticed dragging clips from one area to another on the time line is no-no)
JPR -
CS6 Exporter Plugin doesn't open in Premiere Elements 11 (Windows)
I want to make my (Windows) exporter-plugin compatible with Premeire Elements 11.
So far, I have been gotten my exporter-plugin to appear in Adobe Premiere Pro CS6 and Media Encoder CS6, and the plugin runs there correctly.
I then followed the directions for running Premeire CS6 to create an export a preset file (*.epr). I copied copied that exported *.epr file to "OTHERS/MyCompany/MyPreset.epr" in my Premere 11 [App installation folder]. (As well as copying the plugin-binary *.prm to Plug-ins/common
In the <Publish:Share> tab, when I use the mouse to highlight 'OTHERS', I receive an error-dialog-box :
"Premiere Elements has encountered an error.
[..\..\Src\Exporter_Accessors.cpp-213]" [Continue]
After I click continue, I don't get the dialog-box for my exporter-plugin. In the <Publish:Share> tab, I now see the warning-triangle and some text next to it: "Export Settings Invalid"Hmm, I forgot about using Visual Studio's debugger. After some debugging, the error was triggered the first time the SDK_Exporter plugin called anything involving the <exportParamSuite>.
After a little more digging, I found that Adobe Premiere Elements 11 doesn't support the latest version of the exportParamSuite (kPrSDKExportParamSuiteVersion4).
In the CS6 SDK sample project SDK_Exporter, the function exSDKBeginInstance() grabs all of the suiteAPIs. The following call fails:
spError = spBasic->AcquireSuite(
kPrSDKExportParamSuite,
kPrSDKExportParamSuiteVersion, // CS6 supports v4, but crashes in Premiere Elements 11
const_cast<const void**>(reinterpret_cast<void**>(&(mySettings->exportParamSuite))));
The original-call returns an spError code of <kSPSuiteNotFoundError>, which is actually misleading. I changed the version-argument to v3, and the error-call went away.
spError = spBasic->AcquireSuite(
kPrSDKExportParamSuite,
kPrSDKMemoryManagerSuiteVersion3, // compatible with Premiere Elements 11
const_cast<const void**>(reinterpret_cast<void**>(&(mySettings->exportParamSuite))));
so it looks like Premiere Pro CS6 SDK's sample SDK_Exporter project requires a few tweaks to run with Premiere elements 11. -
First off, I should have posted this thread for a while ago, but stuff in life etc came in the the way and such. Anyway, remember that stupid damaged project of mine which kept on crashing my Adobe Premiere Elements 0.9 with a "Serious Error" message?. Well, that issue, as far as I can remember, never really got resolved. However, it sort of got resolved on it's own as I went further sideways instead of trying to go forward when I couldn't. More clearly, even tough the project was damaged and kept crashing my Premiere Elements, I was still able to get out a WMV movie/video of the half-finnished project. Then I uploaded that video in that little test-project I did a time ago when troubleshooting about this. And in that test-project I continued from where I last was working on the half-finnished project. So far and up until the finnished results of the whole project and video, that newer project never ever crashed nor interrupted anything like the other, damaged project did. And now, for a while ago, that project I started on, which became damaged and started crashing, and by continuing on it on from a saved videoversion of it on a new project, it's all completely finnished and working very well. I still have that musicvideo (yes, it's a musicvideo project) saved as a WMV video file, still working and going smoothly and as I created it to be, all completely finnished. While I'm so happy with the ending results and that this all finally sorted out in the end, I am still kind of confused and also pretty nervous and worried about If this same crashing dilemma, like with that damaged project of mine, might happen again in the future... And If it does, what then? Is my Afobe Premiere Elements program then damaged forever? Will I be able to create new projects and work with them as I use to without any worry etc? Or is this project-crashing problem with that "Serious Error" message just some kind of random probem which may and can occur from time to time randomly? Is this just some kind of random thing that just sometimes occurs and is to walk by with creating a new project like I did? Or is this problem something to look out for worry about in the future?
I've double checked also, nothing is wrong with my computers speed, harddrive nor prestation etc, plus I'm using a PC for my videoprojects alongside with all my games. But I've heard that using too much videoeffects in a Adobe Premiere project, even in the latest version, may be too much for the project and thus it'll crash like my damaged project did.... But then again, this is just something I've heard. What do you guys think? Do you believe and know If using too many video effects in a Premiere Elements project, even the latest versions of the same program, could be too much for the project and thus causing it to crash and cause trouble etc? Or do you know of another theory of why a Adobe Premiere Element project just suddenly goes damaged and just goes crashing while a "Serious Error" message comes popping up? Why is things like this happening and what can be done to solve and fix it?
I know that I don't have any reason to ask for the moment as my problem sort of got resolved, but I'm still worried about my future projects I have in planned. Also, I'm thinking sort of forward and to the future here, and then all those Premiere Elements users who also may encounter this same problem....
Any advice, help and tipses by and from anyone on this issue and the questions I asked here is highly welcome and appreciated!
Greetings,
ZeldAliceFirst off, I should have posted this thread for a while ago, but stuff in life etc came in the the way and such. Anyway, remember that stupid damaged project of mine which kept on crashing my Adobe Premiere Elements 0.9 with a "Serious Error" message?. Well, that issue, as far as I can remember, never really got resolved. However, it sort of got resolved on it's own as I went further sideways instead of trying to go forward when I couldn't. More clearly, even tough the project was damaged and kept crashing my Premiere Elements, I was still able to get out a WMV movie/video of the half-finnished project. Then I uploaded that video in that little test-project I did a time ago when troubleshooting about this. And in that test-project I continued from where I last was working on the half-finnished project. So far and up until the finnished results of the whole project and video, that newer project never ever crashed nor interrupted anything like the other, damaged project did. And now, for a while ago, that project I started on, which became damaged and started crashing, and by continuing on it on from a saved videoversion of it on a new project, it's all completely finnished and working very well. I still have that musicvideo (yes, it's a musicvideo project) saved as a WMV video file, still working and going smoothly and as I created it to be, all completely finnished. While I'm so happy with the ending results and that this all finally sorted out in the end, I am still kind of confused and also pretty nervous and worried about If this same crashing dilemma, like with that damaged project of mine, might happen again in the future... And If it does, what then? Is my Afobe Premiere Elements program then damaged forever? Will I be able to create new projects and work with them as I use to without any worry etc? Or is this project-crashing problem with that "Serious Error" message just some kind of random probem which may and can occur from time to time randomly? Is this just some kind of random thing that just sometimes occurs and is to walk by with creating a new project like I did? Or is this problem something to look out for worry about in the future?
I've double checked also, nothing is wrong with my computers speed, harddrive nor prestation etc, plus I'm using a PC for my videoprojects alongside with all my games. But I've heard that using too much videoeffects in a Adobe Premiere project, even in the latest version, may be too much for the project and thus it'll crash like my damaged project did.... But then again, this is just something I've heard. What do you guys think? Do you believe and know If using too many video effects in a Premiere Elements project, even the latest versions of the same program, could be too much for the project and thus causing it to crash and cause trouble etc? Or do you know of another theory of why a Adobe Premiere Element project just suddenly goes damaged and just goes crashing while a "Serious Error" message comes popping up? Why is things like this happening and what can be done to solve and fix it?
I know that I don't have any reason to ask for the moment as my problem sort of got resolved, but I'm still worried about my future projects I have in planned. Also, I'm thinking sort of forward and to the future here, and then all those Premiere Elements users who also may encounter this same problem....
Any advice, help and tipses by and from anyone on this issue and the questions I asked here is highly welcome and appreciated!
Greetings,
ZeldAlice -
Premiere elements keep crashing with rendering and mid editing!
Hey
I have used adobe premiere elements 10 for a little over a month now. But recently pre began to crash then I was rendering a video!
I began searching on "Adobe premiere elements 10 rendering crash", but didn't find a answer. But, I notices that some people had the problem with render crash when the process bar reached 27%, I tried rendering two times in a row, and notices that my rendering where crashing at 31%!
I have really no clue what the problem could be!
4g ram
3,20ghz cpu intel
64bitAlso see this article on PrE crashing, or hanging: http://forums.adobe.com/thread/792580?tstart=0
It starts with a checklist for PrE, then goes into detail on tuning up one's system and OS, and then goes into troubleshooting problems, with links to other articles, and also tools to help troubleshoot the problem(s). The first part is pretty easy, and then things pick up in "degree of difficulty," as you progress, ending with The Case of the Unexplained.
Good luck,
Hunt -
Adobe Premiere Elements 0.9 project crash, HELP!
This is the first time I am using these forums, so I hope I posted this in the right sektions.
I need help and solutions for a Project which constantly crashes on my Adobe Premiere Elements 0.9. This program has been awesome and helped me create some projects and videos successfully, up until.... well for about 3 days ago when my latest project crashed when I had just antered and checking the storyboard etc, triggering a "Serious Error" message and then it shuts down. I try again and again, but everytime I try to put something (any sound or video etc) on the storyboard and start working etc the same damn "Serious Error" message and then allways shuts down. It's allways this same and only project (which has worked fine before) that crashes like this...
In an attempt to first solve the problem myself I went through the Premiere Elements 9 files and deleted finnished projects and automatic saved process on projects etc, but still won't work even better... The funny thing is that when I open another project (a finnished project I left saved just in case) and go through the storyboard there and messes around a little and such, it won't crash nor trigger the same message as my latest project. And that program even has some effects on every footageclip on it too, but still it works fine. Haven't touched the program or the program until and since yesterday night to give it some rest but it still won't work, the project just keeps crashing like when and since it first started a few days ago.
I have also read through and tried some things from this Help/Troubleshoot page:
http://helpx.adobe.com/premiere-elements/kb/troubleshoot-damaged-projects-premiere-element s.html
I have so far been doing 1 and 2 of the "Beginning Troubleshooting", otherwise I have been reading it all and such. I am also kinda afraid to do the 3 of the first quests because I worked so hard on this project and even tough it just keeps crushing, I'm afraid to lose it. Other, I have deleted audios and such from my filegallery on my Adobe Premiere Eements, stuff I don't need anymore because its projects are already done. After I did that I also tried to create a new project just for testing. The amazing this about this is that this the new created project I created works just fine, I could do all kinds of the stuff, effects and advanced editing which I did on the same project before it started crushing. Tough I didn't save that test-project since I didn't find a reason to since it worked so good. And so the thing is that I can start and create a new project and start working and do usual stuff on it with no problem, same when I open up another project and do stuff, it all works just fine! It is just this one and only project that keeps crushing with this "Serious Error" message, all the time... Does anybody else have, or has had the same problem? What could the problem and error be and how to fix it?
This crushing project do has some effects on every footageclip/videoclip on it, to set the right mood for the musicvideo I'm making. I am making a musicvideo, and I haven't even done the half of the project/video. The song I am making this musicvideo with is about 00:07:32 in length, and (tough this detail may have no influence or meaning) the music is Symphonic Metal. The actual file of the song is 6,96 MB in size. This is also not the first time I've done such projects with such long songs on this same program either, one of my last videos I managed to successfully make and create a musicvideo with a song which was about 13 minutes and 30 seconds in length, and I also used effects on pretty much every videoclip on that project too.
The current filesize so far on the actual project.prel-file of my project that keeps crushing is 9.73 MB.
I am also using Adobe Premiere Elements and doing this troubleing, crashing project on a PC, a Fujitsu Windows (I believe Windows 7, or even updated to a newer version?). It has a regular ATI-card. The computer also has 2 modems and there's still some pretty GB amount free on them. The PC's main system also has a RAM in 6.00 GB and the operative system is the 64-bites.
In short, the PC should just fine be able to handle Adobe Premiere Elements 0.9 and all its projects, just as it has handled it all before plus all my PC games at that. So it must be something with my Adobe Premiere Elements and that specific project which is the problem, but what is the problem and the serious error and how to fix it?
Could it help to save and create the actual video in this crashing project, delete that project then start a new project, upload and put in the videofile of the crashing project in that new project and then continue from there?
In either cases, I need help with this. Please, help!Thanks so much for your reply, Steve!
Even tough I trust you guys enough here on the official Adobe site/forums to answer those questions as best I can, I am at the same time not very fond of giving away too much information because of safety. I understand I have to If I'm to recieve the accurate answers and solution, but as this is the internet you can never know. But again, I trust you guys enough on here and thus I'll try to answer those questions as best I can, even tough I am not very good with such stuff about computers. The PC I am using is also not only mine, it is the family computer also which me and my whole family uses.
The operating system on my computer (according to the computer propotions etc) is a 64-bites operating system and the computer/PC is also a Windows 7 Home Premium.
The processor the computer/PC have is a Intel(R) Core(TM) i5 CPU and the RAM is 6.00 GB. However, (and I hope I make this understandable because the computer/PC is in swedish)the subscore of RAM in the computer's Performance-Classification/Ranking is 7,5. The processor subscore is 7,3 per second. And the free space? Well, we have two modems, let's say a modem A and a modem B. Adobe Premiere Elements 0.9 is set to save all its stuff etc on modem B, while modem A is the main modem and spaces all main stuff and other things of the computer/PC. Modem A has about 314 GB of free space, while modem B has 207 GB of free space. Modem A's capacity is a total of 489 GB in which 175 GB has been used, the modems filesystem is a NTFS. Modem B is also a NTFS filesystem and its capacity is a total of 439 GB in which 232 GB has been used. And the Disk Cleanup? I believe my that latest ran it for about a few weeks ago. We also have a CCleaner also. But about the Disk Defragmenter, I have no idea. What exactly does a Disk Defragmenter do?
You mean, entering my project that keeps crushing and simply rename it by using "Save As"? If that is what you mean, I dunnow If that actually worked. When I still tried to do stuff and edit the crashing project (tough as said, it hardly took any changes and process before it triggered that message) and then crashed and shut down, and I opened up the program again (trying to open the same project that way), it asked me If I wanted to re-create the missing process from the last crash of the same project. I tried it and it automaticly was renamed to a for example Project.copy. But when I tried to work with that it was to no futher success, the project kept crashing. I haven't renamed the project by "Save As" tough, but I doubt it'll work, I even tried to rename the actual project file in the Adobe Premiere Elements files but nope... the project keeps crashing. But also about the same question, "Save As" under a new name but in its own folder? You mean the actual project folder or Adobe Premiere Elements preview folder of the projects?
My camcorder is pretty old by now, have had it since I turned 15, it has worked pretty good since then. Its model is a Sony Handycam, Carl Zeiss Vario-Tessar OPTICAL 20x. Even tough the last thing maybe doesn't say anything, this is all I know about my camcorder, except that it is a model no. DCR-HC17E PAL. But in that Project which keeps crashing, there are only a few actual camcorder clips used as I am making a Game-MusicVideo and most of the footage of the Video-game (actually a PC game) I'm making a musicvideo of is downloaded from Youtube mostly from a guy I asked permission for to download his recorded footage of the game. I used a Youtube downloader called ClipConverter. As I don't have a SD card I cannot make this footage myself. But some footage I recorded on my camcorder, but If I can find high quality clips and get them, I will. The other footages is actual official trailers of the PC games which also was downloaded from the net. But I can give you the stuffs filetypes and hoping that may help. The downloaded footage which was downloaded by this ClipConverter, are MP4 files. The other stuff (which were official trailers) and most of them are also MP4 files, the others are QuickTime-film files. Many of these downloaded footages and trailers are also in HD quality, at least some of them I think.
The actual filetype ofthe footage I myself recorded with my camcorder are, well.... it says Videoclip in the file. Maybe it is AVI?
The project settings? You mean the settings you set at first when starting as a new project? The general settings are, in editingsettings it is AVCHD 270p square pixel. This is kinda hard for me to tell since everything is in swedish in my program. But these settings has worked perfectly before, same with all files, footages and videoclips I have been using, also all the soundfiles etc. Even the actual crashing project worked perfectly before it started crashing... So why does it so suddenly start crashing now?
The audio is a song I copied directly from its album and CD into the computer/PC and it seems to be in WMA format in filetype.
And lastly, no I haven't rendered the timeline of the project ever, not even on my other projects. What does the rendering do and is useful for? I have very little knowledge of it. Other, I keep the Timeline mode open all the time because I can edit my videos much better with it, but perhaps that editing method make little influence of the actual problem.
Other, yesterday when writing the post and topic, I forgot to mention that I restarded my computer right after I created a new project, that testing project. When finnished with the testing I restarted the computer. Since then I haven't touched the crashing project since now tonight, when checking its settings for this post. I am also right now trying to create and save the actual videofile of it, saving it on my computer. I'll soon see If it's successful without any crashing interruptions, plus that the video itself works and is smooth when I'll play it on Windows Media Player like all the rest of my other videos. I do this just in case I must create a new project to be able to continue with my musicvideo, as the first part of it I worked very hard on.
Other and again, I am still puzzled about why this is even happening, that this project which worked perfectly fine before, just suddenly starts triggering that "Serious Error" message and crashes. And in this program which worked so perfect before. Has this happened to anyone else before? Has anyone else experienced the same issue I have? Is this a knowledgable issue which has solutions and ways to fix it?... :/ -
Premiere Elements 7 Crashes on Startup
The programme has been working fine for about 2 months but, as of last night, my copy of Premiere Elements 7 has started crashing on startup...it gets through the load screen and gives me the usual options to open an existing project or a new project etc--but as soon as the editing workspace opens, I get an error message and the programme closes. If it helps anyone, the reported details of the crash are:
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Code: c0000005
Exception Offset: 00000000
OS Version: 6.0.6001.2.1.0.768.3
Locale ID: 2057
Additional Information 1: e52f
Additional Information 2: e98dfca8bcf81bc1740adb135579ad53
Additional Information 3: 860f
Additional Information 4: 6eabdd9e0dc94904be3b39a1c0583635
If it's significant, the fault appeared on my first attempt to open the programme after Adobe Updater told me there were updates available and I let it go ahead...I wonder if something became corrupted in that process.
If anyone has any fixes based on the above, I'd be grateful. However, I'm more than willing to just reinstall (I still have the original download files available on my computer) but, before I try this, want to make sure I will be able to re-register my copy when I have done the reinstall (I have all the codes etc.). Perhaps I'm being paranoid but I've used Audition for ages and know people have had problems registering again if they've been unable to unregister a copy before starting again...I don't know if Premiere Elements 7 is the same but want to make sure I have my "ducks in a row" before starting a process I might regret.
Thanks in advance for any help.
BobWell, I've solved it without re-installing but I'm surprised at what caused the trouble.
There was a faulty .avi file in the directory I've nominated for storing my source video and audio. (I'd started to transfer a large file, realised it was the wrong one and stopped the transfer before it was complete.) Deleting this one file has the programme working properly again. I mention it in case it helps anyone else in the future but I'm surprised something so basic could cause a crash.
Thanks for the advice that reinstalling isn't a problem...good to know just in case I ever have to.
Bob -
Premiere Elements 7 Crashing on Share DVD every time on Vista 32
I am running Premiere Elements 7 on Vista Home Premium 32 bit. The machinse is up to specs, quad core, 3GB RAM, Ge Force 9500GT etc. I'm in the US using NTSC. Drive C; has 127GB free and E:, also internal, has 73GB free. Both get defragged and they get cleaned with CCleaner etc.
I had not used PE7 in a while and I shot video of a birthday party at a go kart track on Canon HV-20. I imported the video, edited it, added quicktracks music and exported the result as DVD going to folder 4.7GB as per Appendix of Muvipix Guide. [note no crash when I did this] I then burned that TS_Video folder to a DVD but it didn't play on DVD player. So I came back to PE7 to try writing an actual DVD directly.
Whenever I click Share > DVD now I get an immediate crash of the program. Windows provides this info in that error box:
Problem signature:
Problem Event Name: APPCRASH
Application Name: Adobe Premiere Elements.exe
Application Version: 7.0.0.0
Application Timestamp: 48cee0db
Fault Module Name: StackHash_a34a
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Code: c0000005
Exception Offset: 00000000
OS Version: 6.0.6002.2.2.0.768.3
Locale ID: 1033
Additional Information 1: a34a
Additional Information 2: c9c5f4fd744690d388ab9d5b3eb051a7
Additional Information 3: cb2e
Additional Information 4: 650bb5690556a17e911375b94d3e16f0
Read our privacy statement:
http://go.microsoft.com/fwlink/?linkid=50163&clcid=0x0409
I had to go Task Managaer > Processes and end the APE7 process before I could launch the program again....but the I tried another project entirely, an older one that was shot on a Sony DV Cam and it caused the same crash.
I cleaned the temp files and registry, restarted....same thing. So I went to this document:
http://kb2.adobe.com/cps/404/kb404998.html#Before
...and started working through troubleshooting steps. I did this so far:
1. Make sure that the system meets the minimum requirements for Adobe Premiere Elements 7
check
2. Install the latest version of Premiere Elements.
checked, no updates available
3. Install current Windows service packs and other updates.
check, every single one is installed on this system. I run CS4 with PSCS4 Extended and Lightroom 2.5 all the time here.
4. Re-create the Premiere Elements PluginCache.
This I could not do. Holding Shift on starting APE7 had no effect. It just brings me to the Phosotshop Online signing screen on the elft with Open or Instant Movie on right etc.
5. Re-create the Premiere Elements preferences folders.
Could not find them at that location. Will come back to that as I have done complete reinstall of APE7 and deleted evrything I could find at that time.
6. Disconnect IEEE 1394 devices.
check, not a startup problem anyway
7. Troubleshoot third-party plug-ins.
Have not installed any
8. Run Premiere Elements in a new user account.
check, crashes same way
9. Run Premiere Elements while no other applications run in the background.
check, very limited set of apps running
10. Update the video card driver.
check, latest Nvidia GeFroce9500GT driver installed, also tried previous version, no effect
11. Verify that other device drivers are compatible with Windows.
check, devices were made for an work fine in Vista32
12. Troubleshoot QuickTime.
check (**PARTLY!**)...I have the latest QT Pro 7.6.4 and latest iTunes installed and working fine.
HOWEVER, I do have an issue in PSCS4 where I am not able to open QT Movies in Photoshop. The only response from Adobe's support ticket has been I should upgarde to QuickTime 7.1 or later...Duh, I have 7.6.4 and had said that in ticket. May be this is related?? May be it's a CODEC issue? I do have alot of CODECs on the machine that were set up by Zoomplayer's install center ioncluding latest DiVX etc.....but that should be OK I would think???
13. Check for codec problems.
See #12 above...do I disable every CODEC?? Not sure where to with that....?????
I did read this..."..If you are not certain which codecs should remain on your system, contact Adobe Technical Support for additional help.
To temporarily disable a video or audio codec, see "Temporarily disable a codec (Windows Vista)" (TechNote kb404892) for details....."
14. Identify the file that causes the problem.
Check, any do. Have a number of Elements projects, each of them causes the problem. Even creating a new project with two scenes in timeline and choosing Share > DVD will crash it now.
15. Remove and Reinstall Premiere Elements.
Check- ran uninstall, dleted all APE7 and APE4 folders I could find and ran CCleaner on temp files and regsitry.
RE-downloaded APE7 from Adobe Store and after a reboot installed it. Rebooted. Boom same crash.
16. Check for font problems.
Uh, I have only added three fonts to what's in the system...any others were installed by Adobe CS4 Design Premium...didn't spend any time on this.
17. Set the virtual memory paging file to the default size.
Have not tried this.
18. Optimize handling of temporary files by Windows
check
19. Repair and defragment hard disks.
check, do that regularly. Most of my content lives on a 4TB Drobo anyway, but all the APE7 edits have been with fast internal drive that is not fragmented and has lots of room. All scratch disks are set to E: internal SATA 7200 drive...Vista is on C:
20. Scan the system for viruses.
Absolutely clean. Running Norton360 and have run exhaustive checks and scans with help from the Tweaks guys including ESET online scanner- Absolutely clean of malware, spyware, trojans, viruses, rootkits or even tracking cookies!
21. Visit the Adobe User to User Forums.
Tada! Here I am.
22. Reinstall your capture card software.
No cpature problems....it's built in FW13945 on my HP Media Center m8120N and has always worked fine.
23. Contact Adobe Technical Support.
Awww man.....really?
Other stuff I have done and summary:
## I've read Steve say these kinds of problems are often Audio Driver problems. I have now installed latest Audio drivers from Realtek HD and Haupagge...latest are there and they work fine. Still crash.
## I've flashed both of my DVD writers drives, which are SATA, to latest Firmware and verified them.
Final note, I CAN share a file and choose to upload it to YouTube which is what I did with the Birthday video.
I have tried rendering the whole timeline before clicki9ng on Share > DVD still immediate crash. I *WAS* able to go there when I first edited this rememebr and I saved the DVD to a 4.7GB folder.
Thanks for any help!
Phil
pwscott AT gmailPwscott wrote:
10. Update the video card driver.
check, latest Nvidia GeFroce9500GT driver installed, also tried previous version, no effect
After installing recent nvidia drivers you should then uninstall the nvidia stereoscopic 3D driver from Control Panel> Uninstall a Program. This has a known conflict with APE.
Cheers,
Neale
Insanity is hereditary, you get it from your children -
Premiere Elements 9 crashes when I try to open a project
Premiere Elements 9 was installed on my laptop when I bought it. I have only just tried to use it for the first time this week. When I choose 'create a new project' it opens but there's only a blank screen - no way to start editing, drag video in, etc. When I try to re-open a project, it crashes - saying there has been an error and it has to close.
I have uninstalled and re-installed from the discs that came with the laptop but this problem continues to happen.
Any ideas what I can do to fix this?
Thanks.Thanks for your suggestions. I'm working on a Windows 7 laptop.
When I try to download the 9.0.1 update I get an error message: "There was an error downloading this update. Please quit and try again later". It doesn't say what the problem is.
1. Yes
2. I've tried this and got the same blank grey screen as before (no work area) - tried to open a project/ create new and I got the error message: "Sorry, a serious error has occurred that requires Adobe Premiere Elements to shut down." But then it doesn't shut down.
3. I'm not sure what kind of video card - how do I find this out?
Unless you have other suggestions, given my replies above, I'll try deleting the folder you suggest next.
Thanks
Emily
Premiere Elements 9 crashes when I try to open a project
created by A.T. Romano in Premiere Elements - View the full discussion
emilyw76
What computer operating system is your Premiere Elements 9 running on? For now I will assume Windows 7, 8, or 8.1 64 bit.
Have you installed the 9.0.1 Update and are trying to work from it? I suspect not. To do that, you can use Help Menu/Update within the project or, if that is not possible, you can do the update with the program closed. Use the download link
Adobe - Premiere Elements : For Windows : Premiere Elements 9.0.1 update
Then the usual
1. Do you have the latest version of QuickTime installed on your computer?
2. Are you running the program from a User Account with Administrative Privileges and have you applied Run As Administrator to the desktop icon of the program?
3. What video card/graphics card does your computer use? How many cards, 1 or 2? And, is the card driver version up to date according to the web site of the manufacturer of the card or the web site of the manufacturer of the computer?
An important troubleshooting scheme is to delete the Adobe Premiere Elements Prefs file and, if necessary, the whole 9.0 Folder in which the Adobe Premiere Elements Prefs file exists.
Local Disk C
Users
Owner
AppData
Roaming
Adobe
Premiere Elements
9.0
and in the 9.0 Folder is the Adobe Premiere Elements Prefs file that you delete. If that does not work, then you delete the whole 9.0 Folder in which the Adobe Premiere Elements Prefs file exists. Be sure to be working with Folder Option Show Hidden Files, Folders, and Drives active so that you can see the complete path cited.
After you determine that the video card/graphics card is up to date and the problems persist, the delete the BadDrivers.txt file.
Local Disk C
Program Data
Adobe
Premiere Elements
9.0
and in the 9.0 Folder is the BadDrivers.txt file that you delete. (After you close out of there and open a project, a new BadDrivers.txt file will be generated but the problem should be gone hopefully.)
Please review and consider the above and then we will decide what next as indicated.
Thank you.
ATR -
Premiere Elements 8 and crashes
Question: I have tried all the Adobe recommended fixes due to my NVidia graphics card but my project still regularly crashes and now as soon as it starts loading the elements, it crashes with no error message.
System: Windows 7 Professional (x64) (build 7600)
2.80 gighertz Intel Core i7 860
Multi-core (4 total)
Hyper-threaded (8 total)
64-bit ready
32 kb primary memory cache
8192 kb secondary memory cache
999.99 Gig Usable Hard Drive
748.24 Gig free space
Main circuit Board Gigabyte Technology P55M-UD2
Bus Clock: 133 MH
Bios: Award Software International F11 06/23/2010
4 Gig Memory; 2 Gig each in Slot A0 and A2
Single ATA Hard Drive WDC WEd002FAEX-00Z3A0
NVIDIA GeForce 8400 GS Display Adapter with newest 64 bit driver 266.58
Assets: About 300 still images imported from an album in Photoshop elements shot with a Cannon Power Shot a570 IS
Stills are at 3072 x 2304 or vice version, RGB, 180 resolution
27 short video clips from a Kodak Zi6 converted to avi files by AVS Video Converter
Project: I believe the presets are for NTSC DV although I can't get in to check; they've been this way because I usually shoot video with my Sony VX 2100.
Workflow: I imported the stills in chronological order preceding the first video. Then more stills in chronological order before the next relevant video. I am using the timeline. After each import I save, add transitions (mostly the cross dissolve), save, and render. Sometimes after saving rendered files, the system crashes and when I get back in the files haven't been rendered.
Some vertical stills it accepts just fine. For some others, I have to rotate them.
What I have done: I read all the suggestions from Adobe and the forums for dealing with the NVIDIA card. This is what I have done in the approximate order I have done it:
1. Installed the 8.0.1 update
2. Updted the NVIDIA GeForce 8400 GS driver to the newest 64 bit driver 266.58. I tried to do this update a couple of times. The sytem kept telling me the 260 driver was current but the NVIDIA website said to use the 266.58. I finally got it installed but a little later in the process.
3. I could not disable the Hardware Acceleration as the NVIDIA card would not let me...the option was grayed out.
4. I set both the global and the Premiere Elements threaded optimination to off.
5. I turned off "Enable GPU playback" at one time when I could still get into the program.
6. I recreated the adobe premiere elments plugincache.
7. I uninstalled the Nvidia 3D Stereo driver...it was called Stereo not steroscopic. In the NVIDIA control panel I did not install the Stereoscopic functions.
8. I was still crashing frequently. I was getting the low memory message, so I searched the forums and found directions to change the size of the paging file by clicking Start/accessories/run as administrator/enter at the command prompt BCDEDIT/SET INCREASEUSERVA ####. I started with 3072 then gradually increased as it wasn't helping up to 8000.
9. I think I finally upgraded the driver to the 266.58 at this point.
10. This morning I found directions on how to check the size of the paging file by accessing the control panel. It showed my paging file was only 4096 (I guess the former advice didn't work) and it changed it to a virtual memory minimum of 8000 and a maximum of 10000.
Now I can't get into the program at all. It says it has loaded 100%, then there is a 100 second pause. It starts loading the media and crashes.
I love Adobe products and was a former Adobe Premiere 6.5 user. Premiere Elements as described is perfect for me as a video hobbyist. Please help! I would welcome any more suggestions that I can try. Do you think I should just find a replacement for the NVidia board? If so, what would you recommend. I tend to do long projects. I just can't live with all these crashes.
Sincerely,
Tracy Matern
[email protected]Tracy,
Great job with the details - very well done!
This should be a "poster-child" for how to state details, and a problem.
Now, first thing that I see, regarding the crashes are the size of your still images. Overly-large stills require a ton of resources, and can crash the program, and/or the computer. Scaling of the stills to near the Frame Size of the Project will help greatly, and actually improve the quality of the output. This ARTICLE will give you tips.
Next, with a 64-bit OS, like Win7-64, 4GB of RAM is about the minimum for just the OS. Though PrE cannot use more than the 3.5GB of RAM, as it is still a 32-bit app., but the OS and other programs, certainly can. I would bump that up, if at all possible. Your OS and any other programs, will love you for it.
Off the top of my head, it sounds like you have got the video sub-system well handled, and would look beyond it (for now), to other factors.
You might want to see this ARTICLE on setting up a computer for video-editing sessions, and especially the link to Black Viper's Win7 Tune Up Tips Web site.
Also, check that you have the latest version of Apple's QT Player.
If necessary, there are more troubleshooting tips, and I'll be glad to share those, if necessary.
Thanks for the great post, and good luck,
Hunt -
Adobe Premiere Elements 9 Trial crash when creating/opening project
I've just installed Premiere Elements 9 Trial for testing
Installation went with no problems
When i try to create/open a project Premiere crashes with message like:
Sorry, a serious error has occurred that requires Adobe Premier Elements to shut down. We will attempt to save your current project.
[OK]
Im running on PC as follows:
Computer:
Operating System Microsoft Windows XP Professional
OS Service Pack Service Pack 3
Internet Explorer 8.0.6001.18702
Motherboard:
CPU Type Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz,3166 MHz (7 x 452)
Motherboard Name FOXCONN G33M03
Motherboard Chipset Unknown
System Memory 3062 MB
BIOS Type AMI (08/07/08)
Communication Port Communications Port (COM1)
Communication Port Communications Port (COM2)
Communication Port Printer Port (LPT1)
Display:
Video Adapter Intel(R) G33/G31 Express Chipset Family (256 MB)
Multimedia:
Audio Adapter Creative SB Live! Sound Card
Storage:
Disk Drive Disk drive
Disk Drive Disk drive
Optical Drive CD-ROM Drive
Partitions:
C: (NTFS) 29996 MB (1688 MB free)
D: (NTFS) 238472 MB (6593 MB free)
E: (NTFS) 653864 MB (391952 MB free)
--------[ Processes ]---------------------------------------------------------------------------------------- -----------
aida32.bin E:\download\tools\AIDA32\aida32.bin 14424 KB 15460 KB
BrstsWnd.exe C:\Program Files\Brownie\BrstsWnd.exe 5120 KB 1968 KB
cfp.exe C:\Program Files\COMODO\COMODO Internet Security\cfp.exe 7304 KB 18004 KB
cmdagent.exe C:\Program Files\COMODO\COMODO Internet Security\cmdagent.exe 5616 KB 83976 KB
ctfmon.exe C:\WINDOWS\system32\ctfmon.exe 4008 KB 1816 KB
cvpnd.exe C:\Program Files\Cisco Systems\VPN Client\cvpnd.exe 7328 KB 4320 KB
devldr32.exe C:\WINDOWS\system32\devldr32.exe 4164 KB 2420 KB
Explorer.EXE C:\WINDOWS\Explorer.EXE 15260 KB 18768 KB
fdhost.exe C:\Program Files\Microsoft SQL Server\MSSQL10.SQLEXPRESS\MSSQL\Binn\fdhost.exe 6260 KB 6148 KB
hkcmd.exe C:\WINDOWS\system32\hkcmd.exe 4448 KB 2336 KB
iexplore.exe C:\Program Files\Internet Explorer\iexplore.exe 19984 KB 10392 KB
iexplore.exe C:\Program Files\Internet Explorer\iexplore.exe 54752 KB 46392 KB
igfxpers.exe C:\WINDOWS\system32\igfxpers.exe 3740 KB 1952 KB
igfxsrvc.exe C:\WINDOWS\system32\igfxsrvc.exe 4040 KB 2280 KB
igfxtray.exe C:\WINDOWS\system32\igfxtray.exe 7624 KB 2336 KB
jqs.exe C:\Program Files\Java\jre6\bin\jqs.exe 1472 KB 2732 KB
lsass.exe C:\WINDOWS\system32\lsass.exe 1612 KB 5980 KB
opera.exe C:\Program Files\Opera\opera.exe 251 MB 436 MB
PhotoshopElementsFileAgent.exe E:\Program Files\Adobe\Elements 9 Organizer\PhotoshopElementsFileAgent.exe 748 KB 1556 KB
services.exe C:\WINDOWS\system32\services.exe 4544 KB 3948 KB
Skype.exe C:\Program Files\Skype\Phone\Skype.exe 27880 KB 17680 KB
SkypePM.exe C:\Program Files\Skype\Plugin Manager\SkypePM.exe 14660 KB 8772 KB
smss.exe C:\WINDOWS\System32\smss.exe 428 KB 176 KB
spoolsv.exe C:\WINDOWS\system32\spoolsv.exe 7504 KB 5300 KB
sqlwriter.exe C:\Program Files\Microsoft SQL Server\90\Shared\sqlwriter.exe 4156 KB 2096 KB
svchost.exe C:\WINDOWS\system32\svchost.exe 5084 KB 3812 KB
svchost.exe C:\WINDOWS\system32\svchost.exe 6228 KB 4508 KB
svchost.exe C:\WINDOWS\system32\svchost.exe 37828 KB 22812 KB
svchost.exe C:\WINDOWS\System32\svchost.exe 13724 KB 11160 KB
tlen.exe C:\Program Files\Tlen.pl\tlen.exe 34092 KB 26880 KB
winlogon.exe C:\WINDOWS\system32\winlogon.exe 5340 KB 9580 KB
wuauclt.exe C:\WINDOWS\system32\wuauclt.exe 5564 KB 3952 KB
I will appreciate any sugestion.
KonradWelcome to the forum.
As your system setup will likely be much different from that of Konrad's, I would start a new thread, and in it, list the full system in detail, as Konrad did. This ARTICLE will give you tips on the info that would be very useful.
In Konrad's case, the C:\ was filled to about capacity, so could well have been a contributing factor. That is why full I/O specs. will be very, very useful.
Good luck,
Hunt -
Premiere Elements 10 crashing when using disk templates
Hi there
I have a really annoying problem when trying to use Premiere Elements 10 on my Mac
I can import and edit video ok but as soon as I try to build a disk using one of the pre-installed templates Premiere Elements 10 crashes with the following message 'Sorry a serious error has occurred that requires Adobe Premiere Elements to shut down. We will attempt to save your current project'. It doesn't seem to matter which template I choose the error always happens.
When I re-open the project all the video is missing and I have to start the project over again which is really frustrating.
Anyone have any idea as to why this is happening? I have tried uninstalling and re-installing Premiere Elements 10 but that hasn't helped.
I have included a screen shot and also info from a crash report (which includes the specs for my MacMini) below.
Any and all help is appreciated.
Jonty
Process: Adobe Premiere Elements [9447]
Path: /Applications/Adobe Premiere Elements 10/Adobe Premiere Elements.app/Contents/MacOS/Adobe Premiere Elements
Identifier: com.adobe.Adobe Premiere Elements.framework
Version: 20110902.B343.280460 (10.0)
Code Type: X86 (Native)
Parent Process: launchd [156]
Responsible: Adobe Premiere Elements [9447]
User ID: 501
Date/Time: 2013-11-03 17:20:39.900 +0000
OS Version: Mac OS X 10.9 (13A603)
Report Version: 11
Anonymous UUID: 610CE585-EE61-A1BD-EDC5-1DBB16EAE93D
Sleep/Wake UUID: 600284FD-46CB-4F6D-86BA-EA516767AD75
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
terminating with uncaught exception of type PSSLO::BadPointerException
abort() called
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x9a8a1952 __pthread_kill + 10
1 libsystem_pthread.dylib 0x935cd167 pthread_kill + 101
2 libsystem_c.dylib 0x94af0340 abort + 155
3 libc++abi.dylib 0x93130869 abort_message + 169
4 libc++abi.dylib 0x93151597 default_terminate_handler() + 292
5 libc++abi.dylib 0x9314edd0 std::__terminate(void (*)()) + 14
6 libc++abi.dylib 0x9314ea05 __cxa_rethrow + 103
7 com.adobe.Frontend.framework 0x06a3899e FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 78
8 com.adobe.dvaui.framework 0x005652b0 bool dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<bool>(boost::f unction0<bool>, bool*) + 160
9 com.adobe.dvaui.framework 0x005657ac bool dvacore::config::ExecuteTopLevelFunction<bool>(boost::function0<bool>, bool*) + 92
10 com.adobe.dvaui.framework 0x0066698a -[DVAMacWindowDelegate performDragOperation:] + 202
11 com.apple.AppKit 0x9a49f1c1 -[NSWindow(NSDrag) performDragOperation:] + 91
12 com.apple.AppKit 0x99f754db NSCoreDragReceiveMessageProc + 655
13 com.apple.HIServices 0x9b8ca72b DoMultipartDropMessage + 346
14 com.apple.HIServices 0x9b8ca3dc DoDropMessage + 66
15 com.apple.HIServices 0x9b8ca35e SendDropMessage + 43
16 com.apple.HIServices 0x9b8c642a DragInApplication + 555
17 com.apple.HIServices 0x9b8c51fd CoreDragStartDragging + 521
18 com.apple.AppKit 0x99f71026 -[NSCoreDragManager _dragUntilMouseUp:accepted:] + 1298
19 com.apple.AppKit 0x9a152bdc -[NSCoreDragManager dragImage:fromWindow:at:offset:event:pasteboard:source:slideBack:] + 1333
20 com.apple.AppKit 0x9a49f3da -[NSWindow(NSDrag) dragImage:at:offset:event:pasteboard:source:slideBack:] + 142
21 com.adobe.dvaui.framework 0x00661ff6 -[DVAMacPanelWindow dragImage:at:offset:event:pasteboard:source:slideBack:] + 118
22 com.adobe.dvaui.framework 0x00568589 dvaui::datatransfer::OS_SendData::DoDragAndDrop(int, int*) + 393
23 com.adobe.UIFramework.framework 0x013f15f7 UIF::DataSource::DoDragAndDrop(int const&, int*) + 119
24 com.adobe.HandlerProject.framework 0x0c2724dd HandlerProject::DVDTemplatesView::OnDragSelection(ASL::InterfaceRef<BE::ITreeItemSelectio n, BE::ITreeItemSelection>, UIF::DataSource*) + 765
25 com.adobe.HandlerProject.framework 0x0c272beb HandlerProject::DVDTemplatesView::ListenToMessage(ASL::Message const&) + 267
26 com.adobe.ASLMessaging.framework 0x0194cc9f ASL::Broadcaster::BroadcastMessage(ASL::Message const&) + 1487
27 com.adobe.ASLMessaging.framework 0x01958c8f ASL::StationUtils::BroadcastMessage(ASL::ImmutableString const&, ASL::Message const&) + 63
28 com.adobe.premiere-elements.HSL 0x0a4e1bc3 HSL::MediaContentViewBase::DragSelection(ASL::ParamPoint<int> const&, UIF::DataSource*) + 163
29 com.adobe.premiere-elements.HSL 0x0a52776a HSL::MediaListView::MouseMoveSelf(ASL::ParamPoint<int> const&, UIF::KeyModifiers const&) + 1386
30 com.adobe.UIFramework.framework 0x014c8511 UIF::WindowImplMouseCapture::DoMouseEvent(dvaui::ui::MouseEvent const&) + 305
31 com.adobe.dvaui.framework 0x005e3fa9 dvaui::ui::UI_Node::UI_DispatchCapturedMouseEvent(dvaui::ui::MouseEvent const&) + 969
32 com.adobe.dvaui.framework 0x005e60a6 dvaui::ui::UI_Node::UI_DispatchMouseEventToTarget(dvaui::ui::UI_Node*, dvaui::ui::MouseEvent const&, bool) + 134
33 com.adobe.dvaui.framework 0x005e61b7 dvaui::ui::UI_Node::UI_DispatchMouseEvent(dvaui::ui::MouseEvent const&, bool) + 71
34 com.adobe.dvaui.framework 0x00669bdf dvaui::ui::OS_View::UI_DispatchPlatformMouseEvent(dvaui::ui::MouseEvent const&, bool) + 687
35 com.adobe.dvaui.framework 0x00663751 dvaui::ui::OS_View::UI_DispatchPlatformMouseMoveEvent(dvaui::ui::OS_Event const&, bool, bool) + 209
36 com.adobe.dvaui.framework 0x00653adb dvaui::ui::OS_View::UI_DispatchPlatformMouseDragEvent(dvaui::ui::OS_Event const&) + 43
37 com.adobe.dvaui.framework 0x00664319 dvaui::ui::OS_View::UI_DispatchEvent(dvaui::ui::OS_Event*) + 473
38 com.adobe.dvaui.framework 0x006538b1 dvaui::ui::OS_View::UI_HandleOSEvent(dvaui::ui::OS_Event*) + 33
39 com.adobe.dvaui.framework 0x0065a5a4 dvaui::ui::OS_View::UI_HandlePlatformEvent(NSEvent*) + 52
40 com.adobe.dvaui.framework 0x006503f7 boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, boost::_mfi::mf1<void, dvaui::ui::OS_View, NSEvent*>, boost::_bi::list2<boost::_bi::value<dvaui::ui::OS_View*>, boost::_bi::value<NSEvent*> > >, void>::invoke(boost::detail::function::function_buffer&) + 55
41 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
42 com.adobe.dvacore.framework 0x000999f1 int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0<void>*, void*) + 17
43 com.adobe.dvacore.framework 0x00099b48 boost::detail::function::function_obj_invoker0<boost::_bi::bind_t<int, int (*)(boost::function0<void>*, void*), boost::_bi::list2<boost::_bi::value<boost::function0<void>*>, boost::_bi::value<void*> > >, int>::invoke(boost::detail::function::function_buffer&) + 24
44 com.adobe.Frontend.framework 0x06a39499 boost::function0<int>::operator()() const + 41
45 com.adobe.Frontend.framework 0x06a38970 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 32
46 com.adobe.dvacore.framework 0x0009843f void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<void>(boost::f unction0<void>, bool*) + 159
47 com.adobe.dvacore.framework 0x0009b13c void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void>, bool*) + 92
48 com.adobe.dvaui.framework 0x0065db69 -[DVAMacContainerView mouseDragged:] + 201
49 com.apple.AppKit 0x99e5debc -[NSWindow sendEvent:] + 12064
50 com.apple.AppKit 0x99df9cad -[NSApplication sendEvent:] + 4034
51 com.adobe.dvaui.framework 0x00654e54 -[DVAMacApplication sendEvent:] + 196
52 com.apple.AppKit 0x99c3e3bc -[NSApplication run] + 823
53 com.adobe.Frontend.framework 0x06abf106 FE::MacApplication::RunSelf(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 214
54 com.adobe.Frontend.framework 0x06a24c77 FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 1239
55 com.adobe.Frontend.framework 0x06ac1d6a AppMain + 298
56 com.adobe.Startup.framework 0x06d15dc0 (anonymous namespace)::LaunchFrontendFramework(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 176
57 com.adobe.Adobe Premiere Elements.framework 0x00003546 (anonymous namespace)::CallStartupFramework(int, char const* const*) + 246
58 com.adobe.Adobe Premiere Elements.framework 0x00003b59 main + 313
59 com.adobe.Adobe Premiere Elements.framework 0x000033ca start + 54
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9a8a2992 kevent64 + 10
1 libdispatch.dylib 0x9a8478bd _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x9a847556 _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced8a _pthread_cond_wait + 837
2 libsystem_pthread.dylib 0x935d0fa3 pthread_cond_wait + 48
3 com.adobe.amt.services 0x15d6c900 C_AMTUISwitchSuppressUpdates + 16864
4 com.adobe.amt.services 0x15d65650 C_EULA_SetState + 2164
5 com.adobe.amt.services 0x15d6c966 C_AMTUISwitchSuppressUpdates + 16966
6 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
7 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
8 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 4:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.ASLFoundation.framework 0x0184a1de ASL::(anonymous namespace)::TaskProc(void*) + 94
7 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
8 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
9 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
10 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x9a8a1b76 __semwait_signal + 10
1 libsystem_c.dylib 0x94b0f05b nanosleep$UNIX2003 + 219
2 ScriptLayer 0x0d2a05ab ScObjects::Thread::sleep(unsigned int) + 59
3 ScriptLayer 0x0d2892a3 ScObjects::BridgeTalkThread::run() + 163
4 ScriptLayer 0x0d2a06b8 ScObjects::Thread::go(void*) + 168
5 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
7 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.ACE 0x05200309 0x51c5000 + 242441
7 com.adobe.ACE 0x051ffd01 0x51c5000 + 240897
8 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.ACE 0x05200309 0x51c5000 + 242441
7 com.adobe.ACE 0x051ffd01 0x51c5000 + 240897
8 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.ACE 0x05200309 0x51c5000 + 242441
7 com.adobe.ACE 0x051ffd01 0x51c5000 + 240897
8 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 15:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 16:
0 libsystem_kernel.dylib 0x9a8a2976 kevent + 10
1 com.adobe.dvatransport.framework 0x01a129c3 boost::asio::detail::kqueue_reactor<false>::run(bool) + 531
2 com.adobe.dvatransport.framework 0x01a13be9 boost::asio::detail::task_io_service<boost::asio::detail::kqueue_reactor<false> >::run(boost::system::error_code&) + 489
3 com.adobe.dvatransport.framework 0x019f035e SkyConnectionEnv::MainLoop() + 94
4 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
5 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
6 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
7 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 17:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.adobe.dvatransport.framework 0x01a13ea2 boost::asio::detail::task_io_service<boost::asio::detail::kqueue_reactor<false> >::run(boost::system::error_code&) + 1186
4 com.adobe.dvatransport.framework 0x01a14913 boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service<boost::asio ::ip::tcp>::work_io_service_runner>::run() + 51
5 com.adobe.dvatransport.framework 0x019f9567 asio_detail_posix_thread_function + 23
6 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
7 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
8 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 18:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced8a _pthread_cond_wait + 837
2 libsystem_pthread.dylib 0x935cf042 pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x999e2b2d TSWaitOnConditionTimedRelative + 161
4 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
5 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
6 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
7 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
8 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
9 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
10 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
11 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
12 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
13 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 19:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.dvacore.framework 0x0011159a dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 154
7 com.adobe.dvacore.framework 0x0010d45a boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, void (*)(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&), boost::_bi::list2<boost::_bi::value<boost::shared_ptr<dvacore::threads::ThreadSafeDelayQu eue> >, boost::_bi::value<boost::shared_ptr<dvacore::threads::Gate> > > >, void>::invoke(boost::detail::function::function_buffer&) + 26
8 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
9 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
10 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
11 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
12 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
13 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
14 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 20:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.adobe.ImporterFlash.framework 0x271964ba void boost::condition_variable_any::wait<boost::unique_lock<boost::recursive_mutex> >(boost::unique_lock<boost::recursive_mutex>&) + 106
4 com.adobe.ImporterFlash.framework 0x27192061 ImporterFlash::SingleThreadExecutor::ThreadProcedure() + 289
5 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
6 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
7 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
8 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 21:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.CameraRaw 0x2e3cf686 0x2e12b000 + 2770566
7 com.adobe.CameraRaw 0x2e3ce837 0x2e12b000 + 2766903
8 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 22:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.CameraRaw 0x2e3cf686 0x2e12b000 + 2770566
7 com.adobe.CameraRaw 0x2e3ce837 0x2e12b000 + 2766903
8 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 23:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x999e2922 TSWaitOnCondition + 128
4 com.apple.CoreServices.CarbonCore 0x999e2b46 TSWaitOnConditionTimedRelative + 186
5 com.apple.CoreServices.CarbonCore 0x999aef92 MPWaitOnQueue + 199
6 com.adobe.CameraRaw 0x2e3cf686 0x2e12b000 + 2770566
7 com.adobe.CameraRaw 0x2e3ce837 0x2e12b000 + 2766903
8 com.apple.CoreServices.CarbonCore 0x999af56e PrivateMPEntryPoint + 68
9 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
10 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
11 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 24:: cr_scratch
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x935ced1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x935d0bd9 pthread_cond_wait$UNIX2003 + 71
3 com.adobe.CameraRaw 0x2e19e2a8 0x2e12b000 + 471720
4 com.adobe.CameraRaw 0x2e57def4 EntryFM + 1063988
5 com.adobe.CameraRaw 0x2e28d50c 0x2e12b000 + 1451276
6 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
7 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
8 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 25:
0 libsystem_kernel.dylib 0x9a89cf7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9a89c16c mach_msg + 68
2 com.apple.CoreFoundation 0x93291f69 __CFRunLoopServiceMachPort + 169
3 com.apple.CoreFoundation 0x93291541 __CFRunLoopRun + 1393
4 com.apple.CoreFoundation 0x93290d5a CFRunLoopRunSpecific + 394
5 com.apple.CoreFoundation 0x93353461 CFRunLoopRun + 129
6 com.adobe.dvacore.framework 0x000fc707 dvacore::threads::RunPlatformEventLoop() + 103
7 com.adobe.dvacore.framework 0x0010208a dvacore::threads::(anonymous namespace)::EventLoopExecutor::EventLoopMain(dvacore::threads::SyncPoint&) + 154
8 com.adobe.dvacore.framework 0x00101d67 boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void, boost::_mfi::mf1<void, dvacore::threads::(anonymous namespace)::EventLoopExecutor, dvacore::threads::SyncPoint&>, boost::_bi::list2<boost::_bi::value<dvacore::threads::(anonymous namespace)::EventLoopExecutor*>, boost::reference_wrapper<dvacore::threads::SyncPoint> > >, void>::invoke(boost::detail::function::function_buffer&) + 55
9 com.adobe.dvacore.framework 0x0009ae69 boost::function0<void>::operator()() const + 41
10 com.adobe.dvacore.framework 0x00109eed dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 109
11 com.adobe.dvacore.framework 0x0010ade0 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&), boost::_bi::list5<boost::_bi::value<std::string>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<dvacore::threads::ThreadPriority>, boost::_bi::value<boost::function<void ()> >, boost::_bi::value<boost::function<void ()> > > > >::run() + 64
12 com.adobe.boost_threads.framework 0x0003b00d thread_proxy + 141
13 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
14 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
15 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 26:
0 libsystem_kernel.dylib 0x9a8a1656 __open + 10
1 com.adobe.Frontend.framework 0x06a70106 FE::(anonymous namespace)::waitformsg(void*) + 86
2 libsystem_pthread.dylib 0x935cc5fb _pthread_body + 144
3 libsystem_pthread.dylib 0x935cc485 _pthread_start + 130
4 libsystem_pthread.dylib 0x935d1cf2 thread_start + 34
Thread 27:
0 libsystem_kernel.dylib 0x9a8a17ca __psynch_cvwait + 10
1 lijonty1512
Thanks for the follow up.
I am strictly an Elements Windows user, so my information on the pros and cons of the Mac operating systems is second hand. From what I have read, there appears to be problems with that Mac OS x 10.9 (Mavericks).
But, let us clear away the basic setup first so we do not have to worry about those factors entering into the troubleshooting mix.
Project Preset should match the properties of your source media. Export choices do not have to be the same as the project preset. And, there appears to be an issue with your choice...
a. What do you have PAL DV Widescreen? If so you have 720 x 576 with a 16:9 flag to stretch the video for display after encoding. I am assuming that your 25 frames per second frame rate is interlaced. Is that correct?
If you have 720 x 576 16:9 at 25 interlaced frames per second, your pixel aspect ratio would be expected to be 1.4587 with Field Order = Lower Field First. If all that is so, then your project preset would be expected to be
PAL
DV
Widescreen.
The project preset needs to match the properties of your source media so that it can direct the program to set up the correct space in the Edit Mode monitor for editing purposes. It also directs that project as to which set of DVD template (.psd) files to offer you when you get to the disc menu section of the program.
So let us sort through the above versus the following...
a. Are you dealing with source media with frame size 1024 x 576 pixels with pixel aspect ratio of Square Pixels (1.0).
b. Is the Field Type, (None) Progressive
When you talk about 576p, to what specific export settings are you referring?
Let us review the above and get those details worked through.
The bottom line may be that Mac operating system. But, we will let the details define out troubleshooting strategy.
Thanks.
ATR
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