Creating and Selecting a line in After Effects CC?

OK, So I suppose this is a two part question...
But there is a little thing in After Effects CC that is annopying me alot, and it could just be me, and the way I've been doing things...
1) The way I have creating a simple Line in After effects, is by using the pen tool, placing two points, and then just using a stroke on the Shape Layer, and no fill. Is this the most efficient way to creating a line in After Effects? It's what i have always done, and it's not until CC that it has been a pain.
2) The reason why it's inconveniencing me is when i try to select that Shape Layer in the Comp Viewer! For some reason, in CS6, when i wanted to select that line, i could just click on it, and it selects the layer, Now, when i click on the line i just made, nothing happens, no where in the line that i can click or highlight will it select the layer of that line, Instead, I have to click the very center of the composition for some reason. there is small unseen point there that i either have to click exactly, or click and drag in that area, in order to select the layer, which gets annoying if there are many line at any given moment. This point is also where the anchor point for the layer is placed.... Is there any way to change this? To be able to change some setting so that when i click on the line itself, it selects it, and to have the Anchor point be placed in the center of the two point i make?

But I do this kind of thing all the time. The last 5 projects involved 8 stroked horizontal and vertical shape layers drawn with the path tool that I had to move around the screen. I also had a bunch of little shapes that were only 5 X 5 pixels. These layers are nearly impossible to grab in the comp window at even 200% zoom factor without inadvertently grabbing the wrong layer or scaling the layer when you try to move it in the comp window.
It is like trying to drive a screw with a hammer. It will kind of work but you will do a much better job if you use a screwdriver and the screw will remain undamaged. Hence, selecting small assets in the timeline and moving them around with the transform properties from the timeline is using a screwdriver. Using the direct selection tool is just the wrong tool for this and it always has been. You have to have some real estate to grab on to if you expect to move a layer without scaling it.
You can mitigate the scaling problem for small layers by adding a simple expression to scale so the layer always stays at 100% but this will just automatically fix the scale problem and won't help moving the layer around in the comp window very much.

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