CS3: Offline Media in Trimmed Project

Typically, I do a rough cut and then take it over to my editor and have him finish it.
When I took the project to him...most of the files were offline; he manually reconnected some and Premiere seemed to "figure out" where the files were and they were all connected.
Now I want to edit the project a bit more. I have a trimmed project from my editor and most of the files are offline. (Lower thirds and titles on online.) Is there a trick I am overlooking? They relink when relinked manually, but I don't want to do that for each clip...
Have done a forum search.

Make sure that the drive letters are fixed. So Z on one PC has to be Z as well on the other PC. You can set that up in Disk Manager.

Similar Messages

  • CS3-Trouble with Transferred Trimmed Project

    Hello...
    New problem; have not been able to find answer.
    I need to cut a 20 minute SD video down to 10 minutes to share at a retreat for documentary filmmakers. The last interation of the video was on my editor's machine. Saved a trimmed project without previews to an external drive and then transferred the project to my computer.
    The problem is that when I do changes, the renders are glacial. I timed one...2.5 minutes for 50 frames...and there was nothing fancy going on. When I save the project and reopen it, it shows rendering is needed again...some areas required rendering which were not changed.
    Premiere seems to handle other projects ok. Crazy making...there is obviously something I do not understand about working with trimmed projects. My editor has a much newer and more powerful computer, but is running CS3 as well. (Running Win7.)
    The computer is long in the tooth...but has always been fine in the past...and is fine with other projects. What's up? I know I need a new computer but this one should be able to handle this.
    Thanks in advance!

    Thank you for that info. Sounds like things should work just fine.
    The "lost Renders" often happens when one is using an external HDD to edit to/from, or a networked drive, but this does not seem to be your issue.
    When I archive a Project (usually TO and external HDD), I will test that Project, prior to moving on. I have yet to encounter any issues, so long as my Assets are in the Project's folder hierarchy. I have run into issues, with Assets not being gathered, when the Assets are spread about. I encountered this with some SmartSound files, that were in a separate folder, since they were being used in about 22 separate Projects for that client. I learned to Copy those into the Project's folder structure, into Music sub-folders, even if that meant having 22 Copies on my system. That has been the ONLY issue, that I have had with archived Projects, using Project Manager, but do have to admit that other than my initial test, I have not revisited many over the years. Do not have any idea why the Render files are causing an issue, and also why the Projects are slowing down, as they are.
    Hope that others will see what I am missing, and will have tips for you.
    Good luck,
    Hunt

  • Reconnecting Offline Media to Previous Project

    I have been reading the previous threads concerning the subject of 'Media Offline', but have not quite found the answer to my particular problem.  If I have missed such a thread, please point me to it.  Thanks much.
    I began editing a project in CS4.  I should point out that all of the originally digitized HDV (to .avi files) footage is the same, orignally digitized footage.  I was forced to continue editing this project on a completely different computer (both were PC's). 
    I imported the original CS4 .prproj file into CS5.  As expected, all of my Timeline 'Sequences' as well as all of my sublips organized into numerous bins in my 'Project Panel' also showed 'Media Offline' when I tried to open them in my 'Source Panel.'  This was before I re-imported all of the original .avi files (the raw whole tape files) into this newly created CS5 project.
    I then re-imported all of the aforementioned originally digitized .avi files to my D: drive.  I then created a new bin in my 'Project Panel' and imported those .avi files into my CS5 project.  I assumed this was the method for re-connecting the original raw files to the old project pointers. The newly created 'Peak Files' were kept in a folder also on my D: drive.  But after re-importing all of the original digitized files, I am still getting 'Media Offline' both on my Timeline edited 'Sequences' as well as any sublcip file in the bins of my 'Project Panel.'
    Is there a step I am overlooking?  Is there a re-connection process I am missing?  Shouldn't I be able to take a CS4 .prproj file and open it up in CS5 and continue editing it there with the original source asset files?  Or am I going to have to go through all of my original footage again and create new subclips and 'Project Panel' bins?
    I should also point out that the raw .avi tape files play fine in my 'Source Panel.'  It's just that none of my Timeline 'Sequences' or 'Project Panel' subclips will connect.  Of course, I could just start over and go through all the tapes and reorganize.  But that will take me two to three weeks.
    I am running CS5 5.0.2; Windows 7 Pro x64; 12GB of RAM, nvidia GTX-470.
    Finally, I should mention that I do also have all of the original tape files in .mpeg format residing on the same D: drive, although in a different folder if that makes any difference?
    Any help would be appreciated.  Thanks.
    Tom

    I have done this with several projects recently (CS4 projects opened in CS5) and although they are DV not HDV, I don't think you are doing this right.  I copied the whole CS4 project with directories to the new machine.  In my case, the captured files are in a subdirectory.  I opened the CS4 project file and CS5 prompts to rename.  The files are right where there were before, so no relinking is even needed.  In some instances where assets were not, ordinarily relinking worked.
    I imported the original CS4 .prproj file into CS5.
    I did not import into; I opened the CS4 project with CS5.

  • Problem with trimmed project

    The project in Premiere Pro CC for Mac was trimmed by project mahager, then when I open trimmed project, clips in sequence was in nonexistent part of original video file.
    Like this:
    What is that? How can I fix it?
    thank you in advance.
    Yermek

    This is a problem I have from time to time with Trimmed Projects.  Even though the media is there, for some reason Premiere can't see it.  It's maddening because it's very hard to duplicate and thus troubleshoot.  But when it happens, there's no sensible explanation.
    Our discussion on this problem is here:
    Re: Trimmed Project sequence not working
    Here's one thing you can try that sometimes works:
    1. take all your media out of the trimmed project folder and put it in a different folder somewhere else
    2. launch the trimmed project
    3. the offline window comes up automatically with a list of missing clips. UNCHECK the align timecode box and manually reconnect all the trimmed clips.
    4. zebra stripes gone. sequence plays.

  • Adobe Premiere CS6 'Create new Trimmed Project' Crash with .MXF files

    Yesterday I started to back up all our students work, and found that the "Create New Trimmed Project" no longer works in CS6 with .MFX files.
    Adobe Premiere CS6.0.3,  crashes when I try to "Create New Trimmed Project" under "Project Manager"
    This only happens when there are .MXF files in the Sequence.
    As we use Panasonic P2 cameras at this university, this is a problem, as this is the format that they shoot in.
    As a test I have made a Project with only one .MXF file placed on the sequence, and it crashes.
    This happens on my Macs and Windows machines with Adobe Premiere CS6 .
    Adobe Premiere CS5.5 works fine, and does not crash.
    Unfortunately I cant save a CS6 project as a CS5.5
    If you don't have any .MXF files to test this,
    You can make your own .MXF files by exporting any video file as "MXF OP1a" or "P2 Movie" Format, (the Preset setting is irrelevant - any preset will cause it)
    P.S.
    Using "Collect files and Copy to new Location" under "Project Manager" works fine, but does not reduce project size as much.

    I also discovered this behavior last summer.  Unfortunately the best (lame) answer I could find was that "Some formats, such as Long GOP based media files, cannot trim media, or add handles."  Source:  http://help.adobe.com/en_US/premierepro/cs/using/WS1c9bc5c2e465a58a91cf0b1038518aef7-7c72a .html
    That's not very specific, but in my case at least (and it sounds like in your case, too) .MXF may be another file type that cannot be trimmed.  If I remember correctly, the answers I got from others was that they were able to export fine.  My machine (and maybe yours) has an issue that nobody else seems to have encountered.  So none of the prescribed remedies allowed me to move forward in this regard.
    After much searching, asking and several suggestions from various Premiere communities, I gave up and moved on. 
    Use Remove Unused and then Collect Files and Copy to New Location.  At least that can help you if you have a lot of clips.  In my case, it didn't help much, because my very short clips were edited from very long takes, so as Premiere sees it, not much was "unused".
    Be aware that "Project Manager does not copy and collect After Effects compositions that are dynamically linked to an Adobe Premiere Pro project. Project Manager does save the Dynamic Link clip in the trimmed project as an offline clip, however."
    Wish I could offer you more.

  • Corrupt trimmed projects

    I've found a really annoying bug. Hope someone can help because I don't trust the project trimmer anymore. I trim a project (Windows DV 4:3) - fairly large ususally - 30 hours of source, graphics, sound, etc. Project trimmer makes it through and creates everything in a new folder. I'm able to open the new trimmed project without issues. Here's the problem. Make some changes and save the trimmed project. Now try to reopen it again. Premiere crashes every time. No explaination, no error message, just a crash.
    This usually doesn't happen on smaller projects (which probably wouldn't require trimming anyway), but on 500gig to 1tb project that's complete, I want to trim it down to 15-20 gigs for archiving.
    Help! I've been unable to restore and work on trimmed archives that should be solid. This never happened in 6.5 or 2.0.
    Thanks.

    Drew,
    I had this problem recently with a fairly large project--I was able to open the trimmed version immediately after trimming, but after saving and closing, it would crash Premiere when trying to open it again. I did eventually fix the problem--but I can't remember what I did!
    I'm pretty sure that what I ended up doing was one of the following things:
    1) Immediately after opening the trimmed project, use "Save As" to save a completely new version of the project. Try opening that one a few times.
    2) Immediately after opening the trimmed project, use the Project Manager to create another, new trimmed version. You can use the "Offline" option, and then relink the media once you open the trimmed copy of the project. See if that works.
    3) Instead of opening the trimmed project, create a NEW project at the same project settings, and import the trimmed project into it. Be sure to NOT open the trimmed project first--simply run the Project Manager from the original project, close it, and then create a new, empty project. Something tells me this is what I had to do, and it worked perfectly.
    Can't explain why it happens, and certainly won't justify it either--but I hope one of these options works for you. I knew I should have written down what I ended up doing!
    Good luck!

  • How do I find the "Offline Media" or otherwise fix this?

    When I try to encode a particular 30 minute timeline (I have successfully encoded other shorter timelines for Blu-ray before, in between, and after getting errors on this timeline)  I get this error message - "Offline material is present in this export and will be encoded using the Offline Media graphic". I have spent hours going through the timeline frame by frame and cannot find any "offline material." As far as I can tell nothing is offline.
    Presumably, Premiere Pro "knows" what is offline. Is there any way to get Premiere Pro to indicate to me WHAT it "believes" is offline and WHERE on the timeline it believes that material is?
    Yesterday, even though this error appeared, I successfully encoded this timeline for DVD. It encoded fine and a frame by frame examination of the encoded video by two people did not find any sign of "the Offline Media graphic" or any sound problem.
    I decided the error message was itself an error and have spent nearly all day yesterday and today trying to encode the timeline for Blu-Ray. I have tried the unmodified AME presets "H.264 Blu-ray" and "MPEG2 Blu-ray". Both generate the same error message -- "Error compiling file. Unknown error."
    I have tried to EXPORT it directly from Premiere Pro and from an AME QUEUE. The result are exactly the same either way.
    The encode appears to proceed normally, but after about
    I am working on a 2 x 2.4 Ghz Quad-Core Intel Xeon MAC running with a OSx (10.8.5) with 28 GB of 1066 MHz DDR3 RAM. It has an nVidia graphics card, but at the moment I can't get this box to show me which one, so I will send this message now and update that bit of info if someone requires it.

    WELL... that was weird. Thank you all for your advise, but it seems I was mislead by Premiere Pro, so I must apologize for unintentionally misleading you.
    I STILL get the error message - "Offline material is present in this export and will be encoded using the Offline Media graphic".
    And after following the advice I got from Michael MTT and checking every single one of the dozen of offline clips in the project... I know absolutely that there is not a single offline clip in the timeline I'm working on and that the error message is indeed a mistake by Premiere Pro.
    But the solution to the "Error compiling file. Unknown error." message turned out to be truly weird. It was generated by a corrupted video effect (color correction) on a 2 second clip.
    As I mentioned, I also work on an Avid system and when a timeline on the Avid has this sort of problem I do a "video mixdown" which PP calls "nesting". Based on the success of that procedure I decided to try nesting all the video tracks in this troublesome PP timeline. That turned the render line above of the timeline entirely RED. So I did a RENDER ALL (is that what it's called?) and about a quarter of the way through the timeline, up popped "Error compiling file. Unknown error."  The rendered line was green up to a point and then red. Finally, I had a place to look and what I discovered when I did was that when I played through that part of the timeline it was holding the previous graphic as a still through the clip with the corrupted effect on it, but the criminal clip was not being played. I dug around, found the corrupted effect, which was the third of three identical color corrections applied to that clip. I deleted it and POP the everything displayed and rendered and encoded perfectly.
    Thanks again all.

  • Mapping to offline media

    I copied a project from one computer to another.   All the media is contained is several subdirectories under a main project directory.  When the project is opened on the new computer all the media appears under Project Assets, but it is all offline.   When the project is first opened it prompts for the location of the first image in the timeline.   However, there are about 300 images in the video, so would like to avoid mapping to them individually if possible.   Is there a command that will search for and map all the media in its new location?

    Joe,
    Welcome to the forum.
    ATR has given you some viable options.
    The PrE Project file (PREL), uses absolute Paths to link to the media in the Project. If any part of that absolute Path is changed, or missing, then PrE cannot follow those links. When you moved things to the second computer, it is very likely that the absolute Paths were broken, and most likely as drive letters changed.
    One can duplicate the folder scheme in the second computer, if it has a drive letter available, that matches that on the first computer. As an example, if the media was on the D:\ on the first computer, but now are on the C:\ of the second computer, Moving those media files, in their exact folder structure to D:\, would likely solve the issue. If this is not a possibility, then I recommend letting PrE do the relinking. It will do this, for all media assets in each folder, once the first one has been located. This will need to be repeated for each media asset folder, but otherwise is automatic for ALL used media assets in THAT folder. This article on "Where is File ___ ?" goes into more detail: http://forums.adobe.com/message/4598705#4598705 Also see this article on Media Offline: http://forums.adobe.com/message/3561281#3561281
    I often migrate Projects between computers, and for that task, I use external FW-800 (IEEE-1394b) HDD's. I first set the drive letter of each of those external HDD's to be the exact same, in the OS of every computer, that will work on that Project. Then, when I Import my media, usually Copies of the files, in each folder, into the Project, the absolute Path to that media is the same, including the drive letter. This article goes into more detail on using external HDD's: http://forums.adobe.com/message/4542396#4542396 This setup would only be useful to you, at the very beginning of a Project, and not once media assets have been Imported into the Project from a previous absolute Path. Also, this article on Folder Setup might be useful for the next Project: http://forums.adobe.com/message/4028231#4028231
    I think that the easiest method to get your Project easily from one computer, to another, would be ATR's recommendation to go back to the Project on the first computer, and use the Project Archiver, to Copy that Project and all media assets, to an external HDD (remember to set its drive letter in the OS of both computers, before you start). Then, the links via the absolute Paths will be the same, and you should not get any Media Offline, or the "Where is file ____ ?"
    Good luck, and please report your progress,
    Hunt

  • "Offline material is present in this export and will be encoded using the offline media graphic"

    This comes up every so often with my renders.  I have a 28:30 minute project that is 100% complete.  All the files are present locally, and nothing shows as offline or missing.  I've gone through the final sequence frame by frame and NOTHING is offline or missing.  But when I want to send it out to export, I get the message above in the title.
    What's strage is if I ignore it, then sometimes the final render WILL have display the offline graphic even though it didn't display as such in the Premiere timeline.
    Often, restarting Premiere and reopening the project irons that glitch out just fine, but I have one particular project that seems to do it every time. I've tried the "import into a new project" trick, but with no luck.
    Clueless in Exportville

    Hey Guys,
    Anybody find a solution to this yet? I am working with Premiere Pro cs5, working with r3d footage, and am having the "offline material is present" error pop up when I try to export using adobe media encoder. Prior to that error box popping up, there is another dialogue box that says that premiere has detected that there is an update to media encoder, I am running media encoder 5.01 and tried to update it but it tells me all files are up to date.
    Anyways back to the problem, there is only one shot that is affected and is rendered with the offline media image( this clip also happens to be a different colour(green or teal) than the other clips in my sequence(which are blue or greyish), not sure if this is an indication of anything. I reimported the clip, and re did the edits and then exported just that new small section to see if the error would happen again,this time however, when I did the export, instead of  "queue", I just hit "export" ,and the export happened without media encoder actually opening. The file came out fine,even though I had the offline media present pop up, the video was all good. I know I changed a couple of variables in that troubleshooting, so now I am trying the entire sequence with the "export" button instead of "queue" button in the media encoder pop up box, hopefully that will help. The only downside is that it seams like it takes way longer to export this way than in the queue.
    I'll report back to let you know if that helps and if I can reproduce the error with the "queue" button.
    EDIT
    Both exports worked, so it must have been due to the re importing and re editing of the clips, however I still get the error message "offline material is present..." I guess I'll see what happens next time I do an export. Cross my fingers.

  • Premiere pro cc link offline media error message:the file has no audio or video streams

    hello eveyone "
    I hope anyone who can help me out,I created a projcet with premier pro cs6,but after I installed the premiere pro cc ,when I opend it wiht premier pro cs6 it showed that :the project appears to be damaged ,it cannot be opened.
    but when open it with premier pro cc,I found many medias were offline,the I tried to link the offline media,it showed: the file has no audio or video streams, even I am trying to import the media it showed the same information,
    Anybody who can help me out ,thanks a lot first!

    You can't go backwards.  For the offline issue, try this:
      FAQ: Why are some codecs and sequence presets missing from my installation of Premiere Pro?

  • Offline Media

    I have AME 2014.1 set to not render when there is any offline media.  The render will fail with the sheep sound and provide the offline media explanation.  That's fine, it stops me from wasting time on an export that I won't be able to use.
    The problem is that since the October update, there is a lot of 'offline media" that really isn't offline.  When I go back into PP, everything is fine.  If I change the AME setting and let the export continue, thus allowing me to find just where AME thinks media is offline, that very same clip is just fine in PP.
    So my question is, why is AME suddenly seeing media as offline that's really not?  Is anyone else seeing this behavior?

    Open AME's preferences and turn off "Import Sequences Natively". Now resend your sequence. Does the problem go away?
    It's really strange that this would start only after the update. If the solution I suggest solves the problem I'd be interested in doing some further troubleshooting when you have time so we can narrow down what it is about the project that it thinks is offline.
    btw.. I am reasonably certain this will work for Jim. Inger123, I'm not sure. Please try it and let me know.

  • PP CS4 won't relink offline media

    Can anyone help me trouble shoot my Premiere Pro CS4? It would refuse to let me save anything, freeze and make me force quit it over and over, finally it told me to reinstall. So i did but now none of my previous timelines work, the media is all either offline or just not playing when i try to playback. When i try to relink the offline media it tells me the file dimensions are too big. What can i do? This is a big project which needs to be completed urgently and i don't want to have to start over losing weeks of work.
    I'm using a macbook pro and an education version of the adobe masters collection.

    Hi all, thanks for your help but neither of those solutions are working. I have found an autosave in which most of the media is still linked but not all of them and I am still being told that the file dimensions are too large to link, despite being from tapes i captured using premiere pro. While all clips are in the same place as where i edited them, the ones that appear to still be linked are blank and will not play.
    Date: Sun, 29 Jan 2012 10:00:12 -0700
    From: [email protected]
    To: [email protected]
    Subject: PP CS4 won't relink offline media
        Re: PP CS4 won't relink offline media
        created by Bill Hunt in Premiere Pro CS4 & Earlier - View the full discussion
    Jeff covers two of the biggest reasons that Media is Offline, and why one might not be able to relink to the media. This ARTICLE goes into detail on a few other reasons. The biggest question, and also at least part of the solution, is "why is the media offline?" One of the main causes is that something changed in the Path to the media, which is absolute. Then, when PrPro cannot find that media, it asks "Where is file ____ ?" and the user chooses anything but the Finder to locate that media, then Saves the Project. All media with changed Paths will then show as Offline. However, manually relinking will correct that. In your case, you are failing in that relink operation, so Jeff's suggestions take on even greater importance. Still, by defining WHY the media is showing offline, might be useful in determining how to relink. Good luck, Hunt
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  • AE CS4 Crashes when I drag media from the project panel to the timeline

    Hello,
    I have a problem dragging media from the project pannel to the timeline.  Several times a day AE will crash when I do this.  Currently I'm using the latest MAC Pro with 11 gig of Ram and Duel 27 inch monitors.   Everything worked fine in CS3, but when I upgraded to CS4 I started having this issue. I have AE spread over both monitors.  Could that be a problem?  Are there any know issue with dragging?  Any ideas?
    Thanks

    Magiebabel:
    Since there are millions of context-specific reasons why this could happen -and also considering it's not happening to the majority of users out there-, it would be really helpful if you could fill out the Adobe Crash Reporter dialog that pops up when AE crashes (it just asks for what you were doing when the app crashed, and your e-mail info). When you send that, it includes a report about the crash that can be very useful to help the engineers figure out why it crashed.
    Here's a blog post on what kind of data is sent through the Crash Reporter and why is it so important that you fill it and send it, if at all possible.

  • Premiere pro cs4 problem - linking offline media please help!!

    Guys please i need your help, i have a macbook 13' with snow leopard installed, the problem is that when i open my excisting project and i try to link the offline media the premiere freezes. I've tried to paste the video files into a new project but still no luck it still freezes. The thing is that when i create a new project and capture new video the premiere works fine.
    I dont know if this clue can help you but i used to have the video files in my external WD and then i copy them to my macbooks hard disk.
    Please i dont know what to do please help me.

    am also getting this error from the console i hope this helps
    28/10/2009 14:20:30 Adobe Premiere Pro CS4[333] Error loading /Applications/Adobe Premiere Pro CS4/Adobe Premiere Pro CS4.app/Contents/Plug-ins/Common/RecorderHDVMac.bundle/Contents/MacOS/RecorderHDVMac:  dlopen(/Applications/Adobe Premiere Pro CS4/Adobe Premiere Pro CS4.app/Contents/Plug-ins/Common/RecorderHDVMac.bundle/Contents/MacOS/RecorderHDVMac, 262): Symbol not found: __ZN3ASL4File6CreateERKSbItSt11char_traitsItEN7dvacore7utility19SmallBlockAllocator12STLA llocatorItEEENS_15FileAccessFlags4TypeENS_18FileShareModeFlags4TypeENS_26FileCreateDisposi tionFlags4TypeENS_19FileAttributesFlags4TypeE
      Referenced from: /Applications/Adobe Premiere Pro CS4/Adobe Premiere Pro CS4.app/Contents/MacOS/../Frameworks/IPPMPEGDecoder.framework/Versions/A/IPPMPEGDecoder
      Expected in: /Applications/Adobe Premiere Pro CS4/Adobe Premiere Pro CS4.app/Contents/MacOS/../Frameworks/ASLFoundation.framework/Versions/A/ASLFoundation

  • Creating Trimmed Project in Project Manager

    When I select "Create New Trimmed Project", the resulting project size is exactly the same as the original project even though the sequence only uses a small fraction of the footage in the project. Am I doing something wrong?

    Collected media is what I expected to be dramatically smaller, but all of the media files are exactly the same size in both the original folder and the new folder than contains the "trimmed" project.(4.5GB).
    Before trimming, the project manager reports the original project size as well as the estimated trimmed project size to be 4.5GB.
    When I added the clips to the timeline, I used "set in point" and "set out point" in the source frame and then dragged the clip to the timeline. This is the way I have always done it, but this is the first time I am trying to create a trimmed project, so maybe it is not the correct way.
    The option "Create New Trimmed Project" is what I have selected in the project manager.

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