Cs4 64bit scratch disk

I am trying to determine if a dedicated scratch disk is still needed if using win7 and cs4 64 bit version. My work involves mostly 2D design, but some images can be quite large. The following statements seem to indicate that if you have enough ram then the scratch disk will not be used. If this is the case, then would a single SSD be viable?
I have been able to find some info regarding this but no definate answer. In kb404439 it states
Using 64-bit Photoshop. If you use files large enough to need more than
4 GB of RAM, and you have enough RAM, all the processing you perform on
your large images can be done in RAM, instead of swapping out to the
hard disk.
This article was in reference to CS2- Document 320005
Each history state that includes an operation that affects the entire
image (for example, when you apply Gaussian blur or unsharp mask to the
entire image) creates a full copy of your image at its original size.
If your initial image is 500 KB, and you apply Gaussian blur to it,
your image will need 1 MB of scratch space

This is just me thinking and adding my 2 cents worth. SSD will not have a spinning disk with read/write heads trying to write to a scratch disk and virtual memory at the same time. The reason a second internal hard drive is recommended is to give the scratch disk its own hard drive thus its own read/write heads. SSD does not care about all that. As long as a SSD is purchased with TRIM then I would see no need for a seperate SSD drive. Now in the real world would a second internal SSD drive, dedicated to the scratch disk, speed things up (would be interesting to see if true)? I have seen no tests done on that. But even with enough RAM the check box for Scratch Disk still will be checked no matter what by software default even if a SSD is used.

Similar Messages

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  • Firewire scratch disk with CS4/ 10.6.4

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  • Adobe Premiere Pro CS4 Scratch Disk Anomoly

    Okay, I ran into an odd problem.
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    OMG - even tried rebooting my computer to clear RAM etc... and STILL it is showing me "Remaining disk space: 27.22 MB."  I just cannot figure this out!  And why did it capture just fine prior to trying this one (can't remember how much disk space it was showing me then, but I recall it was a lot more than 2 megabytes)?  I didn't change any settings...
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    Hi all,
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  • Illustrator CS4 64bits

    We are building a computer for a customer who will be using large files, mainly with Illustrator CS4 (and some Photoshop). Average file sizes are around 1GB-1.3GB. They will be using Windows XP 64bits with 12GB RAM. Is Illustrator able to address more than 2GB-3GB of RAM or will the extra memory just be wasted? The computer will have a Core i7 2.66GHz CPU with a Velociraptor hard drive. Anything else that would make it faster? Does Illustrator use the video card GPU to help speed things up as in Photoshop?

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