Cs5 and air

im using cs5, what must be done in order to utilize functions that are only available in adobe air?

Publish to AIR instead of Flash Player.

Similar Messages

  • Flash CS5 and updating to flash 10.3 and AIR 2.7

    Hi, I have a simple question, but for the life of me I can't work out how to solve it.
    I'm currently running Adobe Flash Professional CS5, and would like to update it to utilize some of the features in AIR 2.7 and Flash 10.3 / Flash 10.2. How do I do this?
    I encountered a similar problem a ways back when AIR 2 was being released, and I had to resort to ultimately "overlay" the existing installations. I've looked around and found some similar third party resources pertaining to the latest updates, but I've failed to get them to work - some instructions for adding in 10.3 as a build target compile, but they don't seem to be running in 10.3, or the debug player is not running in 10.3.
    Am I missing something really obvious? I'd think that when a major release is made, it should be straightforward to update your version of CSx to target that release, but it's anything but. I found the release notes for Flash 10.3(http://kb2.adobe.com/cps/901/cpsid_90194.html#main_authoring), and under authoring it says:
    "Developers can access new APIs in the Flash Player 10.3 by making manual changes to their existing SDK/tooling configuration. To learn more about the new APIs, read the online ActionScript 3 reference documentation. Adobe Flash Professional CS5.5, Flash Builder 4.5, and Flex SDK 4.5 will not be updated for the new runtime."
    Where can I find the manual changes required? And why do these releases require manual overlaying anyway?

    Thanks for the reply.
    After alot of messing around I managed to get Flash professional to have 10.3 as a target, and also managed to get a 10.3 version of the debugger to run when you select Debug Movie(Running Test Movie, which is what I usually do, still uses the original 10.1 player, and I can't find out how to update it). I'm not sure if it's buggy or I've done it wrong, because when targeting it to 10.3 and running my application through the 10.3 debugger, I seem to be loosing frame labels in some of my movie clips, getting an error:
    ArgumentError: Error #2109: Frame label off not found in scene off
    This is odd, because
    a) I don't get said error when running with Test Movie which uses a 10.1 version of the player, and I never had it before with other versions. The symbol triggering the error clearly has a frame labeled off
    b) There is no scene off in my project, I only have one scene which was the default, and it's called Scene 1.
    Doing some traces, it turns out that the object is not having it's frame labels read in the 10.3 player, which is very odd and indicates to me some kind of bug or incorrect installation, but since I get the exact same error running it under the 10.3 projector, I'm inclined to think bug .
    With regards to AIR 2.7, why do we need CS5.5 to use it?

  • How can I use a file in flash cs6 that I made in flash cs5.5 air for android

    I have made an app in in air for android in flash cs5.5 air for android, and I want to edit it in cs6 and play it in cs6.
    But if I put Ctrl+Enter I got an error: createWin process failed with error 2: system couldn't find the file. I think the problem is that I'am using air for android 2.6 version in flash cs5.5 and version 3.2 in flash cs6. I have searched the web and found out that you can add older air versions using the sdk manager and I have tried it but first I get the error that the version of the sdk I am trying to install is not valid and after some files that I added to the sdk folder I get this error:Only SDK higher than version 3.4.2540 may be added.
    I there a possible way to update the air for android for an fla or apk? Or how can I let my originally file work fine in flash cs6??

    system couldn't find the file
    If you can´t get a more specific hint why your project can´t compile then I can think of some reasons theis error might occur
    1.You had files included besides the swf, like videos, audio files, xml files, that are not present in the place air expects them to be
    2.somewhere in your createWin functions there is a class import needed that isn`t present in 3.2 anymore, for example some classes or functions from classes that were valid in 2.6 are not any more in 3.2
    3. to achieve better eror logging, allow for debugging in the publishing options and see what specific lines in your code throw the error
    4.any air app needs a cert file, this needs to be created once, if you migrated to e new system it might be you never created that file which air expects to even begin the compiling process
    once you isolate the problem, report back

  • CS5 ipa to iPhone is ok, but CS5.5/AIR 2.7 can't deploy....please help!

    Hi, Guys, I had use CS5 success to release a
    n app on Apple store. Now want to upgrade to CS5.5, I use trial version at home and
    full version at office to deploy my app to my iPod touch, it can't be deploy
    to it, No error message, Just see when iTunes show "Determing
    to sync apps" and the checked box of sync app is unchecked. I try to uninstal
    l Flash CS5.5 and Air 2.7 .  reboot and re-install it in a folder "Adobe2" and overlap the AIR 2.7,
    still dont work, does anybody know or any ideas to fix this problem.....

    I've forwarded this issue along to our iOS team.  In addition, you might want to check over on the Flash Pro forum to see if anyone has run into this or has additional insight.
    Thanks,
    Chris

  • Flash CS5 and GraphAPI?

    I have been searching for days for some sort of tutorials about how to connect to Facebook through GraphAPI in Flash CS5. There are tutorials for Flex and for AIR, but I can't find any information on how to do this in Flash. I found some code samples using the old Facebook API, but nothing with Graph. Anyone have any resources they can link me to? I don't understand why this should be so difficult to find.

    Have you found any pure Flash example?  I am having the same issue where I can find alot of Flex and Air applications.. .just not Flash.

  • Looking for new laptop what are the differences between pro and air? Besides size. Does the air preform like the pro?

    Looking for new laptop what are the differences between pro and air? Besides size. Does the air preform like the pro?

    The NEW macbook Pro and Air are EXTREMELY close in form factor
    The newest macbook Pro is essentially a larger macbook Air with Retina display and options for speed in increasing prices up to an independent graphics and quad core processor.
    both Air and new Pro now have PCIe SSD and permanent RAM.
    The Air is the lightweight portable form factor, fast to boot and shut down, but with longer battery life than any of the macbook pro in 13"
    Now the new macbook Pro and macbook Air are extremely close in form factor and nature.
    both have 802ac wifi
    both have permanent RAM, no superdrive
    both are slim profiles and SSD
    The only real differences now are (in the most expensive Pros) faster processors and quadcore processors and top end model autonomous graphics.
    ....and of course the retina display
    both are now "very good for travel"
    Other than features the form factor of the Air and Pro are VERY close now,....so now its merely a matter of features and price more than anything.
    You need an external HD regardless of what you get for backups etc.   Drop into an Apple store and handle both and make your choice based on features, such as Retina or non-retina, .... both at a distance now look like the same computer.
    The Pro weighs more, ....but nowhere near what it used to just a month ago on the older macbook Pros
    The NEW macbook Pro is a different creature entirely than the older macbook Pro, .....the new Pro is thicker than the Air, but id frankly call the NEWEST Pro a "macbook Air with Retina display" , or
    Maybe a “macbook Air PRO with Retina display” 
    Instead of Air VS Pro now,.....its really a smooth transition from Air to pro without comparing say, 2 different creatures, now its like contrasting a horse from a race horse.
    Either one in 8gig of RAM (preferably)... the 4gig upgrade costs very little,  the I7 you will notice only 15% faster on heavy applications over the I5, and NOTHING on most APPS.....I5 has longer battery life.
    As you see below, the non-Retina 13" AIR is 82% of the Macbook with Retina display in resolution
    there is no magical number of pixels per inch that automatically equates to Retina quality.
    http://www.cultofmac.com/168509/why-you-might-be-disappointed-by-the-resolution- of-those-new-retina-display-macs-feature/
    A huge internal SSD isnt a game changer for anything, you need an external HD anyway
    what you WONT READ on Apple.com etc. is that the larger SSD  are MUCH FASTER due to SSD density
    "The 512GB Samsung SSD found in our 13-inch model offers roughly a 400MB/s increase in write speeds over the 128GB SanDisk/Marvell SSD"
    http://blog.macsales.com/19008-performance-testing-not-all-2013-macbook-air-ssds -are-the-same
    Here is an excellent video comparison between the 11” I5 vs. I7 2013 Macbook Air.
    http://www.youtube.com/watch?v=oDqJ-on03z4
    http://www.anandtech.com/show/7113/2013-macbook-air-core-i5-4250u-vs-core-i7-465 0u/2
    I5 vs. I7 performance 13” Macbook Air 2013
    Boot performance
    11.7 I5 ……11.4 I7
      Cinebench 
    1.1 I5….1.41 I7
    IMovie Import and Opt.
    6.69 I5….5.35 I7
      IMovie Export 
    10.33 I5…8.20 I7
    Final Cut Pro X
    21.47 I5…17.71 I7
      Adobe Lightroom 3 Export 
    25.8 I5….31.8 I7
    Adobe Photoshop CS5 Performance
    27.3 I5…22.6 I7
    Reviews of the newest Retina 2013 Macbook Pro
    13”
    Digital Trends (13") - http://www.digitaltrends.com/laptop-...h-2013-review/
    LaptopMag (13") - http://www.laptopmag.com/reviews/lap...play-2013.aspx
    Engadget (13") - http://www.engadget.com/2013/10/29/m...-13-inch-2013/
    The Verge (13") - http://www.theverge.com/2013/10/30/5...ay-review-2013
    CNet (13") - http://www.cnet.com/laptops/apple-ma...-35831098.html
    15”
    The Verge (15") - http://www.theverge.com/2013/10/24/5...w-15-inch-2013
    LaptopMag (15") - http://www.laptopmag.com/reviews/lap...inch-2013.aspx
    TechCrunch (15") - http://techcrunch.com/2013/10/25/lat...ok-pro-review/
    CNet (15") - http://www.cnet.com/apple-macbook-pro-with-retina-2013/
    PC Mag (15") - http://www.pcmag.com/article2/0,2817,2426359,00.asp
    Arstechnica (15") - http://arstechnica.com/apple/2013/10...-pro-reviewed/
    Slashgear (15") - http://www.slashgear.com/macbook-pro...2013-26303163/

  • Version discrepancies in Flash CS5 and Catalyst CS5

    A few month ago using ADL compiling for mobiles I noticed that the versions of ADL and AIR differed
    in Flash CS5 and Catalyst. This caused me problems until I discovered it.
    Package/version                       adl.exe              air.dll
    Adobe Flash CS5                      2.0.1.12090       2.0.1.12090
    Adobe Flash Catalyst CS5         1.5.3.9120         2.6.0.19120
    I have seen the symptoms of this in other forums on the Internet.
    No change even though I have updated the packages (last update of Flash came 2011-07-02).
    Regards
    /Ralf

    The forums are not the place to post bugs/wishlist items.... Adobe rarely visits here.  Use the link below, though it is probably too late for CS6 since CS6 appears to be on the verge of release - you can probably get a trial version of it and see for yourself.
    Adobe - Wishlist & Bug Report
    http://www.adobe.com/cfusion/mmform/index.cfm?name=wishform

  • Sound bug CS5.5 & AIR 2.7.1 with small testcase!

    Hallo,
    this is a serious bug in AIR 2.7.1. As posted in another threat (I opened a new one because of the importance and the testcase) with AIR 2.7.1 suddenly the sound handling of sounds embeded in nested movieclips in the timeline run wild.
    This is the old threat:
    http://forums.adobe.com/thread/891766?tstart=0
    I coded a small testcase.
    Please download the FLA from our server:
    http://apps.oetingerverlag.de/Soundbug_AIR_2.7.1.fla.zip
    You'll find a scene with a book cover and one button.
    If you push the button, an event is dispatched and a movieclip (the pig) is started and the pig makes some piggish noises.
    In the background there is a small animation running, the beaver dips his foot into the water.
    CASE 1, AIR 2.7:
    If you compile this with Flash Pro CS5.5 and AIR 2.7 (overlayed over 2.6, as described by Adobe http://kb2.adobe.com/cps/908/cpsid_90810.html ) all is well:
    If you don't push the button the pig won't move and won't make a sound.
    If you push the button the pig is animated and makes a noise, after this the pig is silent again.
    CASE 2, AIR 2.7.1:
    If you compile it with AIR 2.7.1 overlayed, after a few seconds the pig noises start, even if you don't click the button!
    And with every loop of the main animation another instance of the pig noise is started, just wait, sounds kind of funny (well, it would be funny if it wouldn't be such a big problem for us now - we couldn't deploy our three Android-apps, because in the Android Market there is only AIR 2.7.1 as runtime).
    So: There is a big problem, and I think some more developers will be affected by it.
    Any suggestions?
    We could of course delete all sounds on timelines and start the sounds via actionscript 3, but we have three projekts and lots of sounds...

    Implemented a workaround:
    Case:
    a) There is a main MovieClip with the background.
    b) in this main MovieClip another MovieClip is placed, with an animated pig and some piggish noise audio
    The bug manifests itself, if you use a normal timeline sound configuration like this (this is part of the nested mc with the animated pig):
    In frame 2 the sound on the timeline starts. With AIR 2.7.1 this leads to weird sound bugs, the sounds on the timeline are all started, the stop()-comand in the top layer is ignored (but only for the sound, the animation does not run automatically. This is really strange!).
    Workaround:
    a) load the pig sound via actionscript in the main MovieClip:
    var scene2SoundPig:Scene2SoundPig = new Scene2SoundPig(); 
    Call the sound directly from the timeline, at the same position:
    The code for this (in the blue marked rectangle) is:
    MovieClip(parent).scene2SoundPig.play(); 
    Now it all works as usual (like it does in 2.7).
    One thing to look out for:
    The sound in the timeline plays as long as there are frames, this could be e.g. 5 seconds.
    The workaround plays your COMPLETE sound, e.g. 10 seconds.
    So if your sound is somewhat longer than the portion you played via the timeline, you have to shorten the sound with e.g. SoundBooth.

  • The difference between AIR-ANT5135D-R and AIR-ANT5135DB-R

    Hi,
    Anyone know what is the difference between AIR-ANT5135D-R and  AIR-ANT5135DB-R ?
    From the dynamic configuration tools for 1252 and 1242, AIR-ANT2422DB-R is inside one of the antenna option.
    However, I can't find it in the "Cisco Aironet Antennas and Accessories Reference  Guide"
    http://www.cisco.com/en/US/prod/collateral/wireless/ps7183/ps469/product_data_sheet09186a008008883b.html
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    Thanks,
    Richard

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    Richard

  • Have CS5 and CS6.  Need to reduce size of file from 6Mb to 2 Mb for contest purposes without losing original

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  • Purchase Order Dashboard using Adobe Flex and AIR

    Hi ,
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    V

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  • DW CS5 and choppy video in IE

    Problem
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    Clicking "detect size"
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    I right click on index.html and open it with Internet Firefox. It plays smooth and just as expected.
    Summing up: Inserting a flash video in Dreamweaver CS5 makes the video playing back at a too low frame rate in Internet Explorer 8.
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    What am I doing wrong here? Any settings I've missed here? I can see that the file saving behaviour is a little different. Any help would be greatly appreciated.
    David

    1. The videos were encoded identically in both situations. In fact, it is the exact same FLV file being used... Of  course, otherwise it would be a meaningless comparison... But I have tried with numerous different FLV files, different framerates, bitrates and sizes. The problem is identitcal. CS3 plays fine in IE8 and CS5 plays choppy and with a lower frame rate in IE8. The scenario is the same when I compare CS3 and CS5.
    2. No I can't post anything. It's just a low frame rate that's all. Imagin a clip playing at 8 fps. That's what it looks like. Everything works normally, just a low frame rate. Just use any NLE and set the project to play something at 8 -12 fps and that is exactly what it looks like.
    Flash video inserted in CS5 Dreamweaver results in IE8 playing back the video at a too low frame rate. Firefox plays it back fine at full frame rate. This indicates the video itself is fine. Something is happening between IE8 and CS5 DW perhaps?
    Any more ideas? Thanks and advance.
    David

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    Hi,
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    So let's see if I can properly answer your questions.
    First off, never delete Adobe products on a Mac. You use the uninstaller found in the program folder. Photoshop CS5 for example,
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    That should be enough for you to go on. Any further questions, I'll give it a try.
    Don't worry about Creative Cloud. Adobe might advertise it, but you decide if you need it.
    Gene

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