CS4 exporting magic?

I hope someone who knows a lot more than I do about codecs and compression can answer this question.  I imported footage from my Canon XLH1 (1440 x 1080), 29.97 fps, progressive mode, tape media, MPEG-2 compression on the tape with a 4:2:0 color space.  Without editing, I exported it as Microsoft AVI uncompressed onto a flash drive. The size of the file increased about 9 fold.  I sent it to a client.
The client blew the scene up to intercut it with movie film, and was very happy with the quality. I was overjoyed...it was like magic.  When he tried to do the same with a clone of the original footage (cloned to tape), it was lesser quality.  Now I am not a genius, but can do the math.  When the camcorder records to tape using MPEG2 and 4:2:0, there is compression; data is lost.  Just because I exported "uncompressed" from CS4, I would hardly expect data lost in taping to be found somewhere and put back!  But how else to explain the quality of the exported footage. Is there some alternate universe where lost pixels are stored along with single socks and ball point pen caps, waiting to be recalled?  Can someone explain this happy accident?

I would hardly expect data lost in taping to be found somewhere and put back!
That is actually precisely what happens.  In fact, it HAS to happen or you don't have an image.  There isn't a display in the world that can show you a compressed image.  They all have to be decompressed back to RGB in order to show you the picture.
The issue at hand is how closely the restored image is to the original.  Obviously, the more you throw out in compression, the more the decompression stage will have to "guess" at the missing data.  Those "guesses" are where artifacts, anomalies and other image degradations show up.  It is entirely possible that whatever method of decompression he used was creating inferior "guesses" compared to what Premiere was doing for the Uncompressed export.

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    From: [email protected]
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    set allText to every item of allText as text
    set writeOut to open for access newName with write permission
    write allText to writeOut
    close access writeOut
    my changetid(oldTids)
    end tell

    Aaaaaaah, I already figured out what went wrong... I had opened CS3 documents and tried to export the text before I had saved the documents as CS4... As soon as I saved them as CS4, I could export the text...

  • Indesign CS4 Export PDF Crash/Quits

    Hi all,
    I am part of a small company, we recently bought CS3 Design Standard for 3 new G5 Intel Core 2 Duo 2.66 Ghz iMacs, all have 2GB 800MHz DDR2 SDRAM memory, but sadly Illustrator and Indesign just kept quitting, so we were forced to updrade to CS4, a cost we could have done with out, but the problem persists. We Then upgraded our Suitcase to Fusion 2, as Fusion 1's auto activate doesnt work with CS4.
    Every time we try to export artwork from Indesign to a pdf format Indesign either hangs or just quits, i have had this happen well over 20 times in 1 day, we really like the style of Indesign CS4 and hope someone, anyone, can help us out.
    On a different note, none of the computers can access the Adobe website, the firewalls and routers/modem dont have any sites blocked yet www.adobe.com is the only one we can not access, any ideas??
    Thanks for your time.

    Here is the crash report if this helps anyone.
    Process: Adobe InDesign CS4 [46404]
    Path: /Applications/Adobe InDesign CS4/Adobe InDesign CS4.app/Contents/MacOS/Adobe InDesign CS4
    Identifier: com.adobe.InDesign
    Version: 6.0.0.352 (6000)
    Code Type: PPC (Translated)
    Parent Process: launchd [75]
    Date/Time: 2009-02-03 17:23:00.514 +0000
    OS Version: Mac OS X 10.5.6 (9G55)
    Report Version: 6
    Exception Type: EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x000000000000000b
    Crashed Thread: 0
    Thread 0 Crashed:
    0 ??? 0x550dd9cb 0 + 1426971083
    Thread 1:
    0 ??? 0x800bc1c6 0 + 2148254150
    1 ??? 0x800c39bc 0 + 2148284860
    2 translate 0xb818b6ea CallPPCFunctionAtAddressInt + 202886
    3 ??? 0x800ed095 0 + 2148454549
    4 ??? 0x800ecf52 0 + 2148454226
    Thread 2:
    0 translate 0xb815289e spin_lock_wrapper + 90594
    1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 3:
    0 translate 0xb8152c24 spin_lock_wrapper + 91496
    1 translate 0xb81714a8 CallPPCFunctionAtAddressInt + 95812
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 4:
    0 translate 0xb81529ef spin_lock_wrapper + 90931
    1 translate 0xb8183633 CallPPCFunctionAtAddressInt + 169935
    2 translate 0xb81861e2 CallPPCFunctionAtAddressInt + 181118
    3 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 5:
    0 translate 0xb8152c24 spin_lock_wrapper + 91496
    1 translate 0xb816c825 CallPPCFunctionAtAddressInt + 76225
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 6:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 7:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816f427 CallPPCFunctionAtAddressInt + 87491
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 8:
    0 translate 0xb8152be5 spin_lock_wrapper + 91433
    1 translate 0xb8162e31 CallPPCFunctionAtAddressInt + 36813
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 9:
    0 translate 0xb815289e spin_lock_wrapper + 90594
    1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 10:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 11:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816f427 CallPPCFunctionAtAddressInt + 87491
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 12:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 13:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 14:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 15:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816f427 CallPPCFunctionAtAddressInt + 87491
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 16:
    0 translate 0xb81529ef spin_lock_wrapper + 90931
    1 translate 0xb8183633 CallPPCFunctionAtAddressInt + 169935
    2 translate 0xb81861e2 CallPPCFunctionAtAddressInt + 181118
    3 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 17:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 18:
    0 translate 0xb815282c spin_lock_wrapper + 90480
    1 translate 0xb816e6a1 CallPPCFunctionAtAddressInt + 84029
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 19:
    0 translate 0xb8152863 spin_lock_wrapper + 90535
    1 translate 0xb816e79d CallPPCFunctionAtAddressInt + 84281
    2 translate 0xb80bdb8b 0xb8000000 + 777099
    3 translate 0xb80b7007 0xb8000000 + 749575
    4 translate 0xb80d49c0 0xb8000000 + 870848
    5 translate 0xb813ce79 spin_lock_wrapper + 1981
    Thread 20:
    0 translate 0xb81529ef spin_lock_wrapper + 90931
    1 translate 0xb8183633 CallPPCFunctionAtAddressInt + 169935
    2 translate 0xb81861e2 CallPPCFunctionAtAddressInt + 181118
    3 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 21:
    0 translate 0xb81529ef spin_lock_wrapper + 90931
    1 translate 0xb8183633 CallPPCFunctionAtAddressInt + 169935
    2 translate 0xb81861e2 CallPPCFunctionAtAddressInt + 181118
    3 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 22:
    0 translate 0xb8152c24 spin_lock_wrapper + 91496
    1 translate 0xb816c825 CallPPCFunctionAtAddressInt + 76225
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 23:
    0 translate 0xb8152c24 spin_lock_wrapper + 91496
    1 translate 0xb81714a8 CallPPCFunctionAtAddressInt + 95812
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 24:
    0 translate 0xb8152be5 spin_lock_wrapper + 91433
    1 translate 0xb8162cb9 CallPPCFunctionAtAddressInt + 36437
    2 translate 0xb80bdb8b 0xb8000000 + 777099
    3 translate 0xb80b7007 0xb8000000 + 749575
    4 translate 0xb80d49c0 0xb8000000 + 870848
    5 translate 0xb813d75f spin_lock_wrapper + 4259
    Thread 25:
    0 translate 0xb815289e spin_lock_wrapper + 90594
    1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
    2 translate 0xb80dfb0b 0xb8000000 + 916235
    Thread 26:
    0 ??? 0x800c33ae 0 + 2148283310
    1 ??? 0x800edd0d 0 + 2148457741
    2 ??? 0xe9ddbb32 0 + 3923622706
    3 ??? 0x800ed095 0 + 2148454549
    4 ??? 0x800ecf52 0 + 2148454226
    Thread 27:
    0 translate 0xb815289e spin_lock_wrapper + 90594
    1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
    2 translate 0xb80dfb0b 0xb8000000 + 916235

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    I currently shoot HD video with a Canon Vixia HF S10 digital camcorder (link goes to Canon's site). I shoot at the highest quality available, MXP 24 Mbps (1920x1080). When I bring the video over to my machine, it comes over as an .mts file which is the AVCHD file format (link goes to Wikipedia article on the format). I import these .mts files into Adobe Premiere (CS4). I import them into a AVCHD 1080p30 (29.97) Sequence. I do my editing, adding title screens, music, whatever. The problem comes when I go to export the final product into a usable format.  I've tried all different sorts of formats to export to and I can't get any usable results. If I select, for instance, H.264 HDTV 1080p 29.97 High Quality (a preset within Premiere) the video comes out extremely choppy...as in the audio will play and the video will hitch along and be mostly out of sync dropping whole sections of the video as it tries to catch up.
    My end goal is to be able to export two versions...a higher quality (maybe burned to a DVD or Blu-Ray) and a lower quality (but still HD) for uploading to YouTube/SmugMug.
    Any help or thoughts anyone may have would be greatly appreciated.

    Hmm... My CS5/AVCHD 1st Impressions http://forums.adobe.com/thread/652694?tstart=0 includes a link to what I built for CS5
    Your computer is going to be a bit slower, but I don't see anything really obvious that would cause the output to be choppy
    But... have you considered converting to HDV to see if that edits better for you?
    Convert AVCHD to HDV http://forums.adobe.com/thread/390605?tstart=0
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