Cs3/windows 7/ hp e9270f can't record sound

I loaded Premiere CS3 on my new computer and got message that I have an uncompatable sound card and I can't record sound, was running XP before on an HP computer with no problems. I also loaded encore CS3 and can't open it, it just freezes up, any ideas?

Try here?
http://kb2.adobe.com/cps/508/cpsid_50853.html#tech

Similar Messages

  • I am using iMac OS 10.7.2 with Garageband'11 6.0.4. I can't record sound from  mixer Behringer X1622USB using USB out. when I connect the mixer to iMac via USB  appears USB Audio CODEC on Sound and preferences but no sound from mixer to iMac. Need help.

    I am using iMac OS 10.7.2 with Garageband'11 6.0.4. I can't record sound from  mixer Behringer X1622USB using USB out. when I connect the mixer to iMac via USB  appears USB Audio CODEC on Sound and Preferences but I can't get no sound from mixer to iMac only sound from iMac to mixer. I only can record sound using microphone line in. Please help.

    Eric,
    Thanks for your reply. Realtek audio works only in playback. There is a stereo mix in the mixer but the recording controls are not operable with no sliders in the mixer for any recording option. Slider controls appear to be grayed out. Can't figure out how to enable them. Downloaded newest drivers to no avail.
    The M Audio control panel has no apparent option for recording stereo mix. Adobe ignores the sound from the DVD or CD and shows flatline.
    I'm trying to record the sound from the DVD not rip the track.
    When I go to Audio Driver Setup and select Audition 3.0 windows sound, there is no input device installed.
    I'm thinking of going back to a decent internal Soundblaster card like I have on my 8 year old machine I am replacing.

  • Can i record sounds on macbook pro without an external soundcard

    can i record sounds on macbook pro without an external soundcard? i need to connect my korg triton extreme with macbook pro and record. does it need an external soundcard for avoiding latency of sound?

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  • Hi, i can't hear any sounds from my pad when i'm recording video what seems to happen? but it has sounds in songs from downloaded files.i just can't record sounds..

    hi, i can't hear any sounds from my pad when i'm recording video what seems to happen? but it has sounds in songs from downloaded files.i just can't record sounds..

    Hey ErikSimon, I kept troubleshooting my problem last night and when I loaded my samples an alternate way, actually the longer way, it worked. I think I have gremlins in the system or something, but I got it working again. I was having the issue when I tried loading the samples via these instructions that were mentioned in SFLogicninja's Youtube video @ 3:07
    http://www.youtube.com/user/SFLogicNinja#p/u/8/7YjgKLZ2jpY
    They are good instructions, but the Logic gods weren't smiling on me last night. Really weird and frustrating at the same time. Thanks anyways.

  • Can't record sound using the jack in/out on macbook pro 13 os x

    hi
    i bought a new macbook pro 13' intel core i5 4gb with the latest os x version 10.8.2. mainly for sound and video editing
    yesterday i tried to record sound using garage band and through the mini jack port. once i connected an mp3 player to the mini jack port, the sound prefrences window recognized it as headphones and not as input jack as it did on my friend's same mac with leopard os on it.
    it seems like no matter what i try to do (changing instument set up on garage band, restarting the computer with the jack in or out etc...) nothing worked
    i bought this mac just so i wouldn't have to deal with these kind of problems....suppose to be a very user friendly os and hardwear.
    very dissapointing. please if any one has a clue what can be done?

    i'm aware of my other audio interface options, but i would expact this machine to have the basic options every 20 year old pc has, a simple plug and play difault to get audio into my computer. i bought it at b and h in NY and in their specs it says that it's a 'combo kack' - meaning both in and out analog audio ports. after cheaking mac's site it says only headphones.
    also tryied to connect a digidesign mini mbox2, through the usb port, and i had to unplug it, shut down the mbp, restart it again etc.. and it also doesn't always work propely and makes all kinds of digital error sounds.
    although in this case i can't that the mbox is not damaged.
    over all it's very dissapointing. it's my first mac and i figured it would be a much more idiot proof, user freindly work tool.
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  • Can you record sounds and save as a ringtone with the IPhone4?

    I'm new to the IPhone. All other phones I' ve used in the past I could save sounds and use them as a ringtone. I just can't seem to figure it out with the I4. Can it be done?

    You can record sounds with the Voice Memos app, then sync them to your computer by selecting "Include voice memos" on the Music tab of y0ur iTunes sync settings and syncing your phone.  Once synced to your computer they will appear in a Voice Memos playlist that iTunes creates on the left sidebar.  Then you have to convert it to a ringtone using iTunes as shown here: Create free ringtones with iTunes 10.  After this is done, you can check the ringtone in your iTunes library, then check Sync Tones on the Tones tab of your iTunes sync settings and sync.  Custom ringtones will appear in Settings>Sounds>Ringtone at the top of the list.

  • How can I record sound

    I use this code below to record sound, but it failed. The output is :
    Press ENTER to start the recording.
    Recording...
    Press ENTER to stop the recording.
    Recording stopped.
    After I pressed ENTER, it stoped recording immediately.
    The code is:
    *     SimpleAudioRecorder.java
    *     This file is part of jsresources.org
    import java.io.IOException;
    import java.io.File;
    import javax.sound.sampled.DataLine;
    import javax.sound.sampled.TargetDataLine;
    import javax.sound.sampled.AudioFormat;
    import javax.sound.sampled.AudioSystem;
    import javax.sound.sampled.AudioInputStream;
    import javax.sound.sampled.LineUnavailableException;
    import javax.sound.sampled.AudioFileFormat;
    * <titleabbrev>SimpleAudioRecorder</titleabbrev> <title>Recording to an audio
    * file (simple version)</title>
    * <formalpara><title>Purpose</title> <para>Records audio data and stores it
    * in a file. The data is recorded in CD quality (44.1 kHz, 16 bit linear,
    * stereo) and stored in a <filename>.wav</filename> file.</para></formalpara>
    * <formalpara><title>Usage</title> <para> <cmdsynopsis> <command>java
    * SimpleAudioRecorder</command> <arg choice="plain"><option>-h</option></arg>
    * </cmdsynopsis> <cmdsynopsis> <command>java SimpleAudioRecorder</command>
    * <arg choice="plain"><replaceable>audiofile</replaceable></arg>
    * </cmdsynopsis> </para></formalpara>
    * <formalpara><title>Parameters</title> <variablelist> <varlistentry> <term><option>-h</option></term>
    * <listitem><para>print usage information, then exit</para></listitem>
    * </varlistentry> <varlistentry> <term><option><replaceable>audiofile</replaceable></option></term>
    * <listitem><para>the file name of the audio file that should be produced from
    * the recorded data</para></listitem> </varlistentry> </variablelist>
    * </formalpara>
    * <formalpara><title>Bugs, limitations</title> <para> You cannot select audio
    * formats and the audio file type on the command line. See AudioRecorder for a
    * version that has more advanced options. Due to a bug in the Sun jdk1.3/1.4,
    * this program does not work with it. </para></formalpara>
    * <formalpara><title>Source code</title> <para> <ulink
    * url="SimpleAudioRecorder.java.html">SimpleAudioRecorder.java</ulink> </para>
    * </formalpara>
    public class SimpleAudioRecorder extends Thread {
         private TargetDataLine m_line;
         private AudioFileFormat.Type m_targetType;
         private AudioInputStream m_audioInputStream;
         private File m_outputFile;
         public SimpleAudioRecorder(TargetDataLine line,
                   AudioFileFormat.Type targetType, File file) {
              m_line = line;
              m_audioInputStream = new AudioInputStream(line);
              m_targetType = targetType;
              m_outputFile = file;
          * Starts the recording. To accomplish this, (i) the line is started and
          * (ii) the thread is started.
         public void start() {
               * Starting the TargetDataLine. It tells the line that we now want to
               * read data from it. If this method isn't called, we won't be able to
               * read data from the line at all.
              m_line.start();
               * Starting the thread. This call results in the method 'run()' (see
               * below) being called. There, the data is actually read from the line.
              super.start();
          * Stops the recording.
          * Note that stopping the thread explicitely is not necessary. Once no more
          * data can be read from the TargetDataLine, no more data be read from our
          * AudioInputStream. And if there is no more data from the AudioInputStream,
          * the method 'AudioSystem.write()' (called in 'run()' returns. Returning
          * from 'AudioSystem.write()' is followed by returning from 'run()', and
          * thus, the thread is terminated automatically.
          * It's not a good idea to call this method just 'stop()' because stop() is
          * a (deprecated) method of the class 'Thread'. And we don't want to
          * override this method.
         public void stopRecording() {
              m_line.stop();
              m_line.close();
          * Main working method. You may be surprised that here, just
          * 'AudioSystem.write()' is called. But internally, it works like this:
          * AudioSystem.write() contains a loop that is trying to read from the
          * passed AudioInputStream. Since we have a special AudioInputStream that
          * gets its data from a TargetDataLine, reading from the AudioInputStream
          * leads to reading from the TargetDataLine. The data read this way is then
          * written to the passed File. Before writing of audio data starts, a header
          * is written according to the desired audio file type. Reading continues
          * untill no more data can be read from the AudioInputStream. In our case,
          * this happens if no more data can be read from the TargetDataLine. This,
          * in turn, happens if the TargetDataLine is stopped or closed (which
          * implies stopping). (Also see the comment above.) Then, the file is closed
          * and 'AudioSystem.write()' returns.
         public void run() {
              try {
                   AudioSystem.write(m_audioInputStream, m_targetType, m_outputFile);
              } catch (IOException e) {
                   e.printStackTrace();
         public static void main(String[] args) {
              if (args.length != 1 || args[0].equals("-h")) {
                   printUsageAndExit();
               * We have made shure that there is only one command line argument. This
               * is taken as the filename of the soundfile to store to.
              String strFilename = args[0];
              File outputFile = new File(strFilename);
               * For simplicity, the audio data format used for recording is hardcoded
               * here. We use PCM 44.1 kHz, 16 bit signed, stereo.
              AudioFormat audioFormat = new AudioFormat(
                        AudioFormat.Encoding.PCM_SIGNED, 44100.0F, 16, 2, 4, 44100.0F,
                        false);
               * Now, we are trying to get a TargetDataLine. The TargetDataLine is
               * used later to read audio data from it. If requesting the line was
               * successful, we are opening it (important!).
              DataLine.Info info = new DataLine.Info(TargetDataLine.class,
                        audioFormat);
              TargetDataLine targetDataLine = null;
              try {
                   targetDataLine = (TargetDataLine) AudioSystem.getLine(info);
                   targetDataLine.open(audioFormat);
              } catch (LineUnavailableException e) {
                   out("unable to get a recording line");
                   e.printStackTrace();
                   System.exit(1);
               * Again for simplicity, we've hardcoded the audio file type, too.
              AudioFileFormat.Type targetType = AudioFileFormat.Type.WAVE;
               * Now, we are creating an SimpleAudioRecorder object. It contains the
               * logic of starting and stopping the recording, reading audio data from
               * the TargetDataLine and writing the data to a file.
              SimpleAudioRecorder recorder = new SimpleAudioRecorder(targetDataLine,
                        targetType, outputFile);
               * We are waiting for the user to press ENTER to start the recording.
               * (You might find it inconvenient if recording starts immediately.)
              out("Press ENTER to start the recording.");
              try {
                   System.in.read();
              } catch (IOException e) {
                   e.printStackTrace();
               * Here, the recording is actually started.
              recorder.start();
              out("Recording...");
               * And now, we are waiting again for the user to press ENTER, this time
               * to signal that the recording should be stopped.
              out("Press ENTER to stop the recording.");
              try {
                   System.in.read();
              } catch (IOException e) {
                   e.printStackTrace();
               * Here, the recording is actually stopped.
              recorder.stopRecording();
              out("Recording stopped.");
         private static void printUsageAndExit() {
              out("SimpleAudioRecorder: usage:");
              out("\tjava SimpleAudioRecorder -h");
              out("\tjava SimpleAudioRecorder <audiofile>");
              System.exit(0);
         private static void out(String strMessage) {
              System.out.println(strMessage);
    }

    I've never used it, but I believe Garage Band has a recording option.

  • How can i record sound and save it in a file..?

    Can someone plz provide me a simple code for recording sound and saving it in a file..

    Nope...all of the code to do that is complicated...and since you apparently can't figure out google, I'm afraid you're likely out of luck.

  • Satellite A300-1NO - How can I record sound?

    Hello. I've got a Satellite A300-1NO machine, but I don't know how to set my sound card, because I want to record any sound that my sound card plays. For example listening an internet radio and record a track from it.
    I can only set my microphone to record it, and can't see any more opportunity. Waveout or anything else....How could i solve this problem? I've got the 6.0.1.5599 sound driver.

    Hello
    If you want to record the sound that plays the sound card you need an additional program. So its not possible to record sound only with the sound driver.
    There are many programs that can do this. I have good experience with No23 Recorder. Use Google to find it. Its freeware and easy to use.
    Furthermore there are some programs that streams internet radio and record it too. But I dont use such a program but Google can help you to find one.
    Greets

  • Can you record sound using a USB 6211 and convert the data to a .wav (or other sound) file?

    Hello,
    I am trying to build a system that will use a USB 6211 to record sounds from multiple electret microphones and then save the data as a .wav file or other sound file.  I have already built my mics and hooked the mics up to the USB 6211; the DAQ device seems to do an adequate job recording the signal - I've recorded from 3 mics at a time at 11,025 Hz, although I don't know how good the signals are since I can't save them for playback after the fact, and they aren't going through my sound card. Ultimately, I would like to save the data as a multichannel audio file which I could then open in a program such as Audacity for further editing and analysis. Since Audacity can import a variety of sound files, my file format doesn't need to be .wav if another format would work better.
    Any advice would be appreciated.
    Thanks, Eric

    If you are sampling all three simultaneously, your highest frequency recordable will be (11,025/2)/3, so about 1800Hz and that will pretty coarse (traditionally digital sound recording is at 44Ks/s at the low end). As to converting to a .wav, there are functions on the "Graphics and Sound" palette for saving waveforms to a .wav file.
    Putnam
    Certified LabVIEW Developer
    Senior Test Engineer
    Currently using LV 6.1-LabVIEW 2012, RT8.5
    LabVIEW Champion

  • Can i record sound from my imac intel soundcard

    can I record from my soundcard. I have tried Audacity but cabn't see my soundcard on the drop down menu. Thanks, Gooner321

    Install these apps they will help you pick the right input source
    http://www.macupdate.com/app/mac/11334/soundsource
    http://www.macupdate.com/app/mac/14067/soundflower

  • IMovie HELP! I can't record sound!

    AAARGH!!! I really HATE my Mac lately. So I'm doing a school project, making a documentary, right? And iMovie is working just fine. I can record sound, put in pictures, the usual. Then, I added a picture to the beginning of the 7:00(ish) minute documentary, and deleted the narraration to redo it, as I had added something and made some changes. It was very delayed, and kept getting messed up. So, I turned my computer (Mac OSX Lion) off and back on again. This allowed me to fix the problem I had with the beginning, but now iMovie won't let me record sound at the end of the project. I tested my microphone, and it's fine, so there's not a problem there. I also started a new iMovie Project, and it allowed me to record sound there, as well. Please help me! I really need to finish this project!!! What could possibly be wrong with my program? What can I do to fix it?!

    The fireware port on the A2 soundcard is something completly separated. There is no direct connection in between those two (soundcard and fireware port), the fireware chip it is just added on the board and is sharing the same PCI slot/intrerupt. If you want is exactly like another fireware port from motherboard or add-on card.
    So you will need an extra software to capture the digital sound via fireware, Creative is providing just the hardware (the driver is generic in WindowsXP). I am using my fireware port to capture video from my miniDV camcorder.
    For you I think you have to look into the mixer software.
    Message Edited by SoNic2367 on 0-6-2006 07:35 PM

  • Macbook Pro, builtin iSight, can't record sound

    I load up iMovie HD, make a new project, choose the "Built-in iSight" from the camera pulldown. I can successfully record video, but it does not record audio through my built in mic. I can conclude one of the following problems
    1) Due to being completely inexperienced with my laptop and mac products in general, I have little clue what I am doing and just need some direction
    or
    2) I have a hardware error
    I am going to assume question one and request some help from all you guys.

    i'm aware of my other audio interface options, but i would expact this machine to have the basic options every 20 year old pc has, a simple plug and play difault to get audio into my computer. i bought it at b and h in NY and in their specs it says that it's a 'combo kack' - meaning both in and out analog audio ports. after cheaking mac's site it says only headphones.
    also tryied to connect a digidesign mini mbox2, through the usb port, and i had to unplug it, shut down the mbp, restart it again etc.. and it also doesn't always work propely and makes all kinds of digital error sounds.
    although in this case i can't that the mbox is not damaged.
    over all it's very dissapointing. it's my first mac and i figured it would be a much more idiot proof, user freindly work tool.
    if you got any other tips i'd appreciate that
    thanx alot for the focusrite link

  • Can't record sound from DVD player

    I just built a new DAW with a Gigabyte MoBo that has the Realtek sound chip on board. I installed an M-Audio external Fast Track Pro connected to the computer with USB 2.0. With the two sound devices I can play Band in a Box (my main band) through the Realtek and out put to my mixer. I then use my Line 6 Pod XT as a preamp to my guitar that also goes to my Behringer mixer. I connect the main out (R&L) from the mixer to the 1 and 2 inputs on the M-audio. I set Audio Hardware setup in AA3 to use the M Audio device for input and am able to record mixer output to tracks in AA3. I tried several configs and this is the only one that I found that works. All is good so far.
    I installed a SATA DVD player (Lite on 24x) that works fine, but it plays through the M-Audio via USB, bypassing the Realtek chip, and the sound does not show up in AA3. I'm thinking I need to route the DVD output to the mixer to use the channel that is already set up. I've been trying to output the DVD player through the onboard Realtek but can't find any way to direct it to do so. I don't necessarily need it to play through the Realtek, but I want to be able to record from the DVD player.
    So, does anyone have any idea how to direct the output of the DVD player to the sound card of choice? I'm stumped.

    Eric,
    Thanks for your reply. Realtek audio works only in playback. There is a stereo mix in the mixer but the recording controls are not operable with no sliders in the mixer for any recording option. Slider controls appear to be grayed out. Can't figure out how to enable them. Downloaded newest drivers to no avail.
    The M Audio control panel has no apparent option for recording stereo mix. Adobe ignores the sound from the DVD or CD and shows flatline.
    I'm trying to record the sound from the DVD not rip the track.
    When I go to Audio Driver Setup and select Audition 3.0 windows sound, there is no input device installed.
    I'm thinking of going back to a decent internal Soundblaster card like I have on my 8 year old machine I am replacing.

  • Can't record sound on HP Pavilion Elite HPE

    I have Windows 7 installed and am trying to get Dragon Premium to work on my computer.   Unfortunately, I've tried two different mikes and neither can record on my system.   I've gone through all the standard troubleshooting for sound recording.  The devices are recognized.  The system sound is up.  The mikes are plugged into the proper inputs for mikes.  I've gone through every step available on the help documentation software.  
    Any other ideas? 
    Thanks in advance! 
    Skydancer

    Hello Skydancer1
    I am sorry to hear you are having issues getting microphones to work with your computer. I would like to offer my assistance in this matter. I am providing you with the HP Support document Resolving Microphone and Line-in Problems (Windows 7) which has been created with the steps needed to resolve issues like what you are describing. I would recommend that you review the document and follow the troubleshooting steps to resolve your issue.
    If this does not provide you with a solution I would encourage you to post your product number for your computer. I am linking an HP Support document below that will show you how to find your product number. As well, if you could indicate whether your operating system is 32-bit or 64-bit as with this and the product number we can provide you with accurate information.
    How Do I Find My Model Number or Product Number?
    http://h10025.www1.hp.com/ewfrf/wc/document?cc=us&lc=en&docname=c00033108
    Is the Windows Version on My Computer 32-bit or 64-bit?
    http://h10025.www1.hp.com/ewfrf/wc/document?cc=us&lc=en&docname=c02033168
    I would like to thank you for posting on the HP Forums. Have a great day!
    Please click the "Thumbs Up" on the bottom right of this post to say thank you if you appreciate the support I provide!
    Also be sure to mark my post as “Accept as Solution" if you feel my post solved your issue, it will help others who face the same challenge find the same solution.
    Dunidar
    I work on behalf of HP
    Find out a bit more about me by checking out my profile!
    "Customers don’t expect you to be perfect. They do expect you to fix things when they go wrong." ~ Donald Porter

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