Create image of audio CD?
Hi there,
I'm still new to Mac and have learned a great deal of new stuff over the last few weeks - including some great information found here in this forum.
Most issues have been pretty minor and were resolved more easily than I thought. So far a good experience for my needs.
I'm stuck with two issues. This is one of them:
I occasionally need to create audio CDs, then generate some sort of an image file of that CD, and then ftp it to other people's server. Those people are Windows based and need to take those image files and burn regular audio CDs again. Sounds simple enough and we've been doing this with Nero easily before. Only Nero is not available for Mac.
And just to get it out of the way: yes, I do own the copyrights for the content. And no, CDs are not dead (yet) and simple moving stuff to MP3 or other formats is not an option in this case.
So what is the easiest way so that I can have an image file that works on both Mac and Win? I'm willing to buy a piece of software on the Mac side but not for the Win counterparts. So ideally I need to create something that Nero or any of the free tools for Win can burn to audio CD again.
Just learned that .iso is not an option for audio CDs. Never knew that. So the way the app "Burn" does it seems not to work in my scenario.
Thanks
dhort,
You are confusing me as well.
What do you think a PC-user could do with a .CDR-image in HFS+ format?
And what a Macuser should do with this file too?
I think anamorphis wanted to offer a format what can be used to burn it directly as Audio-CD;
PC-user could burn bin/cue-files for example with Nero directly as Audio-CDs.
For Macusers are also a lot of applications like Toast or maybe LiquidCD for burning this image as Audio-CD.
Sure, as Macuser you could copy the Audio-files from .CDR-image into iTunes or burn-apps, but thats not the smart way.
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ROBOKhello to all , i am doing my b.e cse .
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Wed Nov 23 19:03:17 2005
ORACLE V10.2.0.1.0 - Beta vsnsta=1
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------ cut ------
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//In my draw method
[/code
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Since I just did this morning what you are currently attempting to do, I thought I'd share my method. I must provide a disclaimer and tell you that I am not an expert in Captivate advanced actions--like you, I am still figuring them out. However, I am happy to share here anything I have learned thus far.
First, here is what my initial slide looks like (see interaction slide below). I created all of the icons (including the 'grayed out' icon on the second screenshot) in a few minutes using Adobe Illustrator. The icons have been imported as custom multi-state buttons so that I could have the desired effect when the user hovers over the image--the yellow 'explore' flag appears only when the mouse is over the icon. When the learner click either image, they are sent to the corresponding slide. Once both slides are viewed, a 'continue' button will appear at the base of the screen (something I've not figured out--I sent an email to Lieve begging for some guidance).
The initial slide (interaction slide):
Second, here is a depiction of what happens when the learner returns to the interactive slide from the content slide (see image below): Once the learner visits the 'Battery Content' slide and then returns to the interaction slide, the images have changed. The multi-state button is hidden (through the advanced action), the replacement image (the image with the completed banner over it) is shown, and a hidden click box to allow the user to return to the previously visited page (just in case they desire to do that) is "shown" to allow navigation since the button is no longer there (because it is magically hidden).
Content Slide 1:
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1. I created two user variables as follows
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Credit: I learned these steps from @Lilibiri and Dr. Pooja Jaisingh!
I have also noticed that it matters where the buttons are located on the timeline. It seems best to have buttons above all other content. Not sure why, but I have had images not appear when I have not done this.
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